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simonmd

Konigsberg, er, wtf?

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Highest respect to both of you, I may have been good enough to unlock it but clearly you guys are a different level to me!

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nice work, how is the soviet unlocked if you don't mind?

 

The Soviet destroyer feels like it needs more captain skills to really work properly (extra gun range and concealment skills). When you unlock it, you're given 3 skill points, and currently, there's no way to get more captain xp.  It does 40kts with the speed boost, and around 37 or 38 kts on normal speed, iirc. The ship turn rate is so-so. Not terrible, but not the best. There's only 2 turrets, but it does seem to ignite fires with HE very quickly. The problem is that with a concealment range of 7.7 km, it's kind of tricky to play on a small map. I imagine that when this ship is allowed to fire volleys undisturbed, it won't take long to create a lot of annoyed burning battleships.

 

The torpedoes have a range of 4km, and seem extremely situational.

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Oh but it can, you just have to use that great accuracy and a bit of AP :great:

eacb219153.jpg

 

Nice! Did you go up close for those citadels? The Königsberg certainly doesn't seem to be the toughest of ships. I've been citadelled myself quite a lot, so I tend to keep away.

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Nice! Did you go up close for those citadels? The Königsberg certainly doesn't seem to be the toughest of ships. I've been citadelled myself quite a lot, so I tend to keep away.

 

It depends more on the target than anything.

 

If you get the right targets, then you will see stuff like this.

wqTfZKM.jpg

*That Minekaze killed me with his guns! Well, I had 500 HP left, but still. It was not pretty.:teethhappy:

 

If not... yeah you might see one or two citadels.

Königsberg will rack up an impressive amount of citadel hits if she can citadel a target. That 'if' is a big one. She can relatively easily citadel Kumas and Tenryus, she needs a bit of nice broadsiding for Phoenixes, Omahas and Murmansks, but they are still quite citadelable. Furutakas, Clevelands and Aobas are pretty much impossible unless you are uncomfortably close, and in the case of the Cleveland... well if you ever get close enough he is a tomato (a Cleveland will eat a Königsberg for breakfast otherwise), and your torps are a much better bet. I have a total of one citadel against those three cruisers, compared to a huge stack against the first two and a fair few against the middle group.

 

I have found that Königsberg does best in island maps. Maps like North are pretty bad for her. She needs hose islands to poke out, shoot and get into cover before the enemy retaliates. Big Race was surprisingly awesome for her, while I was surprised at how bad Fault Line was. Every time I engaged an enemy there he was either too far away or too close. I had a hard time getting that right range where she can hit comfortably and be hard to hit herself. Haven't tried New Dawn with her yet. And Hot Spot is... Hot Spot. It can be good and bad for her.

Edited by Unintentional_submarine
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The Soviet destroyer feels like it needs more captain skills to really work properly (extra gun range and concealment skills). When you unlock it, you're given 3 skill points, and currently, there's no way to get more captain xp.  It does 40kts with the speed boost, and around 37 or 38 kts on normal speed, iirc. The ship turn rate is so-so. Not terrible, but not the best. There's only 2 turrets, but it does seem to ignite fires with HE very quickly. The problem is that with a concealment range of 7.7 km, it's kind of tricky to play on a small map. I imagine that when this ship is allowed to fire volleys undisturbed, it won't take long to create a lot of annoyed burning battleships.

 

The torpedoes have a range of 4km, and seem extremely situational.

 

You unlock the destroyer by getting 4 kills on an American ship. Without skills the Soviet ship can fire from invisibility though although I think you only have 1km worth of play room. She also likes to lose her turrets and when you only have two turrets and 4km torpedo range that is pretty devastating. She also makes a pretty big target but she can throw a fair amount of weight about and it does quite reasonable damage. 

 

Only played one round on the Konigsberg first hit from a St Louis detonated my aft magazine at the start of the match. 

 

It's pretty easy to get both ships, I did the Soviet mission with the Clemson in 4 matches and the German mission with the Isokaze. That took...quite a bit longer. Even had a match with an enemy carrier letting me kill him for my fourth kill but a Cleveland stole the kill anyway. 

Edited by LMN118

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Nice! Did you go up close for those citadels? The Königsberg certainly doesn't seem to be the toughest of ships. I've been citadelled myself quite a lot, so I tend to keep away.

Two of those citadels was actually with plunging fire on a New York from around 15 km:teethhappy: (in RNG we trust). Other than that there was some citadels on a Omaha from around 13 km, and the rest was on a Furutaka and a Kuma from around 10 km. So like Unintentional_Submarine said, as long as you fire at the right target and can pen the right target citadels will roll in.

 

Also I tend to use more AP in this thing than HE, since the HE is only really effective to start fires with on armored targets and you can often get better results setting them on fire and then fire AP and just cause spalling damage.

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Interesting ship this one. I now met my first Konigsberg, shot it once with HE and it died with that one salvo from my Murmansk... I am not convinced about this paper cruiser :D

 

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Played only 1 battle so far. Fast reload,nice range, accuracy and decent shell velocity/arc, seems slightly worse than Omaha guns. Started shootign with HE but after two salvos I switched to AP and sticked to it for rest of the battle. Ended up with 10 citadels, 90k damage and 5 kills. Last kill was "Omaha style" head on run on New York. He tried to be smart about it and waited for me to turn broadside before shooting. When he realized that this ship can fire torps almost straght ahead, it was too late :P 

 

Those guns citadel cruisers like a boss. Ship seemed to be more sturdy than on paper. But that was only one battle, so I could simply be very lucky. Generaly feels like like this cruiser is in same league as Omaha, maybe even a bit better. But its hard to really judge afte ronly one battle.

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HE is a bit on the weak side but that is compensated by the good accuracy and shell travel time.

 

What I most like on this ship is the torpedo arcs. a lot more usable than the jap torpedo arcs.

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Just did some penetration tests (training room).

K-berg can penetrate all cruisers out to around 10km. Further out the Omaha ships get a little harder to citadel and need a good angle. Furutaka can be citadeled about the same distance, however she is much rougher in terms of angling, even a slight angle and she is surprisingly hard to penetrate. But at around 4km you can citadel her as long as your shells don't bounce (which they do a lot). Kuma is paper it seems.

Fits my experience with her.

 

Didn't bother to try the Aoba as she is pretty much like Furutaka, and Cleveland is just pleh in this. I actually tried St. Louis too, and I couldn't for the love of me get citadel on her, even down to 2km. At that range an Omaha can easily citadel her. So K-berg has quite a bit less penetration value.

 

However, given the weakness of the HE, I too use AP most of the time. HE is just so bad. It is pitiful to see 7 shells land on a battleship at long range and see a 'massive' 700 float up. Nevertheless I do use HE against battleships. Tried hte AP route, and saw so many bounces that I felt that even the poor HE was better as it has a chance at fires, and will more likely knock out AA and secondaries.

Edited by Unintentional_submarine

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yeah i had a super game in it where i got 3 10k+ salvoes on an aoba and a phoenix at around 4k

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Had full health today and got one shooted by a Ognevoi from about 8 km away. Detonation, second time I got this in 2 matches. This Konigsberg is a very very bad ship.

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Just did some penetration tests (training room).

K-berg can penetrate all cruisers out to around 10km. Further out the Omaha ships get a little harder to citadel and need a good angle. Furutaka can be citadeled about the same distance, however she is much rougher in terms of angling, even a slight angle and she is surprisingly hard to penetrate. But at around 4km you can citadel her as long as your shells don't bounce (which they do a lot). Kuma is paper it seems.

Fits my experience with her.

 

Didn't bother to try the Aoba as she is pretty much like Furutaka, and Cleveland is just pleh in this. I actually tried St. Louis too, and I couldn't for the love of me get citadel on her, even down to 2km. At that range an Omaha can easily citadel her. So K-berg has quite a bit less penetration value.

 

However, given the weakness of the HE, I too use AP most of the time. HE is just so bad. It is pitiful to see 7 shells land on a battleship at long range and see a 'massive' 700 float up. Nevertheless I do use HE against battleships. Tried hte AP route, and saw so many bounces that I felt that even the poor HE was better as it has a chance at fires, and will more likely knock out AA and secondaries.

 

I've actually managed citadels on a St.Lou, but at around 10-12 km. Must be plunging fire I dont know.

 

A question about the captain, Will he level up when that accumulated xp gets added or there is no reason to play the Kberg as of now?

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I've actually managed citadels on a St.Lou, but at around 10-12 km. Must be plunging fire I dont know.

 

A question about the captain, Will he level up when that accumulated xp gets added or there is no reason to play the Kberg as of now?

 

the captain get no exp and the lou lou can really only be citadeled by plunging fire

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Dunno what to say about ze German cruiser  ...... 

 

shot_15_10_14_20_48_43_0979.jpg

shot_15_10_14_21_08_21_0736.jpg

Edited by Zuxx

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Point is though - higher rate of fire good acciracy - if HE was as good as Omaha the ship would be abusive.

 

It will be good to see average damage comparisons.

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Well, the ships is very strong when it's top tier. I get nice games in it as well when the matchup is right. Pictures related. But your own tier and above is really painful, a lot more painful than in other ships imo. You just cant reliably damage anybody.

 

A couple of good games don't make it a good ship.

 

 HxaB9kC.jpg

WulQRjN.jpg

 

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I actually think it is a really nice ship, it sort if feels like it is somewhere in between of the Furutaka and the Omaha. And I have had some nice games in it, two High calibers and two Confederate so far.

7c1ab9ce16.jpg

3b176a5699.jpg

Granted this was a tier 5 game, but I have played two tier 6 games in it and while they were not as great as this game or my previous one, it was not bad. Being able to outrange a Cleveland by 2 km is great, and the only other ship that outrange you in a tier 6 game is the Fuso (and even at tier 7 only the BB's outrange you). So I did not have huge problems chipping away at their HP. And if things really go bad, you do have those pretty nice torps.

 

I like the Königsberg, and it is a ship that I would very much like to have more permanently in my port when they arrive for real.

 

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Well, the ships is very strong when it's top tier. I get nice games in it as well when the matchup is right. Pictures related. But your own tier and above is really painful, a lot more painful than in other ships imo. You just cant reliably damage anybody.

 

A couple of good games don't make it a good ship.

 

 

 

Yep, the ship that looked like the best one or one of at least one of the best in the german line is really nothing compared to the Omaha/Murmansk.

 

kinda sad really.

 

But then again, i did not play that much in it. Might do better.

Edited by Andreevson

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I have met several today against my Murmansk and I have to say they are accurate

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Accurate indeed. But the HE damage, even with this accuracy, is critically bad. Whereas with a Murmansk you can do 2k damage with 2 or 3 hits, with 8 of the Kberg you do like 500 to 700

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While the HE strike damage is poor and it really shows against destroyers, the high accuracy and the ballistics compensate for the lowish fire chance. My fire damage is consistently good.

 

What cripples the ship for me is horrible survivability couple with the mixed offensive abilities. Basically the entire ship is a citadel and it has no armor whatsoever.

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Yesterday I loved königsberg, now im not so sure as it is dirt weak.

 

I just citadelled it using the russian dd, at 11km, using AP of course. Later in the same game I killed its engine using HE....

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Was chasing a T7 Atlanta with the Kberg yesterday, it felt like throwing paper bolts.

 

No problem with hurting T6 and below though, that went pretty well.

 

Side question aboutthe Kberg, what's with the huge amount of small boats on it?

It has more safety ships than the Kongo! (with probably half as much sailors on board...)

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