Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Mordante

Furutaka, crapby design?

41 comments in this topic

Recommended Posts

Players
77 posts

I know that Japanese ships are not very good in general. But the Furutaka is even worse then it's tier 4 predecessor. What was WG thinking when they decided a tier 5 ship should be inferior to a tier 4 ship.

  • Cool 2

Share this post


Link to post
Share on other sites
Players
45 posts
2 battles

Even after buff Furutaka is still a painboat. I would skip asap. That ship can only bash some noobs but against experienced players they have no chance. You can outplay it with same tier destroyers easily.

Share this post


Link to post
Share on other sites
Beta Tester
2,287 posts
11,047 battles

All I'm gonna say is that Furutaka is a really good ship, but it's different and requires different playstyle than previous cruisers. People say the same thing for Pensacola, just because it has slower reload than the previous ships. I suggest checking some youtube vids or furutaka tips in the ships section on forum.

 

"Japanese ships are not very good in general" - sorry but you couldnt be more wrong

  • Cool 4

Share this post


Link to post
Share on other sites
Alpha Tester, In AlfaTesters
2,556 posts
1,924 battles

I love my furutaka. It is vastly different gameplay wise from the Kuma at tier 4, it is no longer a fast torpedo cruiser, it is now a proper gun boat. Learn to use the AP effectively and all other cruisers will melt. 

It also has the same torps as minekaze for those emergencies. Also, due to the Furutakas armor layout, it is actually very bounce from the front if angled, it's sides are crap though. But those 203mm are it'ts streangth, it playes a lot more like the rest of the cruiser line than the early light cruisers.

Share this post


Link to post
Share on other sites
[NIKE]
Beta Tester
3,412 posts
7,888 battles

There's nothing wrong with the furutaka, only thing with it is it has a totally different play style from the kuma, and it's not very forgiving.

 

If you try to use it as a "normal" cruiser then it comes undone pretty quickly. If you use it like a battle cruiser that has torps then you can get much better results out of it.

  • Cool 1

Share this post


Link to post
Share on other sites
Players
77 posts

There's nothing wrong with the furutaka, only thing with it is it has a totally different play style from the kuma, and it's not very forgiving.

 

If you try to use it as a "normal" cruiser then it comes undone pretty quickly. If you use it like a battle cruiser that has torps then you can get much better results out of it.

 

Indeed it has the mobility of a battleship, the range of a cruiser the damage output of a destroyer. You never ever get within 5km to use torps.

Share this post


Link to post
Share on other sites
[TTTX]
[TTTX]
Players
4,608 posts
8,139 battles

 

Indeed it has the mobility of a battleship, the range of a cruiser the damage output of a destroyer. You never ever get within 5km to use torps.

 

that's wrong on pretty much every level except for the range. Furu's pretty fast and rudder shift's the same as Omaha (turning circle's admittedly less than fantastic...). Range is fine, especially since you've got the concealment to get close enough to fire. Firepower when handled well is probably the best on its tier because of the 8" guns, although DDs can be a bit of a pain if they're good at dodging. And the torps have 10km range.

Share this post


Link to post
Share on other sites
Beta Tester
2,287 posts
11,047 battles

 

Indeed it has the mobility of a battleship, the range of a cruiser the damage output of a destroyer. You never ever get within 5km to use torps.

You do realize you can eve citadel BBs with that thing? 

 

Also the torps are 10 km if i recall correctly.

 

One more thing, if you are playing a cruiser because of torps, and trying to close in on opponents just to torp them, you vouldnt be playing them more wrong.

Share this post


Link to post
Share on other sites
[UNICS]
Beta Tester
4,870 posts
10,112 battles

Even before the big buff it was really good if you could play around the slow turret traverse. Heaviest armored cruiser at tier 5, great torpedoes, powerful guns and still pretty mobile.

If you can learn to angle it's a beast.

Share this post


Link to post
Share on other sites
Players
77 posts

Torps are 7km.

 

Do people even know how slow the guns turn on this ship. about 30seconds to move a little.

 

The armour is next to useless vs tier 6 and 7 BB. and those are the ships you most often see.

Edited by Mordante

Share this post


Link to post
Share on other sites
Beta Tester
2,287 posts
11,047 battles

Torps are 7km.

 

Do people even know how slow the guns turn on this ship. about 30seconds to move a little.

 

The armour is next to useless vs tier 6 and 7 BB. and those are the ships you most often see.

 

That is why you stay at max distance and avoid most of the incoming shells relatively easy.

Share this post


Link to post
Share on other sites
[UNICS]
Beta Tester
4,870 posts
10,112 battles

Torps are 7km.

 

Do people even know how slow the guns turn on this ship. about 30seconds to move a little.

 

The armour is next to useless vs tier 6 and 7 BB. and those are the ships you most often see.

 

Tier 6 & 7 BBs? What are you expecting? It's a tier 5 ship, you can bounce anything other cruisers throw at you if you angle and even some weaker BB guns.

News flash btw: With 203mm guns it doesn't get any better than that rotation-wise.

Torps are 10km also.

Share this post


Link to post
Share on other sites
Players
720 posts
9,732 battles

OP is complaining about gun range and 7 km torp range. Sounds like a stock Furutaka with a crappy captain.

 

Edited by LetsRockAndRoll

Share this post


Link to post
Share on other sites
Players
44 posts
4,210 battles

I dont know what you are talking about the boat is fantastic. It just plays so differently from other cruisers that it alienates most of the wows fanbase.

- High cooldown on a cruiser? say what!  

That would be the reaction of most people. But i would see that as a nice change of pace compared to He spamming cruisers that seems to be running wild these days. The torpedos are as good as a the tier 6 mutsuki and fits the playstyle of a long range citadel crusher. The armor can be angled very well even though the side armor is really bad and easily penetrated. 

 

I had gone though the ship when it was beyond crap. Ive gone though hell and i know how bad this ship was before the buff. I lived this ship, ive seen the other side of the coin that should be seen. But i have seen the light at the end of the tunnel and now  Its my favorite ship and i will treasure it always. 

 

 

Edited by Retzore

Share this post


Link to post
Share on other sites
Players
453 posts

Torps are 7km.

 

Do people even know how slow the guns turn on this ship. about 30seconds to move a little.

 

The armour is next to useless vs tier 6 and 7 BB. and those are the ships you most often see.

 

No, torps are 10km and the gun turret rotation speed was buffed from 45s to 36s a few patches ago. Do you even pay attention? For 203mm guns 36s is just fine. ... and if you expect a tier _7_ cruiser's armor to stop tier 6/7 BB fire, you're delusional, much less a tier 5 cruiser.

 

Side note, 203mm HE is also much better at hurting battleships, particularly against the most heavily armored ones. And AP is both a cruiser killer and often surprisingly effective against battleships. And finally, torps are nice weapons to have, but they're not primary weapons. Don't try to play destroyer with it, but DO use if you get a good shot. Just remember you ARE exposing your citadel in order to USE them, so think carefully about your odds of hitting before you take that risk.

Share this post


Link to post
Share on other sites
[BABBY]
Beta Tester
1,608 posts

The ship is fine. Make appropriate use of half-rudder turning and armour angling. The guns are very punishing (both to anything you hit with AP, and to the user if handled poorly) and it's a very fast ship; due to tier placement it's like playing a battlecruiser. Torpedoes have 10km range without the restricted arc of higher tier IJN cruisers. The turret arrangement actually translates quite well into a video game, but it does make the magazine space very large. The only massively glaring problem is how poor the AA is, but you do have a defence fighter. Gun range is also relatively low, but if that's a problem when you can move at 34.5kts then I don't know what to tell you.

Edited by StringWitch

Share this post


Link to post
Share on other sites
Players
77 posts

The ship is fine. Make appropriate use of half-rudder turning and armour angling. The guns are very punishing (both to anything you hit with AP, and to the user if handled poorly) and it's a very fast ship; due to tier placement it's like playing a battlecruiser. Torpedoes have 10km range without the restricted arc of higher tier IJN cruisers. The turret arrangement actually translates quite well into a video game, but it does make the magazine space very large. The only massively glaring problem is how poor the AA is, but you do have a defence fighter. Gun range is also relatively low, but if that's a problem when you can move at 34.5kts then I don't know what to tell you.

 

The average BB has no problem destroying a DD at 14km that is travelling at 38kts.
Edited by Mordante

Share this post


Link to post
Share on other sites
Beta Tester
2,287 posts
11,047 battles

 

The average BB has no problem destroying a DD at 14km that is travelling at 38kts.

I guess I am a below average BB player then.

 

I normally cant see DDs at 14 km away, and even if I do, they avoid my shells as easy as hell, I must be doing something wrong then...

  • Cool 1

Share this post


Link to post
Share on other sites
[SCRUB]
Quality Poster
5,358 posts
25,539 battles

Torps are 7km.

 

Do people even know how slow the guns turn on this ship. about 30seconds to move a little.

 

The armour is next to useless vs tier 6 and 7 BB. and those are the ships you most often see.

 

Wrong! stock torps ar 6km top torps 10KM

Guns do you shoot HE or AP, AP can with some reliability citadel Tier 4 and 5 BB.

Maneuverability this ship handles like a DD. and in 36 secs the guns can traverse 180deg thats a lot more than a little

Share this post


Link to post
Share on other sites
Beta Tester
1,587 posts

Just want to leave this Furutaka video here.

 

 

(the player almost didn't use his turrets because the challenge was to do as much damage with torps as possible as a t5 cruiser)

Edited by Sidian42

Share this post


Link to post
Share on other sites
Players
77 posts

Just want to leave this Furutaka video here.

 

 

(the player almost didn't use his turrets because the challenge was to do as much damage with torps as possible as a t5 cruiser)

 

Most battleships were not even shooting at him. Now try the same when 3 tier 7 battleships are shooting at you.
Edited by Mordante

Share this post


Link to post
Share on other sites

×