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i don't wanna play a bad ship in order unlocking better one

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some of ships they are super bad and you can't do anything with them!!! but you need this suffer in order unlock better one. why you don't let people play low tier ship and get research points for whole tech tree? furutaka is most useless ship i ever see bad dmg bad fire rat bad torpedo bad reload time. i dont wanna play that for unlock aoba !!! if i need play one game or 2 game with it its was ok! but i need play that crapin 40 games i cant take it any more that ship is not my style

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If you have problems with Furutaka you won't like Aoba.

 

To be honest, you won't like the rest of the IJN CA tree...

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i need to play it and i will see do i like it or not  but furutaka is not good at any thing only  have  good torpedo with out that she have nothing

 

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[FIFO]
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current furutaka isn't half bad, downside of having only 1 torpedo launcher on either side so its hard to trap stuff with it, and it has  a rather suboptimal turret setup, causing a lot of 180 degree+ rotations if you flip the bow from 1 end to the other. for its tier and class it also has a poor RoF and slow turret rotation, not beneficial when hunting destroyers,

 

but the guns kick like a mule so you will have no problems with cruisers or blowing up destroyers if you happen to get your sights on them. shell velocity and accuracy is also great, the gun is relatively easy to aim at 10K even on very fast ships. torps have a solid range on them, and hit really hard great agains BB's on knife fighting range.

 

other then that the typical IJN weakness of being 60% citadel, but also the benifit of having a really small frontal crossection, allowing the ship to close distance relatively safely.

 

personally I really liked the ship, the only thing that bugged me was the very impractical turret layout.

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Beta Tester
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As Kirasa said, if oyu dont like the Furutaka, then you wont like Aoba either, or the rest of the IJN cruiser line for that matter.

Same goes for the US cruiser line once it hits T7, except it lacks the torps.

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Alpha Tester
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This game is a game of constant learning and progress, mixed up with changes as soon as you get used to something. While there are good ships and bad ships, there is no such need to push for the next or even top tier, as you might know it from WoT.

Basically, any ship and any class in this game can be of use and even turn out really deadly, if the player knows how to handle it. Probably the one biggest mistake in this game is the mislead hope, that a higher tier ship will be your salvation, if you don´t like the current one.

Usually, players tend to judge a ship as a bad one, if it performs completly different to the previous one. The Kuma is a nimble vessel with small, rapid firing guns and a load of torpedoes. Compared to the Kuma, the Furutaka is the fragile heavy hitter. You have to calculate well, where you want to go and which guns to turn on your target. It isn´t as forgiving as the Kuma, due to it´s longer reload and the slow turret rotation. However, if you figure out how it works, you will recognize, that the Furutakas guns are capable of wreaking havoc among any type of cruiser she might have to encounter, and that her torpedoes are more of some kind of self defense weapon, if a wild BB suddenly appears around a corner.

Don´t blame the Furutaka to be an unplayable bad ship. Try to learn, recognize her strenghts and weaknesses and adapt your playstyle. This way, you might succeed. Blaming the ship and grinding through it, death by death, will just lead you from disapointment to disapointment.

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[OHFK]
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Not every ship is bad it depends alot on your playstyle mixed in with the ship strengths and weakness's they all have them, you cant win everything and you cant lose everything either thats life, but to get something better in life you always have to suffer something 'worse' in 'your opinion' you shouldnt expect to just get given something you earn it. With that logic its like you expect to be given a tier x for nothing (eample) as the guy above me says, learn the ship.

Edited by Shade_UK

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Apologies in advance if I hurt the feelings of anyone who loves the it, but ....There is just something weird about Furutaka. :angry: 

 

My other ships feel lucky somehow, whereas the Furutaka seems to be always unlucky for me. It's by far my least successful ship, and (to me) it feels perpetually awkward to play. 

 

I love the IJN and US cruisers, and have retained in my port Kuma, Furutaka, Aoba, Myoko, Atago, Phoenix, Omaha & Cleveland.

 

Furutaka is the "red-headed stepchild" of the bunch. The only one that I don't love. Halfway through the grind I free XP'd past it to get Aoba. Best move I ever made.

The Aoba is not that different in terms of specification, but I feel 100% comfortable with it and it has been good for me and fun to play. 

 

I periodically go back to Furutaka to see if I can make the ***** thing work, but its always the same. 

It was only when I discovered the forum that I found out that other people hated it also.  If Satan played WoWS he would skipper a Furutaka. :trollface:

 

 

Edited by Admiral_H_Nelson

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Beta Tester
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Furutaka is ok. It has very long torpedoes for her tier and 203mm guns which if you know which ammo to use are devastating. If you don`t like Furutaka... I`m at tier 7 and all IJN cruisers so far have very similar playstyle. There is one exception - Furutaka has very comfortable angle of torpedo launchers, it only gets worse later. 

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i skipped furutaka and aoba before the "buff" but i had no problems with myoko however my stats with her would be so much better if i played in the closed beta

 

but i've been playing the konigsberg and tbh this ship is so [edited]useless, i can't win with it although i somehow deal 57k average damage.

 

edit: dont play the kuma to skip furutaka and aoba.. you'll regret it later on. i have played it over 230 times and i wouldn't mind paying to have it reduced to 50 or something.

Edited by anonym_gCiyicUsNYGl

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[THESO]
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I agree, if you know how to use her, Furutaka is a beast. Yet she is not half the fun Kuma is ;)

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some of ships they are super bad and you can't do anything with them!!! but you need this suffer in order unlock better one. why you don't let people play low tier ship and get research points for whole tech tree? furutaka is most useless ship i ever see bad dmg bad fire rat bad torpedo bad reload time. i dont wanna play that for unlock aoba !!! if i need play one game or 2 game with it its was ok! but i need play that crapin 40 games i cant take it any more that ship is not my style

 

readImage?iid=5792550

Btw. If you dont like that ship you have still at least 2 other options. Play with that ship and you will love next one even more or use free EXP. Im too lazy for first option :trollface: I hate playing low tiers BBs, so i skipped to tier 6 and i dont need to cry on forum :bajan:

Edited by skvido
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Once the Furutaka has the 203mm guns and at least the second hull, she becomes really powerful, and a good preview of the IJN CAs to come, with their triple forward turrets that can't all be used instantly.

To be honest, if you struggle with the 203mm guns at tier 5, you should consider playing something other than cruisers. I'm not being mean, but the Furu has one of the best firepower for its tier, enough to citpen any other cruiser it meets at almost any reasonable angle (even tier7s), and even do severe damage with AP to battleships.

 

I'm not going to lie, the Aoba may be more forgiving to play, but the Myoko, Mogami and Ibuki will just be a massive kick in the balls is you can't stand the current version of the Furutaka.

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I don't really know why the furutaka receive so much negativity. I played and grindes it all the way before the buff and its a great ship.Its only real weakness is that it is incredibly easy to citadel. Apart from that as long as you play it not as a cruiser (I play it like a large DD) its fine.

Apologies in advance if I hurt the feelings of anyone who loves the it, but ....There is just something weird about Furutaka. :angry: 

 

My other ships feel lucky somehow, whereas the Furutaka seems to be always unlucky for me. It's by far my least successful ship, and (to me) it feels perpetually awkward to play. 

 

I love the IJN and US cruisers, and have retained in my port Kuma, Furutaka, Aoba, Myoko, Atago, Phoenix, Omaha & Cleveland.

 

Furutaka is the "red-headed stepchild" of the bunch. The only one that I don't love. Halfway through the grind I free XP'd past it to get Aoba. Best move I ever made.

The Aoba is not that different in terms of specification, but I feel 100% comfortable with it and it has been good for me and fun to play. 

 

I periodically go back to Furutaka to see if I can make the ***** thing work, but its always the same. 

It was only when I discovered the forum that I found out that other people hated it also.  If Satan played WoWS he would skipper a Furutaka. :trollface:

 

 

 

If Satan plays WOWS im pretty sure he skippers the Karlsruhe instead:P
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I don't really know why the furutaka receive so much negativity. I played and grindes it all the way before the buff and its a great ship.Its only real weakness is that it is incredibly easy to citadel. Apart from that as long as you play it not as a cruiser (I play it like a large DD) its fine.

 

If Satan plays WOWS im pretty sure he skippers the Karlsruhe instead:P

 

Good point.    Karlsruhe is a shocker.  

 

Apart from Furry Taco, the Karlsruhe is the only other ship that I have used free Xp to bypass.

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If you have problems with Furutaka you won't like Aoba.

 

To be honest, you won't like the rest of the IJN CA tree...

 

Is this really true? I have only played Furutaka and Aoba and i think the Aoba is 100% better then Furutaka wich i free XP´d thru. And what i have seen in Youtube clips the Myoko is far better then Aoba and everybody is singing praises to the Mogami and its 155 spam (its a firestarter like no other) and havent heard any complaints about the tier 9 or the Zao either? So for me this tree seems actually correct, moore then i can say about the US CA tree. Sure the Cleveland is good and i actually thought the Pensacola was great, i had almost only great matches in that when you knew how to play it. But now im so sick off that retarded ship New Orleans wich is worse the Pensacola in all departments that i sold it and gave upp the US cruiserline for the JAP one, because i dont have the stumach to grind 2 crap ships (New Orleans and Baltimore) just to get the Des Moines. 

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I played all nation cruisers.. omaha, phoenix, kuma, konigsberg, numberg are really fun to play but furutaka it's very bad.. more than karlsruhe.

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Alpha Tester
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some of ships they are super bad and you can't do anything with them!!! but you need this suffer in order unlock better one. why you don't let people play low tier ship and get research points for whole tech tree? furutaka is most useless ship i ever see bad dmg bad fire rat bad torpedo bad reload time. i dont wanna play that for unlock aoba !!! if i need play one game or 2 game with it its was ok! but i need play that crapin 40 games i cant take it any more that ship is not my style

 

Furutaka....

 

 

 

Stop blaming the ships alone, take a better look at the captain instead. 

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Is this really true? I have only played Furutaka and Aoba and i think the Aoba is 100% better then Furutaka wich i free XP´d thru. And what i have seen in Youtube clips the Myoko is far better then Aoba and everybody is singing praises to the Mogami and its 155 spam (its a firestarter like no other) and havent heard any complaints about the tier 9 or the Zao either? So for me this tree seems actually correct, moore then i can say about the US CA tree. Sure the Cleveland is good and i actually thought the Pensacola was great, i had almost only great matches in that when you knew how to play it. But now im so sick off that retarded ship New Orleans wich is worse the Pensacola in all departments that i sold it and gave upp the US cruiserline for the JAP one, because i dont have the stumach to grind 2 crap ships (New Orleans and Baltimore) just to get the Des Moines. 

 

Moyko is litterally a boosted up version of the Furutaka.

They took all the plans from the Furu, and reworked them to make the Myoko.

 

In game, it plays similarily, which means planning, patience and rigor. Someone who hates the Furutaka will hate the entire branch, with the exception of the Mogami with its 155s.

People only sing the Mogami's praise because they use it to plant themselves 18km away from a BB, and hammer it with HE.

It's a shadow of it's own self, liked only because it has sufficient range to not get hit by BBs as soon as it's spotted, and because you need 0 effort to just spam the HE everywhere.

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Alpha Tester
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Moyko is litterally a boosted up version of the Furutaka.

They took all the plans from the Furu, and reworked them to make the Myoko.

 

In game, it plays similarily, which means planning, patience and rigor. Someone who hates the Furutaka will hate the entire branch, with the exception of the Mogami with its 155s.

People only sing the Mogami's praise because they use it to plant themselves 18km away from a BB, and hammer it with HE.

It's a shadow of it's own self, liked only because it has sufficient range to not get hit by BBs as soon as it's spotted, and because you need 0 effort to just spam the HE everywhere.

 

Opposite to popular believe, HE spam actually takes effort as you're set up as 'damage dealer over time' which means you have to survive which means you need to put effort into being able to deal damage without risking to much return fire. 

 

Playing HE Mogami is actually hard, your situational awareness has to be top notch to make the most out of it. 

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Each to their own - and I know I'm in a minority in that I prefer the Furu to the Aopa.  Turret turn isn't too much different, yeah, fire rate is lower and you're less manoeverable but the torp angle is great (and makes a massive difference) and you don't lose fire-power while retreating in a furu (unlike the Aoba).  It also feels tougher - too I'm often happier to turn away from enemies when getting too close in my Furu, I often get stuck rushing towards them in my Aoba cos I know turning will be death.


 

I also find the opposition makes a difference. Your equal tier opponent to the Aoba is the Cleve with its awkward citadels.. Favourite target with those 203's is cruiser citadels - but when they're mostly Cleve's, it really seems to hurt the performance of the Aoba.. Furu just seems to face more Omaha's instead which is good for it's guns!


 

But to be fair, my Furu is fully upgraded, and with a decent-levelled captain too. That makes a big difference as I can turn full rudder and still keep my aim (barely!). Its just a different playstyle to get used to than its predecessor and does take getting used to.

 

 

 

 

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Furutaka....

 

 

 

Stop blaming the ships alone, take a better look at the captain instead. 

 

That's the standard response on this forum. Sometimes there are deeper reasons - even if we find them hard to identify. There is just something about Furutaka that makes it awkward and dissatisfying for so many people. 

I wish that we could be open minded about this and admit that maybe, just maybe, there is something about this particular ship which some of us find hard to grasp.

 

I'll suggest something - the weird layout of the turrets, the fact that it seems particularly fragile to engine and steering damage. (A question of degree - Aoba is a bit ragile as well)

 

In a previous post on this thread, I pointed out that I do like the IJN line of cruisers and the Aoba feels great to play.

 

There is just something about Furutaka that makes it awkward and dissatisfying for so many people

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Alpha Tester
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I hated playing it, I have 50k dmg on Kuma and 34k on Furutaka, It is not a good nor a fun ship to play, but you can make it work ( eg you can win games with it ).

 

I sold it after those 24 games as they were enough for Aoba unlock ( premium account + 50% xp flag was used ).

 

Look, it's widely known as a turd so people don't even put in any effort to try and make it work, they just give up and blame the ship hence vicious circle of bad performance -> bad perception -> bad performance. 

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I hated playing it, I have 50k dmg on Kuma and 34k on Furutaka, It is not a good nor a fun ship to play, but you can make it work ( eg you can win games with it ).

 

I sold it after those 24 games as they were enough for Aoba unlock ( premium account + 50% xp flag was used ).

 

Look, it's widely known as a turd so people don't even put in any effort to try and make it work, they just give up and blame the ship hence vicious circle of bad performance -> bad perception -> bad performance. 

 

+1 was from me.

 

Good, honest reply. Some thought-provoking analysis as well, which sounds very plausible.  :honoring:

 

I've kept Furutaka, because I'll soon have all the ships that I want. Then I will go back to it to try to make it work.

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It used to be really crappy, now it's improved in a lot of ways, but I haven't tried it after the buffs myself.

 

Like people are saying: the cruiser trees, both the US and IJN one does change radically when moving from light to heavier cruisers and I can understand that many that love the light cruisers will hate the heavy ones. Gameplay changes from quick and agile, quickly maneuvering to dodge while keeping up a high rate of fire etc to slow, ponderous and deliberate, much more akin to battleship playstyle of the heavy cruisers. Heck, the Omaha and even moreso the Murmansk are among the most loved ships in the game. 

 

Now the thing is, and it took me a long time to come to terms with this myself: you don't have to progress to high tiers! If you are enjoying the Kuma (I know I do, never getting rid of it) then play the Kuma! Nothing you get later on the tech tree is in any way similar to it and the game just gets slower and more casual as you move up the tiers. The alternative, if you really want to move up the tiers, but want the playstyle of the light cruisers is to go with the soviet destroyers, they are very much like light cruisers at the higher tiers. But I think the point is a good one to remember, there's no need to rush up the tech tree, you won't be rewarded with a wildly more enjoyable game, even if WG would like you to believe so to get you to spend more money.

 

BTW, did you know that in reality, the Furutaka was specifically designed to combat the Omaha class, thus getting the 8" guns which could easily shred a light cruiser. In reality, where ships didn't do the same crazy maneuvering stunts seen in game and HE spam wasn't really the thing, those large caliber guns was a serious threat.

 

edited a typo

Edited by TheJezna

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