[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #101 Posted September 16, 2015 (edited) As a player that has never played any other WG game I feel I can give a non-historical view of WoWs. Nice post Jester and a good counterbalance to some of the very negative views in this thread. I think the problem here is that people compare this game too much to WoT. I agree that this game needs to keep its beta tag for longer, but you need to think what Tanks was like at the same stage, rather than compare a relatively new game with a mature one. I also do not understand the comparisons with WoWP and the doomsayers who suggest this game will go the same way. This game is very different and is far more popular that WoWP ever was. I personally think WoWS has a great future, all it needs is time. Edited September 16, 2015 by Hanszeehock Share this post Link to post Share on other sites
[LAI] Nagine Beta Tester 680 posts 3,140 battles Report post #102 Posted September 16, 2015 Op has made some valid points ...I have spent a decent amount of cash on the game ....I have enjoyed a fair part of it but their are areas that need looking at ...My gripe at the moment is with support .... Long story short ...My son who has autism has been sneaking onto my pc and playing on this game ...I never really noticed as I work so much and when I get onto the game I am sorta tired and have had a few beers ( aye ) ...He sold two premium ships ...Warspite / Sims ....Having noticed they where not there I put the ticket in Now I am being told they will only give me one back ? These are virtual ships its not as if they have any real worth outside of the game ....I have spent a fair bit of money on this game ....To much tbh ....This for me is the straw on the camels back Both back or thats me done .... Are you sure WG is obliged to give you back even one ship? No matter who sold them, the account is yours, so the fault is also yours. According to your expectations, I can buy all premiums, play them for a while and then contact support asking to return gold/money which I spend. I would actually have more legal rights in doing so and it would not involve getting back exclusive ships. Share this post Link to post Share on other sites
JohnHusky Weekend Tester 173 posts 3,250 battles Report post #103 Posted September 16, 2015 Op has made some valid points ...I have spent a decent amount of cash on the game ....I have enjoyed a fair part of it but their are areas that need looking at ...My gripe at the moment is with support .... Long story short ...My son who has autism has been sneaking onto my pc and playing on this game ...I never really noticed as I work so much and when I get onto the game I am sorta tired and have had a few beers ( aye ) ...He sold two premium ships ...Warspite / Sims ....Having noticed they where not there I put the ticket in Now I am being told they will only give me one back ? These are virtual ships its not as if they have any real worth outside of the game ....I have spent a fair bit of money on this game ....To much tbh ....This for me is the straw on the camels back Both back or thats me done .... Sorry to hear. Have you tried asking for a wipe of your account for launch? That is, if your willing to loss all you gained. I personally dont understand them not returning it to you, and take the credits you got. As you say, they have no value anywhere but to you. And them not helping you, is a potential bigger loss in the long run from you Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #104 Posted September 16, 2015 Nice post Jester and a good counterbalance to some of the very negative views in this thread. I think the problem here is that people compare this game too much to WoT. I agree that this game needs to keep its beta tag for longer, but you need to think what Tanks was like at the same stage, rather than compare a relatively new game with a mature one. I also do not understand the comparisons with WoWP and the doomsayers who suggest this game will go the same way. This game is very different and is far more popular that WoWP ever was. I personally think WoWS has a great future, all it needs is time. As a non WoTplayer I agree. If people are leaving because of "credits" and not being able to grind in one ship without playing another (as designed) then fine. Leave. Personally I like the slow/tough economy. Makes the game more challenging and rewards sweeter when you get them. Maybe because I'm 37 I don't feel the need for "instant gratification" Patience and hard work are rewarded. I also feel that said players who are leaving because they can't get the ship they want right away don't *love* playing the game. I want to play with people who enjoy playing ships, not people just in it to "finish" the grind... I mean, I could play Kongo and Fuso all day and be happy. Sure the game needs more balance, content and some bugs need fixing - and I agree it's a bit incomplete to call it full release - but as a game I love it. 3 Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #105 Posted September 16, 2015 Patience and hard work arent rewarded in WoWs. When I try to enter the battle in my t10 CV during peak times sometimes I have to wait 10-15 min for battle to pop up. And what I hear from other players is that is my fault because I worked too hard and have t10 too soon. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #106 Posted September 16, 2015 Patience and hard work arent rewarded in WoWs. When I try to enter the battle in my t10 CV during peak times sometimes I have to wait 10-15 min for battle to pop up. And what I hear from other players is that is my fault because I worked too hard and have t10 too soon. WoWs rewards you for the hard work. Trouble is not enough people have put the work in yet... Because they are too busy complaining it's too hard Trouble is being multiplayer game you have other people... I just wonder if making the economy easier would depopulate tier V-VIII. But you'd be happier in your X Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #107 Posted September 16, 2015 No, WG punished me for hard work when they changed MM and put forced rule about CV. 1 Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #108 Posted September 16, 2015 (edited) Patience and hard work arent rewarded in WoWs. When I try to enter the battle in my t10 CV during peak times sometimes I have to wait 10-15 min for battle to pop up. And what I hear from other players is that is my fault because I worked too hard and have t10 too soon. Are you sure those 285 battles to get to your T10 CV were 'hard work' ? Obviously, now the kills and XP are not so easy to obtain. Edited September 16, 2015 by Hanszeehock Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #109 Posted September 16, 2015 No, WG punished me for hard work when they changed MM and put forced rule about CV. More listened to complaining... But mirror CV is better. BUT it would be better if the mirror allowed +/- 1 tier for CVs and CV level was "smoother" so a tier IX had a decent chance against a X Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #110 Posted September 16, 2015 Are you sure those 285 battles to get to your T10 CV were 'hard work' ? Obviously, now the kills and XP are not so easy to obtain. So now you will say that it wasnt hard work because Im better then average joe? Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #111 Posted September 16, 2015 So now you will say that it wasnt hard work because Im better then average joe? Your stats are massively over inflated because you rushed up the IJN CV line early. 7 Share this post Link to post Share on other sites
Interdiction Beta Tester 274 posts 13,524 battles Report post #112 Posted September 16, 2015 Sorry to hear. Have you tried asking for a wipe of your account for launch? That is, if your willing to loss all you gained. I personally dont understand them not returning it to you, and take the credits you got. As you say, they have no value anywhere but to you. And them not helping you, is a potential bigger loss in the long run from you Aye thats the route I am going now ...Its not 2 ships its 3...I really do need to take notice tbh ....Yubari was mothballed and I simply didnt notice it gone ..sigh Its not the money as I simply dont mind paying for to play online with good people ( most are ) its the idea that I am being ignored .... Share this post Link to post Share on other sites
[PACOS] Eviscerador Weekend Tester 656 posts 6,004 battles Report post #113 Posted September 16, 2015 So... if you like the game and there is enough people to play 12v12 consistently, what is the problem? Share this post Link to post Share on other sites
[0031] Frank_F_B [0031] Beta Tester 359 posts Report post #114 Posted September 16, 2015 One of the major problems is: we live in a "now society" Everything needs to be now. Like in "I play this game since today and still I don't have a tier X ship!" Now I am mad and throw my toys out of the pram. I like the grind to be honoust. One learns its ships in more detail Share this post Link to post Share on other sites
rancidpunk Alpha Tester 489 posts 2,677 battles Report post #115 Posted September 16, 2015 Kind of relative to this thread - I just went to warshipstats website after seeing a signature from it on the forum and flashing up at the top is; "North America Server Only - Tirpitz, Atlanta, and Atago Giveaway!" Nothing to do with WG probably but man it just rubs it in everywhere you go Share this post Link to post Share on other sites
Ragoutrabbit Players 274 posts 1,835 battles Report post #116 Posted September 16, 2015 (edited) So now you will say that it wasnt hard work because Im better then average joe? No because you played and rushed a overpowered class and now complaining other classes can't keep up with said OP class. Edited September 16, 2015 by Ragoutrabbit Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #117 Posted September 16, 2015 While I can't say I disagree with the OP, increasing the XP/credit rate won't bring players in. And the reason that xp here is easier to get than in wot is because it's a lot easier to do some damage in wows and there are less games where you do "nothing" Share this post Link to post Share on other sites
_Caat_ Players 2 posts 501 battles Report post #118 Posted September 16, 2015 (edited) Well, the company can approach a game from two sides: 1. Try to get profit from the game asap 2. Try to profit from the game after a long time, thinking about recouping the costs of game creation at some point in the future (perhaps years after the game is out of beta test). The profits altogether are likely bigger. Of course option 1 is more attractive for the company, as it bears less risk. On the other hand, trying to profit from a game too early may alienate the players leading to decrease of players base and death of the game. However, if the game is not good enough, option 1 just let to recoup some of the costs, as the game may never gather enough followers to allow for reaping long term profits. Option 2 leads to more risk for the company. However, a game which is somewhat unfinished may retain more easily the players - with the improvements in the game new players will come and the players base will grow. That, in turn, leads to much larger profit potential than option 1. Currently, in WoWs it appears to me that the greed is winning. The WoT works because it can be played for free, is generally not really pay to win and offers enough depth to stay interesting. Also, WG has already long ago recouped the costs and can afford to be generous now, to keep the game going for as long as possible, to keep their profit up. Now, with WoWs we have a game with less depth than WoT. That has to be somehow compensated. Unfortunately, the WG somehow appears to have no idea how to increase the depth. One can increase the accuracy, but that is somewhat unforgiving for new players. Can it lead to some more depth? Hard to say, game will be different - but the players decision will weight more, which is generally fun. However, when individual decisions weight more, the wrong decisions weight more too and apparently WG is worried that the wrong decisions will discourage the majority of the players. Hence, less accuracy leading to blunting of the skill. The trouble with WoWs is that in WoT you can have number of play styles which will make the game fun for you. You can sit the whole game in the bush and kill a tank, you can play actively, you can do a lot of things. Choices are meaningful, making the game fun. In WoWs, number of choices you can make is very limited. With somewhat lacking cooperation, that does not suggest the game will be much fun. One idea which would lead to much more choice is to create AI controlled guns on the islands (allied / enemy) which will help the allied / enemy ships if in range - creating some more tactical options. These should be mixed of short range, offering some help (AA cover etc) and long range (how about having a gun which would shoot 1 shot every 30 sec possibly dealing 10000 damage, targeting the nearest BB within range), and one should be able to destroy them from the distance. In the domination map, the gun ownership may be equal to the ownership of the base (so who captures the base first, gets the guns, permanently). That would create some more tactical choices and options. Similarly, one may capture ports, in which ships would repair over time. In any case, the game needs tactical possibilities offering players tactical options and meaningful choices if it is to grow as WoT. Including such stuff would lead to a clear distinction from WoT where the game time would be shorter, but less game-long tactical choices would be available. As it is now, well, the game is not very likely to be very successful (hope I am wrong). As such, I am not too surprised that WG is seriously considering option 1 instead of option 2... _cat_ Edited September 16, 2015 by _cat_ 7 Share this post Link to post Share on other sites
Richard_V Beta Tester 122 posts 1,179 battles Report post #119 Posted September 16, 2015 cat's suggestions are of course impossible, until warthunder or somebody else doesnt intruduce their own ships game with all these gimmicks .... Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #120 Posted September 16, 2015 Kind of relative to this thread - I just went to warshipstats website after seeing a signature from it on the forum and flashing up at the top is; "North America Server Only - Tirpitz, Atlanta, and Atago Giveaway!" FTFY: http://forum.worldofwarships.eu/index.php?/topic/30605-release-activities-starting-on-1709/ 1 Share this post Link to post Share on other sites
Smi2k Alpha Tester 560 posts 1,009 battles Report post #121 Posted September 16, 2015 (edited) From the attached file you can all see how the con-current player numbers have fallen since the release of OBT (numbers before are from CBT). While players come and go the trend is very clear, we are less and less, this also leads to worse MM and ultimately no game... Please note: The trend of falling player numbers are similar on the Asia, NA and RU servers. Source: http://www.vbaddict.net/servers/world-of-warships/ Suggestions to improve: 2 x XP, not this 1.5 stuff. In fact I would rather it was 2 x XP for your first 5 battles you won regardless of ship you played. (IE you could play the same ship 5 times if you wanted). More Silver per battle, if the grind is too hard, no one is going to stay, this is not 2010 any more, plenty of other great games out there to play like War Thunder etc. And to complement the above allow T2 consumables to be paid for by silver (no P2W). Not specific to WOWS, but to WG in general you need to allow players to play on any server in the world and allow easy account transfer & mergers between servers. This is also a strong call to the community, we need to be positive about the game and promote it to our friends if we want it to succeed! Naturally I trust that clans and global map can help with this. Just my 2 Cents here: 2x EXP for the first victory...granted, also the 1.5x isnt bad, this way it keeps up with the economy of the game. Making the bonus gained for like 5 victorys on the same ship would be insane, the grind, especially up to tier 7 is easy and fast enough as it is and you would have to change the credit coefficiency to around 5x of what it is now to comprehend it. Or do you want a researched ship, wich you cannot afford for a longer time while stockpiling exp on an elited ship? And also, think about the experience, you, yourself as a player gain, the faster you process, the faster you are at tier 8-10, and believe me, without experience, it ends in frustration you get owned by more experienced players and cant make a living playing at those tiers because you lose credits in most battles. How is that beneficial? More Credits per Battle...well, it depends, if i want to farm credits hard, i use Cleve / Murmansk / Indy and New Mexico, those give me an average of 250k+ net income per battle so thats quite something i think, still, wouldnt say no to more ;) AFAIK the T2 Consumables ARE buyable for Credits, chack that little arrow on the side xD Edited September 16, 2015 by Smi2k Share this post Link to post Share on other sites
[BRVHT] broja_jacra Players 261 posts 5,951 battles Report post #122 Posted September 16, 2015 Kind of relative to this thread - I just went to warshipstats website after seeing a signature from it on the forum and flashing up at the top is; "North America Server Only - Tirpitz, Atlanta, and Atago Giveaway!" Nothing to do with WG probably but man it just rubs it in everywhere you go But Europe had the option to get Tirpitz in the shop when nowhere else had this option, and North America complained no end about this, Different regions have different shop deals and different giveaways for special events 1 Share this post Link to post Share on other sites
MrFingers Beta Tester, Players, In AlfaTesters 3,242 posts Report post #123 Posted September 16, 2015 On the other hand, other servers have/had the ability to buy the ships in the ingame shops (with pre-bought gold) instread of the gift-shop. And those ships weren't part in a hyper-inflated package like most of the ships on the EU-forums were. As for the giveaway... Curious to see what the differences will be between US and EU servers in terms of requirements. Also, why don't we get the possibility to get the Atago & Atlanta? Not that we're ungrateful, but what if you're not that hyped for the German tree, and wish to focus on the Japanese/USA lines? Also: NA gets 250 gold to participate in a survey about the PAX-gameshow. We in Europe got to participate in a another survey in June about the same topic... Equal survey, but not a reward. It's not about the reward, but the principle of inequality. Is their opinion worth 250 gold, and ours isn't? It's stuff like that that rustles the jimmies of the EU community. Share this post Link to post Share on other sites
[BRVHT] broja_jacra Players 261 posts 5,951 battles Report post #124 Posted September 16, 2015 I guess they estimate number of players online by scanning battle counts on players profile while WG shows all online players including 5h long afk ones you cant go afk for 5 hours, you get a DC after 1 hour 1 Share this post Link to post Share on other sites
Ragoutrabbit Players 274 posts 1,835 battles Report post #125 Posted September 16, 2015 you cant go afk for 5 hours, you get a DC after 1 hour You don't I've left it running AFK for at least 3 hours probably longer without been DCed. 1 Share this post Link to post Share on other sites