Thunderslap91 Players 110 posts 6,606 battles Report post #26 Posted January 7, 2016 I was using almost always HE with my Mogami considering that is a firerainmaker ship. I had your sentence in my mind today while i started a game and saw an Atago at the enemy fleet. Atago went out from an island at about 7-8km. Switched to AP, first salvo citadel, second salvo citadel, one salvo HE for dessert (he angled) bye bye Atago. The easiest Atago kill i have ever had. So i have to thank you Its fun right, pll think 155 can'tt hurt but 15 shells can realy hurt at close range, and u can fire 2 times faster them they do xD Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #27 Posted January 8, 2016 Sorry for my late reply. I do all those things you guys have mention above. Still I get shot from random BB shot that come towards me and is wreaking me. And believe me when I say this a Furutaka shot me with AP at close range and did some good damage and I was not showing my broadside. Whatever some people think the Mogami is not OP imo. I believe WG will have to do something about this ship. Share this post Link to post Share on other sites
anonym_MfZ6T7iwWpUC Players 1,139 posts Report post #28 Posted January 8, 2016 A Furutaka at close range with AP would do some serious damage. If the guns are upgraded they are the 203mm, which do the same 4700 damage as every IJN cruiser all the way to tier 9. There is nothing wrong with the ship. The higher you go with cruisers, the more you have to change your playstyle. Like I said, the Furutaka at tier 5 gets the same gun calibre and damage as the tier 9 IJN cruiser. At tier 5 and 6 thats great. But by the time you get higher, the opponents are getting stronger and more powerful, while your guns are not. I was in a battle last night with my Atago, also tier 8 but not quiet as good armor. On the other team was an Iowa, Yamato and a Hipper. All of which out range me. The BBs significantly so. Plus Loads of destroyers on each side. No matter where I went, I could get shot at. Angling wont do you any good when the big boys from tier 9 or 10 shoot at you. I dont like hiding my cruiser behind a battleship, it just seems wrong to me. I feel like I should be ahead of them in order to deal with any destroyer that pops up. But the higher I go, the more hesitant I get. Its not always possible to not show your broadside when things get spread out. There is always some bugger with big guns just waiting to squish somebody smaller. Cant say I blame them, I would do exactly the same. Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #29 Posted January 8, 2016 That's exactly my point! The Furutaka has Type 1 guns and does 4500 damage per gun and the Mogami has Type 3 and gets 4700 damage per gun? The turret is the same it just has more guns and 200 damage more. That's why I make this post so maybe WG does something to make this ship more viable to play on these high tiers. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #30 Posted January 8, 2016 That's exactly my point! The Furutaka has Type 1 guns and does 4500 damage per gun and the Mogami has Type 3 and gets 4700 damage per gun? The turret is the same it just has more guns and 200 damage more. That's why I make this post so maybe WG does something to make this ship more viable to play on these high tiers. But buffing cruiser guns (lets say better ballistics - shell velocity, penetration, accuracy) would make baBBies cry, as crusiers are supposed to get onesalvoed by BBmasterrace... 1 Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #31 Posted January 9, 2016 Ok then, give her smaller Citadel/s then (cruisers have 1 citadel right?). I have be told that the Mogami has a large Citadel for her cruiser size and fix the camo range when we change from Hull A to B and C hulls. With a smaller citadel i know i would not die from every stay shoot that a BB had fir on me from any side of the map. Because thats what is happening now. You have fired a shot to someone on 14/15km and some BB had fire a salvo to you from over 21km away and you may have executed a move away from his shells but a stray shell will come and hit your citadel. And it happens way too often imo, but i have no idea how RNG works in this game. Share this post Link to post Share on other sites
[NBS] silence5 Privateer 268 posts 10,536 battles Report post #32 Posted January 9, 2016 (edited) Definetley testing out the A hull again after rading this .... WG you sneaky POS... I was always wondering why I get spotted after firing from 17km even when there are no DD's around. All that mogami had was the camo... Now I know why I perform so badly. EDIT: Confirmed. A hull gives you lower spotting range after firing when compared to C hull. The difference is roughly 2km ... THIS CHANGES EVERYTHING! I lost the last little piece of respect for hiding such important informations WG. You people are the worst. Thats it I'm playing with the A hull again. Now I'm again lighting them BBs up from 15.4 km and they cant spot me Edited January 10, 2016 by silence5 Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #33 Posted January 12, 2016 The B and C hull is not the only problem. With A hull you have less 3600 HP and believe me for me that's a lot of life. That's something that WG must address ASAP. The citadel problem is a Major problem as well for this ship as is always play in MM with tier 9 ships especially BB's like the Iowa and the Izumo who can butcher you from afar. Don't forget also the DD's that can rain constant fire to you from invisible positions and you just had to make course for somewhere safer but still they have done the damage with another random citadel. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #34 Posted January 12, 2016 The B and C hull is not the only problem. With A hull you have less 3600 HP and believe me for me that's a lot of life. That's something that WG must address ASAP. The citadel problem is a Major problem as well for this ship as is always play in MM with tier 9 ships especially BB's like the Iowa and the Izumo who can butcher you from afar. Don't forget also the DD's that can rain constant fire to you from invisible positions and you just had to make course for somewhere safer but still they have done the damage with another random citadel. Citadel is love, citadel is life... for any hightier cruiser. Even supposedly most armored Balti/DM go down in no time from battleships. Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #35 Posted January 13, 2016 And to add injury to the insult the Mogami also gets Detonated as well. Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #36 Posted January 14, 2016 I can happen ofc, but I dont think she is prone to it. Same goes for magazine damage without detonation, possible but not prone to. Its certainly no german CL which made me put up flags against it. Share this post Link to post Share on other sites
[NBS] silence5 Privateer 268 posts 10,536 battles Report post #37 Posted January 14, 2016 The B and C hull is not the only problem. With A hull you have less 3600 HP and believe me for me that's a lot of life. That's something that WG must address ASAP. The citadel problem is a Major problem as well for this ship as is always play in MM with tier 9 ships especially BB's like the Iowa and the Izumo who can butcher you from afar. Don't forget also the DD's that can rain constant fire to you from invisible positions and you just had to make course for somewhere safer but still they have done the damage with another random citadel. Mogami relys on not being spotted. You are playing it in a difrent style I guess ... The only thing I'm missing from the C hull is teh ruder shift time. thos 3600 hp are worth nothing compared to being able to dictate the pace of a fight between you and a BB. Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #38 Posted January 15, 2016 Firing from above 17km is not a viable tactic all the time. You have to be involve as well below that and that's where you get hurt with the Mogami. Also don't believe the Camo will save you if you have the B or the C hull as other posters have mention earlier. Share this post Link to post Share on other sites
44smok Players 4,367 posts 16,858 battles Report post #39 Posted January 15, 2016 Amazing how many myths are surrounding Mogami. The penalty after firing is not connected to the hull but the guns. Using 155mm on C hull and I do invisible fire from 15,3 km without the fifth perk. Did that yesterday to NC on open water without any obstacles to her line of sight. I do get spotted from 15,2 so no matter the hull you use firing penalty is always 4,7 for 155mm guns. Myth number two. There was no major Nerf to HE. It still works if you hit the deck or superstructure. It's still possible to land 3-4k on battleships per salvo regularly. 6-8k if you're lucky. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #40 Posted January 16, 2016 Amazing how many myths are surrounding Mogami. The penalty after firing is not connected to the hull but the guns. Normally it is connected to the guns, but not for the Mogami. My Mogami got the B-Hull, 155mm guns and 10,5 KM concealment. I get detected if I get closer to the target than 16,5 KM, which means I get a penalty of 6 KM when shooting. That's the penalty for shooting 203mm. Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #41 Posted January 16, 2016 Normally it is connected to the guns, but not for the Mogami. it is always connected to the hulls, not guns. But the mogami is the only ship that can change his caliber, so here it is F. Up. For those who don't have access to the site: A hull B hull Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #42 Posted January 16, 2016 and what about C hull? Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #43 Posted January 16, 2016 and what about C hull? same as B hull Share this post Link to post Share on other sites
44smok Players 4,367 posts 16,858 battles Report post #44 Posted January 16, 2016 Interesting as I didn't have the light bulb on when fighting under 16 km on C hull. Will have to check in training room. Still I don't think it would be reasonable to go back to A hull for that extra concealment. Definitely not after you get the perk. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #45 Posted January 16, 2016 (edited) it is always connected to the hulls, not guns. But the mogami is the only ship that can change his caliber, so here it is F. Up. Interesting stuff. What does the site say if you select the A-Hull but the 203mm guns assuming the site allows doing that since it is normally not possible? It should still be 4.65 then if your theory is correct. Edited January 16, 2016 by Kurbain Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #46 Posted January 16, 2016 Interesting stuff. What does the site say if you select the A-Hull but the 203mm guns assuming the site allows doing that since it is normally not possible? It should still be 4.65 then if your theory is correct. 203 mms are connected to the B hull, so it tells you "wrong configuration" Share this post Link to post Share on other sites
[T_N_T] BladeRy Players 83 posts 10,594 battles Report post #47 Posted January 16, 2016 Did anyone report this to WG? This should be easy to fix. Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #48 Posted January 16, 2016 I dont think its that easy to fix - the detection ranges are tied to hull in all cases where caliber can change. Mogami isnt the only one, chester has the same "issue" (well it really doesnt matter at t2, but there is another ship with caliber change). Share this post Link to post Share on other sites
TheodorosK Beta Tester 119 posts 5,922 battles Report post #49 Posted January 18, 2016 (edited) So with B hull and 155s on and the Concealment upgrade I can fire from 17km and not get detected? I die a lot and I cant get any fun out of this ship at moment. Edited January 18, 2016 by TheodorosK Share this post Link to post Share on other sites
Thunderslap91 Players 110 posts 6,606 battles Report post #50 Posted January 18, 2016 Full upgrade, 155 weapons and C hull ( its the same as B in value), full concealment ( captain skill+conceal upgrade+camo) i can fire from 14.7km+ and still undetected Share this post Link to post Share on other sites