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Request for a Karlsruhe guide

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Can anyone please create a guide for the Karlsruhe? I have no clue how get an advantage over other ships with this cruiser. I can barely win a shooting match against destroyers with it (and these have torpedoes). I need more than a dozen hits to sink one.

 

Help would be really appreciated.

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Players
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Guide? It's just a crappy ship. Probably one of the worst of it's tier in the game. Kuma and Phoenix will outperform it any day...

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it sucks.... really hard

dunno what they were thinking if you dont have enough free xp to skip it its a huge annoyance .... 

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Here the best Guide:

 

Play JP Russian or USA Ships till you have 9k free xp.

 

Then ship this shitty ship!

 

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[ENEMY]
Beta Tester
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tier 4 german cruiser  need to be placed in a tier 2 max 3 , he meet many times tier 5,6 and what u can do with him its just die, i barely maded 5 x xp with him and i cant do more , i prefere to make free xp and skip it

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the Karlsruhe is a tier 3 ship accidentally placed in the tier 4 slot. It's got the worst stats in ALL categories.

 

it has best concealment *Kappa*

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Why did they released such underperforming ship for this tier is beyond me. Testers didnt noticed how bad this ship is, or WG simply didnt care? 

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Why did they released such underperforming ship for this tier is beyond me. Testers didnt noticed how bad this ship is, or WG simply didnt care? 

 

with one of the two options beeing impossible guess what...
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Players
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the Karlsruhe is a tier 3 ship accidentally placed in the tier 4 slot. It's got the worst stats in ALL categories.

 

Accidentally? Interesting euphemism ;)

 

Regarding the topic though, I have no clue. It is outpaced, outranged, outgunned and outlasted by all the other T4 cruisers. And that is the upgraded version. I think gathering enough experience points with this ship for the next tier will be a nightmare. It baffles me why they have included this ship in the tier the way they did. Who in the nine hells thought this was a good idea?

 

Cheers, M

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 I think gathering enough experience points with this ship for the next tier will be a nightmare. 

 

Oh man, you have no idea... xD Im running on XP flags, but it never took me so long to get only 18k xp. Half way there, thinking about using rest of my free xp. This "ship" is the worst experience I had in this game.

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Accidentally? Interesting euphemism ;)

 

Regarding the topic though, I have no clue. It is outpaced, outranged, outgunned and outlasted by all the other T4 cruisers. And that is the upgraded version. I think gathering enough experience points with this ship for the next tier will be a nightmare. It baffles me why they have included this ship in the tier the way they did. Who in the nine hells thought this was a good idea?

 

Cheers, M

 

it may sound  conspirative  but  lets say there are players who have xp on shps but dont want to pay,  they need a reason to purchase dublones to  convert xp to free xp?

i kinda dont want to belive this is the reason cause its would be stupid to hurt your game  by disatisfying people... but its the only thing my mind came up with

 

 

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Beta Tester
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it may sound  conspirative  but  lets say there are players who have xp on shps but dont want to pay,  they need a reason to purchase dublones to  convert xp to free xp?

i kinda dont want to belive this is the reason cause its would be stupid to hurt your game  by disatisfying people... but its the only thing my mind came up with

 

 

Sadly you are right :(

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[KONI]
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It's very frustrating.

 

The Dresden is a ton of fun but the Kolberg doesn't seem different enough to  me to justify it's existence - it's just a slightly faster Dresden with a few more hit points.

 

The Karlsruhe is obviously outclassed as tier 4, but would make a great tier 3 ship - and it's not as if there isn't anything to fill the gap vacated by moving the Karlsruhe down a tier.  Just put in the Emden as a tier 4 ship.  Emden was essentially a bigger Karlsruhe with a stronger broadside, more speed and a relatively modern AA fit.  She could be made to compare reasonably well with a Kuma or Phoenix...

https://en.wikipedia.org/wiki/German_cruiser_Emden

 

 

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Supertest Coordinator
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This ship is I'm afraid awful. It has mediocre performance everywhere. Few guns which don't hit hard. They cant citadel a side on Kuma with AP and the HE does nothing.

 

Ok speed ok range. An apparent lack of stealth. In a fight it seems to lose to any other cruiser including the tier 3s.

 

It's torpedoes are ok, but it has very few. I ca only see myself using this ship in coop where it is playable.

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[GAIN]
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@ Admiral_noodle,

what you write is write is right. I think the Karlsruhe need just a little bit more pen for the AP and damage for the HE shells or better chance to set somebody on fire. And the AA-guns are trash. 1 or 2 tubes per torp launcher would be nice. In this configurtations I would see it as a good ship at Tier 3. The reason they use this ship, it was a famous and sucessful ship of the first worldwar.

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Remove it it suck it lose in pure dps vs DD its rudder and engine explode all the time it turn like a BB with DD firepower... tis crapfrom start to end.

when im in my clemson i just go toe to toe with them and win they can be citadel hit with DD AP shells. killed one in 20 hit and 6 citadel. its just that bad

Edited by Kanjejou

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Alpha Tester
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Karlsruhe = worsest ship ingame

 

in my first 5 games, I was 1shotted 3 times, with 100% HP

 

my damage is laughable, no matter if I use HP or AP

 

now Im pretty close to sacrifice 20.000 freeXP to blow Karlsruhe out of my grinding line....

 

 

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Ok. This ship is horrible. So you should use free exp to skip it. If you can't you should:

- use free exp to discover modules. After upgrade Karsluhe still sucks, but it sucks less

- use 50% more xp flag on this ship - always

- use flag against detonations

- don't go against several ships in group

- don't go at first line, althought you have short range you should stay behind other ships

- use islands as cover, don't fight against several enemies at once

- if it is possible use islands to hit and run from torps

- both your AP and HE are shitty, but HE can fire enemy - and fire will probably do more damage than yours shells

- if the enemy is in fire you should shot from AP - this is more damage than from HE, even if it is a shitty one

- at the russian forum i read that you can shot citadel at Kuma or Phoenix from AP but you must be very close - less than 5 km, and at the right angle of course

So you should use islands as cover and go for very short range battle when you can use torps and shot from AP for citadels. From range you can do very little damage, so you will not earn much xp points. Try to don't show your side.

 

My condolences because it is a masochistic experience (I experienced it myself... brrr... that was awful)

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The only few times (2x) i had fun in in this piece of scrap metal was close range (around 5 km) fighting kumas. When AP is loaded you can take them out with one salvo, nearly every shell will penetrate the citadel :)

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http://navypedia.org/ships/germany/ger_cr_koenigsberg16.htm

KÖNIGSBERG light cruisers (1916-1917)

ger_cr86.gif

Königsberg 1918

Name No Builder Laid down Launched Comp Fate
Königsberg   Weser, Bremen 1914 18/12/1915 12/8/1916 discarded 5/1920, to France (Metz)
Karlsruhe   KW Kiel 1915 31/1/1916 15/11/1916 interned 11/1918, scuttled 21/6/1919
Emden   Weser, Bremen 1914 1/2/1916 16/12/1916 interned 11/1918, beached 21/6/1919
Nürnberg   Howaldtswerke, Kiel 1915 14/4/1916 15/2/1917 interned 11/1918, beached 21/6/1919

 

Displacement normal, t

5440

Displacement full, t

7125

Length, m

151.4 oa 145.8 wl

Breadth, m

14.2

Draught, m

6.32 deep load

No of shafts

2

Machinery

Königsberg, Emden, Nürnberg: Marine steam turbines, 12 Marine boilers

Karlsruhe: Marine semi-geared steam turbines, 12 Marine boilers

Power, h. p.

31000

Max speed, kts

27.5

Fuel, t

coal 1340 + oil 500

Endurance, nm(kts)

4850(12)

Armour, mm

belt: 60 - 18, deck: 40 - 20, slopes: 60 - 40, glacises: 100, CT: 100, shields: 50, mine hold: 30

Armament

8 x 1 - 149/42 SK L/45 C/09, 2 x 1 - 88/45 SK L/45 C/13, 2 - 500 TT (beam), 2 x 1 - 500 TT, 200 mines

Complement

475

Ship project history: Built under the 1913 programme the four units of this class were given the names of the commerce raiding cruisers sunk in the early part of the war. The second Emden displayed an Iron Cross on her stemhead in honour of her illustrious predecessor. On trials they all exceeded their designed power by a considerable margin (Karlsruhe with geared HP turbines achieved 55,700shp) but it meant only a 0.25kt above the design speed as the trials were in shallow water. In deep water 29kts would have been exceeded.

Ship protection: Main belt was 60mm thick abreast machinery and 18mm at ship ends, it was closed fwd by 40mm bulkhead. 40mm protective deck above machinery was connected with the belt by 60mm slopes, ship ends were protected by 20mm deck with 40mm slopes. CT had 100mm sides and 20mm roof, guns had 50mm shields and 20mm protection of ammunition hoists. Mine holds were protected by 30mm sides and 20mm roof.

 

© Ivan Gogin, 2014

 

 

 

 

40mm protective deck above machinery was connected with the belt by 60mm slopes, ship ends were protected by 20mm deck with 40mm slopes.

 

 

 

That means the main 60mm belt was backed up by 40mm slopes at ~ 45o which should increase resistance to ~ > 4" belt protection which makes it pretty difficult to penetrate into the vitals by WW-I 6" guns...even WW-II guns would have to close to 8,000 yards or less to penetrate while deck penetrations will not occur until hits are beyond 20,000yards .

 

Should be a pretty tough nut to crack.

 

 

 

 

Edited by psl_58

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Ok. This ship is horrible. So you should use free exp to skip it. If you can't you should:

- use free exp to discover modules. After upgrade Karsluhe still sucks, but it sucks less

- use 50% more xp flag on this ship - always

- use flag against detonations

- don't go against several ships in group

- don't go at first line, althought you have short range you should stay behind other ships

- use islands as cover, don't fight against several enemies at once

- if it is possible use islands to hit and run from torps

- both your AP and HE are shitty, but HE can fire enemy - and fire will probably do more damage than yours shells

- if the enemy is in fire you should shot from AP - this is more damage than from HE, even if it is a shitty one

- at the russian forum i read that you can shot citadel at Kuma or Phoenix from AP but you must be very close - less than 5 km, and at the right angle of course

So you should use islands as cover and go for very short range battle when you can use torps and shot from AP for citadels. From range you can do very little damage, so you will not earn much xp points. Try to don't show your side.

 

My condolences because it is a masochistic experience (I experienced it myself... brrr... that was awful)

 

im unable to citadel anything, only a langely with HE once...

even at close range i cant citadel even ONCE another ship like me!, and i do perfect side hits.

i can do decent damage as 1 good broadside can sometime do the same as 1 citadel...but its still pathetic.

at least give it some acceptable citadel ability...

compared to ST Louis this thing is horrid, and its a tier up!! even the Kolberg is comparable as it too cant really citadel, but at least can spam HE!

at the range u say u can citadel, ur  well within enemy torp range so its usually very dangerous anyway.

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