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duro159

Fuso OP?

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Well...fuso has 12 14inch guns that can kill anything..what do you thing about the fuso?

 

Its not OP and I would like you to try it first and then talking like that. Because all you have is Kongo.

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The Fuso is "OP" when you are sitting in a Kongo. If you are sitting in a Tier VI ship, she is ok.

And if you are sitting in the NewMex, you know that you are quite secure behind your armor.

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Try to shoot ap ammo @ new mexico or get an nice salvo from new mexico and tell me again "fuso is op".

And if you happen to fight vs colorado not even a new mexico is helping much...

Edited by 3murmeln

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fuso is only good against cruisers, it cant pen new mexico, I had 8 hits with 0 damage many times vs New Mexico. Kongo is better than Fuso with a lower tier 

Edited by Vaspurakanian

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Well...fuso has 12 14inch guns that can kill anything..what do you thing about the fuso?

 

its not OP and it is much worse than new mexico.

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Fuso is not far from being an XP pinata in some hands. In others is an absolute monster.  NM & Warspite fair well against it and visa versa. Its pretty much balanced these days imo.

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Fuso is pretty epic imo, I was doing okay in the U.S. battleships but recently started the Jap ones and frankly in the right circumstances the Fuso does feel OP, it can almost dance it's so nimble, with the 6 turrets it's often capable of taking on two targets at the same time and it also makes dispatching a nearly dead ship not so painful as you can normally spare a shot or two.  I agree the NM is awesome and I was totally in love with the NY too but my stats in Fuso are obscene compared to the others, perhaps it's just a reflection of knowing how to play now as the U.S. BS line was the first line I was researching......but anyhow, Fuso all day long now!:izmena:

 

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good, but her citadel is massive and i regularly wipe them out with a good broadside, your talking 12-20k damage on a solid broadside hit. So she isnt invincible. 

Edited by lethalbizzell

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good, but her citadel is massive and i regularly wipe them out with a good broadside, your talking 12-20k damage on a solid broadside hit. So she isnt invincible. 

 

Any competent Fuso captain can prevent that in most circumstances however. Fuso is a beast that's for sure. As for which is better Fuso or New Mexico that depends on how the stars are aligned when you play them really. The only time it feels a little lacking is when up against a higher tier battleship because their guns can penetrate your armour even if you're angled properly.

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Any competent Fuso captain can prevent that in most circumstances however. Fuso is a beast that's for sure. As for which is better Fuso or New Mexico that depends on how the stars are aligned when you play them really. The only time it feels a little lacking is when up against a higher tier battleship because their guns can penetrate your armour even if you're angled properly.

 

I rarely see a competent fuso captain haha, i use New mexico 

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Fuso is not far from being an XP pinata in some hands. In others is an absolute monster.  NM & Warspite fair well against it and visa versa. Its pretty much balanced these days imo.

 

Exactly. It's one of the better balanced ships in game and quite dependant on the skill, it can be terrible or awesome, depending who plays it.
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Exactly. It's one of the better balanced ships in game and quite dependant on the skill, it can be terrible or awesome, depending who plays it.

 

I think the whole tier 6 has the most balanced ships of any tier.

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Fuso has weaker armor than New Mex, both in thickness and distribution but it makes that up by having more HP, faster speed, far longer range and better accuracy of its guns. When you figure out its gun characteristics, you can do this:

 o1uTS9F.jpg

 

Tier 6 is probably the best balanced tier for BB's, Warspite, New Mexico and Fuso all have unique strengths and weaknesses that you can exploit to your advantage. For me Fuso is the best, closely followed by the Warspite, although all three cannot hold the candle to Nagato, which is my favorite BB's in the game (haven't unlocked the Amagi yet).

Edited by doct0rD

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Tier 6 is probably the best balanced tier for BB's, Warspite, New Mexico and Fuso all have unique strengths and weaknesses that you can exploit to your advantage. For me Fuso is the best, closely followed by the Warspite, although all three cannot hold the candle to Nagato, which is my favorite BB's in the game (haven't unlocked the Amagi yet).

 

Warspite is actually quite a bit worse than the other two. The damage is only 71% of what New Mexico does with salvo(and dpm), which is very poor.

 

Full stats comparison of those tier 6 battleships in my Warspite review:

 

 

 

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Warspite is actually quite a bit worse than the other two. The damage is only 71% of what New Mexico does with salvo(and dpm), which is very poor.

 

I wonder if that's not remainder of CBT balance. Warspite had worse DPM by then, but not that much. Secondaries made for quite some of the difference. but they were harshly nerfed then and main guns of the Warspite were not buffed. On the other side Warspite maneuverability was not nerfed with other BB's and it can repair better.

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Warspite is actually quite a bit worse than the other two. The damage is only 71% of what New Mexico does with salvo(and dpm), which is very poor.

 

Full stats comparison of those tier 6 battleships in my Warspite review:

 

 

 

 

DPM is an irrelevant metric, useful only for theoretical calculations. By comparison, if we focus solely on DPM, Montana should be vastly superior to Yamato due to larger number of guns and faster reload with appropriate upgrades. Sadly the reality is different. 

 

Warspite compensates its nunerical disadvantage in terms of guns with higher caliber guns (381 vs 356 mm) and better horizontal/vertical dispersion, which awards skillful aim more compared to New Mexico that acts like a shotgun by comparison. Same goes when comparing Nagato and Fuso and why so many people hate the Nagato.

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DPM is an irrelevant metric, useful only for theoretical calculations. By comparison, if we focus solely on DPM, Montana should be vastly superior to Yamato due to larger number of guns and faster reload with appropriate upgrades. Sadly the reality is different. 

 

Warspite compensates its nunerical disadvantage in terms of guns with higher caliber guns (381 vs 356 mm) and better horizontal/vertical dispersion, which awards skillful aim more compared to New Mexico that acts like a shotgun by comparison. Same goes when comparing Nagato and Fuso and why so many people hate the Nagato.

 

I have to agree, i find playing with skill with Warspite to be much more rewarding than New Mexico or Fuso.  This is mainly due to its ability to turn and its grouping, only 1 turret will fire a bad shot, other 3 fire in good grouping.   Fuso has a good punch to it.

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DPM is an irrelevant metric, useful only for theoretical calculations. By comparison, if we focus solely on DPM, Montana should be vastly superior to Yamato due to larger number of guns and faster reload with appropriate upgrades. Sadly the reality is different. 

 

Warspite compensates its nunerical disadvantage in terms of guns with higher caliber guns (381 vs 356 mm) and better horizontal/vertical dispersion, which awards skillful aim more compared to New Mexico that acts like a shotgun by comparison. Same goes when comparing Nagato and Fuso and why so many people hate the Nagato.

Higher caliber won't compensate much anything against New Mexico, when damage per salvo is still 30k less (90k vs 120k) and New Mexico has stronger citadel armor. Difference between dispersions is not much in 15km and Fuso has way superior accuracy against both of them. Warspite loses in having 4 less guns, bad gun arc and horrible turret traverse. Having good AA and secondaries isn't enough to bring it to same level with the other two.

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Higher caliber won't compensate much anything against New Mexico, when damage per salvo is still 30k less (90k vs 120k) and New Mexico has stronger citadel armor. Difference between dispersions is not much in 15km and Fuso has way superior accuracy against both of them. Warspite loses in having 4 less guns, bad gun arc and horrible turret traverse. Having good AA and secondaries isn't enough to bring it to same level with the other two.

 

Warspite turret traverse is irrelevant though when good timed, tight turns put all you guns on target. its speed change is also very good, with a higher top speed. I think its based on how to play each ship, and each ship plays differently to different strengths. T6 really is well balanced :) shame about T7.....

 

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