[NABA] leonardix65 Players 5 posts 12,938 battles Report post #1 Posted September 19, 2015 A lot of players use the border map exploit that everyone knows, they use it constantly. Last game i played, 8 enemy ships of the opponent team were using it. Well i suggest that it should be the same as WOT.: if u touch the border of the map, your ship stops and u could add than until a ship is touching the border map, that ship cannot fire. Or do u prefer to see the future of this game played on the borders of the maps? 5 Share this post Link to post Share on other sites
[SERBS] RepSrb Players 653 posts 25,073 battles Report post #2 Posted September 19, 2015 well i know in one other naval game how it was resolved, you couldnt fire or use consumables or launch planes while you were at border . also there was a timer going on , and if you stayed over 30 sec touching it- you were out of the game with a loss. 14 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #3 Posted September 19, 2015 they apperantly tried your suggestion on test server before and it didnt turn out good for the ones that accidently run into map boundries 1 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #4 Posted September 19, 2015 (edited) For crying out loud, how many topics do you people need on this non-issue? EDIT: To all the negreppers: learn to use the search function! We don't need all these topics on the same thing! http://forum.worldofwarships.eu/index.php?/topic/31094-blue-line-riders/ http://forum.worldofwarships.eu/index.php?/topic/24336-map-border-exploiting-when-will-this-stop/ http://forum.worldofwarships.eu/index.php?/topic/30134-how-do-you-report-cheaters-or-bugg-users-or-what-do-i-miss/ http://forum.worldofwarships.eu/index.php?/topic/29822-border-hugging/ http://forum.worldofwarships.eu/index.php?/topic/29472-damage-for-border-abusers/ http://forum.worldofwarships.eu/index.php?/topic/29142-map-borders-need-rework/ http://forum.worldofwarships.eu/index.php?/topic/28576-suggestions-for-improvement-the-borders/ http://forum.worldofwarships.eu/index.php?/topic/27795-suggestion-border-surfing/ http://forum.worldofwarships.eu/index.php?/topic/27645-whats-the-one-thing-in-this-game-that-makes-you-rage/ [insert more on the same topic here] Virtually each containing loads of unconstructive solutions: suggestions containing incredibly harsh punishments that blanket burn everyone who gets even near the edge by accident, just because the players making the suggestions don't understand the game's time scope and just want to rid themselves of the few exploiters. Considering just how many players are virtually forced by game design to hit the edge, it's incredibly unconstructive to suggest harsh penalties for something that's so easily remedied with good aim and predicting movement (hence I find it a non-issue indeed since it barely affects me when I'm faced with one). And yes, that includes CV torp attacks which are still fairly easy to aim at border huggers, despite the turning (hint: don't allow a turn to affect their chance of hitting and they have a lot harder time with diagonal runs and torps near parallel to the border line... Try to think why that is...). Edited September 20, 2015 by Figment 18 Share this post Link to post Share on other sites
[ESN] Damanta [ESN] Beta Tester 311 posts 8,960 battles Report post #5 Posted September 19, 2015 Let them hang out at the border, if there are 8 there, that means you only have to take out 4 ships to take over the capture points and win. 2 Share this post Link to post Share on other sites
[NABA] leonardix65 Players 5 posts 12,938 battles Report post #6 Posted September 19, 2015 For crying out loud, how many topics do you people need on this non-issue? here is an exploiter 8 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #7 Posted September 19, 2015 I shoot the border huggers, you should try it! 1 Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #8 Posted September 19, 2015 they apperantly tried your suggestion on test server before and it didnt turn out good for the ones that accidently run into map boundries We did not. For crying out loud, how many topics do you people need on this non-issue? It obviously is an issue as some players think it is legitimate to try and exploit. Yes, of course you can shoot them but trying to educate the uninitiated is hard indeed! 7 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #9 Posted September 19, 2015 We did not. Really? Was it at alpha? I am too lazy to find sharana's(or whoever was that guy who said this) post to prove my words Share this post Link to post Share on other sites
[SVX] gbgroger Beta Tester 438 posts 23,951 battles Report post #10 Posted September 19, 2015 Border grinding makes me mad. It creates so much hatred. Even if I do it for some seconds (by accident) some idiot often call it out and starts with the moaning and often reporting. Its a discrace! Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #11 Posted September 19, 2015 It obviously is an issue as some players think it is legitimate to try and exploit. Yes, of course you can shoot them but trying to educate the uninitiated is hard indeed! We can shoot people that don't know the search function of the forums? here is an exploiter Here's someone who is apparently smarter than you at killing the near easiest targets in game. I don't exploit this (it happens if you run into it as you have to at times, but I don't want to be in an easy to hit position). You do realise SLOW TARGETS ALONG A STRAIGHT LINE ARE EASY TARGETS? Right? 2 Share this post Link to post Share on other sites
[OHFK] Rybak1999 Beta Tester 134 posts 7,926 battles Report post #12 Posted September 19, 2015 After the patch, it's even easier to shoot border sliders, because they are now tracked correctly. And every ship loves targets sailing in a straight line. Period. 1 Share this post Link to post Share on other sites
Sharana Alpha Tester 2,271 posts 1,040 battles Report post #13 Posted September 19, 2015 Really? Was it at alpha? I am too lazy to find sharana's(or whoever was that guy who said this) post to prove my words - they were thinking the border problem was solved with the last patch, the players feedback says otherwise. They will think about it again and add something in one of the big patches, but "soft solution" again. They tested radical solutions like making the border solid, but that failed on the tests and was scraped. They will eventually find a way to remove the advantage players gain in some situations on the border without punishing players who get there unintentionally. Besides there is such thing as internal test before ST,PT and live version. 2 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #14 Posted September 19, 2015 I don't exploit this (it happens if you run into it as you have to at times, but I don't want to be in an easy to hit position). You do realise SLOW TARGETS ALONG A STRAIGHT LINE ARE EASY TARGETS? Right? 100% right. Don't change anything with the blue line. 2 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #15 Posted September 19, 2015 Besides there is such thing as internal test before ST,PT and live version. Thanks for proving my words. internal test is still test server Share this post Link to post Share on other sites
Windswept Players 3 posts Report post #16 Posted September 19, 2015 I have not found the recent patch to have helped when trying to hit border glitchers, just my opinion. 2 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #17 Posted September 19, 2015 Border humpers everywhere. Perverts. Bluelinephiles. And seriously - they are harder to hit for me than normally moving ships, so i personally would be really interested in introducing some more punishment, like being unable to shoot while touching the line. 2 Share this post Link to post Share on other sites
II_Nemesis_II Weekend Tester 916 posts 1,191 battles Report post #18 Posted September 19, 2015 We can shoot people that don't know the search function of the forums? Here's someone who is apparently smarter than you at killing the near easiest targets in game. I don't exploit this (it happens if you run into it as you have to at times, but I don't want to be in an easy to hit position). You do realise SLOW TARGETS ALONG A STRAIGHT LINE ARE EASY TARGETS? Right? Yeah they are so easy to hit with, when you cannot properly manual aim at them, and have to let your torp bombers to drop torps like 1km away from them, where even JoeTard himself with 1 finger would avoid all of them.... dude seriously.And if you like we can duel it out in "normal" ships and I will show you what proper border exploiting will do with your "easy to hit" aiming. 1 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #19 Posted September 19, 2015 Yeah they are so easy to hit with, when you cannot properly manual aim at them, and have to let your torp bombers to drop torps like 1km away from them, where even JoeTard himself with 1 finger would avoid all of them.... dude seriously.And if you like we can duel it out in "normal" ships and I will show you what proper border exploiting will do with your "easy to hit" aiming. Dude, I don't have issues with them. If you do, which I cannot imagine, just deal with it. Doesn't seem to impact your performance at all. 1 Share this post Link to post Share on other sites
[SKG] McCracken666 Beta Tester 516 posts 11,090 battles Report post #20 Posted September 19, 2015 (edited) For crying out loud, how many topics do you people need on this non-issue? It seems this is very very difficult for WG to fix, ppl been saying this for months, its still a problem. I dont care if there is a 100 or more post about this its highly relevant Edited September 19, 2015 by McCracken666 2 Share this post Link to post Share on other sites
II_Nemesis_II Weekend Tester 916 posts 1,191 battles Report post #21 Posted September 19, 2015 Dude, I don't have issues with them. If you do, which I cannot imagine, just deal with it. Doesn't seem to impact your performance at all. If you do not have issues with them, well then you seemingly did not stumbled upon a player who knows how to PROPERLY abuse the border. Yes there are those which try to abuse it and fail in that, and then there are those which excel in that. And seriously how can you even deny that it is a major problem for CV players is beyond my imagination. 1 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #22 Posted September 19, 2015 If you do not have issues with them, well then you seemingly did not stumbled upon a player who knows how to PROPERLY abuse the border. Yes there are those which try to abuse it and fail in that, and then there are those which excel in that. And seriously how can you even deny that it is a major problem for CV players is beyond my imagination. Because I expect them to border hug and they expect me to use normal lead. It seems this is very very difficult for WG to fix, ppl been saying this for months, its still a problem. I dont care if there is a 100 or more post about this its highly relevant Then use the bazilion previous topics so it becomes huge, rather than making a bazilion small topics that breach forum rules. Sidenote: I don't get why you even try to engage a fight with a border hugger if you suck at aiming for them. Force them into other positions or first get into other positions, like forcing them to go to cap zones to defend. See how much that border hugging helps them then. I mean come on, they're easy targets, they move in a straight line. Sure, they rotate. So what? Other targets do too and then you have to read in three dimensions at the same rate of turning. It only LOOKS like they turn faster, because they're pivoting on a line, but they're actually easier targets to aim for mathematically. 2 Share this post Link to post Share on other sites
LooneyBin Beta Tester 354 posts 1,037 battles Report post #23 Posted September 19, 2015 (edited) If you do not have issues with them, well then you seemingly did not stumbled upon a player who knows how to PROPERLY abuse the border. Yes there are those which try to abuse it and fail in that, and then there are those which excel in that. And seriously how can you even deny that it is a major problem for CV players is beyond my imagination. Or maybe the CV's could just attack from outside the border, and make it easier for themself to hit the border surfer? EDIT: But okay, doing so, that would actually require the CV captain to know what he's doing, no click-and-forget doing so! Edited September 19, 2015 by LooneyBin 1 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #24 Posted September 19, 2015 It seems this is very very difficult for WG to fix, Well i was going to say that how didnt you know WG's policies but member since february.... TLDR version without the long version: WoT 5 eyars after release still unbalanced and filled with unfixed stuff Share this post Link to post Share on other sites
[HEROZ] GulvkluderGuld Players 3,467 posts 22,114 battles Report post #25 Posted September 19, 2015 For crying out loud, how many topics do you people need on this non-issue? What a dumb thing to say. I suspect a troll-discussion, but here goes anyway () The question is: If there is so many posts, why is it NOT an issue? Whether YOU can deal with it doesn't have anything to do with it. Whether it makes aiming etc work in a different way is the issue, as that would constitute an advantage. And for torpedo planes, it clearly DOES make drops easier to dodge. Also for most people, it becomes MUCH easier to juke return fire, due to changing your throttle = almost impossible to detect. Y Share this post Link to post Share on other sites