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Trigger_Happy_Dad

OMG! They can't see me firing from Smoke but I can see them! Hacks!? ;)

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Beta Tester
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Well, nope.

 

It's just the way the spotting system in WoWS works. [see also : [basics] Spotting mechanics]

 

I pop smoke pretty close to the enemy several times, stop, move back- and forwards inside the smoke and fire at nearby enemy ships which are spotted for me by other ships / planes from my team.

 

 

 

shot-16.01.09_01.39.0xjsxw.jpg

 

shot-16.01.09_01.39.0dssbf.jpg

 

shot-16.01.09_01.39.1q7sen.jpg

 

shot-16.01.09_01.39.2fasxw.jpg

 

 

Replay

 

Of course I was REALLY LUCKY in this battle, but if I hadn't acted like this we would have surely lost that game.

 

I capped B twice, defended it 7 times, caused 179k damage and killed 3 enemy ships this way  =3718 BASE XP.

 

I don't care if you think I only post this video to bait guys to my youtube channel.

 

I make WoWS videos for the WoWS community - why should I not try to show it to you guys? ;)

 

And imho this is an EXCELLENT example of how to use offensive smoke with a tier VIII gunboat DD, and that's why I show it here, sry if someone feels offended by this.

 

It's also an excellent example of how to get massive base XP in WoWS atm  --->  CAP + defend CAP + cause massive damage + fires + floodings + kills = gg ;)

 

:honoring:

Edited by Trigger_Happy_Dad
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Players
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OP Plz. Nerf. :trollface:

 

Kiev OP

 

Nerf

 

Up Benson. (What 5.2 ?)

 

Plz WG...:ohmy:

Edited by Sana_Khan

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Beta Tester
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It is such a bad gamemechanic, hiding in smoke you should not be able to see others.

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It is such a bad gamemechanic, hiding in smoke you should not be able to see others.

 

Supposedly, that is how it works, unless someone else is spotting for you.

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Alpha Tester
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Excellent excuse. To the fan zone nevertheless, with all the e-celeb wannabes.

 

Ouch man, harsh :teethhappy:

 

Already seen the vid @Triger_Happy_Dad, thumbsup from me and I commented on your poor excuse for not doing commentaries for your videos :P 

 

 

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Beta Tester
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Well at, least some here appreciate art when they see it! ;) :teethhappy:

 

 

 

[–]LodedDiperKriegsmarine  vor 8 Minuten 

I completely concur. Excellent vid.

I must grind out that concealment expert skill! Then learn to shoot like that with the Benson's rainbow guns.

 

 

[–]AviationTrainee  vor 25 Minuten* 

May I ask why you use Expert Marksman over Torpedo Armament Expertise? Since the turret time is only 5.3s on the Benson, the 2.5deg/s doesn't improve it much (around 34deg/s normal turn speed, 36.5deg/s with skill, so theoretically around 4.9s turret time, only a 0.4s decrease).

Also, could you elaborate a bit on your firing technique? I'm not sure what you mean with clicking and holding at the same time.

Coolest WoWs vid I've seen btw!

 

 

[–]PissyPonySEA Curious  vor 2 Minuten 

When you fought against the North Carolina, I got a boner from all the camera work and the fact that you were going up against a BB in close quarters. Nice work man.

 

 

 

 

[–]ygreniS  vor 14 Minuten 

One of the best WOWS vids I've seen to date. The aerial replay made an already great fight even better to watch.

It was almost like watching a WW2 battle. Badass sir, keep up the good work.

 

 

 

:)

 

https://www.reddit.c..._the_day_again/

 

 

Thank you very much for the nice feedback guys, have a nice weekend! 

 

:honoring:

Edited by Trigger_Happy_Dad

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Beta Tester
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Excellent excuse.

 

Thx! ;)

 

Come one, there are so many "wild story threads" without any replay / video proof in general discussion that a thread like this surely doesn't hurt once in a while? ;)

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Beta Tester
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Supposedly, that is how it works, unless someone else is spotting for you.

 

Let me clarify, it is pretty stupid that wwii era ships can send full up to the second target data between them. 

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It is such a bad gamemechanic, hiding in smoke you should not be able to see others.

 

The dd in the smoke is not spotting the ship other ships in the fleet are meaning the dd in the smoke can fire at him.

And for real life examples do you think artillery can physically see what they are shooting at....... no they get grid co ordinates.

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Let me clarify, it is pretty stupid that wwii era ships can send full up to the second target data between them. 

 

Yea, but ww2 ships having Hit-Points isn't very realistic either, and this is an action-packed Arcade game, so the game mechanics don't really have to be "real".... ;)

 

World of Warships gives us fast paced-action packed games with pre-ww1, ww1, ww2 and post-ww2 ships, scale and speed are compressed, it's no simulation.

 

Simulations have always been "niche-games" with low-appeal to the masses....that's why Arcade games like WoT and WoWS are so popular... ;)

 

And come on, what else would you give DDs in this game to make them competitive? 

 

DDs are flimsy tin-cans, basically every second HE hit wrecks something (steering, rudder, engine, weapon-system), they  are easily set on fire and have low HP, even the high tier ones....

 

In the video above I was always on the edge of being destroyed, and constant frontline action like this in a DD is pretty risky sh*t man! ;) - even with "magic smoke" and low visibility! ;)

 

Also - the torpedos which hit the Atago and the Tirpitz wouldn't have hit if those guys hadn't sailed in a straight line for 30+ seconds.... ;)

 

1st Torpedo hit on Atago: 52 seconds after launch;

 

1st Torpedo hit on Tirpitz: 42 seconds after launch;

Edited by Trigger_Happy_Dad

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Found the unique style of video quite enjoyable. Got the Benson myself now and have been loving it, and from this video it is easy to see why.

 

 

And come on, what else would you give DDs in this game to make them competitive? 

 

 

Give ships their historical accuracy of ~5%:trollface:

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It's just the way the spotting system in WoWS works. [see also : [basics] Spotting mechanics]

 

I pop smoke pretty close to the enemy several times, stop, move back- and forwards inside the smoke and fire at nearby enemy ships which are spotted for me by other ships / planes from my team.

 

I capped B twice, defended it 7 times, caused 179k damage and killed 3 enemy ships this way  =3718 BASE XP.

 

And imho this is an EXCELLENT example of how to use offensive smoke with a tier VIII gunboat DD...

 

It's also an excellent example of how to get massive base XP in WoWS atm  --->  CAP + defend CAP + cause massive damage + fires + floodings + kills = gg ;)

 

 

Cool video... :great: and yes, great example for how to use smoke and how to make exp with a US DD.

 

Had my best game with my Sims on the same map, also southern team, doing - kinda - like you, only to less success...

3356 Exp (not sure if base), 92k damage, 3 ships sunk...

 

1st took the large cap (A) and hid behind the island, waiting for an enemy DD to come around it - kill #1 by torps.

When a cruiser entered the circle, I came out from behind that island, dropped smoke and started peppering it with my guns - AP vs. Cruiser at relatively short range = citadels.. kill #2

Next I went to B (middle cap) to re-cap it. Then right through to C to take that, too. Got some hits on a cruiser defending there - again from smoke, but this time with HE from longer range, as a cruiser was supporting me, who got the kill. But I could take out another DD at C shortly after.

When I turned to re-take B and to hunt the last enemy ship we reached the 1000 pts...

 

And considering those torp hits: yes, You were quite lucky that the captains of the Nürnberg and Tirpitz were quite dumb focussed on something else. But a bit of luck doesn't hurt... well, it hurt the targets of those torps, but they deserved it :playing:

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yup smoke screen is bs, btw why our ships missing radar? most allied ships got radar in mid war which was a huge advantage vs japs, italian fleets. In game u cant see a freaking DD at 6km distance, just lol at WG for stupid mechanics

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yup smoke screen is bs, btw why our ships missing radar? most allied ships got radar in mid war which was a huge advantage vs japs, italian fleets. In game u cant see a freaking DD at 6km distance, just lol at WG for stupid mechanics

 

The reason might be, that everyone and his grandmother would only play allied ships if they had radar and others hadn't? Would make for some quite boring play, wouldn't it? Radar equipped cruisers and BBs making the radar equipped DDs on both teams useless?

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Players, Players, Sailing Hamster
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Notice me Senpai :hiding::look:

jEXG8nG.jpg

8GSkCTC.jpg

nDCbUTo.jpg

AbbC2Li.jpg

 

Blyska doesn't even need smoke to stay hidden while firing :trollface:

Edited by piritskenyer
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Trigger, which gun sight mod do you use? that one seems particularly useful, and nice to see you in game :)

 

ATM,  I use the following Mods from Aslain's Mod-Pack:
 
+ proscope; 
+ damage counter; 
+ ingame clock; 

+ tracers from atmaxx 

+ mini-map Mod showing ship names + last enemy positions;

 

:honoring:
 

 

Edited by Trigger_Happy_Dad

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Of course I was REALLY LUCKY in this battle, but if I hadn't acted like this we would have surely lost that game.

 
And imho this is an EXCELLENT example of how to use offensive smoke with a tier VIII gunboat DD

And that Blyska having some aiming problems helped also.

Though I guess against "inexperienced" players agressive attacking can distract them lot.

 

For Soviet DDs one variation is to look if there's lone and unaware cruiser coming from behind island showing its side and in that case pop up smoke to hide loading AP and then kill that cruiser with citadel hits.

 

 

ATM,  I use the following Mods from Aslain's Mod-Pack:
 
+ proscope; 
+ damage counter; 
+ ingame clock; 

+ tracers from atmaxx 

+ mini-map Mod showing ship names + last enemy positions;

And lately damage counter and clock have been coming automatically with mini-map mod

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Well, nope.

 

It's just the way the spotting system in WoWS works. [see also : [basics] Spotting mechanics]

 

I pop smoke pretty close to the enemy several times, stop, move back- and forwards inside the smoke and fire at nearby enemy ships which are spotted for me by other ships / planes from my team.

 

 

 

shot-16.01.09_01.39.0xjsxw.jpg

 

shot-16.01.09_01.39.0dssbf.jpg

 

shot-16.01.09_01.39.1q7sen.jpg

 

shot-16.01.09_01.39.2fasxw.jpg

 

 

Replay

 

Of course I was REALLY LUCKY in this battle, but if I hadn't acted like this we would have surely lost that game.

 

I capped B twice, defended it 7 times, caused 179k damage and killed 3 enemy ships this way  =3718 BASE XP.

 

I don't care if you think I only post this video to bait guys to my youtube channel.

 

I make WoWS videos for the WoWS community - why should I not try to show it to you guys? ;)

 

And imho this is an EXCELLENT example of how to use offensive smoke with a tier VIII gunboat DD, and that's why I show it here, sry if someone feels offended by this.

 

It's also an excellent example of how to get massive base XP in WoWS atm  --->  CAP + defend CAP + cause massive damage + fires + floodings + kills = gg ;)

 

:honoring:

 

Again an example of the overpowered Benson, incredible overpowered

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Isn't the best strategy against DD in smoke just go directly at them and force them out of the smoke or spot them in the smoke? Before we all say that DD are way to OP don't forget that when a DD is spotted every single enemy ship is firing at them.

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Isn't the best strategy against DD in smoke just go directly at them and force them out of the smoke or spot them in the smoke? Before we all say that DD are way to OP don't forget that when a DD is spotted every single enemy ship is firing at them.

 

I'm talking head to head USA DD v IJN DD, USA DD's are far superior

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 I'm talking head to head USA DD v IJN DD, USA DD's are far superior

 

Any DD can take out any other DD that's my say in this. I have take out even Gearings in gun combat with a Fubuki :) just dont miss.

 Isn't the best strategy against DD in smoke just go directly at them and force them out of the smoke or spot them in the smoke

 

Yes it is or if you can torp smoke with wide spread :) it never gets old to fish a DD from the smoke :)

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