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Vogel

Ranked season 2: What ships?

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Alpha Tester
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Greetings

 

After having played a couple of matches with my Minekaze I've come to the conclusion that no matter how good I cap and spot, you can't win if your CAs go Rambo in the beginning into the cap points, BBs lacking situational awareness and CVs that have forgotten to put coal in their boilers. Nevertheless, some ships are more suited to ranked than others. 

 

Therefore the question stands: which ships are the best for T5/T6 and T7/T8. Preferable sort them in what order you think they perform best.

 

I'm opening this topic partly because I wonder what kind of ships players are having the most success in and partly if I should abandon my Minekaze for something else. Perhaps New York/New Mexico, but they seem a tad slow for this mode.

Edited by Vogel
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Greetings

 

After having played a couple of matches with my Minekaze I've come to the conclusion that no matter how good I cap and spot, you can't win if your CAs go Rambo in the beginning into the cap points, BBs lacking situational awareness and CVs that have forgotten to put coal in their boilers. Nevertheless, some ships are more suited to ranked than others. 

 

Therefore the question stands: which ships are the best for T5/T6 and T7/T8. Preferable sort them in what order you think they perform best.

 

I'm opening this topic partly because I wonder what kind of ships players are having the most success in and partly if I should abandon my Minekaze for something else. Perhaps New York/New Mexico, but they seem a tad slow for this mode.

 

I haven't played a single battle in Ranked, so take what I say with a grain of salt... but from my reading here and my own thoughts it seems as Fuso or New Mexico is the way to go for T5/T6. I haven't read too much on the preferred choice of T7/T8 but I would guess the Amagi, North Carolina and Tirpitz are all viable choices. And maybe Atago if you want to go the Cruiser line.

As I said, I have no experience of my own but the above is what I've read from others.

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T5/6 : Fuso. Last season I used the Nürn but was fustrated with our friendly sniping/hiding BBs, so this season I figured that if I played a BB and got in and dirty then my rank would sky rocket. Sadly, after a few games I've only seen some of the worst cruiser captains in months :(

 

T7/8: My lovely Tirpitz. Good allround ship, but AA is lacking.

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You obviously have to go for the higher tier, then Cleveland/Fuso to start with. I have tried the Gnevny and only managed to take both caps, sink 2 ships and survive in a losing battle. Tried the Murdermansk but its range doesn't matter when you have to go brawling near caps 'cause obviously everybody else is going touring and I've been maimed by clevelandia. I have yet to try the NM, if you head straight for a cap she should do fine.

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[TACHA]
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Been playing with the Warspite and it is doing well - takes a lot of damage, moves well and dishes out plenty of hurt! What is not to like! Also the secondaries are fantastic! Got two kills with them!

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Alpha Tester
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For the CVs it's quite simple:

 

If you feel you are good with Carriers (tier V-VI) - Ryujo- 1/2/2 and Independance 1/1/1  - bigest map presence and imapct on the game result. I would say Indi is slightly better choice. Landing on RJ is very messy since you have a lot of squads and there are a lot of BBs on those tiers so US TBs are the thing you want to have in air. 

 

If you are not sure about your skills  (tier V-VI - Ryujo 3/1/1 - the only figher setup that I would consider viable. IJN are not in the good spot right now so hitting DDs is really messy, but thing is that you need something on field. Indi 2/0/1 is simply not good enough in terms of damage. 3 Fighters should give you enough air cover and spotting power, while 1 TB should be good enough to damage crusiers and BBs who are out of the formation. New DB circle is amazing and if you are good enough you can pester DDs with them.

For tier VIII - Lexington 2/1/1 - Great balanced carrier. Good enough fighter power and good enough strike power. Shokaku in recent patches got hit too hard for me to consider her equal to Lexi, 

 

DTTIUhz.png?1

So yeah, that's about it from me. I only played 15 games so far and I am yet to really check how Lexi handles, but I am sure I will enjoy this season much more than the last one.

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I'd go with mutsu :P

 

but then you need to spend as much time of getting your team into teamwork as for and actuall DD job...

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Beta Tester
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I can give you my thoughts based on my experience so far. I started this season as rank 14, now I've hit the R10 wall.

-   For 2nd league - if you want to carry - I'd say play a New Mexico. At the 2nd league people tend to not know what they are doing and the frustration in that bracket is unreal. Expect people wandering off, yolo rushing and getting killed and overall stupidness. Even people with stock ships, coming for doubles. Other somewhat good ships are the Fuso, Cleveland and Mutsuki, based on whatever playstyle you want.

  The main reason I recommend the NM is because if you want to progress in that bracket you will definitely need to carry the games and the NM has a lot of potential to do so. As I said ppl tend to do stupid stuff so you will come across a lot of cruisers sailing in perfectly straight line so citadels or early lucky one shots on cruisers will be something you will often have. Also the NM has excellent armor and when you face other BBs if you face them, making yourself a small target it will be impossible for them to pen you. And you will have 6 guns pointed opposed to 4 for the Fuso in that case. 

  Also take all the advantages you can have in each game -commander skills, flags, premium consumables, camo, etc. I averaged 60k+ dmg each game, always on top so I never had a battle where I lost credits and those extra credits you pay will help a lot in the long run. Your biggest enemy will be DDs so each battle ask your cruisers to prioritize them.

 

 - For the first league - North Carolina is best choice for BBs in my experience, followed by the Tirpitz. For cruisers I'd also support the guys recommending the Atago, seems to outperform the others, and for DDs my money goes on the japanese ones, tier 7 or 8. 
  For BBs - The NC seems to outperform the rest due to it's very strong AA potential, and when the captain is facing you nothing can pen it from the front, not even other NC, shells just bounce off or do small dmg. The Tirpitz is semi good from what I see, but it struggles against other BBs, also CVs love them.
  For CAs - from what I see the japanese cruisers tend to dominate and Atagos are very often on the top by XP. The good captains make some good torp ambushes, I myself have fallen for some. 
  For DDs - my recommendations go for the jap ones for their torpedoes as they can harass the enemy very well and hit hard. Also due to the team play as well as player skill increasing in the high tiers, the gunboat DDs get focused and killed pretty fast.
  CVs are broken atm, so I can't even recommend playing them

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Beta Tester
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For T5/6 Gremyashchy

Rapid fire railguns for executing DDs: Check

Usefull torps for any straight running ships: Check

Beating the s**t out of cruisers with long range gunnery: Check

Plus "Associated Press-express telegrams" for engine room crews of Furutaka/Aoba/Omaha/Murmansk/Königsberg showing their side at 8km.

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Not Atlanta.

 

Three times in a row that [edited]Ocean map.

 

Take it out of the goddamned rotation, WG!

 

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BB: tried NM 4 games with >50k dmg and lost every single one (even one with High Caliber where 3 full hp teammates were left against one 3/4 aoba...xd)
 

CAs: The reason for most losses in my BB. SO whenever i take my Omaha for a sail, it is usually a win (also with AFT it can out-duel those pesky clevelands at long range, due to better maneuverability and shell arcs)

 

DD/CV: didnt try.

 

Ranked seems a lot harder than normals for the most part....but always one or two complete idiots on the team, so anything that can carry = very good!

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[ST-EU]
Supertester
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I am still a noob so at tier 5/6 will take out Gremmy/Oggy and when I am grown up will go for the Tashkent (took out a Yamato with it!). But, it is all about your own game play and depending on how I start will play it as it comes :)

 

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Beta Tester
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I am still a noob so at tier 5/6 will take out Gremmy/Oggy

Why to even consider ship which can loose half of its guns to single hit and has only suicide range torps when you have better?

 

Some "overwork" in Gremlin with clearly good team mate driving New Mexico when team had AFK/bot New York and mostly not so good cruisers.

Ranked score.jpgRanked Team.jpg

Also NM got High Caliber so rest of the team probably did only one third of damage. :P

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For T5/6 Gremyashchy

Rapid fire railguns for executing DDs: Check

Usefull torps for any straight running ships: Check

Beating the s**t out of cruisers with long range gunnery: Check

Plus "Associated Press-express telegrams" for engine room crews of Furutaka/Aoba/Omaha/Murmansk/Königsberg showing their side at 8km.

 

If only it were still on sale.....:(

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My personal ranking for 18-10 ranks:

 

BB - New Mexico is no brainer here. The other 2 are comparable, but Warspite performs better even she has much worse gun range.

1) New Mexico - best tank in the game for her tier, great dmg. projection, superb AAA

2) Warspite - perfect at killing cruisers, somewhat tanky, great secondaries and AAA guns, burns a lot

3) Fuso - good dmg potential, squishy, inaccurate, very poor AAA, largest HP pool

4) Kongo/New York - not bad ships, but there is no point in taking tier V BB into the rankeds. Every tier VI BB is much better and you will have problems with incoming HE dmg because of poorly armored decks.
 

CA/CL

1) Cleveland - great HP pool, good mobility, best AAA, lack of torps, firing needs a lot of practice

2) Nurnberg - squishy Cleveland with good torps, has problems with damage projection against BBs. Good against cruisers and DDs.

3) Aoba - good dmg projection even against heavy ships, nice mobility, good AAA, not so durable and you have to come closer which makes you vulnerable

4) Murmansk/Omaha - bad choice for tier VI rankeds, you will do well against CA and DDs in mid range combat, but everything will outrange you. That is essential on Strait and Ocean map. Good ships, but they can not carry the game.

5) Furutaka - useless in rankeds, most of the time free points for the enemy

 

DDs - Minekaze all the way to carry the games.

1) Minekaze - yes, tier V, but can carry games with skilled captains

2) Gremyaschy - great guns, solid torps. Can win every gunfight against a DD. With good captain skills the Gremy is also good in burning BBs and penetrating Koenigsbergs.

3) Farragut - good gunboat that can chase down Minekazes/Mutsukis with torpedoes that are able to kill BBs on closer maps. AAA barrage can be useful.

4) Mutsuki - slower and less DPM Minekaze. Still very dangerous.

5) Gnevny/Ognevoi - great gunboats, but they have problems dealing with BBs.

6) Nicholas - no point picking her, good guns and HP pool, but Russians will still win the engagement. Slightly better torps, but bad mobility for dd.

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Beta Tester
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I'm at rank 14 now and I play New Mexico and Cleveland.

 

For tiers 7/8 I will definitively run my Tashkent.

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[TTTX]
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Farragut has been working well for me in the lower bracket. Gnevny is also good but lacks in torpedo armament compared to the Farragut, making it less useful against BBs.

 

For th t7/t8 I will be bring my Fubuki and possibly the Blyskawica. 

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[RNVSR]
Alpha Tester
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Oddly I find Murmansk does better at long range than Cleveland, range further and shells faster

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Alpha Tester
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Well, I think Minekaze is extremely fun to play, but it is frustrating when you manage to cap, spot and torp well, only to lose due to your team die like flies. Currently yoyo-ing at rank 14 due to this. Now, if I had a Warspite I would take that due to superior speed and range over New Mexico. Don't know what I'll do ATM.

 

For T8 I already have a NC, so that one is a nobrainer. But I get the distinct feeling that as long as you have a semi-competent DD player on your team, then BBs have the best carrying potential.

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[SCRUB]
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I've played with Kongo, New York, New Mexico and Fuso... had to try them all... Now at rank 10 I need to change to... Blyskawica...

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[BAZI]
Beta Tester
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The meta is so strange in ranked. Gun-DDs everywhere. I thought I would wreck stuff with Kiev, like I do in random. But nope, I can hardly influence the game with it. It were Fuso and Amagi that brought me most of the wins so far.

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Beta Tester
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For T5/6 Gremyashchy

Rapid fire railguns for executing DDs: Check

Usefull torps for any straight running ships: Check

Beating the s**t out of cruisers with long range gunnery: Check

Plus "Associated Press-express telegrams" for engine room crews of Furutaka/Aoba/Omaha/Murmansk/Königsberg showing their side at 8km.

 

Since you have/play no other ship that was quite obvious

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DTTIUhz.png?1

 

Shirobako? Did not expect that here, loved that anime :)

 

OT: I think the Minekaze is pretty viable, perhaps even moreso then the Mutsuki.

 

Cheers, M

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