[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #1 Posted December 9, 2015 After taking a bit of a break from CV and Div with some of my friends i retryed CV for a bit.Something a noticed in the T6 to T7 gameplay. Anybody is playing fightersetups. Strike get reduculess contered or cant deal out damage anymore I tryed Strike Ryojo,Strike Hirujo and Base Independence and strangely the best game i got were in the independence thanks to the still working Torpedo spread. In the others its hard to get over 100k credits with an prem acount with results like 2-3 torp hits 4 Bomb Hits and 14 to 19 Planekills. While i dont think CBT Level of CV power were any good either for the game i do belive either there are too many conter to CVs at mid Level or CVs are nerfed too much. In its curent form it gets reduced to totally point and click suport and playing a game of chicken with your balanced MM conterpart reducing yourself to doing practically nothing or losing all when going too agresive. I dont see too many going to togh it out and level to higher tir when its neither fun or rewarding at all unless ur opponet is afk or sleeping. Any thoghts about the curent state of CV gameplay? 2 Share this post Link to post Share on other sites
[CAG] General_Alexus Players 1,046 posts 13,178 battles Report post #2 Posted December 9, 2015 (edited) Yep noticed that as well. I Play Hiryu 1-2 times a day and i love the Idiots in Fighterconfig... . Ist like an Autowin if my Team is any good because i outdmg them every time and the enemy Team is in a 1-3 ship disadvantage from the start. But i hate it if i play something else and i notice an AS CV in my Team because they are so useless to the Team. Yesterday i played a game were we had an AFK CV in our Team, the enemy had an AS Indipendence. The AFK Indipendence in our Team got 7 planekills and double the Exp than the enemy CV who tryed to bomb our AFK CV with his one squad and missen with every bomb and had 2 planekills at the end. I mean if that dont show you how useless the AS CVs are than i dont know. If WG nervs IJN CVs because they have higher dmg, than that is not the fault of the IJN CVs being OP, its because of the morons playing US AS CVs and doing 0 dmg. My Ranger did like 70k dmg/ game but i used strike of course. Edited December 9, 2015 by General_Alexus Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #3 Posted December 9, 2015 Yes the CVs (especially the IJN ones) got overnerfed, WG reduced the credit and XP income of all carriers and they forced them into the mirror-matchmaking which makes this class incredibly annoying and not fun to play. The only still useable carriers are the Essex and Midway if you ever find another player to play against. My advice: stay away from carriers until WG finds a solution to fix their gameplay. 4 Share this post Link to post Share on other sites
[BICHO] poopooo Players 133 posts 4,845 battles Report post #4 Posted December 9, 2015 (edited) for me that's removed from the game, at the moment are useless, especially Japanese. Edited December 9, 2015 by poopooo Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #5 Posted December 9, 2015 forced them into the mirror-matchmaking which makes this class incredibly annoying and not fun to play So, the only fun to play and not incredibly annoying to play CV games where the ones from before, where 1 team had a carrier, the other zero, and the team with the carrier was usually winning? 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #6 Posted December 9, 2015 The Ryujo still outperforms everything except BBs, Independence is at least better as Farragut. Hiryu outperforms everything except BBs, too. Ranger plays the middle field. They just feel normal. Nation Class Tier Name Players Battles Win Damage Kills Capture Defense Survival JP BB 6 Fuso 2449 47308 50.43 44.287 0.92 0.00 0.00 51.27 JP CA 6 Aoba 1884 33303 48.45 24.959 0.64 0.00 0.00 30.54 JP CV 6 Ryujo 541 9407 50.64 26.642 0.51 0.00 0.00 67.77 JP DD 6 Mutsuki 2941 52648 48.20 19.252 0.56 0.00 0.00 29.95 KM CA 6 Nurnberg 3245 63680 47.59 25.132 0.68 0.00 0.00 27.83 RN BB 6 Warspite 120 1925 52.43 46.305 0.96 0.00 0.00 47.26 SN DD 6 Ognevoi 578 10943 50.86 20.312 0.70 0.00 0.00 25.16 US BB 6 New Mexico 3536 69674 49.09 38.318 0.82 0.00 0.00 49.27 US CA 6 Cleveland 4733 86692 49.76 26.273 0.75 0.00 0.00 31.80 US CV 6 Independence 1024 17210 47.87 17.607 0.32 0.00 0.00 67.72 US DD 6 Farragut 1348 23099 46.52 15.058 0.54 0.00 0.00 19.23 JP BB 7 Nagato 1554 29557 49.37 49.253 0.82 0.00 0.02 50.16 JP CA 7 Myoko 1358 25175 50.07 32.418 0.73 0.02 0.05 38.47 JP CV 7 Hiryu 354 6495 49.47 37.519 0.65 0.00 0.01 74.49 JP DD 7 Hatsuharu 2104 39776 47.75 21.054 0.59 0.01 0.02 31.77 KM CA 7 Yorck 976 19481 47.03 23.288 0.53 0.01 0.04 32.54 PO DD 7 Blyskawica 347 6173 50.81 23.421 0.73 0.01 0.05 SN DD 7 Kiev 333 7473 56.98 32.888 0.03 0.03 36.17 US BB 7 Colorado 2129 45136 47.90 45.026 0.78 0.01 0.02 50.35 US CA 7 Pensacola 1694 29789 46.87 24.847 0.57 0.01 0.03 31.45 US CA 7 Atlanta 499 9241 47.66 20.006 0.60 0.01 0.01 20.71 US CV 7 Ranger 553 10194 47.07 31.671 0.55 0.00 0.02 65.35 US DD 7 Mahan 691 13393 47.86 19.181 0.65 0.00 0.01 24.30 US DD 7 Sims 79 1306 48.87 19.952 0.63 0.00 0.09 24.33 Weekly EU Stats from 05.12.2015 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #7 Posted December 9, 2015 So, the only fun to play and not incredibly annoying to play CV games where the ones from before, where 1 team had a carrier, the other zero, and the team with the carrier was usually winning? I dont have problems with MM but as IJN thanks to the nerfed Torp speed and and larger atack circle im hard pressed to land more than 1 Torp on any 20 kn BB that is paying any atention and to add insult to injury then do less damage than 1 good CA AP salvo would with near 0 chance or flooding for 3 min geting into position. and thats only if im unoposed by CA abilits CA and BB Floatfigters or some US DDs thats for some reason really needed the CA Panic ability as well or my MM oponent Fighter. When in some situations Dive bomber sudenly do more damage on manuel atacks then your Torpedo bombers something is really off. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #8 Posted December 9, 2015 Lol, so destroyers are still the worst, and CV captains are complaining?! Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #9 Posted December 9, 2015 (edited) The Ryujo still outperforms everything except BBs, Independence is at least better as Farragut. Hiryu outperforms everything except BBs, too. Ranger plays the middle field. They just feel normal. Nation Class Tier Name Players Battles Win Damage Kills Capture Defense Survival JP BB 6 Fuso 2449 47308 50.43 44.287 0.92 0.00 0.00 51.27 JP CA 6 Aoba 1884 33303 48.45 24.959 0.64 0.00 0.00 30.54 JP CV 6 Ryujo 541 9407 50.64 26.642 0.51 0.00 0.00 67.77 JP DD 6 Mutsuki 2941 52648 48.20 19.252 0.56 0.00 0.00 29.95 KM CA 6 Nurnberg 3245 63680 47.59 25.132 0.68 0.00 0.00 27.83 RN BB 6 Warspite 120 1925 52.43 46.305 0.96 0.00 0.00 47.26 SN DD 6 Ognevoi 578 10943 50.86 20.312 0.70 0.00 0.00 25.16 US BB 6 New Mexico 3536 69674 49.09 38.318 0.82 0.00 0.00 49.27 US CA 6 Cleveland 4733 86692 49.76 26.273 0.75 0.00 0.00 31.80 US CV 6 Independence 1024 17210 47.87 17.607 0.32 0.00 0.00 67.72 US DD 6 Farragut 1348 23099 46.52 15.058 0.54 0.00 0.00 19.23 JP BB 7 Nagato 1554 29557 49.37 49.253 0.82 0.00 0.02 50.16 JP CA 7 Myoko 1358 25175 50.07 32.418 0.73 0.02 0.05 38.47 JP CV 7 Hiryu 354 6495 49.47 37.519 0.65 0.00 0.01 74.49 JP DD 7 Hatsuharu 2104 39776 47.75 21.054 0.59 0.01 0.02 31.77 KM CA 7 Yorck 976 19481 47.03 23.288 0.53 0.01 0.04 32.54 PO DD 7 Blyskawica 347 6173 50.81 23.421 0.73 0.01 0.05 SN DD 7 Kiev 333 7473 56.98 32.888 0.03 0.03 36.17 US BB 7 Colorado 2129 45136 47.90 45.026 0.78 0.01 0.02 50.35 US CA 7 Pensacola 1694 29789 46.87 24.847 0.57 0.01 0.03 31.45 US CA 7 Atlanta 499 9241 47.66 20.006 0.60 0.01 0.01 20.71 US CV 7 Ranger 553 10194 47.07 31.671 0.55 0.00 0.02 65.35 US DD 7 Mahan 691 13393 47.86 19.181 0.65 0.00 0.01 24.30 US DD 7 Sims 79 1306 48.87 19.952 0.63 0.00 0.09 24.33 Weekly EU Stats from 05.12.2015 What he said. CVs are still betters than cruisers and DDs, but because they are no longer the best performers they are boring and not fun to play. Edited December 9, 2015 by 22cm 1 Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #10 Posted December 9, 2015 I agree CV are having a hard time sometimes. Then again, I never liked the whole "each nation has different carrier playstyle", as it is just impossible to balance. It seems no matter what they do, they can't make it work, either strike is too powerfull or fighter too powerfull. Also, it is not fun when my Hiryu can barely touch a Colorado. I send all 4 squadron after him and used manual drops, 7 out of 8 TB died from AA, this meant that basicly chance to hit with a torpedo was none existant. I only lost one DB, but the randomness of DB means that you can't allways be guaranteed a hit and the little fire I did start he just put out. What is the point if it easier to go for enemy cruisers and destroyers than an equal tier battleship? Aren't they the ones supposed to be weak to carriers? Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #11 Posted December 9, 2015 Lol, so destroyers are still the worst, and CV captains are complaining?! Oh, we have been complaining about DD nerf ever since it happened. Just, that they don't seem to listen. Well, US DD did get better torps, but DD as a whole are still far from blanced. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #12 Posted December 9, 2015 What is the point if it easier to go for enemy cruisers and destroyers than an equal tier battleship? Aren't they the ones supposed to be weak to carriers? The point is Warspite and Tirpitz bundles. WG can not let some pesky CVs annoy their best paying customers. Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #13 Posted December 9, 2015 The point is Warspite and Tirpitz bundles. WG can not let some pesky CVs annoy their best paying customers. Just a little tired that BB get so much love. I get that they are an icon when it comes to naval warfare, and that most people come to this kind of games to play the big famous BB with big guns. But come on, some of us are actually in love with the other beautifull ships Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #14 Posted December 9, 2015 Current situation, with BBs dominating all tiers, is as bad as the previous one, when CVs dominated all tiers. Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #15 Posted December 9, 2015 Current situation, with BBs dominating all tiers, is as bad as the previous one, when CVs dominated all tiers. Not saying it isn't, I want it to be balanced where all can be equally good. I am just saying that this doesn't work either. Share this post Link to post Share on other sites
Azalgor Beta Tester 1,046 posts 20,416 battles Report post #16 Posted December 9, 2015 -What is the point if it easier to go for enemy cruisers and destroyers than an equal tier battleship? Aren't they the ones supposed to be weak to carriers? I dont know im a BB player and im weak to all CVs, maybe WG made me special or smth, i only noticed that the AA got crapier and crapier since 0.4.1. I dont know how things go on low/mid tiers, my Montana doesnt do much against tier 8 planes with maxed (100) AA rating like it used to. Pre 0.4.1 i shot down up to 60 planes with us BB tiers 8-10, now, shooting down over 20 is ''god like'' for me with the same ships and mods. Not to mention Midways. You talk about tiers 6-7 but it probably gets worse on 8-10. The deal is between Haku and Mid that i see: Hakus torps do 3-8k dmg to my Montana and are lot slower than Mids, Midway torps do 15-20k (always). Amount of planes in the air and hangar cap: Mid>Haku. Hakus planes can be shot down before the drop thus somewhat lowering dmg of torps or making it easyer to avoid, Midways impossibru! Few, and mostly after, skilled midway captains just get in 3km watch your moove and regroup their tb to your turn, it all happens with my AA shooting that 1 fokused group and cant do crap, mostly take pretty much all the torps, and beying in group doesnt make it lot easyer. Jet Fighters are pretty much immortal to my AA. Having more groups makes Haku harder to control (maybe, i dont know, i dont play CVs) Pretty much everything goes in favor of US as stated by all earlyer. Always wanted to try CV's, wanted Haku, but forsing me to play US because WG seems to love them a lot more, is i think wrong. But as we have seen from the last and upcoming patch, they are telling us its ok, that CVs are unplayable, thus making it a DD paradise, where you can have up to 10 or more DDs in game, thats cool too acording to WG and probably wont be fixed this year for sure, thus probably be a long wait, or the problem will just be under the sign ''Deal with it!''. Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #17 Posted December 9, 2015 True, at tier 10 the midway seems to be really powerfull, but at the mid tiers CV's got bigger problems. There planes aren't fast enough or have enough hit points to really do what they do at tier 10, and the BB's are much more maneuverable at mid tiers, than the high tiers. But thing is, ships should be balanced across all tiers. I really hope that we don't get like WoT where some ships are sealclub at low or mid tiers, like some tanks in WoT. And the argument that, they are low tiers and people won't spent much time there doesn't work. There should be equal amounts of fun across all tiers. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #18 Posted December 9, 2015 No class was ever meant to be weak against CVs. CVs were meant and a neutral class that is neither strong or weak against the other classes. Share this post Link to post Share on other sites
[POMF] Reyte Players 513 posts 12,839 battles Report post #19 Posted December 10, 2015 I see many really bad cv players at t7 and t8 these days. Its acutally quite easy to get a good average damage around 90k-100k with Shokaku Share this post Link to post Share on other sites
[5THFL] 4safetypurposes Alpha Tester 27 posts 2,467 battles Report post #20 Posted December 10, 2015 I really dislike the fighter meta on carriers, it's absolutely prohibitive to gameplay. Idk about you guys but if I'm in my Zuiho and meet a skilled fighter Bogue captain, I'm basically out of the game... Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #21 Posted December 10, 2015 , Independence is at least better as Farragut. The Indy at least outperforms possibly the most hated ship in the game! Is that an argument? If so what for? Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #22 Posted December 10, 2015 The Indy at least outperforms possibly the most hated ship in the game! Is that an argument? If so what for? I guess some players aren't going to be satisfied until CVs are the worst performing class in the game. Share this post Link to post Share on other sites
[TSUN] Aerroon Community Contributor 2,268 posts 12,119 battles Report post #23 Posted December 10, 2015 After taking a bit of a break from CV and Div with some of my friends i retryed CV for a bit.Something a noticed in the T6 to T7 gameplay. Anybody is playing fightersetups. Strike get reduculess contered or cant deal out damage anymore I tryed Strike Ryojo,Strike Hirujo and Base Independence and strangely the best game i got were in the independence thanks to the still working Torpedo spread. In the others its hard to get over 100k credits with an prem acount with results like 2-3 torp hits 4 Bomb Hits and 14 to 19 Planekills. While i dont think CBT Level of CV power were any good either for the game i do belive either there are too many conter to CVs at mid Level or CVs are nerfed too much. In its curent form it gets reduced to totally point and click suport and playing a game of chicken with your balanced MM conterpart reducing yourself to doing practically nothing or losing all when going too agresive. I dont see too many going to togh it out and level to higher tir when its neither fun or rewarding at all unless ur opponet is afk or sleeping. Any thoghts about the curent state of CV gameplay? I said this fighter stuff was gonna happen if they make fighter builds popular. People still kept going on about "BUT BUT BUT I WANT TO CLICK AND AFK!" so here we are. My latest Midway match is from the 19th of November and my latest Hakuryu match is from the 12th of November. I have played hundreds of matches since my last carrier match and I don't see why I would return unless there's some pretty sweeping changes AND I wouldn't have to wait 10+ minutes in queue to get a match. CV play has to be made less frustrating. Less pure fighter clicking. Duck the BB players who cry about taking damage considering how good they have it anyway. Also, CV planes need something like fuel so they can't keep perma spotting DDs. Torpedoes on DDs that were spotted need to also stealth again if they become unspotted (as in there is no plane above them or ship near them anymore). 3 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #24 Posted December 10, 2015 (edited) I said this fighter stuff was gonna happen if they make fighter builds popular. People still kept going on about "BUT BUT BUT I WANT TO CLICK AND AFK!" so here we are. My latest Midway match is from the 19th of November and my latest Hakuryu match is from the 12th of November. I have played hundreds of matches since my last carrier match and I don't see why I would return unless there's some pretty sweeping changes AND I wouldn't have to wait 10+ minutes in queue to get a match. CV play has to be made less frustrating. Less pure fighter clicking. Duck the BB players who cry about taking damage considering how good they have it anyway. Also, CV planes need something like fuel so they can't keep perma spotting DDs. Torpedoes on DDs that were spotted need to also stealth again if they become unspotted (as in there is no plane above them or ship near them anymore). CVs and their gameplay were badly designed from the start, but as Colonel Pete showed, they are only outperformed by BBs now. However loosing their top OP position combined with the boring turn based strategy similar gameplay made them unnatractive. Edited December 10, 2015 by 22cm Share this post Link to post Share on other sites
[TSUN] Aerroon Community Contributor 2,268 posts 12,119 battles Report post #25 Posted December 10, 2015 CVs and their gameplay were badly designed from the start, but as Colonel Pete showed, they are only outperformed by BBs now. However loosing their top OP position combined with the boring turn based strategy similar gameplay made them unnatractive. Considering that the priority target for CVs is BBs they should be #1 in damage, because if they aren't things aren't nice. Because the priority target for CAs is DDs and other CAs, not BBs. Share this post Link to post Share on other sites