Gatt Players 509 posts Report post #51 Posted September 16, 2015 It's because CAs in this game don't behave like mediums at all. They have half the hp of a BB, 30-40% less range for +5-10 kn speed. You won't project force in a CA like you do in a med. Actually, medium tanks in WoT dont protect heavy tanks. They simply put themselves between scouts (till they die) and heavies. They are very aggressive, they are the backbone of the squad. Aoba's and others are so shy or so opportunistic .... I understand that CA have less range and HP but, if they dont change their playstile and get more aggressive, working in pairs, above all from Tier VI up, they will have less and less space in the game. This is obviously only my opinion but as far as I can see, some daring Cleveland apart, the only CA with good effect on gameplay are Omaha's and Murmansk. Share this post Link to post Share on other sites
[-AP-] Lord_WC [-AP-] Weekend Tester 1,000 posts 8,199 battles Report post #52 Posted September 16, 2015 (edited) Actually, medium tanks in WoT dont protect heavy tanks. They simply put themselves between scouts (till they die) and heavies. They are very aggressive, they are the backbone of the squad. Aoba's and others are so shy or so opportunistic .... I understand that CA have less range and HP but, if they dont change their playstile and get more aggressive, working in pairs, above all from Tier VI up, they will have less and less space in the game. This is obviously only my opinion but as far as I can see, some daring Cleveland apart, the only CA with good effect on gameplay are Omaha's and Murmansk. Who is talking about protecting anything. I said force projection. In wot, due to the speed advantage (nearly twice of heavies) and the great gun (usually better DPM but less alpha than heavies) meds are able to take and hold positions then outrun retaliation. WoWS CAs are not like that at all. By the time they are in range BBs are in range also who are far more durable and cover more area. You make it sound that wolfpacking with CAs is a sound strategy. Try it sometime, it fails. Ships are not tanks to be able to hit and run, and CAs can't really facetank damage. BBs are for that, yet it seems the general consensus about their role is that they should hang back and 'snipe' and blame every CA and DD in range that they don't go in to take damage instead of them. Edited September 16, 2015 by Lord_WC 2 Share this post Link to post Share on other sites
Gatt Players 509 posts Report post #53 Posted September 16, 2015 You make it sound that wolfpacking with CAs is a sound strategy. Try it sometime, it fails. Ships are not tanks to be able to hit and run, and CAs can't really facetank damage. BBs are for that, yet it seems the general consensus about their role is that they should hang back and 'snipe' and blame every CA and DD in range that they don't go in to take damage instead of them. No, no, I simply meant that 2 CAs, if they manage to isolate a BB (and I see many BB alone in the map), are lethal. English is not my mother tongue so I'm often misunderstood. Anway, I'm not a veteran but, when I see CAs (Tier VI and above) on the map they are too shy. As I said, Cleveland apart. 1 Share this post Link to post Share on other sites
[-AP-] Lord_WC [-AP-] Weekend Tester 1,000 posts 8,199 battles Report post #54 Posted September 16, 2015 No, no, I simply meant that 2 CAs, if they manage to isolate a BB (and I see many BB alone in the map), are lethal. English is not my mother tongue so I'm often misunderstood. Anway, I'm not a veteran but, when I see CAs (Tier VI and above) on the map they are too shy. As I said, Cleveland apart. That part really depends on the RNG. CAs will have to go in 15km and at that distance BBs can hit 3 citadel hits from a salvo - and that will gib a CA. I'm not saying CAs should hide behind stuff all the time, but I also am extremely careful when attacking BBs with a CA. Just a well placed (or lucky) salvo from a BB can leave you useless for the rest of the match. Unless the BB in question is focusing someone else, I am very brave under those circumstances of course. But generally speaking I think CAs are the least protected ships in game, so I understand if people play them conservatively. Share this post Link to post Share on other sites
[OMPG] Hauptbahnhof Beta Tester 1,198 posts 5,570 battles Report post #55 Posted September 16, 2015 #1 - daytime hours, when I play, there ain't that many Tirpizzas around - at least when I'm driving my T6/7 ships. I also noticed this. Tirpitz doesn't seem to get favorable matchmaking, almost all my games in T6/T7 ships ( except CV ) T7 was top tier so no Torpitz. Share this post Link to post Share on other sites
[UNICS] Crow_Eschatologist Players 124 posts 5,209 battles Report post #56 Posted September 16, 2015 Tirpitz has made sailing my Aoba miserable, non-stop matches where me and a lonely Cleveland on the opposing team try not get splattered by the opposing Tirpitz mobs. Really is hard to do much in this situation (1 t6 per team, a couple of t7s and 5 Tirpitz per team with a smattering of t8 dds). Getting close enough to fire on the Tirpitz is hellishly risky, my usual experience with them is being 2-volleyed whilst pointing straight at them - eating 18k per volley doesn't give you much time to live in a t6 cruiser Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #57 Posted September 16, 2015 A BB vs a CA @ around 16 km is a mind game. Take even for example a Nagato with rather fast shells. If she aims at a full speed Pensacola and the Pepsi starts turning a soon as he sees the flash-fire they wont hit (even with rng). Simple as that. Then its up to closing distances, firing into commited turns or predicting enemy reactions ...... a game of skill and mind really. I like both from a CA and BB perspektive. OFC this shifts with more ships ...... 3 BB will utterly wreck any cruiser as 3 cruiser will burn down any BB ... Share this post Link to post Share on other sites