Jump to content
Forum Shutdown 28/7/2023 Read more... ×
MrFingers

The dwindling amount of players of WOWS. Time for statistics & graphs!

235 comments in this topic

Recommended Posts

[PMI]
Players
2,564 posts
9,321 battles

You can only take so much poo for so long.

Sadly there is no other useable game with this theme, however, as already attested, I can also live without playing or play without paying wartards anything.

  • Cool 2

Share this post


Link to post
Share on other sites
Beta Tester
133 posts
1,484 battles

 

Sadly there is no other useable game with this theme.

 

True, but that only confirms the facts: playing a half broken game cause there is nothing else out there...

 

However, there will be a point where players will not even be looking for another ship or even war type game, they will just move on to whatever OTHER game comes out that is FUN, not BROKEN, with a real interaction with the players and not balancing based on a bunch of stats from an excel sheet.

 

  • Cool 2

Share this post


Link to post
Share on other sites
Players
842 posts
8,403 battles

I think WG has to adjust the content structure of WoWs and make it peak later. In WoT, the sweetspot as many agree is at T8. It takes some time to get there but the way is viable and worth it. 

My gut feeling is that WoWs actually already peaks at around T6 and there is little incentive to go further. From NM to Colorado? Meh. From Fuso to Nagato? Maybe. Aoba to Myoko? seems ok. Nürnberg to Yorck? Better think twice, just as with Cleve to Pensa. And then the economics. They also flip much earlier than in WoT. There is no real incentive for the endgame right now.  

  • Cool 18

Share this post


Link to post
Share on other sites
[PMI]
Players
2,564 posts
9,321 battles

 

True, but that only confirms the facts: playing a half broken game cause there is nothing else out there...

 

However, there will be a point where players will not even be looking for another ship or even war type game, they will just move on to whatever OTHER game comes out that is FUN, not BROKEN, with a real interaction with the players and not balancing based on a bunch of stats from an excel sheet.

 

 

Precisely what I meant. Sadly there appears to be nothing in this type upcoming.

Luckily fallout 4 has my hours occupied now :trollface:

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

I do not want to discuss statistics (in which I am in no way an expert) nor in gaming (even more so), but... isn't it physiological to a degree that the number of players in a new game tends to get lower in time after its release? I am not saying that this is all that there is to the dwindling numbers, nor that there aren't many issues in the game and in WG policy, but just a part of this might be just a normal and predictable happening for a game...

  • Cool 1

Share this post


Link to post
Share on other sites
[PMI]
Players
2,564 posts
9,321 battles

I do not want to discuss statistics (in which I am in no way an expert) nor in gaming (even more so), but... isn't it physiological to a degree that the number of players in a new game tends to get lower in time after its release? I am not saying that this is all that there is to the dwindling numbers, nor that there aren't many issues in the game and in WG policy, but just a part of this might be just a normal and predictable happening for a game...

 

New game? You do know this is WoWs forums right?

Share this post


Link to post
Share on other sites
[SRSLY]
Players
50 posts
9,805 battles

nice work here again Mr. Fingers.

I do not want to discuss statistics (in which I am in no way an expert) nor in gaming (even more so), but... isn't it physiological to a degree that the number of players in a new game tends to get lower in time after its release? I am not saying that this is all that there is to the dwindling numbers, nor that there aren't many issues in the game and in WG policy, but just a part of this might be just a normal and predictable happening for a game...

 

Actually you would expect a product to have rising numbers in sales or in this case rising numbers of the playerbase after release, given you promote it and the product is of a good quality. Of course at a certain point there will be a stagnation or even a decline, but declining numbers right from the start is not looking good in any way.

edit: of course the numbers wont ever be stable since you got people leaving and new players comming to the game, but you as a company would like to do everything to keep the numers rising or at leat on a constant level.

interesting here btw: even though the NA-Server is having the smallest number of players, it is the one that remains at least on a certain level.

Edited by Sinseed

Share this post


Link to post
Share on other sites
Alpha Tester
68 posts
3,307 battles

Personally, I think WG massively underestimated how many people were only interested in playing Royal Navy ships. Its a naval warfare game and they have left out the most iconic Navy in the world.

  • Cool 13

Share this post


Link to post
Share on other sites
[ALONE]
Modder
2,485 posts
15,339 battles

Well, judging the derivation, to me it looks like the graphs are slowly stabilising on their level, rather than declining. :hiding:

 

Share this post


Link to post
Share on other sites
Players
5 posts
1,021 battles

there are alot of people just logging in to do the daily exp bonus... It is simply not worth it to grind to T10 when I look at the repair costs etc.

And without a good chat system I am all by myself without player interaction outside the match to give me something to do and get hooked by the community

Share this post


Link to post
Share on other sites
[SRSLY]
Players
50 posts
9,805 battles

atm it looks like the decline is getting less but remaining. But even if, there will come other things that will decline the numbers such as, people get bored, difficult mm due to the fact that there are not enough players on higher tiers, or the numbers are even getting less...

 

edit: I think one of the problems is the end-game content. as it is now there are no interesting missions nor challenges or events ( yes I know, the new amazing 3 missions... but as mentioned in other threads, not a real motivation to keep playing longer than usual) and no competitive mode. Ranked battles are just a small step and as it seems, still tested. They are missing things like clanwars or teambattles from wot, or pve modes that keep the players in game for longer.

Edited by Sinseed

Share this post


Link to post
Share on other sites
[IDEAL]
Alpha Tester, Alpha Tester
669 posts
2,513 battles

Doesn't vbaddict take stats only from dossiers uploaded? So from people using their uploading tool?

  • Cool 5

Share this post


Link to post
Share on other sites
Beta Tester
306 posts
4,903 battles

Deserved +1 to you 

 

Seems when we all played the beta, and gave our feedback, Changes happened and the initial release was rather good. Then suddenly there's been so many wrong changes to the game, and implementation of unbalanced nations (guess) 

that the game is worse to play than how it played in july ! 

 

That on its own, just annoys anyone who helped test the game. Our UK community on teamspeak was strong..... now i check everyday when im working to see who is on at the evening, absolutely NO ONE. The game may be getting bigger,  not better. But the community have simply moved on. Better things to enjoy when you cant enjoy this . Just look at those stats, the EU server has the most prominent decline. 

 

im sure if they target the Chinese, add whatever crap the Chinese want with over a quarter of the worlds populace and a rising middle class. Their money will role in, then they can disregard EU entirely . They obviously care about the money more than their community (for that look at what happened to EA) Learn . 

 

Saying that, when your community doesnt want to buy your bloomin bundles worth a full game, and that money starts drying out.... in time.... in time. 

Edited by lethalbizzell
  • Cool 2

Share this post


Link to post
Share on other sites
[KLUNJ]
[KLUNJ]
Beta Tester
1,509 posts
11,905 battles

Doesn't vbaddict take stats only from dossiers uploaded? So from people using their uploading tool?

 

this +1

 

I am sure vbaddict only take a snap shot of players who have logged their wg account with them

 

 

this does not mean that player numbers are getting lower because I feel they are especially in the last week but it certainly does not tell the full truth of server numbers

  • Cool 1

Share this post


Link to post
Share on other sites
[RONIN]
Beta Tester
6,377 posts
36,578 battles

Luckily fallout 4 has my hours occupied now :trollface:

 

How is Fallout 4? Is it worth it?

 

OP: I also stoped playing WoWs months ago, for the same reasons, and one more: the unballance between the ship classes or nations. And I was a big spender player for WG. But if they are stupid...

Edited by 22cm
  • Cool 1

Share this post


Link to post
Share on other sites
[ST-EU]
Supertester
3,404 posts
35,711 battles

I do not want to discuss statistics (in which I am in no way an expert) nor in gaming (even more so), but... isn't it physiological to a degree that the number of players in a new game tends to get lower in time after its release? I am not saying that this is all that there is to the dwindling numbers, nor that there aren't many issues in the game and in WG policy, but just a part of this might be just a normal and predictable happening for a game...

 

This. Initial interest is always artificially high due to inquisitiveness, and once those that realise the game is not for them (after all the subject is in a small niche) they fade away or if from another WG game regress back to that. There will always be a solid core of players as the subject is dear to them and as displayed here there will be those that like the game but not enough to keep them here (for a variety of reasons). Debating the health of a game so early in its life is not really representative, you need to look at it after a full year and make a conclusion as to what direction it is taking then. 

Take WoWp for an example, another niche subject but at this time of its life was very healthy indeed. It was decisions made by their developers that drove many away without taking heed of the communities voices. As for WoWs, I know there is a lot coming, more than enough to maintain my interest so with that in mind I feel quite happy with the direction it is going.  :honoring:

  • Cool 8

Share this post


Link to post
Share on other sites
Players
245 posts

comical_zpskfmsxnuv.png

(* If Wargaming claims the numbers are exaggerated, than they've exposed themselves, since it's either:

- the in-game playercounter does give false statistics and numbers, and it has no value whatsoever for the players

- if the in-game playercounter is correct, than it is a clear sign that something IS wrong)

 

You should not have added this.

Your post have always been constructive and with good arguments but noe you are degrading to a consipracist level.

 

I think the reason of the decline lies in the social aspect of the game which is virtually non-existent.

 

  • Cool 7

Share this post


Link to post
Share on other sites
Beta Tester
4,603 posts
7,488 battles

Thx 4 the work but I have to say it:

Note: I am not denying player averages going down since I have no numbers or put any effort into getting this information.

 

Your graph is very misleading because it doesn't show the actual amount of people playing the game but some 24h average of Wednesdays only. Compare your source :http://www.vbaddict.net/servers/world-of-warships/  (the by day Chart) with the 24h charts which are better visualized here : http://warshipstats.com/eu/ and you can see that the decline is not as drastical as you visualize it here . 

Example for your chart:

5000 people play 24 hours on day x

10000 people play 12 hours on day y

 

In your chart y=x

 

 

 

 

 

 

 

  • Cool 4

Share this post


Link to post
Share on other sites
Beta Tester
4,603 posts
7,488 battles

 

this +1

 

I am sure vbaddict only take a snap shot of players who have logged their wg account with them

 

 

this does not mean that player numbers are getting lower because I feel they are especially in the last week but it certainly does not tell the full truth of server numbers

 

No the server averages are gained through API and correspond with the ingame numbers.

I crosschecked it with warshipstats , vbaddict and ingame.

  • Cool 2

Share this post


Link to post
Share on other sites
[RONIN]
Beta Tester
6,377 posts
36,578 battles

 It was decisions made by their developers that drove many away without taking heed of the communities voices.

 

Same thing is happening in WoWs.
  • Cool 1

Share this post


Link to post
Share on other sites
[KLUNJ]
[KLUNJ]
Beta Tester
1,509 posts
11,905 battles

 

No the server averages are gained through API and correspond with the ingame numbers.

I crosschecked it with warshipstats , vbaddict and ingame.

 

 

ok thanks for letting me know as I read that it was only people who had logged on but as they say you shouldn't believe everything you read

 

 

now where did I put that letter that said I had won 5 million on the lottery even though I didn't enter the lottery :)

Share this post


Link to post
Share on other sites

×