Bezbel Players 66 posts 2,583 battles Report post #1 Posted October 8, 2015 Does WG plan to reduce the repair costs of high tier ships in any upcoming patch or the game ends at t7 for the non-premium players? 7 Share this post Link to post Share on other sites
Richard_V Beta Tester 122 posts 1,179 battles Report post #2 Posted October 8, 2015 (edited) If i may extend this question: Has WG ever reduced repair costs(friendlier economy model) in any of their games ? Edited October 8, 2015 by Richard_V Share this post Link to post Share on other sites
Doolio Players 360 posts Report post #3 Posted October 8, 2015 As that's a staple of a game's inner (and outer) economy mechanics, I don't see that happening ever. Maaaaybe in WoT in like 2022. or something, when it starts to die out rapidly due to ovesaturation and, well, old age really, in order to keep the player base. But otherwise, no. 1 Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #4 Posted October 8, 2015 The core of their business is based around grinding, or paying to skip grind. If you want to play for free you totally can, but you'll need to play games at tier 4/5/6 to make the credits needed for your high tier ships. This way you keep the mid tiers populated. If you don't want to play games around tier 5 in addition to higher ones (I. E. You only want to play tier 8+) then you'll need a premium ship or premium account (or just be very good!) Since I like tiers 5/6 it's not a hardship for me, I like taking the Kongo etc out for a spin Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #5 Posted October 8, 2015 The core of their business is based around grinding, or paying to skip grind. It's not even that, it's triple grinding. You grind cash on lower tiers to be able to grind the higher tiers. Then, you grind to be able to play what you've grinded already... It's worst system ever. 3 Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #6 Posted October 8, 2015 It's worst system ever. WG is probably open to a new model that grants them the money they expect to get from the game and makes players happier, so please feel free to share your alternative instead of only saying the current model is "the worst". 2 Share this post Link to post Share on other sites
praetor_jax Beta Tester 1,266 posts 4,216 battles Report post #7 Posted October 8, 2015 If i may extend this question: Has WG ever reduced repair costs(friendlier economy model) in any of their games ? I recall them either reducing the tier 10 repairs or buffing tier 10 income for WoT some time in the past I am not sure though as i ve never played tier 10 and didnt bother comparing. Share this post Link to post Share on other sites
Bezbel Players 66 posts 2,583 battles Report post #8 Posted October 8, 2015 Even a 20% reduction in repair price would mean a lot but I doubt that will happen That ridiculous -5% repair price flag is just insult to injury Share this post Link to post Share on other sites
red_eye1980 Players 387 posts 3,102 battles Report post #9 Posted October 8, 2015 When I reach tier six, *(might take it up to seven actually, i only stopped grinding six cuz too many tirpitzes about), then i start another line. Im on DDs now. With the germans and russians around the corner there ll be plenty to grind. I only buy extra slots. The MM is best at around tier 4-5 at the moment I think, so will stick around there until higher tiers get better and people get bored of playing tirpitzes Share this post Link to post Share on other sites
Silvercat18 Beta Tester 273 posts 4,109 battles Report post #10 Posted October 8, 2015 If i may extend this question: Has WG ever reduced repair costs(friendlier economy model) in any of their games ? I believe they did make some reductions to the world of tanks high tier costs, early on in the life of the game. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #11 Posted October 8, 2015 WG is probably open to a new model that grants them the money they expect to get from the game and makes players happier, so please feel free to share your alternative instead of only saying the current model is "the worst". I already wrote my proposition twice before. If WG read those threads they must have noticed. Wont repeat myself for someone who grabs the pitchfork without context. Please go attack someone else. I believe they did make some reductions to the world of tanks high tier costs, early on in the life of the game. Tier 2 to 3 was really bad at the start and 3-5 only slightly better, so they drastically improved income and reduced costs for tiers 2-4. high tier? Not so much, minor changes, mostly at arty and particular tanks. Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #12 Posted October 8, 2015 I already wrote my proposition twice before. If WG read those threads they must have noticed. Wont repeat myself for someone who grabs the pitchfork without context. Please go attack someone else. So you won't repeat your proposal but you repeat your complain. Makes sense. And I actually would like to see it but don't expect me to browse your previous posts before answering. Share this post Link to post Share on other sites
[PLG] Leonadios Beta Tester 277 posts 611 battles Report post #13 Posted October 8, 2015 I don't make much profit with my Shokaku unless I use premium. And that's an IJN CV, one of the highest scoring ship classes. Share this post Link to post Share on other sites
_Grim_ Alpha Tester 122 posts 8,992 battles Report post #14 Posted October 8, 2015 Honestly what really pisses me off is that you pay something even when you receive no damage.I have had a few games where I literally did not receive a single hit,and yet,there is still some repair to be paid-for example ,on the North Carolina it was 20k.This results in a expensive repair even if you do not get shot to hell.There is no such thing in WoT. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #15 Posted October 8, 2015 And I actually would like to see it but don't expect me to browse your previous posts before answering. I do not expect you to do that, and it would not be needed if you just refrained from your attack, especially if you also didn't had nothing to say, except complaining about complaining. Oh, and once there was a serious try to talk about economy in WoWs, i believe it was during CBT, when the pattern of abusive punishment we are witnessing now started to emerge slowly. Guess what, everything drowned in the sea of "AND I LIKE THIS" spam by one of the leading forum trolls and one or two other guys. Considering WG is not caring anyway i doubt there is any point in repeating that. However, they occasionally do cave in facing constant forum input, so if there is even slightest hope WG would change this toxic bog called economy, i will constantly remind them that the problem exist. Honestly what really pisses me off is that you pay something even when you receive no damage.I have had a few games where I literally did not receive a single hit,and yet,there is still some repair to be paid-for example ,on the North Carolina it was 20k.This results in a expensive repair even if you do not get shot to hell.There is no such thing in WoT. That's just another example why the economy is utter unbalanced crap right now. Exactly - unbalanced, because first they thrown the numbers and the difference between destroyed and not destroyed ships seemed to by incredibly massive, so they decided to recompense that. But in true spirit of Wargaming they did it in the incredibly wrong way - they added yet another punishment FOR EVERYONE. Typical method of stick and big stick. Carrots went afk apparently. Effect - massive and truly senseless campfests at higher tiers. Share this post Link to post Share on other sites
[SCRUB] WolfGewehr Weekend Tester, In AlfaTesters 2,844 posts 11,496 battles Report post #16 Posted October 8, 2015 (edited) Tier 10 is expensive, yes. Playing with Yamato my credits are like --/+=0 which means that more likely I'll lose credits than gain, but the overall credit loss isn't so terrible than it could be. I somehow can keep the balance, but it isn't easy. It just needs nice rounds to not lose so much, but I agree that tier 10 repair costs are quite high. But with tier 8 one should still have positive income while playing BBs. With Amagi I hardly ever lost credits, so it was easy to get money while grinding. What needs to be known is that I have never bought premium nor used the credit bonus flags. But I do use the -5% flag on Yamato, although 5% of 250.000 is so miserable. Also the fact that you need to pay repairs even if you didn't take any damage is a bit strange. But I guess burning 63t fuel per hour isn't cheap, I should reduce my speed Edited October 8, 2015 by WolfGewehr Share this post Link to post Share on other sites
Bezbel Players 66 posts 2,583 battles Report post #17 Posted October 8, 2015 For someone with a t10 ship it seems weird that you don't know that ammo costs credits Share this post Link to post Share on other sites
[SCRUB] WolfGewehr Weekend Tester, In AlfaTesters 2,844 posts 11,496 battles Report post #18 Posted October 8, 2015 For someone with a t10 ship it seems weird that you don't know that ammo costs credits I know, but I didn't include it in my post as I was speaking about repair costs while no damage is taken. I haven't played in a while so I might remember wrong, but it was already stated earlier in the topic: Honestly what really pisses me off is that you pay something even when you receive no damage.I have had a few games where I literally did not receive a single hit,and yet,there is still some repair to be paid-for example ,on the North Carolina it was 20k.This results in a expensive repair even if you do not get shot to hell.There is no such thing in WoT. And I do think that repairs and ammo costs are separated from each other but they are charged as a common maintenance cost. So you pay for ammo as you have fired your guns, but also you pay for repairs even if there is no damage taken. But as I said, my memory might play some tricks on me, so if I'm wrong then I am. Share this post Link to post Share on other sites
_Grim_ Alpha Tester 122 posts 8,992 battles Report post #19 Posted October 8, 2015 And I do think that repairs and ammo costs are separated from each other but they are charged as a common maintenance cost. So you pay for ammo as you have fired your guns, but also you pay for repairs even if there is no damage taken. But as I said, my memory might play some tricks on me, so if I'm wrong then I am. Nope,you're not wrong.Here's even a screen: Share this post Link to post Share on other sites
WhoCares01 Beta Tester 206 posts 7,325 battles Report post #20 Posted October 8, 2015 The little problem that I have with this is that all ships of a tier have roughly the same full repair cost, be it DD, cruiser, BB or CV. As the income is closely tied to the damage that you deal, high tier BBs and CV have a higher average income and are easier to maintain than cruisers or DDs, even if all just do the average damage for the that specific ship. Share this post Link to post Share on other sites
Doolio Players 360 posts Report post #21 Posted October 9, 2015 Tier 10 is expensive, yes. Playing with Yamato my credits are like --/+=0 which means that more likely I'll lose credits than gain, but the overall credit loss isn't so terrible than it could be. I somehow can keep the balance, but it isn't easy. It just needs nice rounds to not lose so much, but I agree that tier 10 repair costs are quite high. But with tier 8 one should still have positive income while playing BBs. With Amagi I hardly ever lost credits, so it was easy to get money while grinding. What needs to be known is that I have never bought premium nor used the credit bonus flags. But I do use the -5% flag on Yamato, although 5% of 250.000 is so miserable. Also the fact that you need to pay repairs even if you didn't take any damage is a bit strange. But I guess burning 63t fuel per hour isn't cheap, I should reduce my speed That actually seemed pretty decent (similar to WoT levels) even WITH a premium account, let alone without (gaining credits on average in a t8 and being on zero in a t10 is in line with a "normal player" - so not average, but better in WoT WITH a premium account). As far as I've gathered, people talk that WoWs model is way more cruel compared to WoT's. I have yet to experience it personally, as I am at t6 ships, meaning I'm still at the point of drowning in cash even though I am pursuing multiple lines. For now at least, the game seems more generous than WoT BUT I've heard horror stories about high tiers and also a steeper transition compared to WoT. Your post kinda confused me (unless you are an exceptionally good player, which would explain that your personal "wall" is at t10, rather than a t8, if you don't have premium and t9 if you do, if we look at WoT). Share this post Link to post Share on other sites
Doolio Players 360 posts Report post #22 Posted October 9, 2015 The little problem that I have with this is that all ships of a tier have roughly the same full repair cost, be it DD, cruiser, BB or CV. As the income is closely tied to the damage that you deal, high tier BBs and CV have a higher average income and are easier to maintain than cruisers or DDs, even if all just do the average damage for the that specific ship. I would find it very ridiculous if they wouldn't implement "indirect xp gain" (spotting damage and similar) into the equation at some point of the game development. Share this post Link to post Share on other sites
[SCRUB] WolfGewehr Weekend Tester, In AlfaTesters 2,844 posts 11,496 battles Report post #23 Posted October 9, 2015 That actually seemed pretty decent (similar to WoT levels) even WITH a premium account, let alone without (gaining credits on average in a t8 and being on zero in a t10 is in line with a "normal player" - so not average, but better in WoT WITH a premium account). As far as I've gathered, people talk that WoWs model is way more cruel compared to WoT's. I have yet to experience it personally, as I am at t6 ships, meaning I'm still at the point of drowning in cash even though I am pursuing multiple lines. For now at least, the game seems more generous than WoT BUT I've heard horror stories about high tiers and also a steeper transition compared to WoT. Your post kinda confused me (unless you are an exceptionally good player, which would explain that your personal "wall" is at t10, rather than a t8, if you don't have premium and t9 if you do, if we look at WoT). Mainly the reason why I could keep getting nice credits with Amagi without premium is that I have lots of BB experience from CBT. I skipped Izumo, so I don't know what that ship would have done to my balance. What comes to Yamato is that after battle I can lose even -200.000 if I didn't do well. Mostly when I lose money it is something like -60.000. But in a good game even without premium I can get 100-150.000 profit. So in the long run the balance with Hotel is only slightly negative. But I'm a BB player, I couldn't do those credits with DD at all at tier 8. Cruisers would also be a bit hard. My BB experience just let me to keep nice profit all the way to Amagi. So I can't speak for other classes. But if one thinks that BBs are constant money losers over tier 6, then I would say you just need to practise more. BBs do get the money easier, as they can do tons of damage but still you need to know how to play with them. My point was that without premium you can make profit with IJN BBs from tier 3 to 8 and somehow keep the balance at higher tiers, if you are skilled with those ships. Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #24 Posted October 9, 2015 So in the long run the balance with Hotel is only slightly negative. "I'm not a Hotel!" But in all honesty, repair prices are only an issue in a game where you do poorly. Have a good game, you'll earn a profit in anything. Share this post Link to post Share on other sites
[-IO-] Geist_Krieger Beta Tester 70 posts 3,415 battles Report post #25 Posted October 9, 2015 Nope,you're not wrong.Here's even a screen: Ok so 2 possilbe things here, either 20k repair/maintenance costs and 9,250 ammo cost which is just shown as a sum 29,250 or its 29,250 ammo cost and a theoretical 20k maintenance cost which isn't paid, because when you deduct the 29,250 ammo from the 151,775 you end up with 122,525 creds gained. I think its the former, where the total cost is just shown as a sum. Share this post Link to post Share on other sites