alexcop20 Players 21 posts 881 battles Report post #1 Posted September 30, 2015 Instead of preventing the fast cap by the noobs who play for the win rate, the capturing system turned into a serious problem, for both sides, winners or losers. Fast cap games give a very small amount of experience and credits due to the lack of damage done. With problems like this that are getting worse and not fixed, the game will turn into a pile of .... . Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #2 Posted September 30, 2015 Uh.... I don't understand this at all. What do you want them to do? Lock the cap points for the first 5 or so minutes? If a team gets fast capped, they did a really poor job of defending the cap (This is an objective based game, not straight up tdm). It happens extremely rarely, so I don't see how this is a 'problem'. Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #3 Posted September 30, 2015 (edited) Uh.... I don't understand this at all. What do you want them to do? Lock the cap points for the first 5 or so minutes? If a team gets fast capped, they did a really poor job of defending the cap (This is an objective based game, not straight up tdm). It happens extremely rarely, so I don't see how this is a 'problem'. Well it actually happens 3 of 5 games - It is not TDM, indeed, yes, locking the capturing areas might be a good idea. From my point of view, as a battleship u advance 3-5 squares on the minimap and game si done by caps, and get in a bad situation for geting no experience because you basically didnt managed to hit anyone or did a very small amount of damage and its just wasted time. If this is and objective based game, then the rewards for the winning should be much consistent or split among the players. It's very frustrating to shoot 3-5 times with a battleship and finish the game because of the noobs (usually destroyers) that rush to cap and play for the win rate. And if you chat to them and tell them "you know guys, if u finish the game by cap in the first 5 minutes none of us will get anything" - and the jerks reply : "ooh, it's a win anyway". So what's the point in this sht? Are we playing for fun, progress and satisfaction of a good strategy with good damage and fairplay? or are we palying for the win rate? which is basically a number. Edited September 30, 2015 by alexcop20 Share this post Link to post Share on other sites
[BLOBS] StuntMan0369 Beta Tester 923 posts 4,848 battles Report post #4 Posted September 30, 2015 This is multiplayer gaming in a nutshell. I don't think they'll implement such a thing, but it would be interesting to put it through some test runs. I can't really comment, as I've only seen this happen once in all my games on WoWs (Including CBT games). The new mechanic in 2 point domination that was introduced in 0.5.0.1 was a huge step in the right direction, as this mode now always has a winner at the end of the 20 mins (Although I haven't seen a 20 min game in a while either). Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #5 Posted September 30, 2015 "I don't like it when the enemy uses tactics I can't, or don't want to counter! I demand that the game be changed so my enemies can only fight the way I want them to!! I demand that I can sit at max range in my BB lobbing shots ineffectively because I'm afraid to get so close that enemies can fire back, without my enemies just ignoring me and GASP!! GOING FOR OBJECTIVES!! OMG WHAT NOOBS!!" 6 Share this post Link to post Share on other sites
Flavonov Beta Tester 46 posts 676 battles Report post #6 Posted September 30, 2015 It's tough to counter this thing considering that there is rarely coordination between teams in random battles. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #7 Posted September 30, 2015 It can be annoying but at least it's a win. You can go play another game! Not great if your chasing good average stats though I'd prefer this problem over a draw anyway. We were winning a game yesterday then the bb left the cap in the last minute, leading to a draw... Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #8 Posted September 30, 2015 Keep your cap in firing range to protect it. The more people do that, the longer the game will be. Share this post Link to post Share on other sites
caldark Alpha Tester 333 posts 1,473 battles Report post #9 Posted September 30, 2015 Cant remember the last time i was in a match that someone fast capped in.. Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #10 Posted September 30, 2015 Cant remember the last time i was in a match that someone fast capped in.. well, i get them daily. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #11 Posted September 30, 2015 (edited) I have it happen to me occasionally (including this morning) and there is little you can do about your team doing it. However, when the enemy team is fast capping then you can influence it if you have been keeping an eye on the progression of the game well enough... Edited September 30, 2015 by ilhilh Share this post Link to post Share on other sites
[REILU] MuppetBait Beta Tester 36 posts 6,845 battles Report post #12 Posted September 30, 2015 If it bothers someone that some people play to win, and if winning means that you do a fast cap then so be it, then perhaps you should defend the base eh? Personally I don't give a rats [edited]about avg exp or anything else. Only a win counts. 1 Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #13 Posted September 30, 2015 I will always take a win over XP farming. I play this game to win naval battles... Share this post Link to post Share on other sites
Cromseth Beta Tester, Players 646 posts 15,291 battles Report post #14 Posted September 30, 2015 Well it actually happens 3 of 5 games - It is not TDM, indeed, yes, locking the capturing areas might be a good idea. From my point of view, as a battleship u advance 3-5 squares on the minimap and game si done by caps, and get in a bad situation for geting no experience because you basically didnt managed to hit anyone or did a very small amount of damage and its just wasted time. If this is and objective based game, then the rewards for the winning should be much consistent or split among the players. It's very frustrating to shoot 3-5 times with a battleship and finish the game because of the noobs (usually destroyers) that rush to cap and play for the win rate. And if you chat to them and tell them "you know guys, if u finish the game by cap in the first 5 minutes none of us will get anything" - and the jerks reply : "ooh, it's a win anyway". So what's the point in this sht? Are we playing for fun, progress and satisfaction of a good strategy with good damage and fairplay? or are we palying for the win rate? which is basically a number. If some DDs cap your base so fast then you (your whole team) should ask yourself: Who is the noob? Me or they? Its funny to read that they shouldn't cap so fast because you can't get XP or silver and they "are playing for the win rate". Aren't you wanting the same thing you are complaining? You want to maximize your damage? Are you playing for your stats? Which are basically numbers... 3 Share this post Link to post Share on other sites
PhantomVyper Beta Tester 66 posts 2,266 battles Report post #15 Posted September 30, 2015 Well it actually happens 3 of 5 games - It is not TDM, indeed, yes, locking the capturing areas might be a good idea. From my point of view, as a battleship u advance 3-5 squares on the minimap and game si done by caps, and get in a bad situation for geting no experience because you basically didnt managed to hit anyone or did a very small amount of damage and its just wasted time. If this is and objective based game, then the rewards for the winning should be much consistent or split among the players. It's very frustrating to shoot 3-5 times with a battleship and finish the game because of the noobs (usually destroyers) that rush to cap and play for the win rate. And if you chat to them and tell them "you know guys, if u finish the game by cap in the first 5 minutes none of us will get anything" - and the jerks reply : "ooh, it's a win anyway". So what's the point in this sht? Are we playing for fun, progress and satisfaction of a good strategy with good damage and fairplay? or are we palying for the win rate? which is basically a number. The purpose of the game is to have fun, the objective of the game is to win. So those DD players are playing for the actual objective of the game and are apparently doing so in a way that is fun for them. They aren't being noobs, they are being smart and good players, noobs are their opponents that are actually allowing them to achieve those objectives so fast. 4 Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #16 Posted September 30, 2015 (edited) "I don't like it when the enemy uses tactics I can't, or don't want to counter! I demand that the game be changed so my enemies can only fight the way I want them to!! I demand that I can sit at max range in my BB lobbing shots ineffectively because I'm afraid to get so close that enemies can fire back, without my enemies just ignoring me and GASP!! GOING FOR OBJECTIVES!! OMG WHAT NOOBS!!" That's nonsense. Everything you're saying as a "troll" is outside the subject. You affirm things that you don't know about me or my gameplay style. If you are here to bring something useful to this topic, you're welcome, if not, [edited]. Thank you! Edited October 1, 2015 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #17 Posted September 30, 2015 If some DDs cap your base so fast then you (your whole team) should ask yourself: Who is the noob? Me or they? Its funny to read that they shouldn't cap so fast because you can't get XP or silver and they "are playing for the win rate". Aren't you wanting the same thing you are complaining? You want to maximize your damage? Are you playing for your stats? Which are basically numbers... Well, I am playing my role, and if you check my stats, you will see that they are not that good. As I see, you and the other guys brought arguments against this topic. I just wish you guys to have my luck and get sht exp and when you want to bring some ideas for a change, every body trolls you. And for your information, I don't give a sht about stats, or ranks, or numbers. thank you! Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #18 Posted September 30, 2015 Dudes, whatever it takes to win, nothing else matters Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #19 Posted September 30, 2015 (edited) The purpose of the game is to have fun, the objective of the game is to win. So those DD players are playing for the actual objective of the game and are apparently doing so in a way that is fun for them. They aren't being noobs, they are being smart and good players, noobs are their opponents that are actually allowing them to achieve those objectives so fast. Well, I can agree with that, but as long as me (as a BB) will stay to defend, I am screwed agains DD's . And this is another serious problem because there are a lot of noobs Dd's and cruisers that don't know their roles, so they either rush and die in the first 5 minutes, or they spread and go on weird positions givind no protection against dd's or AA support. And you find yourself as a BB, forced to run away from DD's (I can hadle cruisers and bb's easy) with no support, cause when u look at the scoreboard, there are no DD's or cruisers left in you team. The thing is that me, and a couple of friends would like to bring some improvements, some ideas and not get trolled every single comment we read. Edited September 30, 2015 by alexcop20 Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #20 Posted September 30, 2015 (edited) Dudes, whatever it takes to win, nothing else matters This is one of those players palying only for the win rate. Is there any prize they give for having good stats? You don't even get mentioned for being in the top 10000, or less, that's BS. So as long as people will paly for virtual numbers, game will be crap and it became more crap with the new instacap win [edited] in the last patch.Thank you! Edited October 1, 2015 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #21 Posted September 30, 2015 I will always take a win over XP farming. I play this game to win naval battles... Well, good luck, I hope you're palying against bots XD Share this post Link to post Share on other sites
alexcop20 Players 21 posts 881 battles Report post #22 Posted September 30, 2015 If it bothers someone that some people play to win, and if winning means that you do a fast cap then so be it, then perhaps you should defend the base eh? Personally I don't give a rats [edited]about avg exp or anything else. Only a win counts. More crap Share this post Link to post Share on other sites
PhantomVyper Beta Tester 66 posts 2,266 battles Report post #23 Posted September 30, 2015 This is one of those players palying only for the win rate. Is there any prize they give for having good stats? You don't even get mentioned for being in the top 10000, or less, that's BS. So as long as people will paly for virtual numbers, game will be crap and it became more crap with the new instacap win sht in the last patch.Thank you! I just checked your profile and yep, sure enough you're one of those 40% WR players that blames everyone and everything for failing instead of looking at his own play style and thinking about how they can improve it. Your mere presence in a team is decreasing that team's ability to win the game, think on that for a while before throwing "noobs" and "craps" around like you are a sprinkler system... 3 Share this post Link to post Share on other sites
[2DSF] Arakus Beta Tester 1,541 posts 7,511 battles Report post #24 Posted September 30, 2015 Fast cappping is the key to win in ranked battles. And plying ranked is only to win and advance in levels. Share this post Link to post Share on other sites
Bulrim Beta Tester 101 posts 4,099 battles Report post #25 Posted September 30, 2015 (edited) I've fast capped in my sneaky Japanese DD in the past, usually it's not a tactic I set out to do. Believe it or not I'd much rather be sinking battleships than sitting in the cap. The most common scenario is that I head through the middle of the map initially to spot the larger enemy ships so others can get shots off at them, when I've not been spotted as the enemy DD have gone left and right I keep going to try to get some torps into those battleships lagging behind their cruisers or to find the CV. After a few minutes if my team is a couple of ships down/in a bad position I'll head into the cap with the aim of forcing them to split their forces. You'd be surprised though just how often they ignore the cap counter and keep heading down the flank at which point if my team is still dropping like flies I'll stay there and take the win. I too checked your stats as you suggested and they suggest a BB player who sits at the back sniping, letting the cruisers go ahead alone (they have to get closer due to gun range) and using them to soak up the initial damage. So it's no wonder you describe a scenario where all your cruisers and destroyers are dead leaving you raging at their incompetance. Edited September 30, 2015 by Bulrim Share this post Link to post Share on other sites