[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #1 Posted October 2, 2015 Why oh why game after game, do we see Battleships way out of position, often way behind a nice high islansd, way behind own cap... hard camped? They cannot hit anything from there, they cannot support their team mates they are in fact useless.... Answers on postcards please 4 Share this post Link to post Share on other sites
Ascender Beta Tester 468 posts 5,440 battles Report post #2 Posted October 2, 2015 Ask them, not us. Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #3 Posted October 2, 2015 Ask them, not us. In what language shall we ask them on the EU server, cause english doesn't seem to work at the best of times? 2 Share this post Link to post Share on other sites
_Zeromancer_ Players 171 posts 1,317 battles Report post #4 Posted October 2, 2015 WoT players.. 1 Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #5 Posted October 2, 2015 I have also noticed a lot of "peek-a-boo" lately around islands which wasn't prevalent in CBT. It's usually a bad thing to do. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #6 Posted October 2, 2015 I love the ones who take a really wide (lets say conservative) line in a US BB.. so when things get spotted they are out of range and spend several minutes getting into range. Or, the flank they are on is weakly defended and they spend the rest of the map chasing faster ships and achieving nothing. And anyone who thinks edging back and forth infront of an island is a good target deserves all of the citadels they get. This morning I took my Warspite out and towards the end of the match on Fault line I headed towards B where there was a full health New York. Having just engaged a DD my turrets were all out of whack so I had to suck up a salvo without reply but I was head on and... 2 fires. What? HE? lol! We then lost sight of each other behind one of the islands and he could have gone the other side than I was heading but I steam on towards B and he stops... broadside on... and by the time I clear the Island he is 4km from me. No turning, no angling or other movement, he just waits for me to slide around the island. We fire at broadly the same time, I get a citadel he doesn't even light me on fire. We both fire again he again does little damage and I citadel him and he is dead. Chat comes up 'nice shot ilhilh' followed by 'it saved you'. What?! I could have taken another 6 salvos off him at the rate he was killing me and I went into the fight on about 60-65% health. Mental. 1 Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #7 Posted October 2, 2015 Well I think they don't want to get their paint scratched :p On as serious note though there are alot of reasons. Some camp cause they think "Hey my guns can hit beyond 16km so why not?" Others probably got torped by dds so much that they're too afraid to move forward? I really enjoy playing with BBs that go forward though, adds to the firepower plus they can tank more than a cruiser and heal as well. Share this post Link to post Share on other sites
[BW-UK] Yorkie_GBR Beta Tester 331 posts 3,883 battles Report post #8 Posted October 2, 2015 (edited) I have also noticed a lot of "peek-a-boo" lately around islands which wasn't prevalent in CBT. It's usually a bad thing to do. And anyone who thinks edging back and forth infront of an island is a good target deserves all of the citadels they get. But, but it works in WoT and that is made by the same company so the same "peek-a-boo" tactics should work in WoWs yeah Edited October 2, 2015 by Yorkie_GBR Share this post Link to post Share on other sites
Intrepid95 Players 43 posts 2,923 battles Report post #9 Posted October 2, 2015 Haven't seen anyone do that yet. I tend to play a bit too agressively in my BBs being alone on a flank and just going forward. And i have a bad habit from WoT that i never ask for help because in WoT no one gives a damn. 1 Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #10 Posted October 2, 2015 i often find im at fron tin my BB with cruisers and destroyers behind me so far back they cant help. Why? 1 Share this post Link to post Share on other sites
Sub_Eleven Players 1,225 posts Report post #11 Posted October 2, 2015 Sniping bb's are new... how exactly? The percentage of bb drivers that know what they are doing is just very very low, and i don't see this changing anytime soon (hi there tirpitz!). Share this post Link to post Share on other sites
bikes02 Beta Tester 152 posts 2,302 battles Report post #12 Posted October 2, 2015 (edited) because in WoT no one gives a damn. I'm thinking that the same is happening here too because many a team I have been in, most just want to do their own thing instead of actually playing as a team. The sooner people realise that to generally win in WoWs, you need to play as a team and not just as a bunch of individuals, the better. Edited October 2, 2015 by bikes02 Share this post Link to post Share on other sites
Tubit101 Players 1,189 posts 4,745 battles Report post #13 Posted October 2, 2015 Personally, I don't feel like I'm camping in Battleships when I play them. Perhaps I'm not the guilty here. But, there's one thing that will force me to hang back, and that's if cruisers and/or destroyers don't bother to sweep and chase down enemy destroyers. If cruisers don't do their job, then battleships can't do theirs properly. 2 Share this post Link to post Share on other sites
[LEOND] Nekrodamus Beta Tester 2,554 posts 14,597 battles Report post #14 Posted October 2, 2015 i often find im at fron tin my BB with cruisers and destroyers behind me so far back they cant help. Why? This! The "heavy" is willing to invest it's HP and moves forward together with the cruisers and destroyers and as soon as the first enemies starts to fire the fast stuff pi.. off, leaving the BB alone vs. HE spam and torpedos. It's allways the same and any new BB skipper learns to stay at distance in the very first games. Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #15 Posted October 2, 2015 This! The "heavy" is willing to invest it's HP and moves forward together with the cruisers and destroyers and as soon as the first enemies starts to fire the fast stuff pi.. off, leaving the BB alone vs. HE spam and torpedos. It's allways the same and any new BB skipper learns to stay at distance in the very first games. This ^^^ so many times it happens...... had it earlier Warspite T7 battle, had a Cruiser and a Colorado 2 KM behind me was spanking a Nagato to death....... soon as a second one appeared the Colly and Cleveland buggered off to the other side of the map.... when I questioneed the guys in chat after I had killed a Nagato, Fuso and Myoko but got finished off by the Low health Nagaot behind them.... my colleagues said... "we were behind you but then you decided to yolo solo" WTF just WTF ???? Share this post Link to post Share on other sites
TheJezna Beta Tester 790 posts 1,808 battles Report post #16 Posted October 2, 2015 Yea I'd love for people to just understand what they're supposed to do in a given situation. Countless of times I've been advancing in a BB together with some cruisers when one or two enemy DD's appear just to have the cruisers promptly... continue lobbing HE shells on an enemy BB 13 km away even when I'm begging them to deal with the DD's. After I'm torped they of course quickly end up with a couple of BB shells to their citadels. But I agree, the stay-at-baseline BB is among the most frustrating, almost every game I lose there's always at least one full health BB starting to move slightly towards the enemies once everyone else on the team is dead, and without fail they have zero kills. Share this post Link to post Share on other sites
[RN] indycar Alpha Tester 921 posts Report post #17 Posted October 2, 2015 hmmm t5 shooting HE isnt as bad as t7-8 Share this post Link to post Share on other sites
[KLUNJ] beercrazy [KLUNJ] Beta Tester 1,509 posts 11,905 battles Report post #18 Posted October 2, 2015 its just players who don't know their class of ship and what to do with it or its plain simple wot mentality you look at any player who pushes with a bb and you will find good stats with them but if you look at any hide away and pray nobody sees you bb player you will see they have usualy -50% win rate and less than 30000 damage average per game asking why bb hang back is like asking why does it lightning in a storm and the answer is feck knows Share this post Link to post Share on other sites
Trigger_Happy_Dad Beta Tester 6,753 posts 7,907 battles Report post #19 Posted October 2, 2015 Just had a game like this, really sad to see all that firepower and armor used in a useless loser way like this. Share this post Link to post Share on other sites
Realtbhuion Beta Tester 152 posts 2,121 battles Report post #20 Posted October 2, 2015 (edited) its just players who don't know their class of ship and what to do with it or its plain simple wot mentality you look at any player who pushes with a bb and you will find good stats with them but if you look at any hide away and pray nobody sees you bb player you will see they have usualy -50% win rate and less than 30000 damage average per game asking why bb hang back is like asking why does it lightning in a storm and the answer is feck knows the funny thing is that i have 48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. ) i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match... but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be. Edited October 2, 2015 by Realtbhuion Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #21 Posted October 3, 2015 the funny thing is that i have 48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. ) i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match... but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be. Actually my favoured position for my escorts are as follows.... 1 x DD 5KM in front of me.... 2 cruisers 1 or 2 km behind me... DD spots Enemy DD... cruisers kill it, I in turn kill the cruisers and BB's that appear in front of us... less hassle with ammo changeover that way... AP all the way !!! Share this post Link to post Share on other sites
[ROGUE] t0ffik1 Players 280 posts 25,060 battles Report post #22 Posted October 3, 2015 the funny thing is that i have 48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. ) i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match... but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be. In any way bb's arent build to shield... BB's are the long artillery that should follow around 3-5k behind cruisers and dd's and if the fire gets hard to help them brake through, tank some dmg when they withdraw to reposition them selfs. BB's are actually very vulnarable to dmg from few targets (way more then DD's or even agile cruisers). So bb's are to engage last but not sif atk snipe from range. they are just the last group to show up, but if needed they need to brake through also. Share this post Link to post Share on other sites
MrDane Beta Tester 170 posts 3,690 battles Report post #23 Posted October 3, 2015 Well it is not only BB players that are useless, 90% of the CA players are even more useless, they do not even try and cover the BBs, they just rush in to die in a blaze of glory. The amounth of times I have seen a CA provide any kind of cover for a BB or CV can be counted on one hand. So if you are not a teamplayer, do not complain about others not being it. Share this post Link to post Share on other sites
[BKC] DBaron Beta Tester 465 posts 2,926 battles Report post #24 Posted October 3, 2015 In any way bb's arent build to shield... BB's are the long artillery that should follow around 3-5k behind cruisers and dd's and if the fire gets hard to help them brake through, tank some dmg when they withdraw to reposition them selfs. BB's are actually very vulnarable to dmg from few targets (way more then DD's or even agile cruisers). So bb's are to engage last but not sif atk snipe from range. they are just the last group to show up, but if needed they need to brake through also. Sounds great, this way your CAs will get sunk fast as they will be the primary target for the enemy BBs, worst case the DD gets sunk too and you are on your own. Last time, in Myoko, I tried to support a BB who dished it out vs 2 enemy BBs, 1 DD and 1 CA. As soon as I arrived in support range, our 75%HP BB turned and steamed off Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #25 Posted October 3, 2015 (edited) Well it is not only BB players that are useless, 90% of the CA players are even more useless, they do not even try and cover the BBs, they just rush in to die in a blaze of glory. The amounth of times I have seen a CA provide any kind of cover for a BB or CV can be counted on one hand. So if you are not a teamplayer, do not complain about others not being it. Thats because of design. Why want you steam at 20 Kn in an 32kn fast ship? Especally since early in the game CA shoud back up their own DDs when they run into enemy DDs. US BBs chose a way to go at the start and pretty much have to stick to it. Going to the other side is useless becasue the game is over before they get there. IJN BBs on the other hand dont want to get too close to US ones were tehy have less Firepower early in the game. cya Spellfire40 Edited October 3, 2015 by Spellfire40 Share this post Link to post Share on other sites