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Too many Torps?

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[OHFK]
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Does anyone else feel like there are too many ships with them now? I mean the German and RU trees are not fully released yet and already you got battleships with torps, and cruisers with torps from both those trees?

 

Im not one to moan about torpedoes since i main destroyer but its getting to a point now where it seems pointless playing them when pretty much every IJN Cruiser has torps {which was fine that was unique to that nation}, but now in game every german CA has Torps, seeing as the derpitz also has them leaves me to believe German BB will have them aswell and the new RU CA has them also i know Royal Navy ships also had them and they are not even out yet.

 

Anyone else similar to me in this regard? Its become World of Torpedoes rather quick. Do you think it will keep going this way or change?

 

 

Edited by Shade_UK
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I disagree, the game is quite noisy so the real problem is too many guns.  :rolleyes:

 

Seriously, no I don't think there are too many torps in the games I play.

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Does anyone else feel like there are too many ships with them now? I mean the German and RU trees are not fully released yet and already you got battleships with torps, and cruisers with torps from both those trees?

 

Im not one to moan about torpedoes since i main destroyer but its getting to a point now where it seems pointless playing them when pretty much every IJN Cruiser has torps {which was fine that was unique to that nation}, but now in game every german CA has Torps, seeing as the derpitz also has them leaves me to believe German BB will have them aswell and the new RU CA has them also i know Royal Navy ships also had them and they are not even out yet.

 

Anyone else similar to me in this regard? Its become World of Torpedoes rather quick. Do you think it will keep going this way or change?

 

 

 

No, Tirpitz is an exception. The KM BB won't have torps. Prems will always have special features, like Tirpitz Torps.

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U.S. Cruisers and RU DDs to Tier 7 agree with you, but they are just jelly :trollface:

 

 

I also think it's fine and the german Torps are actually nothing to mention. But always funny to see Tirpitzes going full YOLO just to use them.

 

 

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[TTTX]
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IJN cruiser torps aren't exactly amazing because of often bad angles on the launchers, and KM cruiser torps are pretty short ranged which also limits their uses. I actually like the fact they exist because it gives them an OH CARP button against overzealous BB captains that would otherwise be pretty hard to punish sometimes. And the Torpitz Tirpedoes are a very very niche actual weapon, but a brilliant psychological one (I know the effect they had on me when facing one, until I realized how bad most of the captains are at using them).

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[-SBG-]
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Does anyone else feel like there are too many ships with them now? I mean the German and RU trees are not fully released yet and already you got battleships with torps, and cruisers with torps from both those trees?

 

Im not one to moan about torpedoes since i main destroyer but its getting to a point now where it seems pointless playing them when pretty much every IJN Cruiser has torps {which was fine that was unique to that nation}, but now in game every german CA has Torps, seeing as the derpitz also has them leaves me to believe German BB will have them aswell and the new RU CA has them also i know Royal Navy ships also had them and they are not even out yet.

 

Anyone else similar to me in this regard? Its become World of Torpedoes rather quick. Do you think it will keep going this way or change?

 

 

 

Torpedos that vanish long before they reach you, get not really noticed.

90+% of my lost ships got sunk by guns. 75% of the ships I sink are sunk by guns and I am a DD player 40% of the time!

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[F_D]
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No, Tirpitz is an exception. The KM BB won't have torps. Prems will always have special features, like Tirpitz Torps.

 

If they actually built Scharnhorst as she was, then she will have a triple 533mm torp launcher each side.

 

Although the torps on German BBs are actually more of strategic than actual combat value. Forces people to turn before they come too close to a Tirpitz so they open up their broadside for some nice citadels usually. Gives Tirpitz the ability to actually bully BBs with superior guns because everyone has to remember the torps they could get if they get too close.

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[BLOBS]
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Actally some german  BBs had Torpedos to use the them agist pre stoped Mercant Vessles. Dont forget The german Capital ships were build primarily as Raiders not to engage equal Warships in Combat. 1 to 2 surehit Torps are less of a suply Problem like 10 to 20 381mm shells.

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[SCRUB]
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Does anyone else feel like there are too many ships with them now? I mean the German and RU trees are not fully released yet and already you got battleships with torps, and cruisers with torps from both those trees?

 

Im not one to moan about torpedoes since i main destroyer but its getting to a point now where it seems pointless playing them when pretty much every IJN Cruiser has torps {which was fine that was unique to that nation}, but now in game every german CA has Torps, seeing as the derpitz also has them leaves me to believe German BB will have them aswell and the new RU CA has them also i know Royal Navy ships also had them and they are not even out yet.

 

Anyone else similar to me in this regard? Its become World of Torpedoes rather quick. Do you think it will keep going this way or change?

 

 

Simple way to find out if German BB will have Torps.... READ A BOOK OR THE INTERNET. All german CA have torps because guess what all the real ones or the paper desighns had Torpedoes. Tirpitz has them because the real ship had them

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No, Tirpitz is an exception. The KM BB won't have torps. Prems will always have special features, like Tirpitz Torps.

 

The Tirpitz actually had torpedoes.

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[OHFK]
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Simple way to find out if German BB will have Torps.... READ A BOOK OR THE INTERNET. All german CA have torps because guess what all the real ones or the paper desighns had Torpedoes. Tirpitz has them because the real ship had them

 

You could of worded your reply less directly aggressive than you have, it was a simply topic on opinions, have a down vote.
Edited by Shade_UK
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[TACHA]
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Quite a few ships that did have them do not have them on WoWS - the game has stated that fixed tubes will not be re-enacted. So the Rodney, when it arrives, will not be able to torpedo the Bismark! Luckily the Bismark had none fitted! Higher tier games do seem quite awash with torpedoes but it keeps the team on its toes!

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[SAP]
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in fact more ships had torpedoes and those are not moddeled ingame. I think Colorado had 2 533mm tubes, but those were underwater, so you cant see it. I agree that usefulness of those would be questionable, but its not moddeled so well never know. 

 

Edit:  did some quick research, every USN BB in game up to NC had have torpedo tubes. Only new york had them removed in some of the upgrades, but prior to that it actually had 4 of them. 

 

Actually to that, historical question: have those torpedoes been guided? by sonar, by wire operator or anyhow? or preset to certaing heading, by gyro for example? Because it seems to me that shooting torps by positioning Colorado class BB is a bit... :D non practical. 

Edited by T0rad

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in fact more ships had torpedoes and those are not moddeled ingame. I think Colorado had 2 533mm tubes, but those were underwater, so you cant see it. I agree that usefulness of those would be questionable, but its not moddeled so well never know. 

 

Edit:  did some quick research, every USN BB in game up to NC had have torpedo tubes. Only new york had them removed in some of the upgrades, but prior to that it actually had 4 of them. 

 

Actually to that, historical question: have those torpedoes been guided? by sonar, by wire operator or anyhow? or preset to certaing heading, by gyro for example? Because it seems to me that shooting torps by positioning Colorado class BB is a bit... :D non practical. 

 

Nope. They were broadside launched and static... guess why these disappeared in later designs...

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Torps are no problem. If they trouble you too much get the upgrades and skills against them.

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Quality Poster
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As others have pointed out, most German battleships and battlecruisers, including the Deutschland and Scharnhorst class, had torpedoes, as did the Royal Navy battleships and battlecruisers, including Hood.

But range will probably be limited and speed likely as well, so they will probably only be effective with any degree in a last ditch desperate effort to take out that destroyer or cruiser that popped up way too close because they were too far forward or the last surviving member of their team.

Avoiding them is certainly possible, I'm not that good at it either, but enemies very often seem easily able to avoid my torps, so it certainly can be done.

And torpedo kills with Tirpitz are just awesome, taking one of them down with you is just the best..

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[LV-JS]
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If you get sunk by 6km torpedos of a BB, you really messed up.

 

Oh really?

Like going 1vs1 straight forward? I think it`s an unfair advantage because Tirpic can always yolo rush You.

Every time I engage Tirpic with my NC I always check distance between us. For me 10km is the breaking point where I start to think about backing out. This is stuped considering the fact that NC "should" have the upper hand in these engagements (66% firepower in front). 

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[-SBG-]
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You can angle your ship and evade.

Tirpitz broadside armor can tank the Yamato, therefore you should evade close quarter fights in any case.

Anything else is just a mistake.

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[LV-JS]
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You can angle your ship and evade.

Tirpitz broadside armor can tank the Yamato, therefore you should evade close quarter fights in any case.

Anything else is just a mistake.

 

I`m talking about straight forward engagements ...it doesn't happen often but it is a reasonable tactics at some point of the game (especially when we`re talking about NC or Iowa) and it has something to do with c l o s i n g distance.

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You can angle your ship and evade.

Tirpitz broadside armor can tank the Yamato, therefore you should evade close quarter fights in any case.

Anything else is just a mistake.

 

Tirpitz armour certainly cant tank yamato. i pen it (under turrets) regularly with Iowa. And the torps are no big danger either. steer on him, clear to one sice and once you are off collision course, steer right into his rear. this way, you will eat 1, max 2 torps. And even if you cant penn the Tirpitz, the 12 - 20k dmg non citadells happen often. so he can heal, but you will do the damage. I admit in NC this is more difficluit. Iowa is a bit better in everything except turret armouring (thats my feeling) and for this strategy you need every bit of armour and speed. 

 

Then try not to show him broadside and wait for his, because he will show his (they do everytime, they feel like they should have the upper hand here)

 

 

Edited by T0rad

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I`m talking about straight forward engagements ...it doesn't happen often but it is a reasonable tactics at some point of the game (especially when we`re talking about NC or Iowa) and it has something to do with c l o s i n g distance.

You should not do it.

And you should not complain about the disadvantage if you moved yourself into the situation.

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[WG]
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The Tirpitz actually had torpedoes.

 

Kongo, Fuso, Ise and Nagato classes too. Yet... 

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Kongo, Fuso, Ise and Nagato classes too. Yet... 

 

All of these were fixed submerged torpedotubes opposed to Tirpitz' quadruple deck mounted launchers.

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