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Ascender

An opinion piece/review on Japanese Battleships

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[BGFF]
Beta Tester
17 posts
8,457 battles

Ascender try secondary reload module plus the secondary accuracy and range module. I fine it's an extra 10k damage per battle plus if taken down cruisers and DD's with it whilst fighting other things.

 

The accuracy module loss is a little concern but it;s 20m difference, enough to care but with the range/accuracy of the secondaries i've found they can really save you bacon from low hp/ late game dd's

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Players
274 posts
1,835 battles

Just finished the Kongo probably one of the worst ships I've used, this thing can't hit a thing aim prefect distance and every shot  misses every time.

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Beta Tester
608 posts
809 battles

Unfortunately, I have bad news for you then. The Kongo is definetly one of the highlights in the IJN Battleship line. I manage to score decent hits even on max range with the Kongo, although those aren't regular. If you have trouble hitting targets, close the range, stay angled and let those guns unleash a deadly barrage.

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Players
228 posts
7,081 battles

+1 for your effort

The way you described it (Especially Izumo and Yamato headlines) made me simle.

Really a great read for breakfest and my first few coffees :)

 

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