[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1 Posted September 24, 2015 I believe the Atlanta could do with being given an additional hull, this would be in some ways similar to the Sims and it's 2 Torpedoes. The hull itself won't give any more or less HP. Current Atlanta: 8x2 127mm/38 Mk. 32 Mod. 12 8x1 20mm Oerlikon Mk. 4 4x4 1.1"/75 Mk.2 Mod. 2 Additional Atlanta hull: 6x2 127mm/38 Mk. 32 Mod. 12 4x2 40mm/56 Bofors Mk. 2 6x4 40mm/56 Bofors Mk. 3 8x2 20mm Oerlikon Mk. 20 The additional Atlanta hull would reduce it's main armament by 2 turrets but increase it's anti-aircraft armament. The additional Hull would be that of the Juneau-class Cruiser, a subclass of the Atlanta. 1 Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #2 Posted September 24, 2015 (edited) Nope dont think it should as the Juneau-class Cruiser was a similar but different Class.. Was a redesign to reduce top weight But that said the Atlanta should have the armament of her sister ships got in 1943 so the 16 2.7mm guns replaced with 16 40mm Bofers As all other USN ships in game get the 40mm AA at tier 6 Edited September 24, 2015 by T0byJug 3 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #3 Posted September 24, 2015 I believe the Atlanta could do with being given an additional hull, this would be in some ways similar to the Sims and it's 2 Torpedoes. The hull itself won't give any more or less HP. The additional Atlanta hull would reduce it's main armament by 2 turrets but increase it's anti-aircraft armament. The additional Hull would be that of the Juneau-class Cruiser, a subclass of the Atlanta. There will be a CL-CA seperation in the future so they are probably hiding stuff like this for that Share this post Link to post Share on other sites
[KLUNJ] beercrazy [KLUNJ] Beta Tester 1,509 posts 11,905 battles Report post #4 Posted September 24, 2015 problem with Atlanta at the moment is she does not fill any specific role in the game her aa is no better than most tier 6 ships her guns are very short range the torps are so short range that if your needing them then something has gone seriously wrong with your shooting like the sims has been given a bit of love then the Atlanta deserves the same with either a small gun range improvement or a aa improvement (I think it should be aa) Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #5 Posted September 24, 2015 (edited) No better AA than most T6 ships? What are yo on about? Atlanta is one of the truly most serious AA ships in the game. The proposal will nuke this down. Her AA capabilities will not go up, they will go down. For the loss of a turret on either side to boot. Edited September 24, 2015 by Unintentional_submarine 3 Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #6 Posted September 24, 2015 (edited) No better AA than most T6 ships? What are yo on about? Atlanta is one of the truly most serious AA ships in the game. The proposal will nuke this down. Her AA capabilities will not go up, they will go down. For the loss of a turret on either side to boot. Actually her AA would go up significantly. 40mm Bofors are faster, and have a heavier shell, and all the 20mm cannons are doubled up. Edited September 24, 2015 by Commodore_Ahsoka_Tano Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #7 Posted September 24, 2015 Actually her AA would go up significantly. 40mm Bofors are faster, and have a heavier shell, and all the 20mm cannons are doubled up. "Defensive Fire" Also, the atlanta is already one of the least suitable targets for air attack in the game, even more close range AAA is really not going to make a difference, while loosing the AAA that covers most of your escort work. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #8 Posted September 24, 2015 "Defensive Fire" Also, the atlanta is already one of the least suitable targets for air attack in the game, even more close range AAA is really not going to make a difference, while loosing the AAA that covers most of your escort work. Even then, her AA is rather weak, in comparison to other cruisers at her tier, meaning she can't really perform well at her intended role, which is an AA cruiser. 1 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #9 Posted September 24, 2015 Actually her AA would go up significantly. 40mm Bofors are faster, and have a heavier shell, and all the 20mm cannons are doubled up. yes her AA would go up but as i said. There will be CL and CA seperation and i bet that hull will be in game for CL line 1 Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #10 Posted September 24, 2015 yes her AA would go up but as i said. There will be CL and CA seperation and i bet that hull will be in game for CL line Maybe it will, we can only hope. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #11 Posted September 24, 2015 Even then, her AA is rather weak, in comparison to other cruisers at her tier, meaning she can't really perform well at her intended role, which is an AA cruiser. Are you kidding me? Her AA is weak? Not it isn't. It is better than Cleveland which is better than Pensacola and New Orleans for the vital long range AA. The AA that actually matters when providing AA cover to other ships. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #12 Posted September 24, 2015 Are you kidding me? Her AA is weak? Not it isn't. It is better than Cleveland which is better than Pensacola and New Orleans for the vital long range AA. The AA that actually matters when providing AA cover to other ships. When you look at the AA Defence number, yes, when you look at it in practice, in the game, no, paper stats mean nothing when you got more close range AA in comparison to Long Range AA. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #13 Posted September 24, 2015 No better AA than most T6 ships? What are yo on about? Atlanta is one of the truly most serious AA ships in the game. The proposal will nuke this down. Her AA capabilities will not go up, they will go down. For the loss of a turret on either side to boot. First i dont think she should lose the 2 turrets! She should get the 16 28mm guns replaced with 40mm as her sister ships did in 1942/43. Also this video is indeed true when defensive fire is active she is s beast. But i believe and i am sure someone will correct me if wrong the Atlantas 5 inch guns are only AA when the perk is active at other times they take no part. this reduces Her AA to substantially below the Cleveland as the Cleveland has the 6X2 5 inch turrets still acting as AA Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #14 Posted September 24, 2015 The AA of the Atlanta is fine. Besides taking down aircrafts she is great in DD hunting. Removing 2 turrets for more AA will make the vessel only suitable for AA escort. The main problem is that the turrets are fragile, there are games I ended with no turret left. With removing two turrets this will happen far more. So it is a bad idea, as noone with a litle knowledge of this vessel will use the alternative hull. Share this post Link to post Share on other sites
[KLUNJ] beercrazy [KLUNJ] Beta Tester 1,509 posts 11,905 battles Report post #15 Posted September 24, 2015 (edited) base aa for Cleveland is 35 base aa for Atlanta is 30 don't get me wrong her aa is good but she is 1 tier higher than a Cleveland and she was designed as a aa based ship edit: got the stats wrong Edited September 24, 2015 by beercrazy Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #16 Posted September 24, 2015 The AA of the Atlanta is fine. Besides taking down aircrafts she is great in DD hunting. Removing 2 turrets for more AA will make the vessel only suitable for AA escort. The main problem is that the turrets are fragile, there are games I ended with no turret left. With removing two turrets this will happen far more. So it is a bad idea, as noone with a litle knowledge of this vessel will use the alternative hull. Atlanta is great at mauling cruisers, and you only lose all your turrets if you don't keep good situational awareness and make no effort at avoiding shots. Share this post Link to post Share on other sites
Xmen Players 92 posts 7,132 battles Report post #17 Posted September 24, 2015 When you look at the AA Defence number, yes, when you look at it in practice, in the game, no, paper stats mean nothing when you got more close range AA in comparison to Long Range AA. When i am in my tier 6 CV, I never ever go near an atlanta and i learned that the hard way, i do however regularly sink Cleveland. Maybe you should play CV before using the "when you look at it in practice" argument . Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #18 Posted September 24, 2015 When i am in my tier 6 CV, I never ever go near an atlanta and i learned that the hard way, i do however regularly sink Cleveland. Maybe you should play CV before using the "when you look at it in practice" argument . I was more talking along the lines of the Pensacola and Atlanta, not the Cleveland. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #19 Posted September 24, 2015 (edited) First i dont think she should lose the 2 turrets! She should get the 16 28mm guns replaced with 40mm as her sister ships did in 1942/43. Also this video is indeed true when defensive fire is active she is s beast. But i believe and i am sure someone will correct me if wrong the Atlantas 5 inch guns are only AA when the perk is active at other times they take no part. this reduces Her AA to substantially below the Cleveland as the Cleveland has the 6X2 5 inch turrets still acting as AA No, DP guns work all the time for AA. Even when you use them for 'ground' work. It's a bit silly like that, but I suppose it is a limitation of the engine. I don't know. But they do work all the time, as long as they are not knocked out of course. And AA rating? Really? Come on, you know better than that Ahsoka. AA rating is at best a rough estimate of "can this ship shoot at planes or not", no more. No, the Atlanta is a beast AA ship. Her long range AA is massively better than any other ship in the tiers around her. It is that AA that protects other ships. Medium and close range AA is at best self defence. The Bofors 40mm can at times help, but usually they only come into play in helping allied ships after the planes have dropped their payloads. Unless the CV is an idiot and flies right over your ship of course... But at T7 CV skippers have learned not to do that unless special circumstances apply. In regards to the Pensacola, the Atlanta is even more crazy. The Pensacola long range AA is weaker than the Cleveland, thus it is much weaker than the Atlanta. Edited September 24, 2015 by Unintentional_submarine Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #20 Posted September 24, 2015 Atlanta is great at mauling cruisers, and you only lose all your turrets if you don't keep good situational awareness and make no effort at avoiding shots. Not anymore with only six turrets. Most CA 's knows how to counter an Atlanta. It is not verry difficult to hit an Atlanta as she has to be within 13 KM to hit something. Most CA's use AP against her to knock out her turrets. One salvo that hits has about 50% chance to knock out a turret. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #21 Posted September 24, 2015 No, DP guns work all the time for AA. Even when you use them for 'ground' work. It's a bit silly like that, but I suppose it is a limitation of the engine. I don't know. But they do work all the time, as long as they are not knocked out of course. And AA rating? Really? Come on, you know better than that Asohka. AA rating is at best a rough estimate of "can this ship shoot at planes or not", no more. No, the Atlanta is a beast AA ship. Her long range AA is massively better than any other ship in the tiers around her. It is that AA that protects other ships. Medium and close range AA is at best self defence. The Bofors 40mm can at times help, but usually they only come into play in helping allied ships after the planes have dropped their payloads. Unless the CV is an idiot and flies right over your ship of course... But at T7 CV skippers have learned not to do that unless special circumstances apply. In regards to the Pensacola, the Atlanta is even more crazy. The Pensacola long range AA is weaker than the Cleveland, thus it is much weaker than the Atlanta. Close-Range AA makes all the difference, and 40mm Bofors are medium Range AA not short range. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #22 Posted September 24, 2015 Not anymore with only six turrets. Most CA 's knows how to counter an Atlanta. It is not verry difficult to hit an Atlanta as she has to be within 13 KM to hit something. Most CA's use AP against her to knock out her turrets. One salvo that hits has about 50% chance to knock out a turret. AP doesn't knock turrets out, only HE does that. Share this post Link to post Share on other sites
[KLUNJ] beercrazy [KLUNJ] Beta Tester 1,509 posts 11,905 battles Report post #23 Posted September 24, 2015 AP doesn't knock turrets out, only HE does that. always thought ap could destroy a turret maybe I am wrong but when I fire ap from bb I am sure I destroy turrets Share this post Link to post Share on other sites
Xmen Players 92 posts 7,132 battles Report post #24 Posted September 24, 2015 I was more talking along the lines of the Pensacola and Atlanta, not the Cleveland. ok let me reformulate, I never go closer than 6 km of atlanta because i will lose all of my squadron. I do hovever attack pensacola myoko cleveland etc because at least 5 of my torps bomber wil lstill be alive when i attack . Long range AA is 10 time more usefull than close range it is the one which actually protect the ship nearby . Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #25 Posted September 24, 2015 (edited) Close-Range AA makes all the difference, and 40mm Bofors are medium Range AA not short range. What? No it doesn't. For self defence perhaps, but the Atlanta doesn't need that at T7. AP doesn't knock turrets out, only HE does that. Now I'm beginning to wonder about this thread. AP most certainly knocks out turrets. And does so more commonly than HE in fact. HE knocks out AA a lot more. How rte heck do you suppose battleships knock out other battleship turrets? Edited September 24, 2015 by Unintentional_submarine Share this post Link to post Share on other sites