[MAKO] xER0h0UR Players 73 posts 35,965 battles Report post #1 Posted January 3, 2016 I dont know about anyone else but I am pretty sick to the back teeth with people stealing kills. You do all the hard graft nibbling away and getting the ship down to low hp and someone comes along and gets the kill. I think it should be addressed that the person who does the most damage to that ship should be awarded the kill and an assisted kill for anyone who gets the actual knockout blow. 3 Share this post Link to post Share on other sites
[TACHA] triumphgt6 Players 1,870 posts 22,637 battles Report post #2 Posted January 3, 2016 I tend to agree with you - in reality, of course, you should be delighted that anyone kills one of the enemy team but with the new awards for actual kills, it does make a difference. Never really bothers me as I play purely for fun and like escorting and defending just as much as actually killing. Of course the person doing most of the damage will get the most XP but I can see it being annoying if you have been pounding away for someone else to get the credit for the kill with a single shot. 2 Share this post Link to post Share on other sites
[KLUNJ] bushwacker001 [KLUNJ] Players 2,870 posts Report post #3 Posted January 3, 2016 I dont know about anyone else but I am pretty sick to the back teeth with people stealing kills. You do all the hard graft nibbling away and getting the ship down to low hp and someone comes along and gets the kill. I think it should be addressed that the person who does the most damage to that ship should be awarded the kill and an assisted kill for anyone who gets the actual knockout blow. Why don't you just shoot the kill stealer? That's what most of you 'you stole my kill' babies do isn't it. 3 Share this post Link to post Share on other sites
BabyAdmiral Beta Tester 473 posts 3,725 battles Report post #4 Posted January 3, 2016 I dont know about anyone else but I am pretty sick to the back teeth with people stealing kills. A kill is not privately owned by someone. A kill is the result of the effort put down by the team. If someone manage to fire off the final blow before your reload is done, the faster the enemy firepower is removed from the battlefield. This is a good thing. If you have a shootout with someone, a "kill steal" might prevent the enemy from shooting his final salvo off on you before he parish. Everybody gains on the quickest removal of enemy guns as soon as possible. This includes "kill steal" whiners like yourself. 6 Share this post Link to post Share on other sites
Vogel Alpha Tester 2,062 posts 4,171 battles Report post #5 Posted January 3, 2016 ...other than during this special people are purposely holding their fire so that they can snatch the kill whenever the target is at low enough HP. The guy that did the lion shareof the damage (and probably doing the same mission) is left with less HP and terefore lower potential to get another kill, depending on the amount of HP left. And yes, I've already seen a couple of Clevelands that did this. But other than that, a kill is gained to those that manage to sink the ship, regardless of damage contribution. Share this post Link to post Share on other sites
gm3ntor Players 294 posts Report post #6 Posted January 3, 2016 Why bother on trying to kill everything than doing the greater dmg? When i take my BBs on the roll i mostly try to take the targets to low HP. if i leave them 10k HP and below i let the rest shoot them and sink them. I had way too many matches where i ended top XP earner with 0 kills while the rest of my team had 2+ Share this post Link to post Share on other sites
_Zeromancer_ Players 171 posts 1,317 battles Report post #7 Posted January 3, 2016 Yeah, this is what missions do to the game. Some just forget the game objective and tries to farm kills any way they can, and other spam the forum with posts about kill stealing of kills that they don't own in the first place.. 2 Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #8 Posted January 3, 2016 Is there a method to the madness though? Sometimes I can hit with a couple of torpedoes on one ship then leave to concentrate on another. Later I hear the kill tone and I am awarded the kill; makes sense as I probably caused the most amount of hits. However, I can torpedo another ship and continue to fire on it, another person gets the kill hit and they get credit? Maybe it was a battleship that had used it's health consumable therefore meaning I had not carried out the most hits? Share this post Link to post Share on other sites
[LEOND] Foehamster419 Players 144 posts 5,246 battles Report post #9 Posted January 3, 2016 A kill is not privately owned by someone. A kill is the result of the effort put down by the team. If someone manage to fire off the final blow before your reload is done, the faster the enemy firepower is removed from the battlefield. This is a good thing. If you have a shootout with someone, a "kill steal" might prevent the enemy from shooting his final salvo off on you before he parish. Everybody gains on the quickest removal of enemy guns as soon as possible. This includes "kill steal" whiners like yourself. This is great, until you introduce kill x amount of ship class missions to the game Share this post Link to post Share on other sites
gr0pah Players 1,168 posts 9,822 battles Report post #10 Posted January 3, 2016 Is there a method to the madness though? Sometimes I can hit with a couple of torpedoes on one ship then leave to concentrate on another. Later I hear the kill tone and I am awarded the kill; makes sense as I probably caused the most amount of hits. Flooding Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #11 Posted January 3, 2016 There is no Killstealing in WoWs! An enemy ship is as dangerous with 1hp as it is with 100% hp. It can still shoot guns and torpedoes and sink another ship with one lucky shot. So it is vital to take it out of the game. You don't want someone to sink a ship you damaged, be faster to sink it! 5 Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #12 Posted January 3, 2016 (edited) There is no Killstealing in WoWs! An enemy ship is as dangerous with 1hp as it is with 100% hp. It can still shoot guns and torpedoes and sink another ship with one lucky shot. So it is vital to take it out of the game. You don't want someone to sink a ship you damaged, be faster to sink it! Umm yes there is. Read my previous post where a friendly CA in my area did not fire on the enemy CA until I had brought him within his kill damage range. We were the only ones in the area and the friendly CA even admitted to taking the kill. It was quite a civilised conversation lol. However, I do agree with everything you mention after your title. Gr0pah: Thank you for the info. Edit: Apologies Deckeru, difficult for you to see my previous post when it is in a different thread regarding the current mission and not this one lol. D'OH! Edited January 3, 2016 by Zathras_Grimm Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #13 Posted January 3, 2016 If we are going to have kill missions, can't we just have "get an X amount of kills" instead of these annoying "kill a specific ship X times"? Because currently every game is like the seagull scene from Finding Nemo. Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #14 Posted January 3, 2016 I dont know about anyone else but I am pretty sick to the back teeth with people stealing kills. You do all the hard graft nibbling away Answer to this: Can you get Confederates and High Calibers with any kind consistency or are those once in a week/month accidents? If you do consistently lots (in relation to match tier and hp pool) of damage to enemy team kill"stealing" isn't problem: Because in average you'll get yourself kills that way when concentrating to priority targets or then get already weakened enemy who dueled with your team mate. Only problem would be if someone purposely holds firing until last moment and didn't contribute anything to reducing enemy team's firepower as fast as possible. But those really don't get much XP. Share this post Link to post Share on other sites
Lin3 Players 746 posts Report post #15 Posted January 3, 2016 I'm happy with the current system. I don't mind who gets the kills as long as my team wins the battle. And holding back on firing, waiting for the chance to get the killing blow bothers me far less than teamkillers and AFK'ers. Or BB's that camp right at the back of the map. Or DD's that charge into the heart of the enemy team and get killed in the first minute and a half. Share this post Link to post Share on other sites
kennydbt Players 308 posts 7,857 battles Report post #16 Posted January 3, 2016 Easy fix is kill assist award. i.e. the player that does the most damage to a ship get this if he or she is not the one than sink the ship. Share this post Link to post Share on other sites
44smok Players 4,367 posts 16,858 battles Report post #17 Posted January 4, 2016 Sorry mate but if you didn't manage to sink a ship with your last salvo, you cannot claim the kill is yours. Ships are free to kill for anyone. You just gotta be faster. No such thing as kill stealing. 2 Share this post Link to post Share on other sites
_Zeromancer_ Players 171 posts 1,317 battles Report post #18 Posted January 4, 2016 (edited) Easy fix is kill assist award. i.e. the player that does the most damage to a ship get this if he or she is not the one than sink the ship. Why should the person that does most damage but not the final shot get the kill? Lets say I alone hammers down a enemy ship by 60% (most damage done, right?) and then the enemy kills me. So comes my team mate and kills off the enemy ship. Is it then fair I get the kill since I did most damage to him..? Edited January 4, 2016 by _Zeromancer_ Share this post Link to post Share on other sites
[TUD1] Captain_Edwards Beta Tester 1,182 posts Report post #19 Posted January 4, 2016 There is no Killstealing in WoWs! An enemy ship is as dangerous with 1hp as it is with 100% hp. It can still shoot guns and torpedoes and sink another ship with one lucky shot. So it is vital to take it out of the game. You don't want someone to sink a ship you damaged, be faster to sink it! Sorry mate but if you didn't manage to sink a ship with your last salvo, you cannot claim the kill is yours. Ships are free to kill for anyone. You just gotta be faster. No such thing as kill stealing. ^These. "Kill stealing" does not exist. Its a logical fallacy from a child-like mentality. 1 Share this post Link to post Share on other sites
[MAKO] xER0h0UR Players 73 posts 35,965 battles Report post #20 Posted January 4, 2016 ^These. "Kill stealing" does not exist. Its a logical fallacy from a child-like mentality. The majority of the replies i appreciate. This is the kind of reply ""Kill stealing" does not exist. Its a logical fallacy from a child-like mentality." that indicates what kind of player that person is. A team player not one of them. Share this post Link to post Share on other sites
[MAASS] th3freakie Beta Tester 420 posts 7,746 battles Report post #21 Posted January 4, 2016 There's no kill-stealing, but it is silly that we get missions based on very high numbers of kills anyway. They're just not representative of contribution to the match - getting the final hit on a weakened enemy is less helpful than dissolving an enemy formation by sending a bunch of torpedos their way, even if none hit. Damage is more important, detection from stealth is more important. I wish WG would reward other forms of contribution - then perhaps this childish "kill steal" talk would tone down. Share this post Link to post Share on other sites
LCpl75 Players 18 posts 3,493 battles Report post #22 Posted January 4, 2016 There's no kill-stealing, but it is silly that we get missions based on very high numbers of kills anyway. They're just not representative of contribution to the match - getting the final hit on a weakened enemy is less helpful than dissolving an enemy formation by sending a bunch of torpedos their way, even if none hit. Damage is more important, detection from stealth is more important. I wish WG would reward other forms of contribution - then perhaps this childish "kill steal" talk would tone down. This. Actually came to the forums for the first time to assuage myself of my grief at the lack of team play in EU. I've just lost three consecutive games because our DD's and even CA's are busy skirting the map looking for a cheap carrier kill, rather than contributing to the match or it's objectives. Damage and Wins are more important to me than KDR will ever be. WG needs to look at the value of winning the match and contributing to that win over lurking and waiting for a cheap kill. A kill is a kill, it's an open fight, nobody owns it. That said, I believe kills should be ranked in kill-points to reflect the amount of damage contributed, this might avoid the lurkers that hide behind people waiting for a shot and the passive BB's that lie miles back waiting for a pick-off rather than getting in and providing fire support. Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #23 Posted January 4, 2016 I believe kills should be ranked in kill-points to reflect the amount of damage contributed XP and credits are given basing to damage with actual kill giving something like 10-15% of target's "XP value". And I kinda remember someone saying that XP you get from the kill decreases with number of kills you've made in match to enforce need to do damage for getting high XP. Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #24 Posted January 4, 2016 There is no kill stealing, there is only kill securing! Share this post Link to post Share on other sites
[PBB] Bessmecher Players 35 posts 4,551 battles Report post #25 Posted January 4, 2016 kill securing ftw Share this post Link to post Share on other sites