Rogue_6 Players 74 posts 6,090 battles Report post #1 Posted December 6, 2015 Dear developers I have had a couple of incidents where I have been within 2km of an enemy destroyer and not been able to see him, the last incident the destroyer appeared at 1.5km, he did not use smoke and I had a spotter aircraft right over him, I know they have a bonus on detection but 1.5k.. that's ridiculous! Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2 Posted December 6, 2015 You are missing something, a big island for example. Do you have a replay? Share this post Link to post Share on other sites
Rogue_6 Players 74 posts 6,090 battles Report post #3 Posted December 7, 2015 Sorry I don't have a replay. Last incident happened in open water, I knew where the destroyer was, headed straight for his position, was on right click view trying to spot him when he appeared right in my field of view at 1.5k This has only been happening since the.last update, just thought you.should know. Share this post Link to post Share on other sites
Antony1953 Players 114 posts 24,868 battles Report post #4 Posted December 7, 2015 I've had ships disappear right in front of me, the other day a cruiser passed between me and another cruiser I was fighting with and as I moved to shell him as well ( he had low health ) he just vanished. Didn't see smoke or fog, I zoomed in and then out and he didn't reappear so I carried on the fight. Its happened with battleships just vanishing as well even when close and within gun range. But you'll get told here that there isn't a problem, that its your eyes sight or something else. They wont admit that its been this problem for a lot of us. When they finally give us a simple way to record our battles, they will have all the proof they want. I refuse to mess with game files so I'll wait until the option is on the menu. Then we'll show 'em. Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #5 Posted December 7, 2015 The only thing I can think of is packet loss desync. As for not wanting to mess with game files it is so simple and easy there is a step by step on the forum. Share this post Link to post Share on other sites
Antony1953 Players 114 posts 24,868 battles Report post #6 Posted December 7, 2015 The only thing I can think of is packet loss desync. As for not wanting to mess with game files it is so simple and easy there is a step by step on the forum. I'll look into it again but on the subject of recording, any idea when it will be available as a simple function within a menu? Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #7 Posted December 7, 2015 Your not alone, i have had DD's go invisible at 3KM and less for no reason. 1 Share this post Link to post Share on other sites
Drug_Kartman Beta Tester 142 posts Report post #8 Posted December 7, 2015 Maybe they accidentally let loose the Bermuda triangle map in the latest update and the effects carry to other maps. On a serious note, I too have had such encounters. 1 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #9 Posted December 7, 2015 You are missing something, a big island for example. Do you have a replay? Be sensible, if the ship went behind a big island then this thread would not exist Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #10 Posted December 7, 2015 So does anyone know if its possible to exploit "bugs" like these? Seriously though the lowest you can get a DDs detection range is ~4.7km. The auto detect range is 2km so it is impossible to be within 2km and not be detected. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #11 Posted December 7, 2015 Be sensible, if the ship went behind a big island then this thread would not exist We had such an example in the past. And many people are unable to recognize smoke. Share this post Link to post Share on other sites
[FUEGO] zetruenando Weekend Tester, In AlfaTesters 92 posts 22,410 battles Report post #12 Posted December 7, 2015 At 1,5km, smoke has no effect I believe Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted December 7, 2015 That is reason ships are visible at that distance. Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #14 Posted December 7, 2015 We had such an example in the past. And many people are unable to recognize smoke. Thats not what this is, definitely something bermuda'ish about some DD's Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #15 Posted December 7, 2015 Why does that not happen to everyone? Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #16 Posted December 7, 2015 I have had a couple of incidents where I have been within 2km of an enemy destroyer and not been able to see him, the last incident the destroyer appeared at 1.5km, he did not use smoke and I had a spotter aircraft right over him, I know they have a bonus on detection but 1.5k.. that's ridiculous! It's a premium consumable DD's have called "Klingon Cloaking Device". Now on topic, check: http://forum.worldofwarships.com/index.php?/topic/36553-spotting-mechanics/ http://wiki.wargaming.net/en/Battle_Mechanics_(WoWS)#Spotting_Mechanics Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #17 Posted December 7, 2015 (edited) It's a premium consumable DD's have called "Klingon Cloaking Device". Now on topic, check: http://forum.worldofwarships.com/index.php?/topic/36553-spotting-mechanics/ http://wiki.wargaming.net/en/Battle_Mechanics_(WoWS)#Spotting_Mechanics lol this game just gets more and more ridiculous, if your going to take the risk of getting to with in spitting distance of him and manage to get there by avoiding about 4 salvoes of torps then its only right you should be able to see him at point blank range. Torps shouldn't even arm at under 2KM, is it really so difficult for some people to hit a 600 ft ship at 2KM? go play candy crush.... Cloaking Device, Good Grief.... Edited December 7, 2015 by Humbug_1 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #18 Posted December 7, 2015 Packet loss has caused this same effect in online games since internet was invented... still new topic of this same thing pops up every week in Wows forum... "thumbs up, if you read this at 2021?" Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #19 Posted December 7, 2015 (edited) Packet loss has caused this same effect in online games since internet was invented... still new topic of this same thing pops up every week in Wows forum... "thumbs up, if you read this at 2021?" 20 seconds of lost packets you wouldn't be connected to the internet, i don't buy it, why so specific to one ship? coincidently its just the DD that goes invisible when your lose packets, but you can still see a haze of smoke when he powers his engines up? I think people know what packet loss is and this isn't that. Edited December 7, 2015 by Humbug_1 Share this post Link to post Share on other sites
[DUDS] Crooq_Lionfang Beta Tester 1,999 posts 6,434 battles Report post #20 Posted December 7, 2015 (edited) Sorry I don't have a replay. Last incident happened in open water, I knew where the destroyer was, headed straight for his position, was on right click view trying to spot him when he appeared right in my field of view at 1.5k This has only been happening since the.last update, just thought you.should know. What's right click view? If that is zoom mode, then the answer is that smoke isn't displayed when you are in zoom, at least not for me. As for the missing 500m between 2km and 1.5km, the game does visibility checks every so often, so if he was at 2.1km at one moment for the check and you head straight towards each other at full speed, then it can happen that several 100m pass before the next spot check happens. This time interval can also be lenghened by lag/packet loss, something I have seen a bit more often than usual the last couple of days edit to add: if your spotter plane is right above him and he is in smoke it won't spot him when his AA guns are turned off. Edited December 7, 2015 by Crooq_Lionfang Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #21 Posted December 7, 2015 20 seconds of lost packets you wouldn't be connected to the internet, i don't buy it, why so specific to one ship? coincidently its just the DD that goes invisible when your lose packets, but you can still see a haze of smoke when he powers his engines up? I think people know what packet loss is and this isn't that. It is specific to one ship, if HE is the one having packet loss... 20 seconds? not completely impossible scenario. Share this post Link to post Share on other sites
JDredbull Players 193 posts 460 battles Report post #22 Posted December 7, 2015 well stuff me sideways look they are people who have a bug that the whole forum told me didn't exist Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #23 Posted December 7, 2015 (edited) It is specific to one ship, if HE is the one having packet loss... 20 seconds? not completely impossible scenario. Even if he's still in the game after 20 seconds of lost packets he'd be beaming to different parts of the game, if there is no data received by the servers for that length of time the distance between the last known position and the eventual received position is massive. He certainly wouldn't be turning, firing torps and adjusting his engines during that because the server isn't receiving input from him. Edited December 7, 2015 by Humbug_1 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #24 Posted December 7, 2015 Even if he's still in the game after 20 seconds of lost packets he'd be beaming to different parts of the game, if there is no data received by the servers for that length of time the distance between the the last known position and the eventual received position is massive. He certainly wouldn't be turning, firing torps and adjusting his engines during that because the server isn't receiving input from him. Well, in order to get clear picture of this, we should see the replay.. I personally think that your 20 seconds is exaggarated etc.... but yeah, what ever the case.... No screenshot, no replay, so, like they say: "it never happened" Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #25 Posted December 7, 2015 (edited) Well, in order to get clear picture of this, we should see the replay.. I personally think that your 20 seconds is exaggarated etc.... but yeah, what ever the case.... No screenshot, no replay, so, like they say: "it never happened" Its not exaggerated, I agree but we should not have to be recording constantly to capture stuff that the devs should be finding themselves. Edited December 7, 2015 by Humbug_1 Share this post Link to post Share on other sites