[IDEAL] Pastaiolo Alpha Tester, Alpha Tester 669 posts 2,513 battles Report post #1 Posted December 21, 2015 I was talking about this with other people, and we kinda agreed on the fact that it is hard sometimes to know exactly if you are still inside the smoke screen or not, considering how smoke screens are performance heavy on the engine and they tend to reduce the "intensity" of it to save frames. Having an icon such as this (just an example of course) would help understand better the situation you are in, i think. Yay or Nay? 25 Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #2 Posted December 21, 2015 yay! Share this post Link to post Share on other sites
[UK-SF] Shadow9043 Players 74 posts Report post #3 Posted December 21, 2015 Seconded. This would be very nice feature. Share this post Link to post Share on other sites
forzica Beta Tester 18 posts 5,397 battles Report post #4 Posted December 21, 2015 yup totally agree with you, thumbs up for this feature Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #5 Posted December 21, 2015 Yay ofc Share this post Link to post Share on other sites
OttoKretschmer Alpha Tester 2,503 posts Report post #6 Posted December 21, 2015 Yes Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #7 Posted December 21, 2015 Boring thread Nothing to argue about!!! some indication that your ship is in a smoke screen would defiantly be nice whether you were the one that dropped it or just using it! be it dropped by friendly or enemy ship. Another option would be something like washed out colours or even Black or white while in the cloud 1 Share this post Link to post Share on other sites
[PBB] Bessmecher Players 35 posts 4,551 battles Report post #8 Posted December 21, 2015 good idea Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #9 Posted December 21, 2015 defiantly *definitely there you go, that ususally gets people arguing xD on a more serious note, yes very much seconded! Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #10 Posted December 21, 2015 Yep, please do. Share this post Link to post Share on other sites
Ishiro32 Alpha Tester 2,303 posts 1,149 battles Report post #11 Posted December 21, 2015 Yaaaaaaay Share this post Link to post Share on other sites
[GNG] V_RASK Players 112 posts 17,328 battles Report post #12 Posted December 21, 2015 Yes, that sound good and cheap for WG to give. Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #13 Posted December 21, 2015 (edited) Oh yey ho, and a bottle of rum. Edited December 21, 2015 by KptStrzyga Share this post Link to post Share on other sites
Andreevson Players 580 posts 1,135 battles Report post #14 Posted December 21, 2015 Would be a sensible addition to the game. I approve. Share this post Link to post Share on other sites
_Bubs Beta Tester 15 posts 7,137 battles Report post #15 Posted December 21, 2015 Yay Share this post Link to post Share on other sites
[JG4] JG4_sKylon Players 1,133 posts 20,992 battles Report post #16 Posted December 21, 2015 Y A Y ! Share this post Link to post Share on other sites
Foxhound128 Beta Tester 608 posts 809 battles Report post #17 Posted December 21, 2015 I like it/Ich mag das/Lubie to/Przaja tymu Share this post Link to post Share on other sites
Myrmix Players 949 posts 4,642 battles Report post #18 Posted December 21, 2015 Isn't that the opposite to the awareness-skill (that every DD should have)? If you are spotted, you are outside of the smoke-area, or someone is 2km (or about 7km for cruisers with sonar) close to you. So I don't really see the reason for this icon. What would be better? let us see borders of the smoke-clouds more clearly, so we avoid sailing out of them. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #19 Posted December 21, 2015 Isn't that the opposite to the awareness-skill (that every DD should have)? If you are spotted, you are outside of the smoke-area, or someone is 2km (or about 7km for cruisers with sonar) close to you. So I don't really see the reason for this icon. What would be better? let us see borders of the smoke-clouds more clearly, so we avoid sailing out of them. How do you envision clearly visible smoke edges taking into account different graphics settings of different players? Dark pink glowing edge? Would make the game look like a MLP episode Share this post Link to post Share on other sites
[DPRK] Niaro Beta Tester 298 posts Report post #20 Posted December 21, 2015 Make it an audio thingy. perma Coughing crew = you are still in smoke.. no? fine. While i would prefer to see the border of the smokescreen on the water, i think the chances to get an icon implemented are way better. soo.. yes give me that icon. Share this post Link to post Share on other sites
Myrmix Players 949 posts 4,642 battles Report post #21 Posted December 21, 2015 How do you envision clearly visible smoke edges taking into account different graphics settings of different players? Dark pink glowing edge? Would make the game look like a MLP episode It would be enough to create a kind of soft "smokering", so the fog at the borders would be thicker, maybe more white compared to the center (without changing the ship-visibility in the center of course) I don't think glowing smoke would be necessary. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #22 Posted December 21, 2015 Myrmix, on 21 December 2015 - 02:00 PM, said: Isn't that the opposite to the awareness-skill (that every DD should have)? If you are spotted, you are outside of the smoke-area, or someone is 2km (or about 7km for cruisers with sonar) close to you. So I don't really see the reason for this icon. What would be better? let us see borders of the smoke-clouds more clearly, so we avoid sailing out of them. How do you envision clearly visible smoke edges taking into account different graphics settings of different players? Dark pink glowing edge? Would make the game look like a MLP episode @ Myrmix!!! its to late if you are spotted the hole reason people want it is so you know when you will stay hidden. @MTM78 and idea i suggested is washed-out colours or Black and white when in smoke cloud! But as you said defiantly no border mark on the screen Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #23 Posted December 21, 2015 (edited) It would be enough to create a kind of soft "smokering", so the fog at the borders would be thicker, maybe more white compared to the center (without changing the ship-visibility in the center of course) I don't think glowing smoke would be necessary. You play at high/max settings right? Turn it down to minimum and look at the smoke. Do you think you can make 'smokering' edges? There are often times when you're in and out of bino view and you can't even see the smoke around you let alone the edges. The icon would work for everyone with all graphics settings, and is also much easier and therefore more likely to be implemented. edit: black and white in smoke might sound good until you play a gunboat DD which spends a lot of time in smoke clouds. If you want to play B/W games well you would find some retro gaming system I think Edited December 21, 2015 by mtm78 Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #24 Posted December 21, 2015 the smoke circles can be displayed on the minimap, i think this would be enough. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #25 Posted December 21, 2015 the smoke circles can be displayed on the minimap, i think this would be enough. I would like this, even more if there would be a counter showing when it will dissipate. But will be a lot off info in small screen area ( I already have minimap which shows detection range for ships and planes ). But not in place of the icon, as minimap is not where you're paying attention to usually while inside a smoke screen ( main part of screen as you're shooting/targeting enemy, we don't use smoke to hide right ). Share this post Link to post Share on other sites