[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #1 Posted October 6, 2015 Why we have preset squadrons on cv?Why cant we chose what type of planes we want? 1 Share this post Link to post Share on other sites
[VMEF] Wischmob_von_Eimer Beta Tester 1,292 posts 10,023 battles Report post #2 Posted October 6, 2015 Because of balancing.... Share this post Link to post Share on other sites
[URGRN] NecroFlex Beta Tester 328 posts 1,833 battles Report post #3 Posted October 6, 2015 Why we have preset squadrons on cv?Why cant we chose what type of planes we want? So basically, taking the Hosho for example, it has 2 TB squads and 1 fighter squad, looking at your logic, i could make 3 TB squads, so instead of just 1 shotting a BB each run i can now 1 shot a BB and badly hurt the other one or anyone else. Yeah no, they already have the easiest burst in the game and now you want them to have the biggest one aswell? (they do have it, but according to some scrubs, that doesn't count cuz it's only every 2min or so). Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #4 Posted October 6, 2015 And why not,if i want to have 6 fighters squad...my problem. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #5 Posted October 6, 2015 I feel you should be able to pick you plane load out but you MUST be forced to take at least 2 different types of plane. So no All TB load out. Picking just one type of plane would make balance a nightmare. Main issue i think players have is USN CV with no AP bombs in game its a lot harder to do significant damage in DB than it is with TP. and the only way to get TP bombers on most US CV is to couple it with multiple dive bombers and no fighters. 2 Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #6 Posted October 6, 2015 i agree,i have Ryujo cv and i have 5 aquads,why not have 2x fighters and 3x tb,db doing not much damage and i think they r usles. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #7 Posted October 6, 2015 The problem is a mix of balance and people being stupid. Perhaps forcing 2 types would do but lets face it, everyone would just use the 2 types (fighters and TBs). If it was a free choice then you would get ridiculous load outs from most people that would ruin games. Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #8 Posted October 6, 2015 (edited) I wonder if u have a cv,again problem is with db,THEY R USLES!And what mix of balance??Did Americans and Japs in real war had mix of balance?And this game is sopose to be based on real things. Edited October 6, 2015 by jasmin45 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #9 Posted October 6, 2015 I wonder if u have a cv,again problem is with db,THEY R USLES!And what mix of balance??Did Americans and Japs in real war had mix of balance?And this game is sopose to be based on real things. This is not simulator. I have had game where I did 90k damage with nothing but divebombers. They are good enough. They cant be as powerful as torpedofleets, or they would be too powerful. Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #10 Posted October 6, 2015 This is not simulator. I have had game where I did 90k damage with nothing but divebombers. They are good enough. They cant be as powerful as torpedofleets, or they would be too powerful. Remember Pearl Harbor....1 bomb sink Arizona Share this post Link to post Share on other sites
[CASTS] ZuupermaN Alpha Tester 85 posts 4,542 battles Report post #11 Posted October 6, 2015 But this is WoWs and not pearl harbor..... Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #12 Posted October 6, 2015 The problem is a mix of balance and people being stupid. Perhaps forcing 2 types would do but lets face it, everyone would just use the 2 types (fighters and TBs). If it was a free choice then you would get ridiculous load outs from most people that would ruin games. yep correct every one would use TB and fighters! but at the moment DB Do almost nothing at the moment and making it almost impossible to take fighters and TB on American CV is just nasty. I want to help my team with a CAP (combat air Patrol) but the XP i get with my Bogue pathetic as my only offensive capability is DB. My Avarage damage on Bogue is less the 25% of what i did/do in Langley Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #13 Posted October 6, 2015 (edited) Remember Pearl Harbor....1 bomb sink Arizona That was not a dive bomber!!! It was a torpedo bomber(Nakajima B5N) acting as a level bomber. the Bomb was a modified 16inch AP gun shell. The bomb was 800kg Much much heaver than any DB of the time could carry as a single bomb. Kenliero, on 06 October 2015 - 08:48 AM, said: This is not simulator. I have had game where I did 90k damage with nothing but divebombers. They are good enough. They cant be as powerful as torpedofleets, or they would be too powerful. But it douse not happen often. They are very inconsistent. I dont expect them to be as powerful as TB's but the really need the AP bombs we have been promised. Maybe then they will be a viable damager dealer. Edited October 6, 2015 by T0byJug Share this post Link to post Share on other sites
[OCONT] TheDivineComedy Players 62 posts Report post #14 Posted October 6, 2015 Sorry Wischmod von Eirmer but rubbish, all you have to do is look at the ships on each side and there capabilities and you can see in every match there always a discrepancy NOT A LOT but there is, so to be able to chose our lode outs could theoretically be even more balanced as most good players would go for DB or TB only those who are not up to controlling the action would go for all out fighters. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #15 Posted October 6, 2015 Sorry Wischmod von Eirmer but rubbish, all you have to do is look at the ships on each side and there capabilities and you can see in every match there always a discrepancy NOT A LOT but there is, so to be able to chose our lode outs could theoretically be even more balanced as most good players would go for DB or TB only those who are not up to controlling the action would go for all out fighters. There would be players that take all fighter or all TB load out that would be to much! a Bogue load out of 3 TB or 3 fighters No!! They should give us more choice and you should have to take at least 2 types. Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #16 Posted October 6, 2015 I just say that we could chosse what load we cary. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #17 Posted October 6, 2015 I just say that we could chosse what load we cary. Partialy agree. we should not be allowed to take Just 1 class of plane Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #18 Posted October 6, 2015 Np with that. Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #19 Posted October 6, 2015 Must say it would be stupit to take only 1 type of planes,u take fighters u cant destroy ships,take tb or db u r destroyed in 10 sec.without fighter cover. Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #20 Posted October 6, 2015 I wonder if u have a cv,again problem is with db,THEY R USLES!And what mix of balance??Did Americans and Japs in real war had mix of balance?And this game is sopose to be based on real things. To be honest if the problem is with dive bombers and how a USN CV can't do much damage on a fighter loadout, why not just buff their DBs then? While I use to think DBs are not good, I found them good at harassing other ships while my TBs are reloading, and if you're lucky enough you can even detonate a DD (happened only once so far but hey why not). The potential damage they can do with fire damage after a TB drop (as an IJN CV) is pretty effective as well (cue Aerroon). Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #21 Posted October 6, 2015 USN divebombers are already buffed. They do twice the damage IJN divebombers do. Also, you can choose "proper" already balanced setups, by selecting appropriate deck. All problems solved. 1 Share this post Link to post Share on other sites
captain_sam Beta Tester 133 posts 1,484 battles Report post #22 Posted October 6, 2015 I already posted that option, it is a mix of fixed deck and custom squads: - The preselected deck composition gives you the number total of planes you can have of one type (fighters, TBs, DBs) - During a game you choose which squadron you want to launch when you want. If you want to run all fighters the first 5 minutes, then do it, then switch to full offensive. => much more strategic decisions and adaptation to the game of the ennemy CVs... But... well, let s nerf IJN CVs once more, to be sure Share this post Link to post Share on other sites
[D-S-1] jasmin45 Players 17 posts 12,085 battles Report post #23 Posted October 6, 2015 USN divebombers are already buffed. They do twice the damage IJN divebombers do. Also, you can choose "proper" already balanced setups, by selecting appropriate deck. All problems solved. A very big b.s. ....."appropriate"deck is not even close to good. But still its only a game,f.....up like wot and wowp. Share this post Link to post Share on other sites
[GARTH] CherryWood Beta Tester 137 posts 17,210 battles Report post #24 Posted October 6, 2015 There's also an option that they could allow players at least to modify number of planes in squadrons to some extend. Dunno why they have to be just 4 or 6, that could also allow some fine balancing... Share this post Link to post Share on other sites
[GR0M] Ksionc Beta Tester 107 posts Report post #25 Posted October 6, 2015 15 BB players voted for no Share this post Link to post Share on other sites