MATREKUS Players 377 posts 4,311 battles Report post #26 Posted November 13, 2015 (edited) All the above, and following information is covered in the Ship review video and it is also compared with Kiev. Yes, 11.1km is correct Elenortirion. Detectionrange is 7.7km and it is 7.5km with camouflage, 6.72km with Camo AND Concealment Expert skill. Shooting your guns will increase detectionrange by +3% of the caliber of your gun, which in 120mm guns is +3.6km, making it 7.5km+3.6=11.1km if using camo. Well only area where Blyska is better than Kiev is concealment. Gun power is slightly towards the Kiev (one less gun but more dmg with a bit bigger guns) with a slightly higher ROF. Kiev is also considerably faster and slightly more maneuverable (with perk even more). Torps are much faster (though only 4km range) in Kiev and lm not sure Blyska's 8km torps can reliably hit, intentionaly, with that pathetic speed. HP is also slightly better in Kiev (with upgraded hull). So Basically I would pick Kiev over Blyska anyday but Blyska would be also fun with all the concealment perks, for shoiting from stealth. However, its still not easy to do so, since you have like 1km of stealth and in intense combat one can find himself much closer to target, unintentionaly. Like I said, I would probably buy Blyska but not in a bundle and not since I hard earned Kiev through grinding...Oh yes, Blyska has a sexy camo if that matters.... Edited November 13, 2015 by Tvrdi1976 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #27 Posted November 13, 2015 Well only area where Blyska is better than Kiev is concealment. Gun power is slightly towards the Kiev (one less gun but more dmg with a bit bigger guns) with a slightly higher ROF. Kiev is also considerably faster and slightly more maneuverable (with perk even more). Torps are much faster (though only 4km range) in Kiev and lm not sure Blyska's 8km torps can reliably hit, intentionaly, with that pathetic speed. HP is also slightly better in Kiev (with upgraded hull). So Basically I would pick Kiev over Blyska anyday but Blyska would be also fun with all the concealment perks, for shoiting from stealth. However, its still not easy to do so, since you have like 1km of stealth and in intense combat one can find himself much closer to target, unintentionaly. Like I said, I would probably buy Blyska but not in a bundle and not since I hard earned Kiev through grinding...Oh yes, Blyska has a sexy camo if that matters.... Your statement is just... wrong. If you had watched my video, you would know that concealment with perks is more than 3 kilometers... not 1... Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #28 Posted November 13, 2015 (edited) Well only area where Blyska is better than Kiev is concealment. Gun power is slightly towards the Kiev (one less gun but more dmg with a bit bigger guns) with a slightly higher ROF. Kiev is also considerably faster and slightly more maneuverable (with perk even more). Torps are much faster (though only 4km range) in Kiev and lm not sure Blyska's 8km torps can reliably hit, intentionaly, with that pathetic speed. HP is also slightly better in Kiev (with upgraded hull). So Basically I would pick Kiev over Blyska anyday but Blyska would be also fun with all the concealment perks, for shoiting from stealth. However, its still not easy to do so, since you have like 1km of stealth and in intense combat one can find himself much closer to target, unintentionaly. Like I said, I would probably buy Blyska but not in a bundle and not since I hard earned Kiev through grinding...Oh yes, Blyska has a sexy camo if that matters.... 1. concealment - without cap skills it is like you said but when you get range perk with concealment one, it gets much better 2. torpedoes - I nearly finished torpedo quest on day one with Błyskawica - you'd have hard time believing how weird conception of torpedo launch could possibly succeed (like for example torpedoes having chance to hit only if enemy will take any evasive actions - these always get me laught as they hits ^^) Edited November 13, 2015 by Elenortirion Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #29 Posted November 13, 2015 (edited) 1. concealment - without cap skills it is like you said but when you get range perk with concealment one, it gets much better Yes, then "firing stealth room" is then almost 3km. However, with captain's range perk and concealment camo - Kiev also has almost 2.7 km of "stealth firing room". And we all know devs were thinking of deleting range perk (for guns up to 150mm) for captains skills. With reason. But like I said, Kiev would be my pick anyways, because guns are great and its very very fast. With speed consumable it can reach almost 46 kts! Edited November 13, 2015 by Tvrdi1976 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #30 Posted November 13, 2015 Yes, then "firing stealth room" is then almost 3km. However, with captain's range perk and concealment camo - Kiev also has almost 2.7 km of "stealth firing room". And we all know devs were thinking of deleting range perk (for guns up to 150mm) for captains skills. With reason. But like I said, Kiev would be my pick anyways, because guns are great and its very very fast. With speed consumable it can reach almost 46 kts! Why don't you give up already? They are not even close to each other in concealment Blyska can have 3.3km of stealthfiring WITHOUT 5th captain skill. And 4.08km with concealment expert. What this means is you need like half a million xp to get any concealment for Kiev and at the same time Blyska doesn't even need 5th skill and can take demolition expert which increases it's firechance by massive +37.5% of original 8%, making it 12%.... I have them both and I like both ships, but in my eyes Blyska is better. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #31 Posted November 13, 2015 Why don't you give up already? They are not even close to each other in concealment Blyska can have 3.3km of stealthfiring WITHOUT 5th captain skill. And 4.08km with concealment expert. What this means is you need like half a million xp to get any concealment for Kiev and at the same time Blyska doesn't even need 5th skill and can take demolition expert which increases it's firechance by massive +37.5% of original 8%, making it 12%.... I have them both and I like both ships, but in my eyes Blyska is better. Giving up for what exactly? Im just giving my opinion. I get it. You spend a littel fortune on it. Its a great ship but overall Kiev is better. Only and only area where Blyskawica si better is concealment. That alone is not enough for me to be my fav between the two. Firechance is about the same for both with or without the demolition expert. The only big difference is speed (in favour of Kiev) and concealment (in favour of Blyskawica). Thats a fact. Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #32 Posted November 13, 2015 Giving up for what exactly? Im just giving my opinion. I get it. You spend a littel fortune on it. Its a great ship but overall Kiev is better. Only and only area where Blyskawica si better is concealment. That alone is not enough for me to be my fav between the two. Firechance is about the same for both with or without the demolition expert. The only big difference is speed (in favour of Kiev) and concealment (in favour of Blyskawica). Thats a fact. I meant give up on "guessing" the numbers. You keep guessing what concealments are and you're guessing firechances and you're guessing everything. 12% firechance is not the same as 9% firechance, Blyska 4.08km max concealment with all perks is not the same as 1.59km maximum that Kiev can ever have. When you look at real numbers, without guessing, you realize that Blyska can skip concealment expert skill and this way is much better in setting enemies in fire, with 3% better firechance and it also has one more turret to do it. In the first 3-4 shots the chance of setting enemy on fire is much better for our Polish destroyer. Eventually Kiev's rate of fire helps to balance it, but it often is those first few shots that matter most. You can not stay and keep shooting enemies for minutes in a row(Specially with Kiev, because they see you). It's not all about "staying hidden and safe". That concealment actually brings more DPM, when you can keep shooting uninterrupted with better firechance. Of course, other option is that you never take concealment expert for Kiev and you also go for extra firechance, but then you are incredibly vulnerable all than time, with pisspoor 0.13km concealment.... basicly you are visible all than time and you are going to miss a lot of shots, because you need to be turning and moving all than time, while Blyska can just keep nuking with all turrets. That said, there is nothing wrong in thinking that Kiev is better for you, and I personally think Kiev is amazing ship. In fact I have 100% winrate and 2119 average base xp with it, in my few games, but if you stop guessing and you look at numbers, Blyska makes more potential damage and is much better protected with perfect concealment, where it can keep nuking enemy forever. You are also right that these are opinions and we all have our favorites. My 3 favorite ships in the game are Blyskawica, Kiev and Nikolai, so we don't really disagree all that much in the end. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #33 Posted November 13, 2015 (edited) Kiev has 12.3 km max range, with range skill its 14.7....9km detection range and with camo its 8.5..firing guns conc is 12.1km..so its definitely not 1.59 of room...its 2.6km! And the Kiev is almost 4 kts faster and more maneuverable. 1.1 Edited November 13, 2015 by Tvrdi1976 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #34 Posted November 13, 2015 Kiev has 12.3 km max range, with range skill its 14.7....9km detection range and with camo its 8.5..firing guns conc is 12.1km..so its definitely not 1.59 of room...its 2.6km! And the Kiev is almost 4 kts faster and more maneuverable. 1.1 It doesn't work that way. Soviet Destroyers do not get the same +3% of the caliber of the gun detection increase while shooting guns, like USN and POL get... They nerfed it for Soviets in the last moment and changed it... Let me explain... With Soviet Destroyers, 102mm(Tiers 1-4) guns will get +5.06 detection increase for the guns when shooting, and 130mm(Tiers 5-10) guns will get +5.9 detection increase for their guns. If your ship has Captain with Concealment Expert skill, +5.06km increase when firing will change to +4.54km and for the large caliber guns +5.9km will change to +5.31km increase(Captain skill will take 10% away from detection AND firing increase while shooting, both) Kiev with Camouflage and Advanced Firing Training(AFT) will have following stats: Detectionrange: 8.73km Detectionrange while shooting: 14.63km Weaponrange with AFT: 14.76km Invisibilityrange for firing guns: 0.13km Kiev with Camouflage, Advanced Firing Training(AFT) AND 5th Captain skill Concealment Expert, will have following stats: Detectionrange: 7.86km Detectionrange while shooting: 13.17km Weaponrange with AFT 14.76km Invisibilityrange for firing guns: 1.59km I will be doing full review on Kiev soon... stay tuned ;) 1 Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #35 Posted November 13, 2015 It doesn't work that way. Soviet Destroyers do not get the same +3% of the caliber of the gun detection increase while shooting guns, like USN and POL get... They nerfed it for Soviets in the last moment and changed it... Let me explain... With Soviet Destroyers, 102mm(Tiers 1-4) guns will get +5.06 detection increase for the guns when shooting, and 130mm(Tiers 5-10) guns will get +5.9 detection increase for their guns. If your ship has Captain with Concealment Expert skill, +5.06km increase when firing will change to +4.54km and for the large caliber guns +5.9km will change to +5.31km increase(Captain skill will take 10% away from detection AND firing increase while shooting, both) Kiev with Camouflage and Advanced Firing Training(AFT) will have following stats: Detectionrange: 8.73km Detectionrange while shooting: 14.63km Weaponrange with AFT: 14.76km Invisibilityrange for firing guns: 0.13km Kiev with Camouflage, Advanced Firing Training(AFT) AND 5th Captain skill Concealment Expert, will have following stats: Detectionrange: 7.86km Detectionrange while shooting: 13.17km Weaponrange with AFT 14.76km Invisibilityrange for firing guns: 1.59km I will be doing full review on Kiev soon... stay tuned ;) Thanks for teh explanation. So we have Kiev which is excellent and very fast hunboat with good and fast guns and Blyskawica which is multirole destroyer with decent speed, concealment and solid guns. Well it seam I will get Blyska one day. Hope there wont be a stupid bundle. Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #36 Posted November 13, 2015 Thanks for teh explanation. So we have Kiev which is excellent and very fast hunboat with good and fast guns and Blyskawica which is multirole destroyer with decent speed, concealment and solid guns. Well it seam I will get Blyska one day. Hope there wont be a stupid bundle. even as I got mine from cheaper bundle I'm all for it so all prems would be available for doublons in-game, so I'm with you on it bro Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #37 Posted November 14, 2015 (edited) as for my knowledge Kiev still outguns Błyskawica, if you won't get any answers for that till tomorow send me a PM and I'll get soem screenshots for you [firing trajectory up to 10km is really good but when you go areound 10-12km shots it gets a littel rainbowish...] Thanks for the offer, but Kenliero's video answered all the questions I had. Regarding all the talk about concealment: As anyone bothered to think that it may actually be better to have worse concealment? Invisi-firing is cool and all, but it doesn't help your team as much. I much rather get spotted on purpose and get the enemy's attention because every salvo fired at me is a salvo that isn't aimed at my team's cruisers and battleships and I have a much easier time dodging those shots than they have. Despite their meager average damage in the statistics, the gunboat destroyers boast excellent winrates, and I believe it is mostly because of their ability to "tank" enemy shots and annoy the hell out of the enemies which decreases their morale and sucks up their attention. Trolololo gameplay at its finest, which is the main reason we enjoy these kinds of DDs so much, isn't it? Edited November 14, 2015 by Kurbain Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #38 Posted November 14, 2015 Thanks for the offer, but Kenliero's video answered all the questions I had. Regarding all the talk about concealment: As anyone bothered to think that it may actually be better to have worse concealment? Invisi-firing is cool and all, but it doesn't help your team as much. I much rather get spotted on purpose and get the enemy's attention because every salvo fired at me is a salvo that isn't aimed at my team's cruisers and battleships and I have a much easier time dodging those shots than they have. Despite their meager average damage in the statistics, the gunboat destroyers boast excellent winrates, and I believe it is mostly because of their ability to "tank" enemy shots and annoy the hell out of the enemies which decreases their morale and sucks up their attention. Trolololo gameplay at its finest, which is the main reason we enjoy these kinds of DDs so much, isn't it? not when there is just too much stuff going in your direction and not when they blow your engines off Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #39 Posted November 14, 2015 not when there is just too much stuff going in your direction and not when they blow your engines off Ugh, don't remind me of that. Feels like 80% of the shots landing on my ship incapacitate the rudder or engine. One time I got my rudder incapaticated, repaired it, had it destroyed 2 more times during the repair phase, got it immediately destroyed again after the repair phase, popped my smoke and got killed anyway since I was a sitting duck and got spotted by a CV. Situations like those are incredibly frustrating. It's the one thing in the game that sometimes makes me question my decision to play Russian DDs. I really don't wanna get Last Stand, though. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #40 Posted November 14, 2015 Ugh, don't remind me of that. Feels like 80% of the shots landing on my ship incapacitate the rudder or engine. One time I got my rudder incapaticated, repaired it, had it destroyed 2 more times during the repair phase, got it immediately destroyed again after the repair phase, popped my smoke and got killed anyway since I was a sitting duck and got spotted by a CV. Situations like those are incredibly frustrating. It's the one thing in the game that sometimes makes me question my decision to play Russian DDs. I really don't wanna get Last Stand, though. This applies to ANY DD as far as I can see. Błyskawica or not, any DD I send shells towards that land in the rear of a ship usually ends with engine/rudder ded Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #41 Posted November 14, 2015 This applies to ANY DD as far as I can see. Błyskawica or not, any DD I send shells towards that land in the rear of a ship usually ends with engine/rudder ded That's right, and that is "as far as you can see".... but Błyskawica is "further than you can see" ;) Share this post Link to post Share on other sites
Ru55e11 Beta Tester 9 posts 3,053 battles Report post #42 Posted November 15, 2015 I now have the Kiev unlocked and yes it does have a few minor advantages over the Błyskawica. By comparison the Kiev just seems less fun to play though and I cannot put my finger on the reason. As for the torpedos, the Kiev may be better for actually hitting things but neither ship is suited to getting in close for torpedo kills. Błyskawica can however use torpedos to force ships to turn. A battleship that has to turn and avoid torpedos is not able to shoot a destroyer at the same time. As for the debate about which is better, Błyskawica or Sims; I have now had a 1 on 1 fight against the Sims and the winner was the cruisers of both sides who found us both immobilised and badly shot up. It was a very even fight and one we should both have avoided getting involved in. For the record the Sims lasted longer but only because it took longer for the friendly cruiser to get in range. Share this post Link to post Share on other sites
Judith_ Beta Tester 37 posts 5,259 battles Report post #43 Posted November 15, 2015 (edited) Actually this ship is worse than the Sims in every aspect except some more hitpointz. To begin with is not the Sims a bad boat, but I prefer the Polish boat over sims I think I'll be bagging one. Not only is she a great and historic ship in her own right, she's likely the closest we'll get to a British Destroyer for at least a year. If this a hint of what British Destroyer line gona be, wow i gonna love the British Destroyer line Edited November 15, 2015 by Judith_ 3 Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #44 Posted November 15, 2015 As for the debate about which is better, Błyskawica or Sims; I have now had a 1 on 1 fight against the Sims and the winner was the cruisers of both sides who found us both immobilised and badly shot up. It was a very even fight and one we should both have avoided getting involved in. For the record the Sims lasted longer but only because it took longer for the friendly cruiser to get in range. Sound like you went too close allowing Sims to actually hit. The couple times I've met Sims in Gremy I haven't had much problems by keeping distance forcing them to miss lot. Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #45 Posted November 15, 2015 Sound like you went too close allowing Sims to actually hit. The couple times I've met Sims in Gremy I haven't had much problems by keeping distance forcing them to miss lot. Exactly. US gunboats are strong shortrange., while Polish and Russian ones are mid to long range I will be doing Kiev youtube review(very soon), where it is compared to 4 other Tier VII Destroyers, and we will have a look at their strenghts and weaknesses 1 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #46 Posted November 15, 2015 #Doublepost# Share this post Link to post Share on other sites
[LO1] Tugnut Alpha Tester 1,552 posts 8,125 battles Report post #47 Posted November 15, 2015 Exactly. US gunboats are strong shortrange., while Polish and Russian ones are mid to long range I will be doing Kiev youtube review(very soon), where it is compared to 4 other Tier VII Destroyers, and we will have a look at their strenghts and weaknesses ^ this with the like of the sims you have that ark soo a little more skill in shooting/leading the Błyskawica more dierect fire and i find it easyer to pick parts of ships i want to hit... DD going for the engine CA BB going for any thing that looks like its going to go up in flames. Share this post Link to post Share on other sites
[OPFA] Capt_Atomsk Players 5 posts 2,160 battles Report post #48 Posted November 15, 2015 I bought the Blyskawica yesterday and I'm glad I did it.The ship is alot of fun to sail and holds her own in most cases.Only negative thing i found about her is the abyssymal torpedo speed...57knots is just to slow to hit anything on tier VII.The torpedo range is okayish with 8km it is workable, but i rarely hit anything with them, because there so slow.I can see the BB's just casually turn away from my perfectly placed torps... Would like a speed increase to the torps to make them actually usefull. Share this post Link to post Share on other sites
[KABAN] IgorK Beta Tester 68 posts 1,501 battles Report post #49 Posted November 15, 2015 I bought the Blyskawica yesterday and I'm glad I did it. The ship is alot of fun to sail and holds her own in most cases. Only negative thing i found about her is the abyssymal torpedo speed... 57knots is just to slow to hit anything on tier VII. The torpedo range is okayish with 8km it is workable, but i rarely hit anything with them, because there so slow. I can see the BB's just casually turn away from my perfectly placed torps... Would like a speed increase to the torps to make them actually usefull. Enemy Amagi that i`ve hit with 2 torpedoes today would disagree ;-) But now seriously, the torpedoes are just an addition that sometimes helps. They`re are slow but have quite a decent range. Just enough for tunnelvisioned BBs` captains. Yet the guns are the whole fun of this ship. As people mentioned above the trajectory is flat enough to hit CAs at maximum range. @Judith_ i think i`ve met you in the enemy team today and sent you a few 120mm gifts ;-) Share this post Link to post Share on other sites
[OPFA] Capt_Atomsk Players 5 posts 2,160 battles Report post #50 Posted November 15, 2015 Hmm I honestly cant remember your name wich isn't a suprise as im bad with names XD.but it could be true as I have been playing alot today enjoying my new ship.I still think the torps could use a little upgrade to make em more then ''just an addition''.Its a DD it needs torps to be usefull for something. Blyskawicka is like an allrounder DD not great at anything but decent at everything and thats its weakness it just not doing anything better then the others.For gunboat you have the US for knifefighting distance and soviet for mid/long range.The IJN are the torpninja boats. so were does the Blyskawicka fit in... it needs something going for it. So i still want my faster torpedoes. So its the allrounder its trying to be. Share this post Link to post Share on other sites