valhalex Players 17 posts 2,202 battles Report post #101 Posted October 24, 2015 That ship is complex...I can make more than 100k in most battles (my récord is 140k), but is true I can recieve 45k damage from Colorados at distances between 15/16km, and being angled. Maybe is the typicall Wg locig. all random Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,274 battles Report post #102 Posted October 25, 2015 Nagato is by far and away the best ship at tier 7, tanks damage like a pro deal damage way above its tier and those secondaries are just troll.... Use it to farm confederates and dreadnaught oh and close quarter expert medal is a nice one to get too... Rules 10 to 12 km and angle angle angle.... Do the Nagato wiggle, which will also help you with amagi.... Nose at enemy, wait for him to fire turn bring all guns on target then bring her back nose on... Rinse and repeat..... Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #103 Posted October 25, 2015 i can say onli a tingh about nagato. toke amagi 2 days ago. i want nagato back Share this post Link to post Share on other sites
__Katniss__ Players 790 posts 2,278 battles Report post #104 Posted October 26, 2015 (edited) I have no idea why, but I'm in love with this ship. Hope the Amagi is like this, or better. I love Nagato much more more than Fuso. It has guns with better accuracy and finally with enough penetration. Also Its good ship for Ranked battles. I will keep that ship for sure. 1 hate only 1 thing on it. Its burning too often and every ship can make it burn easly even low tiers DD. Edited October 26, 2015 by skvido Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #105 Posted October 26, 2015 Nagato is the second-best Japanese battleship, easily. Only Yamato is better tier-for-tier. If she were a tier 8 ship instead of tier 7, she'd still be workable, although it would be the lower end of the power spectrum. At tier 7 Nagato is a floating demigod. Share this post Link to post Share on other sites
Rosapantern Players 6 posts 947 battles Report post #106 Posted October 27, 2015 I didn't play the Nagato in this battle but you can clearly see that the ship performs well with a decent captain behind its rudder, 182k dmg and 3200 base exp, Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #107 Posted October 28, 2015 (edited) So, I finally finished the Nagato and got it sold. It wasn't a terrible battleship but I enjoyed the Colorado more if I am honest. Below are my stats for them both: Wait a minute - above I say I prefer the Colorado but the stats show that in broadly the same number of games but the Nagato smashes Colorado's win rate. Why is this? Because of the differences at stock. The Colorado stock is the stuff of nightmares and I threw what free EXP I could at it but I still suffered. 7 straight defeats from my first 7 games and things didn't improve massively from there. But once I had her at full spec all of my starts started rising - I expect my WR for the full spec Colorado is comparable to the overall WR on the Nagato. Also I pushed an average 42k dmg to 59k which is above the Nagato (57k). If I took the stock games away from the Colorado the ave damage would have been even further above. Anyway, let's go through some pros and cons: Stock - Nagato is far superior. 1-0 to Nagato. Speed - Nagato is faster. 2-0 to Nagato. Turning - by this I mean the ability to turn sharply and dodge things like torps but also improve your angling. Colorado wins by a mile - 2-1 to Nagato. Gun accuracy - my stats show 28% hit rate for both. I still think the Nagato guns behave differently to most other BBs I have played which takes some adjustment, but, I'll leave this as a draw and keep it at 2-1 to the Nagato. Gun range - Nagato wins hands down. 3-0 Nagato. Gun pen/damage. I haven't looked at the stats here but both feel broadly similar in that they can citadel and happily ruin any opponents day so I'll keep it a draw and it stays 3-1 Nagato. Secondaries - Nagato has a reputation for great secondaries but the Colorado is no slouch with them either and they open up at 7km. Someone might tell me the Nagato has lots more but they both felt like their secondaries were good for their tier and a step change from their predecessors. I think it is another draw for 3-1 Nagato. AA - Colorado wins. From the B hull upwards it chews through planes and the Nagato seems severely lack (like the Fuso). 3-2 Nagato. Armour - Colorado wins again. I am quite adept at angling but I bleed health more in the Nagato. The Colorado is a tough cookie. 3-3. Health - Nagato wins with an extra almost 15k hp! 4-3 Nagato. Size - Colorado is smaller (less of a target). 4-4. Ok... so I've come out at a draw. But, if we look at where the ships have their pros and cons I would argue that the Colorado is superior: For starters the stock status of ships is temporary. The Nagato is faster but the small size of the Colorado means that evading torps is so much easier because 1) less ship to hit and 2) smaller turning circle - couple that with the far superior AA and there are less torps being dropped most of the time. The Nagato has a lot more HP but then it loses it at a faster rate due to weaker armour and to a certain extent it being easier to hit due to being bigger. I would say the Colorado has much higher survivability. So where the Nagato can shine is its range and speed improvements that can mean you are able to stay more involved in the battle and can do things like shoot at a Colorado who cannot shoot back (very situational!). And I did make use of this but firing at huge range is not how you get the best out of a BB - it is what I do whilst I'm closing range (or running away!). In order to get the most out of BBs you need to be at closer ranges to increase the effectiveness of you guns and at this point the Colorado wins because it can look after itself better in these situations. And as for dealing with the lack of range/speed in the Colorado - you have to be more aggressive with your ship - you have to read the battle better and make course adjustments almost before they are needed to make sure you are not sat chasing a battle you cannot participate in. In conclusion I think it is easier to negate the speed/range deficiencies of the Colorado than it is to negate the lacking AA/turning/armour of the Nagato. But both are capable enough at their tier. Edited October 28, 2015 by ilhilh Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,184 battles Report post #108 Posted October 28, 2015 In conclusion I think it is easier to negate the speed/range deficiencies of the Colorado than it is to negate the lacking AA/turning/armour of the Nagato. But both are capable enough at their tier. Pretty much my experiences as well. I would choose Colorado for Ranked battles, because of the small ranges, battles happening in small area near caps, where brawling is the thing... but Nagato is good in general maps/modes with many players. Colorado feels too slow for random battles. Share this post Link to post Share on other sites
Banelord300 Beta Tester 403 posts 9,071 battles Report post #109 Posted October 28, 2015 So as im only 25k exp away from the Amagi I can only say one thing about this ship.... its love!! it combines all great things IJN got like good turret traverse, good rof, good range, decent speed and ok AA + some secondaries that might help you. Sofar I would rate this ship on N1 shared spot with Kongo with the Fuso a bit behind, Its also a great looking ship with interesting pagonda mast style. My stats agree aswell . Cant wait for HD model of this thing to arrive as just look at it! Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #110 Posted October 29, 2015 (edited) Since we are in the boxing ring, throwing stats and jabbing opinions, I feel like joining in. As you can see, I'm equally accurate with them. Suggesting that I don't exactly over-utilise the range on Nagato (I do shoot when I have a free shot of course, but I prefer to close the range with her), and maybe even that Nagato is slightly superior at shorter ranges. But that's where it ends with the similarities. I was shocked to notice that my Colorado has nothing in terms of capping or decapping... I was sure I would have something, but no. This suggests that Colorado tends to find herself in between caps, owing to her slower speed. I would also attribute the incredibly low WR for Colorado to this. As should be evident, I'm not bad with either ship, but Colorado is simply not able to carry as hard as Nagato, she often finds herself chasing the battle, whereas Nagato often leads it, or at least blocks it. Shooting at enemies running off to cap provides a lot of damage and kills, but in the end often doesn't stop the action. Sitting on the cap does. Having a similar accuracy, but less damage on average, and this is with me free XPing to top hull and engines, says a lot about her guns' power, which appear less powerful. However, this might also be a result of her speed, forcing her to engage battleships more than cruisers, as they are really the only targets in range for long enough (though the damage ratio is pretty much the same as the kill ratio, suggesting an equal target priority). It could be either, or even a combination, but the fact remains, Colorado does a lot worse for damage. Interestingly Colorado doesn't do all that much better in terms of planes shot down, which could also be because she is simply not an enticing target for carriers to attack. I have to admit that I feel less targeted in the Colorado, and planes do tend to drop a lot faster once in range. Colorado also sits at a lower survivability, much lower in fact. Those 15k HP really do hurt a lot. Sure, the heal is awesome (I haven't looked, but is it better than Nagatos?), but there is so often where I have found myself at 60% health after that initial engagement, without even having been citadeled, just regular pens and overpens. It is terribly annoying. Her armour might be better, but it isn't really that much better to make up for the disparity in health. Also, while her turning circle is smaller she does in fact barely make a full 180 faster than Nagato (48 vs 51 secs), she does however retain a lot more power in her turns, with Nagato dropping to 18.6kn and Colorado fluctuating between 18.0kn and 18.2kn. That said, Nagato accelerates very well once she is beyond 15-16kn. Also, once in a turn, Colorado shows her red a lot more than Nagato (her list is massive in comparison), making her incredibly vulnerable if you find yourself in a compromising position and have to turn to get out of it. Generally speaking I'm a lot more careful when turning Colorado under fire than Nagato. An interesting difference that might come down to personal preference, is the angle capacity. Nagato sits at a rather comfortable 35 degrees for both rear turrets, nothing really impressive, but not bad either. Colorado however twists this and her third turret does well at 30 degrees and the fourth less well at 38 degrees. Personally I prefer the Nagato way for the consistency, but then again I'm greedy and so often try for that one extra shot, even when I shouldn't. Thus having both turrets at an averagely higher angle is better than having one turret really good and the other a bit worse. Another little thing that I think speaks for Nagato is my limited Ranked experience. 8 games, 6 wins, and impressively enough, almost as much average damage as in Random, with a significant 36% accuracy. Yeah, I press hard in Ranked, seeking those close battles that my enemies tend to shy away from; it does get me killed a lot though. Edited October 29, 2015 by Unintentional_submarine Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #111 Posted October 29, 2015 As you can see, I'm equally accurate with them. Suggesting that I don't exactly over-utilise the range on Nagato (I do shoot when I have a free shot of course, but I prefer to close the range with her), and maybe even that Nagato is slightly superior at shorter ranges. But that's where it ends with the similarities. I was shocked to notice that my Colorado has nothing in terms of capping or decapping... I was sure I would have something, but no. This suggests that Colorado tends to find herself in between caps, owing to her slower speed. Negative! Not the case. It is simply a bug or something. In all domination matches (and standard-battle is now also called domination) cap and decap dont get recorded anymore. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #112 Posted October 30, 2015 Ahhhh... well, that certainly makes more sense then. I have long prided myself on playing intelligently, rather than hard. Seeking the fights that matter (which are those that center on the caps). Share this post Link to post Share on other sites
[FABER] DioBoie [FABER] Players 5 posts 11,102 battles Report post #113 Posted August 21, 2016 Hey there ...what if i research the 2 hulls but purchase just hull C? Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #114 Posted August 21, 2016 Hey there ...what if i research the 2 hulls but purchase just hull C? You can do that. No need to mount what you have researched, and in some cases it is well worth it. For instance I Free XPed C hull on Izumo straight away and never bothered buying the B hull. Others ignore the range upgrades at times. If you ant to Elite things you need to research it, but you are not required to actually buy and mount the stuff. 1 Share this post Link to post Share on other sites
[FABER] DioBoie [FABER] Players 5 posts 11,102 battles Report post #115 Posted August 21, 2016 You can do that. No need to mount what you have researched, and in some cases it is well worth it. For instance I Free XPed C hull on Izumo straight away and never bothered buying the B hull. Others ignore the range upgrades at times. If you ant to Elite things you need to research it, but you are not required to actually buy and mount the stuff. ty man ... I didn't pay attentions for this details before, but now repairing and upgrading cost .. i still have 2 questions .. or maybe the same in tow ways let's say i researched every thing ... 1- if i purchase the B hull, i'll pay for the C 1.8M no matter what or maybe it a little bit less 2- if i just purchase the C hull , i will get .. let say the +16k hit point any way?? it's like buying the 2 hull B&C at 1.8M credits !!! thanks a lot .. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #116 Posted August 21, 2016 If I understand correctly you wonder if you get all the benefits from both hulls? Yes, buying only the C hull provides all the B hull benefits as well. As to the price, you pay for the module's price and it alone for it. So if B hull was 100 credits and C was 90 credits, you would pay a total of 190 for both, but buying only C would only cost 90. There isn't an immediate cost reduction to buying the B hull, and in the end the reduction isn't worth it anyway (you get half the module's value back when you sell the ship again, so in my example you would still be down 50 credits compared to only getting the C hull). 1 Share this post Link to post Share on other sites
[FABER] DioBoie [FABER] Players 5 posts 11,102 battles Report post #117 Posted August 21, 2016 If I understand correctly you wonder if you get all the benefits from both hulls? Yes, buying only the C hull provides all the B hull benefits as well. As to the price, you pay for the module's price and it alone for it. So if B hull was 100 credits and C was 90 credits, you would pay a total of 190 for both, but buying only C would only cost 90. There isn't an immediate cost reduction to buying the B hull, and in the end the reduction isn't worth it anyway (you get half the module's value back when you sell the ship again, so in my example you would still be down 50 credits compared to only getting the C hull). Thank you .. this is really helpful.. Share this post Link to post Share on other sites
Gabzool Players 62 posts 7,710 battles Report post #118 Posted August 27, 2016 Nagato has very weak armor allaround. The citadel is well protected from sides but everything that falls into the ship at higher angle can make heavy dmg or even citadel the ship. Fuso or Kongo can citadel you from 20km. Colorado feels hundred times more tankier than Nagato. Colorado with range module can take down half of your hp at 18km with super accurate 406mm guns. Armor is actualy weaker than maxed out Fuso armor. And the super slow 32s reload and very random guns. Its the ship where sometimes u hit everything and have lots of citadels, other games u cant hit anything and when u hit u overpentrates or do very litle dmg. This ship is not for everyone. Share this post Link to post Share on other sites
liquidGG Players 13 posts 1,125 battles Report post #119 Posted August 29, 2016 I eat Citadels all day from idiotic ranges in my Nagato - no matter if I am angled or not - and can't deal shitdamage with AP. What is wrong with Nagato? Share this post Link to post Share on other sites
Eruantien_Aduialdraug Beta Tester 163 posts 1,747 battles Report post #120 Posted August 29, 2016 I eat Citadels all day from idiotic ranges in my Nagato - no matter if I am angled or not - and can't deal shitdamage with AP. What is wrong with Nagato? The Nagato plays differently to every other IJN BB (with the possible exception of the Yamato, but that's because you can roll your face across the keyboard whilst playing the Yamato and still do ok). Get in closer, your deck armour isn't very good. You are sneaker than both the Fuso and the Amagi, longer ranged and better armoured than the Amagi, and more accurate than both. And you have more 140 mm guns. whilst they may not be fantastic against BBs as they fire AP, they shred cruisers and DDs. Take both BFT and AFT on your captain and brawl. (I also recommend taking the catapult fighter over the scout, 20.5 km is enough at tier 7, really, and the disruption effect of the fighter is welcome when the CV comes calling). Share this post Link to post Share on other sites