[NOF] Anulmentor Beta Tester 87 posts 1,690 battles Report post #926 Posted October 28, 2015 I was speaking for myself as per my post, I certainly did not say this was the case overall. The way you describe it is that no matter what, there are some that cry, 'hack', cheat' or whatever because they were sore at being sunk especially that player you describe. I am sure his mum will be proud of how he conducts himself whilst holed up in his bedroom! You are probably right, and maybe I misread your post, it sounded like you do not get any of these idiots in your games. If that is the case you are very luck because it can get on anyone's nerves if there are constant insults and accusations flying around. Just on a side-note wasn't it stated that they will(or at least try to) break the aim-mod in 0.5.1 update, or did I imagine that? Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #927 Posted October 29, 2015 Yep. The existence of the mod feeds such trolls. Well... If trolls is what we are talking about, and I agree with you they are better left under their bridges, I wonder which are the ones trolling other forum users here... I keep wondering why the insistence, virulence and childish attempts at silencing others we are seeing here. Constantly shouting the same thing over and over again will lead to indifference by those that you are shouting at. It was heard the first time so rinsing and repeating will lead to being ignored. Just on a side-note wasn't it stated that they will(or at least try to) break the aim-mod in 0.5.1 update, or did I imagine that? Well, I cannot say too much but let me say I have high hopes at this moment in time. 1 Share this post Link to post Share on other sites
Ast3lan Beta Tester 487 posts 3,850 battles Report post #928 Posted October 29, 2015 SchrottiGER, on 29 October 2015 - 06:56 AM, said: You can tell a lot and say nothing (see policy [Merkel, Putin, Obama ...] ... or WG), or you can have a point of view, and try to bring in course in the discussion. I am for the second option. btw: "Supertester™" are Players as everyone here - we are not a special Force by Playing the Game, only at Tests for you and WG-Devs. Stating that this mod isn't a problem without backing up the claim is something i don't expect from a Supertester, there are games where you just get bracketed to death because of the same mod, and im not talking about citadels, in fast firing guns this allows the user or users to simply deny you the game, and even worst when 3 users are platooned together lets say in clevelands they just have to keep firing until the target ship is dead and follow to the next one, or get 2 or 3 bbs. Putting things into perspective when you have 5 users on one team doing the deed then you can simply obliterate the competition by saturating a zone with shells wich no ammount of skill at dodging will save you from. I've seen this first hand as many others that are complaining about it and some of the people here claiming its not an issue are puting things into a 1 user doing citadels perspective when that is not the case. And yes i have a profound dislike for the supertester team, when your people had the chance to actually steer stuff in the right direction the supertesters just chose to ignore the playerbase , hence the current state of the game. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #929 Posted October 29, 2015 But you can't say you've seen it first hand unless you know for a fact people are using the mod. That's what causes these arguments to go on and on. Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #930 Posted October 29, 2015 And yes i have a profound dislike for the supertester team, when your people had the chance to actually steer stuff in the right direction the supertesters just chose to ignore the playerbase , hence the current state of the game. Let me say, I doubt very much that I would buy you a pint in the local pub, but at least I will still remain polite to you. I will let you know something as it appears you are seemingly indifferent as to what we can and cannot do. We test for bugs etc, we test and are asked for feedback which we give. That is where it stops for us, we have no control over what goes from there until devs react. The devs have already stated that they do not react to feedback but to actual data collated from the servers, that means the likes of you and everyone else who plays, got that? This is a prime reason to hold Public Tests so to enable more data collection and to be able to make final changes prior to actual patch release. Feedback you see is very personal and can give too much of a bias in one particular direction, data is pure fact. By the way, with a chip that size on your shoulder I am surprised you have not been snapped up by Harry Ramsden. 2 Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #931 Posted October 29, 2015 (edited) You're like those muslim political pundits you sometimes see on the TV defending their faith. ''Why are you so sure God exists?'' ''Because it's in the Koran!'' For them, the existence of God is not on the table. That doesn't mean it shouldn't be. ''It exists because I say so.'' Is not an argument you should expect to be taken seriously. So since straight insults are not working like desired we start with the smear campaign? What next, Nazi or Comunist comparisions? If anything you remind me of some mortally ill american christan science believer who argues with his doctors who found the answer in a medical journal and he just wont listen, because he found all the answers himself in christian science. If you want you can find my faith in this forum, in order to do that you would have to search AND read. So for the rest, it doenst understand, it wont read. Information acquired and lesson learned for me. Now to the application of that new found knowledge: Are you using google translator? Though that wouldn't explain the spelling mistakes. All my mistakes are my own work, and there is a explanation for that too. But why bother wasting typing on doesnt understand doesnt read. See, applied lesson. About the brain melting: Glad to hear that. Any thaw in that dense glacier if favourable, might bringt less distraction maneuvres, insults and smear campaigns with it. So to the improtant parts: I thank Schrotti for his post, even if I dont concure with parts of it. The most important thing I think was his and Ducats hint on 0.5.1. I dont want you guys to get into trouble so I wont dig any deeper here, but lets just say I am now looking forward to this patch. About seeing the mod for yourself .... not going to happen. Unless WG or a ST ASKS me specifically for my oppinion and gives me the green light and the files themselves directly, I wont ever use such a thing. Now, about the uses, I am a average player and I can think of a lot of uses that are well within the limitation of this mod. Somthing like this: Lets say 1or 2 ships allready are firing at a waving target moving away. Typical ingame situation. Now I do have some problems (read, its more difficult than leading a straightliner, not undoable) readjusting my aim when playing multiple classes like the flat arc BBs and some of the mortar CLs. Since the target needs to keep waving in order to dodge, the exact spot of the x is useless, thats true. But the most important thing for me would be the lead involved. It inherently contains the speed which composits of the ships max speed and the set throttle and even speed bleeding due to turning (like the T 5-6 german CLs do a lot, as do IJN generally). He can ofc slow down, buts its rather suicidal (not in BB ofc), since with turning your speed will greatly be reduced, and you cant avoid anything if you are not fast enough to be getting out of the dispersion zone. At one point the ship has only two options: continue to do what he was doing when the shots that are now in the air were fired. Now thats a bad idea, because the shots in the air will probably hit (asuming correct prediction). Or doing something else, which wenn using full rudder can only be to start turning the rudder in the opposite direction. So the rudder shift times and turning capabilities of the ship are given. Thats roughly around 5-7 seconds rudder shift for the typical higher tier cruiser and double for battleships. Further assuming a cruiser at around 14 km (fairly typical situation). Conclusion: There are simply not a lot of places he can be if we asume the typical ~ 9 second shell flight time of a Nagato (for 14 km). So since disperson works both ways there are roughly two places possible: continoue turning and giving counter rudder. Now substracting continue to turn since its suicide: congrats, easy firing solution with not much thought process involved. It isnt "better" than what you can come up on your own, nor is it a guranteed hit since rng has the last word in that .... but it is a lot less brain work. The now free capacity can be used to improve situational awareness for a now overall better gameplay without showing some improved hit %-rates. Next one: At the start of the battle a lot of player are straightlining when moving into positon at the start of the match. They dont care for the possibility of allready being spotted. So, I hate the spotter plane view, and only when I use it frequently I can get somewhat results out of it. So the mod would be "some" (read: some - it is no citadel factory since rng at spotter plane distances ...) additional free damage anyway without effort. And a final one; it also works the opposite way which can get you killed if the aiming skills of the players doesnt match the "rest of his playstyle": Lets say I attack a Atago close range in my 150 mm Mogami. I am not full hp so I need to finish him quickly ofc. If I think the Atago player is bad (from his actions during the battle), I might take the gamble and expose my citadel to take him down with few broadside AP salvos. The thing is: You wouldnt believe how many player cant knife-fight. The stay at max zoom and thus are having problem leading correctly for citadels. These who are at least AP-users are the main concerne anyways since HE .... ... BUT with this mod he doesnt even need to see the ship correctly... the X is enough and what matters. The small distances, smal changes in direction in heading due to rudder shift, short shell travel times - are all such smal multiplyers in terms of uncertainty that they are well overshadowed by normal rng. This would be a typicall situation where you would get anihilated (or at least take more damage, in case of HE), but you cant with confidence cry aim-mod since all you have is: I thought him to be a worse player than he turned out to be. IF the Atago player is indeed a aimbot user he can reap at least some rewards without any learning or effort on his side. And thats the whole problem. Aim Bot users cant do anything that isnt allready possible in this game. They however do things without learing them properly themselves, or with less effort and so on. And to put that into laymans terms: It doenst matter how much of a newbie, pro or dense noob one is. Every shott a aim-modder hits, he would have missed otherwise, even on a straightlining newby is a transgression. Simple as that. Everything else is first grade victim blaming. €: also this! (- the supertester part, dont concure with that) Stating that this mod isn't a problem without backing up the claim is something i don't expect from a Supertester, there are games where you just get bracketed to death because of the same mod, and im not talking about citadels, in fast firing guns this allows the user or users to simply deny you the game, and even worst when 3 users are platooned together lets say in clevelands they just have to keep firing until the target ship is dead and follow to the next one, or get 2 or 3 bbs. Putting things into perspective when you have 5 users on one team doing the deed then you can simply obliterate the competition by saturating a zone with shells wich no ammount of skill at dodging will save you from. I've seen this first hand as many others that are complaining about it and some of the people here claiming its not an issue are puting things into a 1 user doing citadels perspective when that is not the case. Edited October 29, 2015 by havaduck 2 Share this post Link to post Share on other sites
Ast3lan Beta Tester 487 posts 3,850 battles Report post #932 Posted October 29, 2015 But you can't say you've seen it first hand unless you know for a fact people are using the mod. That's what causes these arguments to go on and on. Because i do know people that use it i know what it can do, because i've tested the Mod myself i know what it can do and because i've been on the receiving end of 47% WR with 25% hit rate users i actually know for a fact what i'm talking about. What i find the most interesting in your case tho is how you seem to always be so supportive of the game, subtly undermine opinions contrary to the local landlord and maintain a presence on all threads that are hot.. so putting my tinfoil hat and my nerd googles on i'll just go around and say.. hello mr WG employee.. hows life atm in the EU staff? Is it hard? Are you guys busy planning some new bundles.. errr i meen events? Tell us what can we expect from the game in the near future. End of sarcasm. Let me say, I doubt very much that I would buy you a pint in the local pub, but at least I will still remain polite to you. I will let you know something as it appears you are seemingly indifferent as to what we can and cannot do. We test for bugs etc, we test and are asked for feedback which we give. That is where it stops for us, we have no control over what goes from there until devs react. The devs have already stated that they do not react to feedback but to actual data collated from the servers, that means the likes of you and everyone else who plays, got that? This is a prime reason to hold Public Tests so to enable more data collection and to be able to make final changes prior to actual patch release. Feedback you see is very personal and can give too much of a bias in one particular direction, data is pure fact. By the way, with a chip that size on your shoulder I am surprised you have not been snapped up by Harry Ramsden. So then tell me this one bit ,when we had CBT and everyone was giving good suggestions regarding CV play, for example, or the Cleveland for example, why did your team, or some of your mates, came out insulting people left and right calling people noobs and telling them to learn to play instead of actually testing CV's ? I do recall people giving good infos on the state of the game, remember CBT was supposed to have us play the game and gather data, and yet the message from your side was always dismissive and in some cases outright insulting or arrogant towards the regular joe. If you say that the Devs just go with a gut feeling and a bunch of numbers that may or may not meen anything depending on the changes they perform then i'm fine by it, you have a fancy title perform some troubleshooting and iron out some game bugs, but the chances since CBT have all been for the worst and again the support that the Supertester staff gave was close to null. You may not like me, actually i don't really care to be quite honest, but fact is people are unhappy and its not like the issues that people are complaining about are exactly new and dont even get me started on the EU Staff and their concept of events and treatment of the playerbase. In fact there's a saying that ilustrates the actual standpoint of the playerbase towards the staff, supertesters included, you reap what you sow . Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #933 Posted October 29, 2015 Because i do know people that use it i know what it can do, because i've tested the Mod myself i know what it can do and because i've been on the receiving end of 47% WR with 25% hit rate users i actually know for a fact what i'm talking about. What i find the most interesting in your case tho is how you seem to always be so supportive of the game, subtly undermine opinions contrary to the local landlord and maintain a presence on all threads that are hot.. so putting my tinfoil hat and my nerd googles on i'll just go around and say.. hello mr WG employee.. hows life atm in the EU staff? Is it hard? Are you guys busy planning some new bundles.. errr i meen events? Tell us what can we expect from the game in the near future. End of sarcasm. I'm just a realist and not a cynic. If if I start complaining about something then you'll know it's bad. Unless you know for a fact people are using the mod in game you can't separate mod users from people who are good at shooting. This by the way doesn't mean they are good at the game. I've said many times this mod is bad. It's bad because it's insidious. It's bad because it's clearly an unfair cheat which negates the skills required by non mod users. It doesn't allow people to do things a good player can anyway... I hope it's killed and soon. Arguing about how much of an impact it has is so subjective. Unless something obvious came up in server stats it's impossible to actually say the mod is responsible for X or Y. 2 Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #934 Posted October 29, 2015 I'm just a realist and not a cynic. If if I start complaining about something then you'll know it's bad. Unless you know for a fact people are using the mod in game you can't separate mod users from people who are good at shooting. This by the way doesn't mean they are good at the game. I've said many times this mod is bad. It's bad because it's insidious. It's bad because it's clearly an unfair cheat which negates the skills required by non mod users. It doesn't allow people to do things a good player can anyway... I hope it's killed and soon. Arguing about how much of an impact it has is so subjective. Unless something obvious came up in server stats it's impossible to actually say the mod is responsible for X or Y. Please show me the proof Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #935 Posted October 29, 2015 Please show me the proof Proof of what? I should have been clearer. Installing this mod removes the requirement to use your eyes and brain to calculate where you should aim to hit the ship if it moves at the same course and speed. Share this post Link to post Share on other sites
[BOOF] Blackeon [BOOF] Players 139 posts 10,408 battles Report post #936 Posted October 29, 2015 the very fact that WG developers did not anticipate this, or seem to react swiftly and decisively to kill it says volumes about the seemingly complacent attitude of this developer. It no longer matters if this aim mod exists/works/is being used; your player base just have to think that it does to totally undermine their faith in this game. Again shame on you WG for not killing this and reacting well when it appeared. Oh and if they can't do something about this then shame on them for creating a game which has such a massive exploit at it's heart. Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #937 Posted October 29, 2015 So then tell me this one bit ,when we had CBT and everyone was giving good suggestions regarding CV play, for example, or the Cleveland for example, why did your team, or some of your mates, came out insulting people left and right calling people noobs and telling them to learn to play instead of actually testing CV's ? I do recall people giving good infos on the state of the game, remember CBT was supposed to have us play the game and gather data, and yet the message from your side was always dismissive and in some cases outright insulting or arrogant towards the regular joe. If you say that the Devs just go with a gut feeling and a bunch of numbers that may or may not meen anything depending on the changes they perform then i'm fine by it, you have a fancy title perform some troubleshooting and iron out some game bugs, but the chances since CBT have all been for the worst and again the support that the Supertester staff gave was close to null. You may not like me, actually i don't really care to be quite honest, but fact is people are unhappy and its not like the issues that people are complaining about are exactly new and dont even get me started on the EU Staff and their concept of events and treatment of the playerbase. In fact there's a saying that ilustrates the actual standpoint of the playerbase towards the staff, supertesters included, you reap what you sow . Oh, dear, you really do not take in what is written and only write what you want to see. Firstly, please quote with links to evidence of 'my team' or 'my mates' insulting people in the way you describe. I have been with WoWs since early Alpha never mind Beta and those that were (and most still are) with me at that time would not act in that manner. At no time I have ever been dismissive and always listen to balanced opinion, but no matter what I think the decision for changes no matter our feedback lies with the devs. Oh, dear, a misrepresentation of what I had written again. I said the devs deal in data not 'gut feeling'. You I am afraid are going to be impossible to please no matter my response. Oh, I never said I did not like you (and yet another misrepresentation), you just would not get a beer off me. And finally, that old chestnut of a saying, 'you reap what you sow' - you eventually have to face up to the consequences of your actions. Please explain? My actions have been what exactly to have consequences? me helping the community? Spending my own money hosting a competition? Please feel free to knock me down, but I do hell of a lot more to help players here than you do so I suggest stop knocking and start being thankful someone actually cares. 3 Share this post Link to post Share on other sites
Elgerino Alpha Tester 967 posts 5,971 battles Report post #938 Posted October 29, 2015 All my mistakes are my own work, and there is a explanation for that too. But why bother wasting typing on doesnt understand doesnt read. See, applied lesson. About the brain melting: Glad to hear that. Any thaw in that dense glacier if favourable, might bringt less distraction maneuvres, insults and smear campaigns with it. I'm sorry to hear you're going to hide behind this and pretend that I'm simply not trying hard enough, but truly, your English is abysmal and barely ever makes coherent sense. That's not my fault and I'm not going to take the blame for it. Also, you need to learn the difference between a ''smear campaign'' and an ''analogy''. But then again, it's common for those on your side of the argument still here to play the victim card, as Shulzidar and Ast3lan do. It's probably intentional. It's obvious what you're doing. The analogy was meant to put your thinking in another context to show how ridiculous it is. You didn't have an answer so you paint it as a personal attack. Now you're going to use it as evidence going forward that all we can do is flame you personally. That won't bring an end to this argument, all you've done is protected your own belief system. That won't convince us and it won't shut us up. We're going to be here to counter your ridiculous statements whether you like it or not and no matter what silly rationalisations you use to avoid the real debate and the weakness of your arguments. I'm very much reminded of the way Feminist Frequency handles their criticism. Like you, Anita Sarkeesian spouts a bunch of rationalised rubbish about video games, though for her it's misogyny rather than the pretence that the aim mod is an undefeatable bit of kit that allows you to excuse your ineptness with the game. Her arguments are so flawed and so stupid that instead of defending them she blocks all dissenting opinion, does TED talks on how she's being harassed when really she's just having her beliefs challenged. She's nothing but a professional victim, you're an amateur one. 1 Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #939 Posted October 29, 2015 (edited) @ Elgerino: And your are doing it again in one of the most poorest way imaginable. Feminist? Muslims? really, that are your analogies, thats what you are dragging out there trying to put me in a certain corner? I give you even some further "modules" to use in your weekly veiled insults: - those communist eastern bloc-ers. - those nazi skinheads. - those coward french. - those well poisioning jews. - those drunk irish. - those lazy mexicans. - immigrants and refugees per se. - those fraudulent broke greeks. - those Franco spanish. I have one analogy for you too, oh big acolyte of this cheat, and this is the first and only attempt to punch though whatever dense material there is, to both show you the ridiculous straws you are grasping verbally while trying to get your insults past moderation (muslims and feminists being a obvious choice there), and the albeit now completely overshadowed position on this thread: You are one of those victim blamer, who goes on claiming if a woman doesnt want to get raped, she shouldnt had dressed "so slutty" in the first place. There you go, nice analogy. Nice barely veiled insult, and truly the perfect corner, if not by topic then by character. That last whole paragraph about some person, god knows who, alone makes me deeply question your state of mind. As we already established dragging something on the table that wasnt in the discussion is your thing ... as it is to play the victim card yourselves continuously by blaming others to use the exact same thing. Cloak and Dagger or more like Mirror and Smoke? At this point I am quite sure nothing will stop you raising the stakes in this particular game of utter bollocks Poker. Also I am quite curious how you constitute "my ineptness at the game". You can take you time there. It will be good; of that I am assured. Not in a literalistic kind of way rather than some kind of "recess of quite some human minds". Edited October 29, 2015 by havaduck 2 Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #940 Posted October 29, 2015 I can't remember what you're arguing about now Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #941 Posted October 29, 2015 (edited) Well snappish feminists, muslim fanatic radicals defending their "faith" and so on, isnt it obvious? No, for me it isnt either. But if I would be able to follow that "special" way of thinking I might "never come back" I did however add a @Elgerino, lest Schrotti might mistake it at first glance. Edited October 29, 2015 by havaduck 1 Share this post Link to post Share on other sites
Elgerino Alpha Tester 967 posts 5,971 battles Report post #942 Posted October 30, 2015 And your are doing it again in one of the most poorest way imaginable. Feminist? Muslims? really, that are your analogies, thats what you are dragging out there trying to put me in a certain corner? It isn't me putting you in that corner, you put yourself there. Had you not made a particular point in a certain way and then acted as if it was irrefutable, I wouldn't have been able to draw a convincing likeness to those sorts of people. I give you even some further "modules" to use in your weekly veiled insults: Such a victim. I have one analogy for you too, oh big acolyte of this cheat, and this is the first and only attempt to punch though whatever dense material there is, to both show you the ridiculous straws you are grasping verbally while trying to get your insults past moderation (muslims and feminists being a obvious choice there), and the albeit now completely overshadowed position on this thread: You are one of those victim blamer, who goes on claiming if a woman doesnt want to get raped, she shouldnt had dressed "so slutty" in the first place. It's such a comical state of affairs that you keep claiming I'm trying to insult you with analogies to show how warped your logic is when you did the exact same thing to me? Except for the fact it wasn't the least bit apt. Or are we forgetting that you likened me to a zealot Christian who'd rather die than listen to his doctors? You are, what we call in the biz, a complete hypocrite. You're so thin skinned you regard this sort of thing as offensive then you do the exact same thing yourself. Now you've likened me to a rape apologist, you've gone a step further than I have. What have you got to say for yourself? That last whole paragraph about some person, god knows who, alone makes me deeply question your state of mind. As we already established dragging something on the table that wasnt in the discussion is your thing ... You still don't quite understand this analogy thing do you? as it is to play the victim card yourselves continuously by blaming others to use the exact same thing. Cloak and Dagger or more like Mirror and Smoke? Blaming you for your own ineptness in the face of the aim mod is not playing the victim card. Also I am quite curious how you constitute "my ineptness at the game". You can take you time there. It will be good; of that I am assured. Not in a literalistic kind of way rather than some kind of "recess of quite some human minds". Your stats and the general misunderstanding of game mechanics that leads you to believe the aim mod is a greater force than it is. 1 Share this post Link to post Share on other sites
Ast3lan Beta Tester 487 posts 3,850 battles Report post #943 Posted October 30, 2015 I do not know what you mean with that "player base" , but in your (only) 429 Battles (without to be a Player at the 3 Closed Tests, only to buy in and be proud to be a Beta...), you will not really have come to know many players . Many of us have been in Alpha, Weekend Test or in the Closed Beta (before you could buy) thay have really seen everyone more often and are now partially united in a fixed group or clan. When I go out of the distribution of our Aslain Mod Pack, which has more like 30,000 downloads with each new patch, and the feedback then, coming from the users, then one can speak of a player base, otherwise these are just some (bad) votes what WG will not observe. I would like fun for 10,000 and loose10, as otherwise doing 10 happy and lose 10,000..... For only 429 battles you have already a huge aversion to Supertester (one must be to blame,if you can not access to blame any1 of vWG) and also WG .... Why are you hurt yourself? If you do not like how the game has developed to date, and further in the (positive) is developing, be sure to search just another game. Maybe you can still help and find a "player base" in WarThunder, or AmouredWarfare to help them anything? PS: I also dislike any people Who blame me for something for which I am not guilty. (perhaps you should inform yourself beforehand better, before you accused someone innocent....) end & out Lol? So if im expressing my opinion openly its called accusing? And what does the fact that i bought the Sims package got to do with anything? Its not like i owe you an explanation but i just bought the Package because, a) It was the one i liked and b) I bought it so i could play the game a bit sooner because i happen to like Warships and sea battles Anyways keep up the good PR there sending people to Warthunder or whatever, i happen to play Warthunder now and then actually but well.. planes aren't exactly battleships... With that said i hate to disapoint you but i dont really care about a fancy "Beta" title nor do i care about someone that played alpha, weekend and so on, but still good to know how people are placed in nice categories by yourself. Always good to know who's "important" and who's not. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #944 Posted October 30, 2015 Those titles mean jack all, the only telling title you can see is below the name of a player on the forums Share this post Link to post Share on other sites
Elgerino Alpha Tester 967 posts 5,971 battles Report post #945 Posted October 30, 2015 To be fair, being a tester of some kind does mean we've experienced many different iterations of the game and have played said game for a greater amount of time (Though not necessarily more). Although I agree it matters little, I've seen some hilariously poor alpha tester posters. It's not the same as titles meaning jack, they definitely mean something, albeit an unquantifiable something that's barely worth mentioning. Share this post Link to post Share on other sites
kamuka Beta Tester 337 posts 3,261 battles Report post #946 Posted October 30, 2015 I've seen some hilariously poor alpha tester posters. Who hasn't ... Share this post Link to post Share on other sites
Ramalamadingdong Beta Tester 2 posts 4,657 battles Report post #947 Posted October 30, 2015 (edited) So is the cheating no skill aimbot back? I tried reading through all these pages but the last 20 have just been people slagging each other off. Edited October 30, 2015 by Ramalamadingdong Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #948 Posted October 30, 2015 Technically no, it's a totally new mod but it effectively isn't any different. Share this post Link to post Share on other sites
shulzidar Beta Tester 438 posts 3,506 battles Report post #949 Posted October 31, 2015 (edited) why WG is not simply provides you the "consumer_main_scene_low.swf" file, with an access-protection, if they want to make it unusable. The reassons can be multiple... I haven't decompiled the swf itself to know how many HUD functions it controls but... ...I think this is just entering into the modability "minefield". Put in other words, there are cosmetical changes ppl like to use on their mods like: - Possition of legit magnitudes around target icons. - Target icons themselves. There is a demand of mods like the above that could be impaired if you obfuscate/block that swf (I repeat... Haven't gone as far as checking the swf myself)... ...But that's a possible WG reasson to not completely block it... In my own eyes, I'm perfectly happy to sacrifice any kind of mod for the sake of removing a cheat... ...After all, at its essence, this discussion is between ppl that likes different gameplays with or without a certain feature (How accessible it's, is a secondary concern)... I'm in the group that likes the vanilla game so it comes natural that any mod "existence" is secondary for as long as the vanilla experience is preserved hence why I don't mind any kind of generalized antimod meassure. Edited October 31, 2015 by shulzidar Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #950 Posted October 31, 2015 I can't remember what you're arguing about now Nothing important at this point, and the main topic is entirely depleted until devs take some action. I've seen some hilariously poor alpha tester posters. 1 Share this post Link to post Share on other sites