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Nuernburg is a joke. Heck everything in the German tree suffers. Everything.

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Im playing the Nürnberg atm and holy god it sucks! You get so many hits to your citadel and engine! Where is its armour? If any at all. Its such a soft ship, even destroyers laugh at you when they shoot at your hull! Normally destroyers wont fire much, but when they see a german cruiser, holy hell! They begin shooting! Its like a warm knife to butter! Also not to mention the torpedo range, its a joke, so short that you have to get in melee to fire them. And if you get into melee, you are dead before you know at it. Everything slices through this ship!

 

I love Nürnberg, but I didn't at first.

 

Everything that you've said is correct. Glancing at your stats, and my own experience of the ship tells me what I think is happening with you and the ship.  

 

Basically, you are everybody's dream team-mate in a battleship. :honoring:  I would certainly like to have you on my team!  In your battleships, you are not afraid to get in and brawl with the enemy and inflict pain on them.  

You are a leader, and you lead by example.

 

Nürnberg makes you play differently, and I found it difficult to adjust at first. Whereas BBs are built to take damage (well...some), with Nürnberg you must avoid damage in the first place. Fortunately, you can. You have hard-hitting cannons with a low firing arc which enable you to get hits at range, AND you have the range advantage over rival cruisers to make full use of it. Additionally you have a great rate of fire. Taking on most Clevelands for example, if you keep them at arms length you will be scoring hits on them while being able to dodge the slow incoming fire quite easily.

 

Forget the torpedoes except as a highly situational weapon. You don't want to be getting into torpedo range at all in the vast majority of cases.

 

Similarly don't get too close to destroyers. You don't need to. When you get used to them, you will find that your cannons are highly efficient at hitting destroyers from a distance where they can't retaliate.

 

Experiment with a few games in co-op first to see how the ship operates, if necessary. 

 

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[RAFAL]
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i don't understand those stats really, the range is better but the HE damage is worst than any other line so you have no way to utilise that at your advantage since AP at long range does nothing 80% of the time. So at long range your ap is useless, your HE deal piss poor damage, you don't have any special accuracy advantage either so hitting shots at long range is not easy too. mid range your AP wil likely bounce and your HE still sucks, low-mid range and close range you have no armor but your AP rocks so blast all your gun before dying in 3-4 salvo.

 

There is literraly nothing in favor for this line when you take in factor the HE/AP damage of your shells.

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Players
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i posted it in the other thread already but for general information and amusement:

 

btw here the current winrates of german CA's  for the last week on EU server:

 

  games Winrate
Tirpitz 9751 50.53
Hermelin 7580 50.98
Dresden 12654 49.28
Kolberg 37446 47.22
Karlsruhe 62584 45.77
Koenigsberg 88608 48.81
Nurnberg 67160 47.73
Yorck 20121 47.25
Admiral Hipper 8448 48.63
Roon 2759 47.26
Hindenburg 812 50.24

 

Notice something? :trollface: 

 

PS: i  used the last week stats to see how average players do if you use all time stats look better but that is biased because better players got to the ships faster.

PPS: source http://maplesyrup.sw...king/index.html (it tacks all players not only searched for players like warshipstats)

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Alpha Tester
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Karlsruhe seems to be doing really bad ( no surprise ). What should be done to make it better?

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[IDDQD]
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I love Nürnberg, but I didn't at first.

 

yep, for me its a keeper :great:

awesome small ship

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[SPUDS]
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Aoba is just as much a floating citadel as Nurnberg

 

 

That is simply not correct.

 

Nürnberg's above water citadel stretches from just in front of the forward turret, all the way back to and including the rear turret. Aoba's goes from the front of the superstructure (thus neither forward turrets are included) to just behind the end of the raised middle deck.

I haven't calculated the exact numbers, but that is something like 80% of Nürnberg's length, and around 50% in the case of Aoba. Aoba does have underwater citadels of approximately similar dimensions, but those parts are quite deep and very unlikely to be hit. Which might explain the difference in front and rear citadels. The shells simply don't have the time to hit the above water citadel (before exploding), nor the angle to hit the underwater citadel in Aoba (and finally the end plates are the thickest of her armour).

 

Another factor is that while Nürnberg has a pretty solid protection scheme, with a 50mm belt and a 25mm turtleback deck (that should at the very least be comparable to Aoba's 76mm belt with no internal protection), her insanely high position in the water means that the armour (neither belt nor turtleback) protects her from underwater hits. Both armourlayers barely go below the waterline. Further, while the turtleback deck does protect the engines and the rear magazine, oddly enough it doesn't protect the forward magazine (now I don't have Nürnberg's blueprints, but that is a very odd place to skimp on protection). Also because of the raised position, her citadel is higher out of the water than Aoba's. Basically there is a significantly greater amount of citadel area to hit on Nürnberg, and it is no better protected, in fact it is overall less well protected.

 

Just to clarify how absurd Nürnberg is at the moment. Take a look at this.

HIiajOu.jpg

 

Do you see what is sticking out of the water? That's right, that's the rudder and the top of the propellers (and the propellershaft struts, but that has been showcased before). I would hardly consider that an optimal arrangement for a ship. I haven't seen a single picture of plan of the ship that has the rudder or propellers so close to the surface as to break it in extremely mild wavemotion. This is a screenshot of her going full speed using the Ctrl+Shift+Backspace function (surprisingly hard to keep the camera steady on her).

I hope that this is enough to explain exactly how stupid her placement in the water is.

  • Cool 2

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Alpha Tester
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Well let me rephrase: I have as much troubles hitting the citadel on a Nurnberg as an Aoba. 

 

I do agree those pictures look wrong period, but these things should be reported to proper channels and they should get corrected. Other ships have been lowered because they had the wrong depth.

 

 

Either way I don't know if it would help, the thing with shooting Nurnberg's is that you can be head on and I will still citadel you ( or at angle ), while Aoba has a small chance to angle/deflect. 

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+1 Unintentional_submarine. I agree that Nurnberg needs to sit lower in the water and the current situation being absurd.

 

 

View Postmtm78, on 19 December 2015 - 11:18 AM, said:

Well let me rephrase: I have as much troubles hitting the citadel on a Nurnberg as an Aoba.

 

Aoba if angled can protect her Citadel. Nurnberg not so much. I citadel these things easily with Pensacola. My record is 5 Citadels in one salvo at max range. One-shot the poor guy. They are usually the first targets I go after since they get "deleted" so easily.

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Alpha Tester
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+1 Unintentional_submarine. I agree that Nurnberg needs to sit lower in the water and the current situation being absurd.

 

 
 

 

Aoba if angled can protect her Citadel. Nurnberg not so much. I citadel these things easily with Pensacola. My record is 5 Citadels in one salvo at max range. One-shot the poor guy. They are usually the first targets I go after since they get "deleted" so easily.

 

That was in the part of my post you left out of your quote :)

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Problem I got with Nürnberg (and Königsberg too, ofc) is that I get citadeled literally in the [edited].

 

Yes I know, wiggle the [edited]..... but dispersion can and will get you anyway. Today I took a double citadell from a New Mexico, firing only with the aft turrets at him from over 15 km .... zig zagging slightly

Its bad enough in those low HP cruiser to take regular pens ... but the rate of citadels you take is out of wack.

 

This is the part where I would yearn to improve my gameplay ..... but I dont know how. I feel like I am not allowed in gun range of any BB regardless of angling or maneuvring.

The problem there is: How do you get rid of a BB when its the end of the game, teams are rather depleted and the players on your side are idiots. Thus it falls on you to do the  BB ridding ....

 

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Problem I got with Nürnberg (and Königsberg too, ofc) is that I get citadeled literally in the [edited].

 

Yes I know, wiggle the [edited]..... but dispersion can and will get you anyway. Today I took a double citadell from a New Mexico, firing only with the aft turrets at him from over 15 km .... zig zagging slightly

Its bad enough in those low HP cruiser to take regular pens ... but the rate of citadels you take is out of wack.

 

This is the part where I would yearn to improve my gameplay ..... but I dont know how. I feel like I am not allowed in gun range of any BB regardless of angling or maneuvring.

The problem there is: How do you get rid of a BB when its the end of the game, teams are rather depleted and the players on your side are idiots. Thus it falls on you to do the  BB ridding ....

 

 

 

the only way to kill a non low hp BB is to ambush it from behind a island and hope hes to dumb to doge torps.

if hes  already 1/3 to 1/4th hp you might have a chance with your guns depending on rng and how good he shoots.

 

the main strenght of the nürnberg is killing other cruiser though and thats what i try to do from start on killing cruisers and  sometimes dd if they are stupid.

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[GWDYS]
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I agree, Nurnberg is a joke.

 

nunrberg2.JPGnurnberg1.JPG

 

1446 base XP, only 2 citadels and 2 kills - if thats your maximum it's very bad and ship must be a crap.

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the only way to kill a non low hp BB is to ambush it from behind a island and hope hes to dumb to doge torps.

if hes  already 1/3 to 1/4th hp you might have a chance with your guns depending on rng and how good he shoots.

 

the main strenght of the nürnberg is killing other cruiser though and thats what i try to do from start on killing cruisers and  sometimes dd if they are stupid.

 

Same as I do. Perhaps more DD killing since the guns are fast firing, IF the situation is opportune ..... that is NO damn BB in effective range, I would have to show my broadside.

 

I dont have real issues in playing "ok": Königsberg got 55k dmg on 52 battles and Nürnberg 66k on 17 battles .....

Oh and I could tell stories from those battles .... like the one where 2 CVs on our team were not capable of striking the SOLE enemy BB at least once. Even after being specifically asked! Instead they were wasting their planes on Clevelands ..... Ah, good times - NOT.

 

The problem is my god damn abysmal teams I am supposed to carry ... be dragging to victory while they are kicking and screaming against. 

If there is at least one not so low-hp BB left, posing a threat for the objective (points, cap, whatever) I am basicly done for. One shell of a missed shot due to dispersion will get me sooner or later ... rather a lot sooner if the BB drivers knows how to aim since everything is a citadell.

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[SH0W]
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I have spent much more time on Nurn since last time i was there, and i can say only one thing.

 

This ship needs a bit of luck and competent captain.

 

There are many many games where i end up on top of the list while in my teams there are "better" ships.

I dont want to insult anyone but main problem of this ship is the one who drives it.

 

 

 

WktIfyq.jpg

UGNdw5k.jpg

tEDDOC5.jpg

ZDmXpNT.jpg

 

 

 

 

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I have spent much more time on Nurn since last time i was there, and i can say only one thing.

 

This ship needs a bit of luck and competent captain.

There are many many games where i end up on top of the list while in my teams there are "better" ships.

I dont want to insult anyone but main problem of this ship is the one who drives it.

 

you say it yourself you need a bit of luck the captain is not all.

you can have impressive results (more impressive than your screens which arent too bad) in the ship if nobody focuses you or they are bad at shooting.

its fun thats why i keept it in port

 

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I like the Nurenberg, it is soft, but has the range to match it, what i normally do is find a nice big fat American battleship to hide behind, New York or New Mex is fine candidates.

They have relatively short range so have to get up close and personal to shoot things, (what is it 17kms on the American ones? i don't remember).

People in wows are as a basis very.... errrrhmmm, looking for the right word... attracted to things that are close by, so a battleship at 15 kms is much more likely to be shot at than a cruiser at 16 kms.

 

So you hang around this New Mex, and keep an eye on his hps, and what he is shooting at, and if things are comeing close (DDs, other cruisers that sorta thing) if he is having trouble with a well angled battleship, light that bugger on fire for him, DD is comeing? shoot that thing to kingdom come.

 

I have had decent success with this, other cruisers can better run around "alone" (take the alone with a pinch of salt, anything that runs around alone at tier 8+ is likely to get a short sharp visit from the artillery faerie) but you have alot more leeway to run around the map and do stuff on your own in the more durable jap cruisers.

 

In short, the German cruisers are if not glass cannons, then at best very thin skinned dps'ers for their more heavily armored jap and American breather n.

 

Bazz

Masta Slacka

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I did have a different experience: Since absolutely everybody know how crap everything is on german cruisers when it comes to protection, everyone tries a shot and fair game:

 

I played the russ. T4 DD a while ago to be able to try the Gnevny (should have kept that and ignored the T 5 ...) and while DD hunting had some close run-ins with cruisers I could sometimes kill faster with guns than torps ..... or I simply had expanded my torps allready: Bear in mind: These are 102 mm guns so it doesnt get any shittier than that when it comes to AP on non premium ships ...

 

Phoenix: possible but still rather hard to get.

Tenryu: possible and reliably doable.

Königsberg: Citadelled to death without any degree of problem.

 

It doesnt help to hide the fact that their armor ingame is so god damn worthless that you can crit the crapout of their engines with even the puniest HE shells .....

 

So yeah no wonder everyone focuses on you so long a target isnt at least at 50% of your distance to the enemy .... in fact with those magazines you might wanna save the enemy the cost for ammunition and blow yourself up to get it over with ...

 

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Beta Tester
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This is indeed a floating target, many try to citadel it, but guns are good. its the first ship I got the new award in - the Kraken thing for killing more than 5 ships (still lost the game). It has horrible turnradius, same as precedesser, but its OK-ish difficoult to hit when you zigzag. Its not as good as Königsberg in same tier, but I think its nice.

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[-5D-]
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You think the Nuernburg is a joke??   Try playing the ROON....it is complete rubbish....13sec rudder shift...(like a freaking battleship)  and guns can do no damage....of course it has armor of paper and gets tore up by Tier 7 and 8 ships that it can't out run....WORTHLESS!

Russian developers, just like WOT, screwed the Germans again...thanks World of Warships for a worthless line of ships that make me want to play Steel Ocean even with its crappy graphics.  FIX THE ENTIRE GERMAN LINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:angry:

 

:honoring:

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[-5D-]
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If you can't do damage with the Roon then you seriously need to learn how to aim.

 

It's not aiming or accuracy I am getting plenty of hits....I get plenty...it does no damage...ROON is a glass ship even at total angle it takes citadel hits and Tier 7 and 8 ships can kill it with ease...it is completely worthless.

 

And since you profile says you have not played it....you have no room to speak on the subject.

Edited by VonPletz

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