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WWladCZ

Any ETA for hotfix of Dospersion and AP?

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I wonder how long will it take WG to fix the issues. Meanwhile premium account ticks away so there should be at least some refunds or comunication between players and people who know what's going on. Right now finding accurate informations is like finding a needle in a haystack.

Edited by WWladCZ

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I wonder how long will it take WG to fix the issues. Meanwhile premium account ticks away...

 

There is no dev identified problems with dispersion so no ETA for that.

 

There is dev identified problem with balance of AP shells, but data collection must happen so no ETA for balance changes regarding AP shells.

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There is no dev identified problems with dispersion so no ETA for that.

 

There is dev identified problem with balance of AP shells, but data collection must happen so no ETA for balance changes regarding AP shells.

 

Thanks for the informations!

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Supertest Coordinator
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Because we can't keep things in one thread!

Summary

- it's not a conspiracy to make you pay
- they "fixed" the way armour was(n't) working on a lot of ships (error has been there for ages. No surprise they didn't say though after the armour fails of CBT)
- side effect is that AP has been nerfed *in some scenarios*
- devs are monitoring because they failed to see how much of a game play impact the fix would have (testing??)
- they don't want to unfix the fix (fair)
- balance was previously achieved on a faulty system
- devs are monitoring balance because stats will show if it's upset
- future buffs for BBs/AP are possible/probable
- for now it's wait and see if BBs can still work

 

ah thx Kptja

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Beta Tester
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I can confirm, WG screwed something up big time. Now, the current meta is to yolorush everything with a cruiser. The current gameplay is toxic, which is why I'm taking a break and see if they are willing to fix it.

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[KLUNJ]
[KLUNJ]
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problem with saying they will fix the ap with bb is gonna be a problem as people will just leave the bb in port and take the cruisers instead

 

I cant believe all this change wasn't spotted when it was on the test server :(


 

this weekend has been so bad on the game playing bb I have moved over to armoured warfare and the dingers who I toon with have done the same and we will keep a eye out for when the fix happens and will also play a few games of wows till either we get fed up with the problems or we get used to the changes


 

I hope not many are going to do what we have but we don't want our limited gaming time ruined by not enjoying the game anymore

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Weekend Tester
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I can confirm, WG screwed something up big time. Now, the current meta is to yolorush everything with a cruiser. The current gameplay is toxic, which is why I'm taking a break and see if they are willing to fix it.

 

Ok we get it. You are taking a break from the game - no need to post about it in multiple threads....

 

On topic: I would assume that the final solution will be somewhere in between the pre-patch and post patch situation. The good thing is that this lead to end of battleships being by far the most dominant ship class in MM queue - now we have what devs wanted from the beginning, i.e. cruiser being the most common class.

While I have not played too many battleship battles since the patch (grinding the russian DDs is where I have most fun right now :)), what I have seen is that low tier BBs still easily citadel the cruisers (I played with the Imp). The higher tier BBs do struggle a bit to score a citadel against CAs (I played Amagi and N. Carolina), however they are still very capable.

I will even say what many here on forums will consider a "blasphemy" - with this indirect nerf BBs are better balanced than ever before.

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[KLUNJ]
[KLUNJ]
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Ok we get it. You are taking a break from the game - no need to post about it in multiple threads....

 

On topic: I would assume that the final solution will be somewhere in between the pre-patch and post patch situation. The good thing is that this lead to end of battleships being by far the most dominant ship class in MM queue - now we have what devs wanted from the beginning, i.e. cruiser being the most common class.

While I have not played too many battleship battles since the patch (grinding the russian DDs is where I have most fun right now :)), what I have seen is that low tier BBs still easily citadel the cruisers (I played with the Imp). The higher tier BBs do struggle a bit to score a citadel against CAs (I played Amagi and N. Carolina), however they are still very capable.

I will even say what many here on forums will consider a "blasphemy" - with this indirect nerf BBs are better balanced than ever before.

 

 

thing is bb may have been op to some but they filled a role same as the crusier and dd do

problem now is bb is near useless as the ap problem and smoke from stacks problem have made them useless

 

 

what we gonna have now is cruisers are op and the dd players will complain and they will make crusers crap and move the op status to dd and the merry go round starts again

what wg have created is a screw up and its going to put people off the game

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Just red the russian "explenation" of the current state of the game. Never seen so much BS in one forum post. Looks like this bug (aka patch 5.1.0 Armor changes) is here to stay :(

 

Edited by WWladCZ

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it will take them a month to collect the data, and then they will, without conceding a mistake or even a patchnote notice, change things again. As I wrote in another thread, they are brazenly experimenting on their still sizable playerbase. Disgusting

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if its here to stay then they may as well remove bb from the game

 

Best thing is that this patch was on test server for good amout of time and then WG makes last minute change that screws all BBs in the game in the stern. Well done you fixed a bug that occured 1/10 times when Cruiser was hit and broke mechanic that made Battleships playable. WG logic at its finest.

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[JESEN]
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There are many other bugs too like no smoke on chimenys etc. Kinda makes wonder what people actually does in test server...

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[X-MAS]
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Ok we get it. You are taking a break from the game - no need to post about it in multiple threads....

 

On topic: I would assume that the final solution will be somewhere in between the pre-patch and post patch situation. The good thing is that this lead to end of battleships being by far the most dominant ship class in MM queue - now we have what devs wanted from the beginning, i.e. cruiser being the most common class.

While I have not played too many battleship battles since the patch (grinding the russian DDs is where I have most fun right now :)), what I have seen is that low tier BBs still easily citadel the cruisers (I played with the Imp). The higher tier BBs do struggle a bit to score a citadel against CAs (I played Amagi and N. Carolina), however they are still very capable.

I will even say what many here on forums will consider a "blasphemy" - with this indirect nerf BBs are better balanced than ever before.

I almost play only T10 BB (Yamato and Montana) and i can assure you BB game is completely broken. In 3 game with Yamato i have lost 1000000 credits due to the new AP "bug" meanwhile premium time is running. I wonder if we will get something to compensate for the mess we got. 

 

in test server it takes too much to reach t10

Edited by wodoo69
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Just saw a YT video where 115 HE shells from 155mm did 19k damage.... the fire those shell caused did 39k damage.

Something is really wrong with the latest patch. Did send a ticket about it with the link to the video.

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[1DSF]
Moderator, In AlfaTesters
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Funny . A yamato isnt able to pen a citadel of a lower Tier Cruiser under 10 km but a BB Citadell. Yeah thats Impressive

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[KLUNJ]
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took out the german tier 5 cruiser yesterday and was firing into broadside of a Colorado and was doing every salvo between 4000 and 6500 damage with ap and I sat there spamming ap till he died and took most of his health while he was hitting me and getting very little damage

I know this may seem like a one off but its happening all the time and its ruining the game for a lot


 

could they go back to the original version before this patch? and maybe then they can try and sort out what went wrong and why before throwing this patch on us again?

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took out the german tier 5 cruiser yesterday and was firing into broadside of a Colorado and was doing every salvo between 4000 and 6500 damage with ap and I sat there spamming ap till he died and took most of his health while he was hitting me and getting very little damage

I know this may seem like a one off but its happening all the time and its ruining the game for a lot

 

 

could they go back to the original version before this patch? and maybe then they can try and sort out what went wrong and why before throwing this patch on us again?

 

I'm frustrated AF now because of this I played at my cousins place and have not played since. I wanted to play new patch was hyped about maps changes to border hugging and all I got was changes that made class I play useless. I hope this causes a major backlash and they are forced to rerol this retarded change...
Edited by WWladCZ

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On topic: I would assume that the final solution will be somewhere in between the pre-patch and post patch situation. The good thing is that this lead to end of battleships being by far the most dominant ship class in MM queue - now we have what devs wanted from the beginning, i.e. cruiser being the most common class.

 

That bolded text just does not hold water. Cruiser is statistically most played ship already. Even when just checking tiers 6-10.

Edited by KPtja

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[0031]
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it will take them a month to collect the data, and then they will, without conceding a mistake or even a patchnote notice, change things again. As I wrote in another thread, they are brazenly experimenting on their still sizable playerbase. Disgusting

 

We are still in some kind of beta testing. The rush to publish this game is beyond me.

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Beta Tester
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We are still in some kind of beta testing. The rush to publish this game is beyond me.

 

Thought the same, please add the "beta" Tag to the HP again :teethhappy:

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[P-W-C]
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I cant nuke the königberg with my Fuso at 6 km!!! Cmon it has 360mm guns remove what you have changed or im done with this game.

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[OVRPN]
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There is no dev identified problems with dispersion so no ETA for that.

 

There is dev identified problem with balance of AP shells, but data collection must happen so no ETA for balance changes regarding AP shells.

 

I am very afraid that people will get disappointed how they will fix that. Already some developer said at Russian forum that damage hasn't dropped that much. My guess Cruisers will rule the seas long time for now. Patch what will "fix" the issue will be minor tweak only. May be they release battle-cruisers and their selling point is kill the cruisers. Battleships will kill then Battle-cruisers.

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Supertest Coordinator
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I am very afraid that people will get disappointed how they will fix that. Already some developer said at Russian forum that damage hasn't dropped that much. My guess Cruisers will rule the seas long time for now. Patch what will "fix" the issue will be minor tweak only. May be they release battle-cruisers and their selling point is kill the cruisers. Battleships will kill then Battle-cruisers.

 

Maybe maybe not... But close up Battleships are *useless* against cruisers while cruisers can happily kill each other. That has to be an error. If it's not then the whole balance of the game is now completely off. For now I'm sticking to cruisers as Battleships are too useless at close range and that's just boring.

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