[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #76 Posted September 16, 2015 Game is one day before official release. Yep - I'm excited as well ;) 1 Share this post Link to post Share on other sites
[-IFF-] ValerioWTF Alpha Tester 151 posts 4,255 battles Report post #77 Posted September 16, 2015 But it's not really "beta" anymore. I can't see any major change coming before the release tomorrow. Yes, that's true....but does it mean that the game won't change anymore? Share this post Link to post Share on other sites
xCaptainObviousx Weekend Tester 1,244 posts Report post #78 Posted September 16, 2015 Yes, that's true....but does it mean that the game won't change anymore? The game will continue to change, but as WG's usual snail pace. Share this post Link to post Share on other sites
[-SBF-] dan_can Alpha Tester 467 posts 2,316 battles Report post #79 Posted September 16, 2015 (edited) Well I stopped playing WoWs ( and WoT too, I kept WoWp out of nostalgia) for a couple of reasons : - Same maps, same ships for over a year now - Total lack of PvE content (Co-Op does not count imho, as it is just random battles versus bots) - no real incentive to promote actual teamplay (divisions are a crutch, in every WG game). let players perform ad hoc convois (BB/CV protection), give ppl more options on how to use their ships (escort, scout, air superiority etc.( and reward them accordingly - lack of communication tools in order to coordinate between different fleet elements - still no accelerated crew training - WG trying to again to cater to the WoT playerpool (-> balancing, 'nation flavours') instead of creating an unique game experience - DD balancing (especially after buying 2 preorder DDs) - No real incetive to switch over from WoT/WoWp - Not to mention that WG gives crap about your forum feedback - And finally : All the thing that happened to WoWp (once WoWs hit CBT, WG dropped ALL support for WoWp) Edited September 16, 2015 by dan_can 2 Share this post Link to post Share on other sites
Nex_Gen Beta Tester 190 posts 2,057 battles Report post #80 Posted September 16, 2015 (edited) Look at all the crybabies... This is still beta and there isn't much content and y'all want to gain more xp, more this, more that. Maybe you just aren't the target audience. Beta tag comes off in 2 days m8. So the "its beta" is no longer valid. Edited September 16, 2015 by Nex_Gen Share this post Link to post Share on other sites
MrFingers Beta Tester, Players, In AlfaTesters 3,242 posts Report post #81 Posted September 16, 2015 Dear vocal forum members, What gives you the impression that WoWs' dev team didn't do a good job, thus won't do a good job in the future? Why are you whining and bitching so hard at this point of development? If you want to provide constructive feedback without the drama there's a section on this forum just for this purpose. Link: http://forum.worldofwarships.eu/index.php?/forum/300-open-beta-test-feedback/ Why are you making such a fuss about you leaving the beta test (most of you have played since then, anyway)? Why we are vocal? Frankly, because WarGaming can't be arsed to do anything. That OBT-feedback topic is also a topic in which the devs shine because of their absence. It doesn't matter if you post anything, bring suggestions, with reasons,... WG's policy is that of "don't read, don't care, bin it". And if you're a bit familiar with how WG works, you'll probably know that they gather 98% of their feedback, suggestions and stats from the RU-server (or is it really a coincident that there aren't any European supertesters for WOT anymore?). There are issues still present in the current state of the game that are game breaking, and that are present since I was here, back on the first day op CBT, 9 months ago. 9 months of not being arsed to look at it, let alone trying to fix it. But hey, there are resources to invent hyper inflated premium packs to drain the money from the players (again: EU pays the highest price/ship. On all other servers the price is lower and/or the ships can be bought as a standalone, with ingame gold at a "reasonable" price). To me that smells like sheer incompetence, ignorance and plain inequality... To say it strong worded. And then there's the Murmansk. Every premium ship is a worse version of the elite-ship in the techtree (Arkansas Beta is a joke, as is the Mikasa and Albany).. Except the Murmansk, that outperforms the elite Omaha in gun range (+2km) and torpedo range... Because Russia Ship Stronk Ship... Except it's a regular Omaha in which the Russians did no modifications whatsoever... So you also have that. 2 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #82 Posted September 16, 2015 Game breaking? Like what? Share this post Link to post Share on other sites
MrFingers Beta Tester, Players, In AlfaTesters 3,242 posts Report post #83 Posted September 16, 2015 Matchmaker, rubber-banding when zoomed at longe range, fail platoons, battleships close-range defending that's a total joke, excessive long load times that will drop you in a battle when it's already a minute going, bad optimalisation, random crashes to desktop,... Do you want me to continue? All stuff that is more or less unacceptable for a game in the last seconds of beta, let alone a "released" version. Not to mention lag spikes, packet loss from WG's site (with evidence from the ping plotter),... 1 Share this post Link to post Share on other sites
DMA27 Players 81 posts 1,712 battles Report post #84 Posted September 16, 2015 So it all comes down to how many games do I need to loose to get my reward? The only down fall of players I have seen is T10-CV that do not pop anymore, thanks to new MM. I cannot play my hard grinded Midway anymore... Share this post Link to post Share on other sites
rancidpunk Alpha Tester 489 posts 2,677 battles Report post #85 Posted September 16, 2015 Must admit I'm coming up on the 1k game mark in OBT (had about 4k games in CBT and Alpha) and I'm finding it hard to get motivated enough to bother playing. I'm not paying for any more gold since they aren't linking the accounts (rest of my WoT clan has already quit because of that) so I face a horrible grind just to train my Captains in tier 8,9,10's to which the only answer is to BUY either a premium ship of each nation or doubloons to retrain - is it a deliberate "milk the grind" strategy from WG that we don't have the accelerated training ability? I'd happily do that grind if there was something to look forward to other than boring maps with way less scope for different tactics than WoT. I know that's not WG's fault totally with such limited scope on a flat plane map but surely it wouldn't be too hard to think of something like adding shore batteries to some of the many islands we appear to be fighting for control of in almost every bloody map? Really the maps for naval warfare need to be at least 4 times the current size but with a 15 minute time limit that's not going to happen so it's hard for me to see where they can take this game to stop it being a WoWp type flop. 1 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #86 Posted September 16, 2015 (edited) Matchmaker Work in progress - also: I don't think that +-3 MM is a problem. It think it's easier for the MM to put a team together with a wider spread when there are only 30k players online. WoT with 100k's of players can afford the +-2 MM. rubber-banding when zoomed at longe range Never experienced anything like this in WoWs but I agree that rubber banding in general is game breaking. Especially if it's the game's fault. fail platoons Which kind of fail platoons? Those rare t8 + t1 platoons? Easy to fix. But a Japanese t5 DD in a t10 match? Not that much of a burden. But easy to fix, anyway. Not game breaking in my book (since very rare). battleships close-range defending that's a total joke Is it? Idk...do you mean the secondaries? Maybe that's intentional. Maybe not. Maybe BB's are supposed to rely on teamplay. Maybe I'm wrong. Game breaking? Not for DD's - work in progress excessive long load times that will drop you in a battle when it's already a minute going Funny - I'm in the game long before it starts. SSD drives aren't expensive anymore and are very stable even in the long run nowadays. bad optimalisation My 2nd pc potato GPU (GT 9800) runs this game @ 60fps but it's true that fps drops happen. Work in progress (just look at WoT). random crashes to desktop Never had those. Had two unrecoverable crashes under win10, tho (upgrade, no clean installation). Do you want me to continue? Yes - so far the only thing game breaking to me is the rubber banding. Potato PC will always suffer. Turn down the graphics settings for faster loading times for example. Used to do this in LotRO raids when I was using a conventional HDD - works like a charm. Edited September 16, 2015 by aboomination 2 Share this post Link to post Share on other sites
Andreevson Players 580 posts 1,135 battles Report post #87 Posted September 16, 2015 What bothers me is the total lack of content on the EU site. We are literally 1 day away from full release, and German cruisers are less than 1 month away. Yet nothing is said about that officially. No hype at all. Not even talking about contests compared to NA and RU side of things, etc etc. It seems you are playing a game that is dead from birth. 2 Share this post Link to post Share on other sites
placeholder001 Alpha Tester 230 posts 348 battles Report post #88 Posted September 16, 2015 A little wg birdy told me the data is wrong... Nothing new to see here. no need for panic... move on... Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #89 Posted September 16, 2015 Matchmaker, rubber-banding when zoomed at longe range, fail platoons, battleships close-range defending that's a total joke, excessive long load times that will drop you in a battle when it's already a minute going, bad optimalisation, random crashes to desktop,... Do you want me to continue? All stuff that is more or less unacceptable for a game in the last seconds of beta, let alone a "released" version. Not to mention lag spikes, packet loss from WG's site (with evidence from the ping plotter),... Ok fail platoons is an issue. The Crashes/bat optimisation and the such. More than likely your PC.. Sorry had all these issues then upgraded my PC (i was borderline on requirements) was ok in Closed beta and Weekend but as open beta started could not play! Please post your PC stats. and as for the LAG spikes and packet loss again something i had issues with till i upgraded PC. as for match making! being 3 tiers bellow the top tier is far less of an issue than being 2 tiers below in WOT. Share this post Link to post Share on other sites
Jester86 Beta Tester 163 posts 5,850 battles Report post #90 Posted September 16, 2015 As a player that has never played any other WG game I feel I can give a non-historical view of WoWs. So far this game has really gripped me and I have played roughly 1k games since CBT. I have not been playing any other game since CBT actually, and I always look forward to taking some of my ships out. I do pay for Premium, but at the end of the day its £7 a month. I spend more to go and see 1 film at the cinema in a month for barely 2 hours entertainment. So I do not feel the effects as badly for the "grind". I am looking forward to Ranked battles, I think it will add another aspect to the game and a certain level of competitiveness amongst players. I do hope for more Clan/Fleet based play in the future. The ships are diverse enough to keep my playing and enjoying. The slow release of other nations I understand and look forward for there to be more complete fleets in the game. German/Russion/British will add more diversity and flavour. I have always been interested in warships and so far, love seeing the ships we have in the game duke it out. It has been the least buggy Beta I have ever played. Hopefully WG keep developing and make it a game with depth and promise. I am a happy customer and I am more than happy to play, but I enjoy the game. Quietly optimistic as they have something good here. 6 Share this post Link to post Share on other sites
Liviu_Von_Prundar Beta Tester 134 posts 6,399 battles Report post #91 Posted September 16, 2015 I actually think this game is going to flop like wowp, even though it has great potential. THIS ! I would think that when open beta was released, a lot of WoT tank players jumped in and played around with it, but slowly either went back to WoT or split up their time between both games. If you look at WoT the players actually went back up around august. THIS ! Share this post Link to post Share on other sites
caldark Alpha Tester 333 posts 1,473 battles Report post #92 Posted September 16, 2015 The only time I will stop playing is when i stop having fun.. 1 Share this post Link to post Share on other sites
dblkion Beta Tester 129 posts 4,501 battles Report post #93 Posted September 16, 2015 Greed and bad balance define Wargaming, we should have learned our lesson in WOT. Share this post Link to post Share on other sites
[OILUP] Tsukotaku Alpha Tester 617 posts 908 battles Report post #94 Posted September 16, 2015 It's since the Alpha that I say this. 1 Share this post Link to post Share on other sites
tacomaco Players 82 posts 2,010 battles Report post #95 Posted September 16, 2015 no clans, and therefore no clan wars. Can you imagine how a clan vs clan battle would look in WoWS? 5-6 BB focus on a single target and sink it with the first salvo. The opposing does the same. World of Warships is like a WoT game where teams are made of KV-2s that move with 3kmh, have their loader killed and the gun damaged and try to hit each other at 2km range. Oh, look Citadel Hit, I got skillz. Nope, you aimed at the approximate location and got the right RNG. Share this post Link to post Share on other sites
Andreevson Players 580 posts 1,135 battles Report post #96 Posted September 16, 2015 Can you imagine how a clan vs clan battle would look in WoWS? 5-6 BB focus on a single target and sink it with the first salvo. The opposing does the same. World of Warships is like a WoT game where teams are made of KV-2s that move with 3kmh, have their loader killed and the gun damaged and try to hit each other at 2km range. Oh, look Citadel Hit, I got skillz. Nope, you aimed at the approximate location and got the right RNG. Quite inaccurate description of what CW will look like in WoWs right there. Share this post Link to post Share on other sites
Interdiction Beta Tester 274 posts 13,524 battles Report post #97 Posted September 16, 2015 (edited) Op has made some valid points ...I have spent a decent amount of cash on the game ....I have enjoyed a fair part of it but their are areas that need looking at ...My gripe at the moment is with support .... Long story short ...My son who has autism has been sneaking onto my pc and playing on this game ...I never really noticed as I work so much and when I get onto the game I am sorta tired and have had a few beers ( aye ) ...He sold two premium ships ...Warspite / Sims ....Having noticed they where not there I put the ticket in Now I am being told they will only give me one back ? These are virtual ships its not as if they have any real worth outside of the game ....I have spent a fair bit of money on this game ....To much tbh ....This for me is the straw on the camels back Both back or thats me done .... Edited September 16, 2015 by Interdiction 1 Share this post Link to post Share on other sites
N00b32 Beta Tester 847 posts Report post #98 Posted September 16, 2015 Can you imagine how a clan vs clan battle would look in WoWS? 5-6 BB focus on a single target and sink it with the first salvo. The opposing does the same. You know what, that would be closer to actual battle line warfare, than you think. Of course in reality, ships have no health bar. But in general that has always been the idea and it is also, what established the british Admiral distinction in Rear Admiral, Vice Admiral and Admiral Share this post Link to post Share on other sites
Hellfoxe Beta Tester 41 posts 352 battles Report post #99 Posted September 16, 2015 Biggest problem was the deadline and a few selected players for testing WOW and when it finally from closed to open beta it was already to late must players found they to other games like Warthunder. Share this post Link to post Share on other sites
[LAI] Nagine Beta Tester 680 posts 3,140 battles Report post #100 Posted September 16, 2015 It's not the lack of events/specials or X2 that's causing people to leave. Myself and 2 friends are done with this game, there are so many problems with this game it unfortunately out weighs any good points about this game. Sadly just like WoWP this is where I get off. Me and my three friends decided to stay. And we invited four friends, who said that their five friends really liked this game. As far as the WoWS "end game" goes, sure, things will change with the upcoming ranked battles, but then again, no improvement in social aspect, as you cannot team up for those. I would say that something as essential as bringing clans into the game would be far more important than introducing new game modes for solo players. But for the love of God, please don't bring this "unified clan" thing again, because no clan in the world will have enough players and time to play all three games at once. With WoWP you're basically forcing people to quit their WoT clan, if they want to play WoWP seriously. And guess what, that didn't work out all that well for WoWP. I agree that current lack of end game and other social material is one of the major weaknesses, which could really affect decisions whether to stay. Its not those minor issues such as 1.5x bonus instead 2x or small rubber banding once a week. However, I also prefer that WG would not rush introduction of clans if this would mean that all clans from all games would be connected. Those WG logos on WOWP planes were terrible. So lets just hope that delay is caused by trying to figure out how to separate clans. What bothers me is the total lack of content on the EU site. We are literally 1 day away from full release, and German cruisers are less than 1 month away. Yet nothing is said about that officially. No hype at all. Not even talking about contests compared to NA and RU side of things, etc etc. It seems you are playing a game that is dead from birth. That is another major hiccup of the game. However, RU can be explained by the fact that developers are russians themselves. Although differences between EU and NA is strange. I think WG's striving to cater for different EU languages hurts them (and player base) more than gives. Together with some balance issues, I see only three main problems. Considering that this game is in its infancy there, I would say not too bad. Lets wait for the situation after one-two months after release and then we will see whether game stagnates or is moving forward. Share this post Link to post Share on other sites