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Nation Vs Nation Game Mode

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Beta Tester
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I have played nation vs nation in WOT and it was great fun for me. But unfortunately most players didn't like it, so it was present in game only for the duration of one major patch.

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I enjoyed in WOT too but it was taken down as the all Soviet teams got owned.  They released the win rate stats and the all Soviet teams were at the bottom.  Iirc, the all USA teams performed the best closely followed by the French.

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Beta Tester
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I enjoyed in WOT too but it was taken down as the all Soviet teams got owned.  They released the win rate stats and the all Soviet teams were at the bottom.  Iirc, the all USA teams performed the best closely followed by the French.

 

Well, with US heavies constantly in hulldown mode and French with autoloaders, game favored campers and surprise attacks.

Russian tanks were excellent for agressive play, like they play on RU servers, but for everyone else they seemed UP for national battles. Majority cried, stats showed their tears and one of the most fun game mode was shut down. Too bad.

 

This is the reason why I think WG will not consider this for WOWS.

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Well instead of REMOVING the gamemode they should've IMPROVED it, like two more players in the team with "worse" tanks for example. There are many many ways how it can be balanced without modifying the weapon/armor stats... Can't wait for Germany vs. USA (or anyone) in WoWs!! :D

 

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Beta Tester
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Yeah, when they tried it in world of tanks they ran into 2 problems. Firstly it really exposes any imbalance between different nations at the various tiers (team hellcat always seemed to come out on top in WoT at tier 6, or team KV-1S if the US wasn't playing). Secondly you get additional issues caused by differences in national play styles. Imagine IJN vs US national battles and how unfun it would be to be playing a Japanese destroyer with only other Japanese destroyers for backup when every destroyer on the enemy team is a US gunboat.

 

It was a shame because I loved the idea and had quite a bit of fun playing them but it was nothing like balanced.

Edited by Unknown_Lifeform

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[PRAVD]
Weekend Tester
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I see it working in coop, but not in pvp.

 

I like to see that mode in coop, would be cool.

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 Imagine IJN vs US national battles and how unfun it would be to be playing a Japanese destroyer with only other Japanese destroyers for backup when every destroyer on the enemy team is a US gunboat.

 

What about this? Destroyer vs. destroyer not fair or what's the problem?

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[ZUZA]
[ZUZA]
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Each nation has it;s own advantages and disadvantages. I would see this nation/nation in PVP work perfectly, nobody says the MM or balance would have to be perfect. The only reason people are complaining about MM not being spot on, is because the economics of the game, everybody wants to get XP and Credit, which is fair. Take this (not completely, but partially) out of the equation, and everybody would just jump on this mode to have fun. For example IJN/DE/RU vs UK/US/FR/PL and the rest. Would that not be awesome ? I imagine this working in the same maximum 2 tiers difference, and the economics a bit more lax. Meaning not gaining so much as in regular games if you win, but also not losing that much, and also not gaining so much XP for the ships and captains. In this way the continuity of the regular games would be guaranteed since you would need that to actually grind ships, etc. I am sure there are far more smarter people than me that could create the economic frame for this type of game, but is certainly would be something I would personally love.

Edited by krugerblue

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Beta Tester
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This mode wouldnt work. One nation usually has more advantages over the other. Dont we all remember what happend in WoT? Yeah i am pretty sure it was fun when %90 of players queued up with matildas. MM couldnt even find enough tanks to fill german side. Why? Because of the national advantages. It can work in Co-op but definetly not in PvP

 

If you need an example

IJN vs USN. In this battle USN would be chasing IJN ships until they corner them because USN ships are brawlers while IJN ships are snipers. And i m pretty sure USN side's AA ability isnt going to help IJN at all.

 

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This mode wouldnt work. One nation usually has more advantages over the other. Dont we all remember what happend in WoT? Yeah i am pretty sure it was fun when %90 of players queued up with matildas. MM couldnt even find enough tanks to fill german side. Why? Because of the national advantages. It can work in Co-op but definetly not in PvP

 

If you need an example

IJN vs USN. In this battle USN would be chasing IJN ships until they corner them because USN ships are brawlers while IJN ships are snipers. And i m pretty sure USN side's AA ability isnt going to help IJN at all.

 

 

 

Then why didn't they do 10 Matildas vs. 15 or even 20 other tanks? (or 15 Matildas vs. 20 or 25 other tanks)

And there we could do 5 USN ships vs 8 or 10 IJNs. Or 10 USN vs 15-20 IJNs... Easy balanced

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Everybody will start playing this and Tirpitzez will be waiting in queue forever like tier 10 ship at 4am to get into a random battle.

 

That would be pretty much CV paradise :)

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Beta Tester
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Then why didn't they do 10 Matildas vs. 15 or even 20 other tanks? (or 15 Matildas vs. 20 or 25 other tanks)

And there we could do 5 USN ships vs 8 or 10 IJNs. Or 10 USN vs 15-20 IJNs... Easy balanced

 

they did. There were 15 german tanks and 10 british. But you know matilda is a bit OP vs the tanks they put up against. 

It's not balanced that easily. A fleet of 5 USN ships can still easily beat 8. It would be beaten by 10 for sure. You cant balance fights like these with simple numbers

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they did. There were 15 german tanks and 10 british. But you know matilda is a bit OP vs the tanks they put up against. 

It's not balanced that easily. A fleet of 5 USN ships can still easily beat 8. It would be beaten by 10 for sure. You cant balance fights like these with simple numbers

 

No, skill is required aswell, to flank and hit the Mathilda in the weak back armor (unless WoT maps were STILL that small at that time?)

 

You CAN balance it by numbers. Just go 6 USN vs 10 or 8 vs 12 e.g

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[NKK]
Beta Tester
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This mode wouldnt work. One nation usually has more advantages over the other. Dont we all remember what happend in WoT? Yeah i am pretty sure it was fun when %90 of players queued up with matildas. MM couldnt even find enough tanks to fill german side. Why? Because of the national advantages. It can work in Co-op but definetly not in PvP

 

If you need an example

IJN vs USN. In this battle USN would be chasing IJN ships until they corner them because USN ships are brawlers while IJN ships are snipers. And i m pretty sure USN side's AA ability isnt going to help IJN at all.

 

 

Well, now we have more nations, more lines, and an axis vs allies could be made, and it would be more inmersive. One of the things I like about realistic battles in WT is that it is axis vs allies (and some what if scenarios), it would be better for the game. Once we have the UK, France and Italy they would be diverse enough.

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Alpha Tester, In AlfaTesters
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I would say nation vs nation is not a good idea. Especially due to how at certain tiers one nation just generally performs better than the others.

 

Afterall who wants to have Pensacolas against Myokos? Or Montanas against Yamatos? The simple matter of the fact is, one side will just end up with better ships depending on the tier spread and will just have a big advantage.

 

Sure some people would probably still like this and not care about balance, but in that case I think that enabling custom battles/training battles where people can just set up there own matches would be better.

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War Thunder can do it, why War Gaming can't do it ? :p

 

So British/Russian/American tank/planes Flying Vs Gerry's is historically accurate according to you? No War thunder didn't do it either, they have the same scheme as here just go with the flow as long the queues get faster. What in my opinion drops quality in MM.

 

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