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cherry2blost

Hard Camping Battleships

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[BAD-A]
[BAD-A]
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Why oh why game after game, do we see Battleships way out of position, often way behind a nice high islansd, way behind own cap... hard camped?

 

They cannot hit anything from there, they cannot support their team mates they are in fact useless....

 

Answers on postcards please

 

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[BOATY]
Alpha Tester, Players, In AlfaTesters, Weekend Tester
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Ask them, not us.

 

In what language shall we ask them on the EU server, cause english doesn't seem to work at the best of times?
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Supertest Coordinator
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I have also noticed a lot of "peek-a-boo" lately around islands which wasn't prevalent in CBT. It's usually a bad thing to do.

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[FIFO]
[FIFO]
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I love the ones who take a really wide (lets say conservative) line in a US BB.. so when things get spotted they are out of range and spend several minutes getting into range.  Or, the flank they are on is weakly defended and they spend the rest of the map chasing faster ships and achieving nothing.

 

And anyone who thinks edging back and forth infront of an island is a good target deserves all of the citadels they get.

 

This morning I took my Warspite out and towards the end of the  match on Fault line I headed towards B where there was a full health New York.  Having just engaged a DD my turrets were all out of whack so I had to suck up a salvo without reply but I was head on and... 2 fires.  What?  HE?  lol!  We then lost sight of each other behind one of the islands and he could have gone the other side than I was heading but I steam on towards B and he stops... broadside on... and by the time I clear the Island  he is 4km from me.  No turning, no angling or other movement, he just waits for me to slide around the island.

 

We fire at broadly the same time, I get a citadel he doesn't even light me on fire.  We both fire again he again does little damage and I citadel him and he is dead.  Chat comes up 'nice shot ilhilh' followed by 'it saved you'. What?!  I could have taken another 6 salvos off him at the rate he was killing me and I went into the fight on about 60-65% health.  Mental.

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Players
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Well I think they don't want to get their paint scratched :p

On as serious note though there are alot of reasons. Some camp cause they think "Hey my guns can hit beyond 16km so why not?" Others probably got torped by dds so much that they're too afraid to move forward?

I really enjoy playing with BBs that go forward though, adds to the firepower plus they can tank more than a cruiser and heal as well.

 

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[BW-UK]
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I have also noticed a lot of "peek-a-boo" lately around islands which wasn't prevalent in CBT. It's usually a bad thing to do.

 

And anyone who thinks edging back and forth infront of an island is a good target deserves all of the citadels they get.

 

But, but it works in WoT and that is made by the same company so the same "peek-a-boo" tactics should work in WoWs yeah :child:

Edited by Yorkie_GBR

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Haven't seen anyone do that yet. I tend to play a bit too agressively in my BBs being alone on a flank and just going forward. And i have a bad habit from WoT that i never ask for help because in WoT no one gives a damn.

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Players
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Sniping bb's are new... how exactly? The percentage of bb drivers that know what they are doing is just very very low, and i don't see this changing anytime soon (hi there tirpitz!).

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 because in WoT no one gives a damn.

 

I'm thinking that the same is happening here too because many a team I have been in, most just want to do their own thing instead of actually playing as a team. The sooner people realise that to generally win in WoWs, you need to play as a team and not just as a bunch of individuals, the better.

Edited by bikes02

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Players
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Personally, I don't feel like I'm camping in Battleships when I play them. Perhaps I'm not the guilty here. But, there's one thing that will force me to hang back, and that's if cruisers and/or destroyers don't bother to sweep and chase down enemy destroyers. If cruisers don't do their job, then battleships can't do theirs properly.

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[LEOND]
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i often find im at fron tin my BB with cruisers and destroyers behind me so far back they cant help. Why?

 

 

This!

 

The "heavy" is willing to invest it's HP and moves forward together with the cruisers and destroyers and as soon as the first enemies starts to fire the fast stuff pi.. off, leaving the BB alone vs. HE spam and torpedos.

 

It's allways the same and any new BB skipper learns to stay at distance in the very first games.

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[BAD-A]
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This!

 

The "heavy" is willing to invest it's HP and moves forward together with the cruisers and destroyers and as soon as the first enemies starts to fire the fast stuff pi.. off, leaving the BB alone vs. HE spam and torpedos.

 

It's allways the same and any new BB skipper learns to stay at distance in the very first games.

 

This ^^^ so many times it happens...... had it earlier Warspite  T7 battle, had a Cruiser and a Colorado 2 KM behind me was spanking a Nagato to death....... soon as a second one appeared the Colly and Cleveland buggered off to the other side of the map.... when I questioneed the guys in chat after I had killed a Nagato, Fuso and Myoko but got finished off by the Low health Nagaot behind them.... my colleagues said... "we were behind you but then you decided to yolo solo" WTF just WTF ????

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Yea I'd love for people to just understand what they're supposed to do in a given situation. Countless of times I've been advancing in a BB together with some cruisers when one or two enemy DD's appear just to have the cruisers promptly... continue lobbing HE shells on an enemy BB 13 km away even when I'm begging them to deal with the DD's. After I'm torped they of course quickly end up with a couple of BB shells to their citadels. But I agree, the stay-at-baseline BB is among the most frustrating, almost every game I lose there's always at least one full health BB starting to move slightly towards the enemies once everyone else on the team is dead, and without fail they have zero kills.

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[KLUNJ]
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its just players who don't know their class of ship and what to do with it or its plain simple wot mentality

you look at any player who pushes with a bb and you will find good stats with them but if you look at any hide away and pray nobody sees you bb player you will see they have usualy -50% win rate and less than 30000 damage average per game


 

asking why bb hang back is like asking why does it lightning in a storm and the answer is feck knows

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its just players who don't know their class of ship and what to do with it or its plain simple wot mentality

you look at any player who pushes with a bb and you will find good stats with them but if you look at any hide away and pray nobody sees you bb player you will see they have usualy -50% win rate and less than 30000 damage average per game

 

 

asking why bb hang back is like asking why does it lightning in a storm and the answer is feck knows

 

the funny thing is that i have  48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the  guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. )

 

i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match...

 

but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be.

Edited by Realtbhuion

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[BAD-A]
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the funny thing is that i have  48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the  guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. )

 

i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match...

 

but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be.

 

Actually my favoured position for my escorts are as follows.... 1 x DD 5KM in front of me.... 2 cruisers 1 or 2 km behind me... DD spots Enemy DD... cruisers kill it, I in turn kill the cruisers and BB's that appear in front of us... less hassle with ammo changeover that way... AP all the way !!!

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[ROGUE]
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the funny thing is that i have  48% win rate and 26.5k avg dmg. but i have that due to overdistribution of time and pushing all lines on both nations to t6 so far, instead of concentrating on a single line or single nation ( also dd's took me ages to get used to. ), combined with being the  guy that consistently pushes but routinely doesn't get any bloody support because the rest of the team has decided it's a great idea to lemming train down one side of the map and leave the other empty, so i take one for the team and try to delay the other team when they push from the side the idiot-brigade decided to ignore. ( or because i wind up with the kind of genius team who conclude that a BB having more HP means that a BB's function is to be a shield that they all hide behind so that it can soak up dmg and they can advance after it's dead. )

 

i haven't started hanging back, because i understand that if i do that, we're much more likely to lose the match...

 

but, i do understand why bb players might get a teeny bit frustrated with the whole pushing thing and decide to just hang back... half the time that's the only way to actually get the cruisers and DD's somewhere in front of you like they're supposed to be.

 

In any way bb's arent build to shield...

BB's are the long artillery that should follow around 3-5k behind cruisers and dd's and if the fire gets hard to help them brake through, tank some dmg when they withdraw to reposition them selfs.

BB's are actually very vulnarable to dmg from few targets (way more then DD's or even agile cruisers).

So bb's are to engage last but not sif atk snipe from range. they are just the last group to show up, but if needed they need to brake through also.

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Well it is not only BB players that are useless, 90% of the CA players are even more useless, they do not even try and cover the BBs, they just rush in to die in a blaze of glory. The amounth of times I have seen a CA provide any kind of cover for a BB or CV can be counted on one hand. So if you are not a teamplayer, do not complain about others not being it.

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[BKC]
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In any way bb's arent build to shield...

BB's are the long artillery that should follow around 3-5k behind cruisers and dd's and if the fire gets hard to help them brake through, tank some dmg when they withdraw to reposition them selfs.

BB's are actually very vulnarable to dmg from few targets (way more then DD's or even agile cruisers).

So bb's are to engage last but not sif atk snipe from range. they are just the last group to show up, but if needed they need to brake through also.

 

Sounds great, this way your CAs will get sunk fast as they will be the primary target for the enemy BBs, worst case the DD gets sunk too and you are on your own.

 

Last time, in Myoko, I tried to support a BB who dished it out vs 2 enemy BBs, 1 DD and 1 CA. As soon as I arrived in support range, our 75%HP BB turned and steamed off

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[BLOBS]
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Well it is not only BB players that are useless, 90% of the CA players are even more useless, they do not even try and cover the BBs, they just rush in to die in a blaze of glory. The amounth of times I have seen a CA provide any kind of cover for a BB or CV can be counted on one hand. So if you are not a teamplayer, do not complain about others not being it.

 

Thats because of design. Why want you steam at 20 Kn in an 32kn fast ship? Especally since early in the game CA shoud back up their own DDs when they run into enemy DDs. US BBs chose a way to go at the start and pretty much have to stick to it. Going to the other side is useless becasue the game is over before they get there. IJN BBs on the other hand dont want to get too close to US ones were tehy have less Firepower early in the game.

 

 

cya

 

 

Spellfire40

 

Edited by Spellfire40

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