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Wischmob_von_Eimer

New Aim Mod (No, realy, this one is new)

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Interesting :) - rarely I've seen things but running on lowish graphics with very high broadband I don't think I get many of these issues. I think it's because my client isn't doing very much so what it does do is very close to what the server tells it. 

 

A yeah, ofc... It's a symetric scenario, I chose to "blame" the server because it's usually the system more stressed and more prone to systematic delays. But it's perfectly possible that may be complex visualization artifacts...

 

...The problem is that I would buy that for the shot impact animations but... Changes on speed/bearing? This is harder to explain as pure graphical artifacts... This are usually the attempts of the client at extrapolating the discrete information sent by the server to create the illusion of smooth movement... When the real data arrives late, this "client illusion" becomes worse and worse.

Edited by shulzidar

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I've tried the Mod 0.5.0.1 v2 after last patch and it works. I've tried it only with the Cleveand as I dont know how to modify the spreadsheet for other ships. 

 

IMO, the Mod makes average players good players and good players excellent players with very fast reaction. The Mod tells you when the target is turning and so is a big help in those situations as well. Why are you still saying it is not a big help?  And BTW, why do you always keep this thread on the first page? It seems someone needs to advertize it :sceptic: 

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The discussion is way past that point allready.

 

 

This crap needs to be broken, users of this plague need to banned (well one can dream ...); that simple.

 

 

In a nutshell:

 

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skill is always a cheat...

 

maybe in the last 30 matches.. i had 1 time the feeling something is smelly... for the most people this is just an escuse.... nothing else.

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yawn. its back is it? still yawning, big wow. given time wg will figure out how to remove it, in the meantime it will make little difference apart from a few accusations here and there not that theres anything of note said in ingame chat anyways. Perhaps if they banned the accounts associated with this permanently this problem would go away quicker.

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Yup the mods starting to go viral again, really starting to notice it.

 

Had a 43% win ratio 20k average damage player sitting behind an island hitting near enough every shot last ranked match, wonder how he managed that:sceptic:

Edited by Ragoutrabbit

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It feels like a lot of players use it. And downloads numbers support that.

 

You get detected and seconds later 100% accurate salvos start falling exactly where you would be if you didn't turn instantly. And don't try to tell me people just shoot this good. Perfectly accurate fire every time from guys with barely 1:1 KD who just rush right at the enemy team in a straight line. Sure.

 

And stop with the "it only works if you sail in straight line" crap. One look at the videos show you how this thing works. You instantly see where your shells would hit. You see how fast enemy is going. You see if he's turning and where. You can instantly predict where you need to shoot.

 

It needs to stop. People caught using it need to be banned. Or if WG is incapable of solving the issue just add in game aim assist like WT arcade does. At least that will even the field for everyone. And torpedoes already get aim assist.

 

This mod makes me not want to play the game and I'm sure a lot of people feel the same way. Nobody wants to play a game overrun with cheaters.

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[CAIN]
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I'm playing every day at least 15 games, how comes that i never encountered someone who can shoot that good - with every salvo?

If really that many players would use that tool, it would be noticeable stats-wise.

 

Well, if i show my Broadside to one or more opponents, i do get Citadels, but that's why i avoid as much as possible showing my Broadside.

 

What i however do see very often is, teammates doing the Lemming Trek to one side of the map instead of covering both flanks ( i call it the "butchers walk of shame" ^^ ).

People who stay in Zoom view for ever and don't pay attention to what's happen around them (... all that matters is what i see...where the hell came the Torps from? Must be cheating).

People that think capping is sooo yesteryear and leave the cap circle while the enemy team is capping ours.

Borderhuggers and "Snipers", people who think one kill and a defeat yields more XP and Coin than tons of damage and a Victory.

And people who think teamplay is sooo overrated, as everyone knows that in multiplayer games there's always ONE to rule them all - those folks are suffering heavily from the "Chosen One Syndrome" and are quite disappointed when they get one-shotted, destroyed by OP DDs/CLs/BBs/ CVs - either that or cheaters!

 

And the only possible and logic explanation is: cheaters - all of 'em.

 

I do agree that such tools need to be squished the moment they appear, or the modsupport disabled entirely.

But running around and yelling "cheaters everywhere" isn't the right thing to do, 'cause in most cases the folks that got sunk screwed up or had bad luck.

 

 

 

Edited by Jethro_Grey
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[PKTZS]
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Or if WG is incapable of solving the issue just add in game aim assist like WT arcade does. At least that will even the field for everyone.

 

This is not an option for me.

 

This game is 50% positioning and 50% shooting. If you remove 50% of the difficulty, I have no interest in the game.As simple as that.

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Alpha Tester
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This is not an option for me.

 

This game is 50% positioning and 50% shooting. If you remove 50% of the difficulty, I have no interest in the game.As simple as that.

 

This maybe nitpicking, but I'd say it'd only remove 25% of the aiming difficulty, seeing as there are aiming skills required to hit many targets that the aim mod does not provide.

 

That said, I'm with you it isn't an option. I'm on the fence about how much modding capability should be removed to achieve this though.

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This maybe nitpicking, but I'd say it'd only remove 25% of the aiming difficulty, seeing as there are aiming skills required to hit many targets that the aim mod does not provide.

 

That said, I'm with you it isn't an option. I'm on the fence about how much modding capability should be removed to achieve this though.

 

Modding should be disabled entirely if cheating cannot be prevented by other means. There is no point to play a competitive online game if you know you're opponent is a potential cheater. Dealing with cheats and cheaters should be the first priority to any online game if it wants to keep its player base. People with get tired of these [edited]soon and move on to another game...

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Alpha Tester
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Modding should be disabled entirely if cheating cannot be prevented by other means. There is no point to play a competitive online game if you know you're opponent is a potential cheater. Dealing with cheats and cheaters should be the first priority to any online game if it wants to keep its player base. People with get tired of these [edited]soon and move on to another game...

 

Your opponent is always a potential cheater, if you let that ruin a game for you then you're the one with an issue. There is an unending list of games where cheating has been a serious problem but have thrived anyway, with cheats far more serious than are available here. The reason I balk at the idea of disabling all mod functionality is because it won't actually stop cheating. It's just a stop-gap measure that third party programs will eventually get around anyway. I'd rather people got used to the aim mod being a thing than scratching a loved feature for the unattainable goal of a cheat free environment. 

 

You can complain about it giving people huge advantages if you want, but that in itself will not sway me. The advantages are not so huge as people think and once you elevate to a certain skill level the aim mod barely affects you. 

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[CKBK]
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Your opponent is always a potential cheater, if you let that ruin a game for you then you're the one with an issue. There is an unending list of games where cheating has been a serious problem but have thrived anyway, with cheats far more serious than are available here. The reason I balk at the idea of disabling all mod functionality is because it won't actually stop cheating. It's just a stop-gap measure that third party programs will eventually get around anyway. I'd rather people got used to the aim mod being a thing than scratching a loved feature for the unattainable goal of a cheat free environment. 

 

You can complain about it giving people huge advantages if you want, but that in itself will not sway me. The advantages are not so huge as people think and once you elevate to a certain skill level the aim mod barely affects you. 

 

Thats the worst [edited] i have heard in a long time. It gives a huge advantage, and letting one mod be allowed, new cheats will be worked on etc. Aim mod takes away all the fun in the game in my opinion, and is a massive cheat. I will not sink one Euro into the game as long as its not fixed. Im in the casual gamer, older generation with good economy, so a good target group for WG. And hopefully enough people of the same target group feel the same, and WG will be forced to get rid of this once and for all. 
Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK
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[THESO]
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Your opponent is always a potential cheater, if you let that ruin a game for you then you're the one with an issue. There is an unending list of games where cheating has been a serious problem but have thrived anyway, with cheats far more serious than are available here. The reason I balk at the idea of disabling all mod functionality is because it won't actually stop cheating. It's just a stop-gap measure that third party programs will eventually get around anyway. I'd rather people got used to the aim mod being a thing than scratching a loved feature for the unattainable goal of a cheat free environment. 

 

You can complain about it giving people huge advantages if you want, but that in itself will not sway me. The advantages are not so huge as people think and once you elevate to a certain skill level the aim mod barely affects you. 

 

Hmm I'm not ok with cheaters and that makes me the scumbag with issues. Rock solid logic. Well put sir!

 

A gaming community is poisoned more by the ones that accept and nomalize cheaters than the cheaters themselves..

 

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Alpha Tester
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Thats the worst [edited] i have heard in a long time. It gives a huge advantage, and letting one mod be allowed, new cheats will be worked on etc. Aim mod takes away all the fun in the game in my opinion, and is a massive cheat. I will not sink one Euro into the game as long as its not fixed. Im in the casual gamer, older generation with good economy, so a good target group for WG. And hopefully enough people of the same target group feel the same, and WG will be forced to get rid of this once and for all. 

 

How useful it is is neither here nor there. The problem is the delusion that you can put an end to the aim marker. Once you accept the fact that you can't get rid of it, you need to figure out how much you really want the game gimped for it's sake.

 

 

Hmm I'm not ok with cheaters and that makes me the scumbag with issues. Rock solid logic. Well put sir!

 

A gaming community is poisoned more by the ones that accept and nomalize cheaters than the cheaters themselves..

 

Comon man. It's plainly obvious I didn't call you a scumbag with issues and that I didn't say I'm okay with cheaters, stop being melodramatic.

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to inappropriate content.RogDodgeUK
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[...] you need to figure out how much you really want the game gimped for it's sake. [...]

 

 

Since there is no game for me with a public cheating method, thats pretty easy for me to answer ....

(to everyone his and her own ...)

 

 

There is a reason I play mostly single player games because there the AI (if at all) cheats only because I tell it too, and its called difficulty setting.

I still view playing mostly co-op as a temporary solution to give WG time, but even there, other human players using the aim mod is unacceptable for me.

 

On the other hand give me TRUE Bot matches with other bots as team mates which are taking orders from me and a scallable difficulty settings (from noob to guided missiles bots) and I will happily never set foot in the swamp that is "accepting other will allways cheat" is.

 

 

And I am not just talking, right at the moment of this post I have 3 pvp matches and 19 co-op ones in my new Mogami - rather have "harsh" T 8 economy than that "rash" of accepting a cheater swamp.

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Since there is no game for me with a public cheating method, thats pretty easy for me to answer ....

(to everyone his and her own ...)

 

 

There is a reason I play mostly single player games because there the AI (if at all) cheats only because I tell it too, and its called difficulty setting.

I still view playing mostly co-op as a temporary solution to give WG time, but even there, other human players using the aim mod is unacceptable for me.

 

On the other hand give me TRUE Bot matches with other bots as team mates which are taking orders from me and a scallable difficulty settings (from noob to guided missiles bots) and I will happily never set foot in the swamp that is "accepting other will allways cheat" is.

 

 

And I am not just talking, right at the moment of this post I have 3 pvp matches and 19 co-op ones in my new Mogami - rather have "harsh" T 8 economy than that "rash" of accepting a cheater swamp.

 

 

Brace for impact my friend. Soon you'll be accused of being a noob, sailing a straight line, not knowing the game, being a crybaby that can't accept losing, accusing people who beat you etc...But cheaters, oh no they are innocent as always....

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Alpha Tester
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Brace for impact my friend. Soon you'll be accused of being a noob, sailing a straight line, not knowing the game, being a crybaby that can't accept losing, accusing people who beat you etc...But cheaters, oh no they are innocent as always....

 

You have reduced exaggeration and affected victimhood to a bloody artform. Have you actually got anything to say or are you just going to pretend everyone is insulting you all day like some tumblr feminist?
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You have reduced exaggeration and affected victimhood to a bloody artform. Have you actually got anything to say or are you just going to pretend everyone is insulting you all day like some tumblr feminist?

 

Do you use this cheat mod? I cannot think any other reason for defending (ok not defending but trying to belittle its poisonus effect on game/players) it this much...

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Alpha Tester
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Do you use this cheat mod? I cannot think any other reason for defending (ok not defending but trying to belittle its poisonus effect on game/players) it this much...

 

No I don't. And if you actually read what I said you might realise I wasn't defending the mod.

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Alpha Tester
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How useful it is is neither here nor there. The problem is the delusion that you can put an end to the aim marker. Once you accept the fact that you can't get rid of it, you need to figure out how much you really want the game gimped for it's sake.

 

 

Comon man. It's plainly obvious I didn't call you a scumbag with issues and that I didn't say I'm okay with cheaters, stop being melodramatic.

 

In theory all applications can be 'modified', be it games or photoshop. That is indeed a fact.

 

But Robocraft for instance, which is an Indie game, is able to utilise a 3rd party framework which seems to be quite popular ( EasyAntiCheat ) and which is quite effective. I can't find any current cheats for that game, there used to be quite a few. For one it protects memory values, and it seems a quite complete framework judging from the documentation. 

 

And that isn't even rehashing the security leaks with the current modding scheme. 

 

If you combine both, a theoretical "CAN'T" is something most of us will happily live with. If the new modding methodology / implementation isn't going to 'gimp the game', adding proper cheat protection isn't going to either. 

 

 

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Alpha Tester
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I'll believe it when I see it, but it at least shows there's things to try before disabling all mods, things that actually have a hope in hell of working.

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