tw53 Beta Tester 405 posts Report post #1 Posted September 17, 2015 How come EVERYONE else gets consumables but CVs?.....not fair is it how about it WG..... 3 Share this post Link to post Share on other sites
Suranis1 Beta Tester 118 posts 463 battles Report post #2 Posted September 17, 2015 Because you have planes. Planes are your consumables. 2 Share this post Link to post Share on other sites
[WJDE] KLguns Weekend Tester 24 posts Report post #3 Posted September 17, 2015 CVs are map clickers, they dont deserve anything, so dont play them... 3 Share this post Link to post Share on other sites
[SERBS] RepSrb Players 653 posts 25,073 battles Report post #4 Posted September 17, 2015 and you have shells , unlimited ap and he shells, thats your consumable.... good point op , i think CVs should get AA immunity for 30 sec consumable, great idea. Share this post Link to post Share on other sites
alalos Players 170 posts 847 battles Report post #5 Posted September 17, 2015 and you have shells , unlimited ap and he shells, thats your consumable.... good point op , i think CVs should get AA immunity for 30 sec consumable, great idea. how about a smoke like dd´s ? I mean every1 got 2 cons. so CVs deserve atleast 3... smoke AA and a turbo ?! That would be nice mh ? Serious... you can shot other ships w/o risking your hp .... it would be same when i would make a thread for dd´s and i wanted more hp ^^ Share this post Link to post Share on other sites
[PLG] Leonadios Beta Tester 277 posts 611 battles Report post #6 Posted September 17, 2015 "Planes are your consumable" is not a valid argument. Is everyone forgetting that CVs are the only ship in World of Warships that are essentially unarmed? 1 Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #7 Posted September 17, 2015 Make manual drop a consumable 1 charge, 2 with superintendent - else its auto. 6 Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #8 Posted September 17, 2015 "Planes are your consumable" is not a valid argument. Is everyone forgetting that CVs are the only ship in World of Warships that are essentially unarmed? Also the only ship that gets to hurt ships while staying out of harms way, and for some reason CV captains see it as their birthright to put at least one torpedo into any spotted ship on the map. Did I mention that this is while essentially staying out of the actual game? 1 Share this post Link to post Share on other sites
tw53 Beta Tester 405 posts Report post #9 Posted September 17, 2015 (edited) "Planes are your consumable" is not a valid argument. Is everyone forgetting that CVs are the only ship in World of Warships that are essentially unarmed? Planes are unlike shells LIMITED(totally right)... maybe the BBs self heal would be nice! Edited September 17, 2015 by tw53 Share this post Link to post Share on other sites
[LO1] Tugnut Alpha Tester 1,552 posts 8,268 battles Report post #10 Posted September 17, 2015 "Planes are your consumable" is not a valid argument. Is everyone forgetting that CVs are the only ship in World of Warships that are essentially unarmed? Tell that to the DD that have been killed by 2ndry fire! 2 Share this post Link to post Share on other sites
alalos Players 170 posts 847 battles Report post #11 Posted September 17, 2015 "Planes are your consumable" is not a valid argument. Is everyone forgetting that CVs are the only ship in World of Warships that are essentially unarmed? Are your forgetting that you can deal damage and spot the enemy w/o losing health ? 2 Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #12 Posted September 17, 2015 would be nice to be able to instanly launch reloading fighters just the once in a battle. no rearming no taking off just bang they are up but 1 time only Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #13 Posted September 17, 2015 Guided torpedoes for half a minute, 2 minute cooldown, totally fair Share this post Link to post Share on other sites
[NAN0] kiteohatto Players 253 posts 1,986 battles Report post #14 Posted September 17, 2015 CVs need to get shell immunity for 45s so nothing can sink them 1 Share this post Link to post Share on other sites
Silvercat18 Beta Tester 273 posts 4,109 battles Report post #15 Posted September 17, 2015 It would make sense to give them the AA boost ability as their primary enemy is being attacked by enemy planes and they are supposed to have high AA themselves. My destroyer has that ability and it barely has two aa guns to rub together, let alone the 95 AA rating my CV supposedly has. Share this post Link to post Share on other sites
tw53 Beta Tester 405 posts Report post #16 Posted September 17, 2015 Tell that to the DD that have been killed by 2ndry fire! then he is a DUMB DD driver...... Share this post Link to post Share on other sites
Luckyio ∞ Players 310 posts 8,360 battles Report post #17 Posted September 17, 2015 I will exchange my consumables for ability to destroy CV while being at no risk to taking damage from it. 3 Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #18 Posted September 17, 2015 Also the only ship that gets to hurt ships while staying out of harms way, and for some reason CV captains see it as their birthright to put at least one torpedo into any spotted ship on the map. Did I mention that this is while essentially staying out of the actual game? So much endless cluelessness. Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #19 Posted September 17, 2015 So much endless cluelessness. Oh, really now? Clueless how? Oh, that's right, you just won't take the argument. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #20 Posted September 17, 2015 Oh, really now? Clueless how? Oh, that's right, you just won't take the argument. When you make one, I'll come address it. Mere childish attitude because you're suffering from Dunning-Kruger is not worth that sort of time. Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #21 Posted September 17, 2015 Battleships except tirpitz dont have torpedoes. CVs have it DDs have it CAs have it. Do you think they should riot and ask for torpedoes? Destroyers dont have much health so i suggest DDs to have 60k health at tier 10. Sounds locigal? No? Its same with your idea. It doesnt sound logical and there is no reason to bring it in game. Share this post Link to post Share on other sites
Syrchalis Players 1,401 posts 3,820 battles Report post #22 Posted September 17, 2015 CVs are map clickers, they dont deserve anything, so dont play them... BBs are map clickers too. And they only have to click once every 30 seconds. 1 Share this post Link to post Share on other sites
Luckyio ∞ Players 310 posts 8,360 battles Report post #23 Posted September 17, 2015 BBs are map clickers too. And they only have to click once every 30 seconds. Interested in knowing how I can click a map on a BB. Please tell me more senpai. I'm dying to know, since I seem to miss so much because I can't just click map and kill enemy like CV can! Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #24 Posted September 17, 2015 Interested in knowing how I can click a map on a BB. Please tell me more senpai. I'm dying to know, since I seem to miss so much because I can't just click map and kill enemy like CV can! BB mafia gameplay: Aim. Give lead. Fire. Erase enemies. Gloat when you do well, and laugh when you do 50k damage in a salvo. Cry bitter tears when something dares to hurt you back, or when you can't win domination battles by sitting 20km from the cap zone (as eminently proven by the posts already popping up today). Then spend pend more time on the forums demanding nerfs to anything that can hurt you, asking for "realism" whenever it would suit your bias and ignoring it when it doesn't, use statistics when it suits you, ignore the same statistics when it doesn't. Hypocrisy isn't a problem, it's the solution. It's "balanced" that CAs get sunk by 1-2 citadels from 5km+ beyond their own max range where they cannot fight back. It's "imbalanced" when a CV can fire at you from beyond your range, even if it's far easier to avoid planes that BB AP. It's "balanced" that you can kill CAs in a single salvo (or two if you're unlucky) but it's "imbalanced" that if a CA can keep firing at you for 2-3 minutes then you might actually sink. It's "balanced" when your secondaries can kill and cripple DDs with no skill based effort from you but it's "imbalanced" that torps cab be fired from beyond your vision and that takes 30-60 seconds to reach you where a small adjustment to course will put them off target, and that does especially low damage to you and that you can easily survive and that have far lower ROF than your guns. BB mafia in a nutshell; it's far more efficient to whine on the forums than to improve your gameplay. 5 Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #25 Posted September 17, 2015 When you make one, I'll come address it. Mere childish attitude because you're suffering from Dunning-Kruger is not worth that sort of time. My problem with carriers in general is that you're basically the sadistic kid with a magnifying glass frying ants. My problem with people who sail carriers is that they expect me to be completely fine with them parking in the corner to play an RTS game and polluting my gaming experience in the process. That sort of game play is for carebears too afraid of accepting that to inflict damage, you must accept a certain risk of receiving damage. I am not the one with the childish attitude here. Share this post Link to post Share on other sites