[FRCEZ] Sicknote1 Beta Tester 25 posts 4,729 battles Report post #1 Posted January 9, 2016 I'm beginning to form a theory. I may be completely wrong but that's what I'm here for, agreement! I'm starting to notice a pattern, I think we can all agree there are quite a few people out there who make.... questionable.... judgements when playing. They tend to always be on my team! (I know, I know) However, if the person with below average tactical ability is in a Battleship, Detroyer or Carrier, it feels like it makes less of an impact than if the bad team members are in Cruisers. This may because I tend to play battleships and therefore rely on Cruiser protection, but I've started to feel it when driving other classes too. I think, basically, if you have good Cruiser drivers in your team, you're a hell of a lot more likely to win than if you don't. Discuss ;) Share this post Link to post Share on other sites
[T_D_G] B010011A Players 389 posts 9,821 battles Report post #2 Posted January 9, 2016 For me to play a cruiser is the hardest think to learn. I have learnt how to play them since i've mastered my skills with Minekaze and Battleships. Then there is when one starts learning how cruisers need to be played. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #3 Posted January 9, 2016 If you on your BB would be blown out of the water by each time you try do fullfill your role you would say "screw you" and just try to keep alive to do damage and get exp instead too. Share this post Link to post Share on other sites
[SCRUB] BadGene616 Beta Tester 773 posts 8,197 battles Report post #4 Posted January 9, 2016 Would be useful if you started what you think bad cruiser play looks like. Share this post Link to post Share on other sites
[TACHA] triumphgt6 Players 1,870 posts 22,638 battles Report post #5 Posted January 9, 2016 (edited) Bad cruiser play - practised most of it! But I learn! However I have learned to: 1.not show broadside to a battleship - instant death! 2. not dash off alone (see above!) 3. stick with a battleship as he will soak up the shells and I can shoot down the aircraft and kill the attacking DDs. 4. Don't ignore the minimap - it is very helpful!! 5. Use the correct shells. 6. And one I have never done - don't mouth off in chat when you die - it will usually be because of one of the above and not a cheater etc! Edited January 9, 2016 by triumphgt6 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #6 Posted January 9, 2016 I'm beginning to form a theory. I may be completely wrong but that's what I'm here for, agreement! I'm starting to notice a pattern, I think we can all agree there are quite a few people out there who make.... questionable.... judgements when playing. They tend to always be on my team! (I know, I know) However, if the person with below average tactical ability is in a Battleship, Detroyer or Carrier, it feels like it makes less of an impact than if the bad team members are in Cruisers. This may because I tend to play battleships and therefore rely on Cruiser protection, but I've started to feel it when driving other classes too. I think, basically, if you have good Cruiser drivers in your team, you're a hell of a lot more likely to win than if you don't. Discuss ;) CA is the easiest class to play ( and yes I'm a cruiser player mainly but still this is true ). Having a good carrier on the enemy team and a bad one on yours will influence the battle much more than a cruiser would. BB is harder to play, because it has a higher skill ceiling. A well played BB can be much more valuable than a well played cruiser. DD is hard to play on the higher tiers, but they are very influential and a good DD will win his team many games, he just needs to survive long enough for gaps to show up in enemy lines. 1 Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #7 Posted January 9, 2016 BB is harder to play, because it has a higher skill ceiling. A well played BB can be much more valuable than a well played cruiser. Blasphemy! Go away BB mafia!! CA is the easiest class to play ( and yes I'm a cruiser player mainly but still this is true ). Having a good carrier on the enemy team and a bad one on yours will influence the battle much more than a cruiser would. DD is hard to play on the higher tiers, but they are very influential and a good DD will win his team many games, he just needs to survive long enough for gaps to show up in enemy lines. I believe it varies from nation to nation. Some CAs are easier and some harder , same goes for DDs, BBs and CVs (or at least require different approach/playstyle). 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #8 Posted January 9, 2016 Meh my personal results enforce my summary, I do better with my BB's ( win rate, damage is not a figure we can compare between classes and we shouldn't even attempt it as each class has a different role in battle ) then my cruisers ( exceptions are allowed ). I don't always like playing them, as with BB's rng plays a far bigger role than with cruisers imo. The main argument though: OP thinks cruisers are the most influential, a bad one on one team vs a good one on the other team. And that's not true. If you want to know which class has the biggest influence on battles and thus where the biggest influence would be if talking about players of different skill levels, you only need to look at which class is restricted to max 2 per game and mirror matchmaking. 2 Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #9 Posted January 9, 2016 The main argument though: OP thinks cruisers are the most influential, a bad one on one team vs a good one on the other team. And that's not true. If you want to know which class has the biggest influence on battles and thus where the biggest influence would be if talking about players of different skill levels, you only need to look at which class is restricted to max 2 per game and mirror matchmaking. True, especially on high tiers where they can make a group of ships scream while fleeing I'd say BBs are close to them as well, at least impact-wise since they get focused mostly and as soon as one flank loses a couple of them, the team starts to back down. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #10 Posted January 9, 2016 (edited) True, especially on high tiers where they can make a group of ships scream while fleeing I'd say BBs are close to them as well, at least impact-wise since they get focused mostly and as soon as one flank loses a couple of them, the team starts to back down. So CV-BB-DD-CA? DD and CA depends on which phase of a battle in my opinion, until mid-late game CA's are highly influential since their disrupting enemy CV and screening BB's, but a DD in late game is more influential then a CA in late game ( depending on game mode, domination suits DD's better then normal match ). It also depends on tier, on higher tiers DD's become more situational and team dependant, the maps get much bigger and CA's can actually avoid detection by BB's quite easily if needed. edit: I have to admit though, since the end of CBT I haven't owned a tier X ship so I might be out of touch slightly Edited January 9, 2016 by mtm78 1 Share this post Link to post Share on other sites
[ST-EU] Ecotech Supertest Coordinator, Alpha Tester, Sailing Hamster 410 posts 13,817 battles Report post #11 Posted January 9, 2016 (edited) I'm mainly a cruiser player, according to my statistics, I use them 82% of my battle time. Also I consistently finish among the first 5 of my team, regardless if I'm alive or dead at the end of the match. I don't agree that bad cruiser drivers are the worst. Why? Cruisers are the jack of all trades and masters of none. You lose a cruiser and you just lost a generalist warship, that can do a lot of things but none of them exceedingly well. Lets see what happens if your team just lost unit < X > : battleship - Ooopsie, you have 60K worth of HP pool depleted. A lot of high caliber damage dealing is just off the table. destroyer - That is a specialist unit, a well delivered salvo of torpedoes can turn the tide of battle any day or night. CV? Not a deal breaker, unless the skill / plane setup is VERY offset in one direction. CL/CA - you lost a HE spammer. You lost (maybe) some torp capability. You lost some AA. You didn't lose anything that cannot be compensated. Ultimately what matters is if you lost a unit with a good driver, or you lost a total potato who had one use only: soak up damage so you don't. ---------------- A small edit: these days the Myoko / Kongou missions are distorting the normal mission objectives, so you'll see more CA drivers spamming HE hunting for fires, instead of AP which they are perfectly capable of using against their peers. Maybe a lot of stupid cruiser behavior is due to these missions - I confess to doing idiotic stuff just to get the missions over as soon as possible. Edited January 9, 2016 by Ecotech Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #12 Posted January 9, 2016 CL/CA - you lost a HE spammer. You lost (maybe) some torp capability. You lost some AA. You didn't lose anything that cannot be compensated. Ultimately what matters is if you lost a unit with a good driver, or you lost a total potato who had one use only: soak up damage so you don't. While lacking high alpha damage fire rate of cruisers makes them able to faster switch targets instead of needing longer wait for reload. BB which just fired salvo simply can't do much fast damage to DD popping up nearby. I would still prefer that tourist cruiser to at least survive longer than time it takes to suicide... err solo rush into enemy fleet's crossfire. Share this post Link to post Share on other sites
[ST-EU] Ecotech Supertest Coordinator, Alpha Tester, Sailing Hamster 410 posts 13,817 battles Report post #13 Posted January 10, 2016 I would still prefer that tourist cruiser to at least survive longer than time it takes to suicide... err solo rush into enemy fleet's crossfire. Oh yes. I recognize myself in this paragraph far too well and far too often. Sometimes its intentional, basically giving them something to shoot at while my team does something far more important. Sometimes its just bad luck / bad tactical choice, you pick a direction, happily steam along only for a semicircle clusterf*ck to pop up in front of you. And then you just count the incoming salvos, while frantically maneuvering for any cover or distance. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #14 Posted January 10, 2016 The problem is what does the OP think the "Bad" CA didnt do? Screen his BB? Games are mostly won by cap control a "good CA" should suport mainly his teams DDs to get the Caps fight DDs and keep the enemys CA from his team DDs. A BB that want Screening should follow the CA and not camp at the Boarderline and then scream blody murder when he get Torped. thats my view but then im a bad CA driver (at least at high Tir) becasue if you do teh job you get 2 shoted a lot becasue a BB needs only get lucky twice agist a CA. Share this post Link to post Share on other sites
[TSSHI] Kazomir Players 1,566 posts Report post #15 Posted January 10, 2016 Not their fault they play the worst class currently in the game... Share this post Link to post Share on other sites
TheJezna Beta Tester 790 posts 1,808 battles Report post #16 Posted January 10, 2016 The problem is what does the OP think the "Bad" CA didnt do? Screen his BB? Games are mostly won by cap control a "good CA" should suport mainly his teams DDs to get the Caps fight DDs and keep the enemys CA from his team DDs. A BB that want Screening should follow the CA and not camp at the Boarderline and then scream blody murder when he get Torped. thats my view but then im a bad CA driver (at least at high Tir) becasue if you do teh job you get 2 shoted a lot becasue a BB needs only get lucky twice agist a CA. As a DD player I fully agree. The times a CA player do provide support when fighting for caps is massively powerful, and the reverse is also true: trying to go for a cap that's defended by DD's with CA support is often a very bad idea. With a CA on my rear I can push for spotting much more offensively and not save torps for when I spot a DD, since with that CA on the ready a spotted DD is going down fast. Generally speaking, a DD and CA working together is pretty powerful. Share this post Link to post Share on other sites
[2OP] audigex Players 12 posts 4,313 battles Report post #17 Posted January 10, 2016 CA is the easiest class to play ( and yes I'm a cruiser player mainly but still this is true ). Having a good carrier on the enemy team and a bad one on yours will influence the battle much more than a cruiser would. BB is harder to play, because it has a higher skill ceiling. A well played BB can be much more valuable than a well played cruiser. DD is hard to play on the higher tiers, but they are very influential and a good DD will win his team many games, he just needs to survive long enough for gaps to show up in enemy lines. I'd kind of agree with this CA is easiest to be reasonable at, very hard to master though. BB is a little harder to get decent at, but then once you're at that stage you can hold your own and there's not that much more to get better at. Cruiser gets pretty tough after T7, as you can get absolutely deleted if you have to turn... and at some stage, you do just have to turn. DD is harder than either to both learn and master. CV... let's not even talk about it. Share this post Link to post Share on other sites
[ST-EU] Ecotech Supertest Coordinator, Alpha Tester, Sailing Hamster 410 posts 13,817 battles Report post #18 Posted January 10, 2016 (edited) DD is harder than either to both learn and master. CV... let's not even talk about it. Arrghh. That is one of my personal in-game failures. I am so bad at CV's, its beyond description Edited January 10, 2016 by Ecotech Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #19 Posted January 10, 2016 People THINK cruisers are easiest to play, and then they just play them badly... Cruiser players just rush in and die... every game has few... I rarely see any good cruiser players Share this post Link to post Share on other sites
thepasty Players 128 posts 1,017 battles Report post #20 Posted January 10, 2016 I play CA and like to support either BB or DD but find 90% of the time the said BB's or DDs have no interest or concept of team play, DDs charge off leaving you behind then are dead before you can help them out leaving you in the carp and BBs who push forward first but soon turn tail in disarray after the first engagement leading to a scattered fleet and easy pickings. I hate to say it but I'm now thinking of starting up the IJN BB tree :/ Share this post Link to post Share on other sites
willTell Beta Tester 96 posts 6,950 battles Report post #21 Posted January 10, 2016 For what I can tell, all types of ships are driven badly on average (tier 7+). BBs go alone, show broadsides and use HE on other bbs. Cruisers focus on full HP bbs, while dds are harassing bbs nearby, drive in the open or push without support, when supportive actions are needed. DDs don't even attempt to cap, try to fight gunboats in their IJN torpedo ships and wander off to hunt some fleeing bbs or even seek out to sink the hidden cv; what a waste of time. Another major task most dds have to accomplish is scouting ships, creating a buffer between the fleets, to make undetected torp runs harder to succeed. What about Cvs? I don't know. What is the role of the cruiser anyway? From my experience driving up to t8 cruisers, t9 dds and t8 bbs, cruisers in high tier games just die too easily and early from bb shells. The range on battleships is extremely high with 25km and more, in a cruiser you will never know about those 1-2 hidden bbs that can shell you from the sides. Cruisers often don't even have a good shot at engaging dds, because if they do, usually they just die from citadel hits. I think, cruisers in high tier matches mainly excel in the late game when bbs are busy focusing on other bbs or seriously damaged. You just don't get much options when every bb with long range guns is just sitting there waiting for easy xp. I do it myself when I cruise around in my mighty battleships, getting rid of juicy cruisers is important and relatively easy to me; not just because of credits and xp, but also for the win. Yes, bad cruisers are probably one of the worst. To be a positive addition to your team, a cruiser captain should learn how to not get nuked in the first half of the match, focus on defensive actions like AA early on, mainly fire from cover, support bbs vs bbs and be ready to engage dds that are pestering you bbs, if they are far away from their fleet going solo. For me, high tier cruisers aren't that much fun to play right now, the disadvantage in range and easy citadels are just annoying. Share this post Link to post Share on other sites
[TACHA] triumphgt6 Players 1,870 posts 22,638 battles Report post #22 Posted January 10, 2016 I made the mistake of going up the US cruiser line - enjoyed it up to the Pensacola, which once away from stock was still fun. However the New Orleans and Baltimore drove me insane. Poor turret traverse and poor rate of fire made DD hunting more difficult and they attract battleships like wasps to jam. Angling to an Iowa seems to make little difference except it takes two goes instead of of one to kill you. The AA is spectacular but there are not that many carriers, or at least were not whilst I was using them. I have retreated to my Atlanta (big DD and good at supporting the DDs especially in Land of Fire) and the Cleveland (much tougher and probably OP at level 6) Otherwise I sail BBs as they seem to have more purpose and make more difference. I also like to go up with my cruisers and soak up the shells so they can actually play their part - was with a good Cleveland the other day and played well together even though in the end we lost as the BBs on the other side camped and their cruisers all died. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #23 Posted January 10, 2016 If you on your BB would be blown out of the water by each time you try do fullfill your role you would say "screw you" and just try to keep alive to do damage and get exp instead too. It actually is exactly so (unless you think BB role is 20km sniping, i don't). Lately every single time i try to do something in a BB i am left alone by cruisers and destroyers, even if there is no immediate danger to them and numerical advantage to our side. Result - i get wiped very fast. More of this and i will say "screw you" to those CA's and DD and start to excluisvely snipe too. Share this post Link to post Share on other sites
CJayPL Players 33 posts 12,215 battles Report post #24 Posted January 10, 2016 Hi, I'm also a Cruiser player mostly and I perfectly understand the problem. I stopped playing Battleships at T5 because I had to defend myself from Destroyers almost every battle instead of fighting the big bad boys. The problem is in weak players - they can't play ninja style DDs, they can't make good hits with sniper style BBs, they can't master carriers so their best choice are cruisers. It's actually an reasonable choice (for them). But then, on the battlefield they can't hit a DD because it's to fast and dodges eve shot fired, cruisers are also to scary to deal with because they fight back, so they decide to shoot the batleship - and it turns out great for them. Battleships mostly fight other BBs so he's not firing back and it's an easy target - it's huge and doesn't manouver very well. So with about 100 hits and few fires set such player is delighted with his own performance. Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #25 Posted January 10, 2016 I think it's the opposite....bad cruiser players have the smallest effect on the games out of all classes (that doesn't make the effect non important though).... Share this post Link to post Share on other sites