Fonfalks Players 539 posts 11,322 battles Report post #1 Posted September 14, 2015 Hi, i had strange thing happen few games - so there is cruiser and he is shooting at me, but i cant see it!!!! I can see where shots originate from but its like they are coming out of water - ship is invisible!!! Is that bug or working as intended? Its so strange to be able to see shot from fist second its been shot, but being unable to see ship ?! So logically it would seem that if i am 1:1 against that ship it would be like fighting invisible enemy, he can see me and i cant see him. I can understand some logic behind it if he is not shooting and i cant see him, but he can see as i am on BB and hes on cruiser, but being unable to see him even thou hes shooting is kinda idiotic... Share this post Link to post Share on other sites
CasualSlav Players 3,296 posts 5,105 battles Report post #2 Posted September 14, 2015 Maybe he was too far away from anybody in your team? Thus he couldn't be spotted, even while firing. Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #3 Posted September 14, 2015 (edited) What cruiser? How far was he? Were there islands in the way or smoke from some destroyer? Or even better: Replay? Edited September 14, 2015 by KptStrzyga Share this post Link to post Share on other sites
[SQEEK] Dangerhamster [SQEEK] Weekend Tester 419 posts Report post #4 Posted September 14, 2015 If you can see where the shots are coming from there's nothing wrong with having a speculative plink if you have nothing else to shoot at. On the other hand I'd be more worried about the unspotted DD broadcasting your location..... Share this post Link to post Share on other sites
Fonfalks Players 539 posts 11,322 battles Report post #5 Posted September 14, 2015 Just to clarify - there was no smoke, no islands in the way. He was shooting at me and i could not see him, but i could see where shot originated. Seems odd/absurd/broken at least to me. Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #6 Posted September 14, 2015 Just to clarify - there was no smoke, no islands in the way. He was shooting at me and i could not see him, but i could see where shot originated. Seems odd/absurd/broken at least to me. There is a system in game that makes ships have +4km surface detectibility when they fire for 20 seconds. If that enemy ship was firing at you +4.1km of his suface detectibility he will not be spotted. Not a bug or anything just a game feature Share this post Link to post Share on other sites
Fonfalks Players 539 posts 11,322 battles Report post #7 Posted September 14, 2015 There is a system in game that makes ships have +4km surface detectibility when they fire for 20 seconds. If that enemy ship was firing at you +4.1km of his suface detectibility he will not be spotted. Not a bug or anything just a game feature But in that case it seems to be a "a bit" OP - if cruiser then knows hes detection range he can just circle my BB with its blind crew and spam HE rain until i die without even seeing him once... Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #8 Posted September 14, 2015 (edited) But in that case it seems to be a "a bit" OP - if cruiser then knows hes detection range he can just circle my BB with its blind crew and spam HE rain until i die without even seeing him once... And you can oneshot him with AP, or regenerate your HP.. Different ships have different upsides. Edited September 14, 2015 by KptStrzyga 1 Share this post Link to post Share on other sites
Fonfalks Players 539 posts 11,322 battles Report post #9 Posted September 14, 2015 And you can oneshot him with AP, or regenerate your HP.. Sorry i am not a jedi, i cant oneshot or even 100 shot anything that i cant SEE!!! Also i dont understand your point about regeneration - so he being invisible spams me with HE, i repair and he runs out of ammo? Oh wait he wont run out of ammo and hes DPS>my healing, which has cooldown and has 3/4 reloads .... WTF are you even talking about!??? 2 Share this post Link to post Share on other sites
[PORT] VonBroich [PORT] Beta Tester, Players 422 posts 54,757 battles Report post #10 Posted September 14, 2015 It could be possible you had been spotted by an enemy aircraft and the unseen shooter was still outside of your view range, while you where within his range eg. a Murmansk Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #11 Posted September 14, 2015 Sorry i am not a jedi, i cant oneshot or even 100 shot anything that i cant SEE!!! Also i dont understand your point about regeneration - so he being invisible spams me with HE, i repair and he runs out of ammo? Oh wait he wont run out of ammo and hes DPS>my healing, which has cooldown and has 3/4 reloads .... WTF are you even talking about!??? Get cruiser then. See for yourself how simple it is to kill BB. Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #12 Posted September 14, 2015 But in that case it seems to be a "a bit" OP - if cruiser then knows hes detection range he can just circle my BB with its blind crew and spam HE rain until i die without even seeing him once... It isnt OP actually. To do that you need high skill. a 15 skilled captain at worst will do the job. But thats not the case. At that range cruiser's shots will miss mostly due to travel time. ANd thye have a farily small circle. To %100 accomplish that you need to be skilled player. Let me give you an example. Zao has 16km range and 12.6 surface detection range. With 5th captain skill that detection range will go down to 11 km. So Zao has to stay in between 15km and 16km while firing shots that will miss(really long travel time even a BB can dodge them) Share this post Link to post Share on other sites
Fonfalks Players 539 posts 11,322 battles Report post #13 Posted September 14, 2015 It could be possible you had been spotted by an enemy aircraft and the unseen shooter was still outside of your view range, while you where within his range eg. a Murmansk No that was not the case - no plains. Share this post Link to post Share on other sites
Battledragon Beta Tester 615 posts 1,251 battles Report post #14 Posted September 14, 2015 There are cruisers than can do this, specifically Murmansk or Omaha C hull with advanced fire training, these have longer range than a New York Battleship. now there could easily have been a DD within say 9km, so still invisible, but able to see you, and relay your location for the cruiser to shoot. and if it was at maximum range of around 17km, you'd never see it. Share this post Link to post Share on other sites
warlock07rox Beta Tester 358 posts Report post #15 Posted September 15, 2015 that's just Wg spotting system makes no sense whatsoever you just have to get used to being shot at by invisible ships. 1 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #16 Posted September 15, 2015 that's just Wg spotting system makes no sense whatsoever you just have to get used to being shot at by invisible ships. sure it makes no sense to people who cant play the game Share this post Link to post Share on other sites
warlock07rox Beta Tester 358 posts Report post #17 Posted September 15, 2015 sure it makes no sense to people who cant play the game Oh was wondering when the uber stat padders who know everything would come along , it makes no sense that u can see small shells flying across the sea but cant see the bloody huge ship firing them and as for another ship spotting and relaying 100% accurate your position so the ship can land shells on you with great accuracy even the most advance optics and comms couldn't get those results hench why it makes no sense Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #18 Posted September 15, 2015 Oh was wondering when the uber stat padders who know everything would come along , it makes no sense that u can see small shells flying across the sea but cant see the bloody huge ship firing them and as for another ship spotting and relaying 100% accurate your position so the ship can land shells on you with great accuracy even the most advance optics and comms couldn't get those results hench why it makes no sense Sure it makes sense, looking at from an arcade perspective. And if you know how it works then it is a lot less frustrating. Share this post Link to post Share on other sites
warlock07rox Beta Tester 358 posts Report post #19 Posted September 15, 2015 I know how it works still complete fubar though a ship complete with high power binoculars, telescopes, range finders etc cant spot a ship 8 k away but can see the shells just aint sensible at all 2 Share this post Link to post Share on other sites
Charaid Players 474 posts 18,541 battles Report post #20 Posted September 15, 2015 Hi, i had strange thing happen few games - so there is cruiser and he is shooting at me, but i cant see it!!!! I can see where shots originate from but its like they are coming out of water - ship is invisible!!! Is that bug or working as intended? Its so strange to be able to see shot from fist second its been shot, but being unable to see ship ?! So logically it would seem that if i am 1:1 against that ship it would be like fighting invisible enemy, he can see me and i cant see him. I can understand some logic behind it if he is not shooting and i cant see him, but he can see as i am on BB and hes on cruiser, but being unable to see him even thou hes shooting is kinda idiotic... I had the same thing a couple of days ago. I was trading shots with a Cleveland ( I was in same), he was well within target range, but he kept disappearing as well. I just assumed he had some kind of upgrade. 1 Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,838 battles Report post #21 Posted September 15, 2015 I have 5th skill on my Fubuki captain, it is concealment expert. I also use him in my premium Atago. Normally the Atago is visable to others at 10.4km, but I can still shell ships at longer range as my guns reach 15.8Km. With my skilled captain and cammo paint, the ship cannot be seen until 9.1km in range. Shooting ships at that range is not easy, but thankfully so many players will sail in a straight line for far too long. Usually the enemy will taget ships that they can see consistently, so it is a great help. Its not a game breaker as EFFECTIVE combat ranges are usually much shorter. And all you need is a good non suicidal DD player to keep me spotted. It how the game works, play by its rules, learn the mechanics and have fun. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #22 Posted September 15, 2015 But in that case it seems to be a "a bit" OP - if cruiser then knows hes detection range he can just circle my BB with its blind crew and spam HE rain until i die without even seeing him once... That is the reason why there are 11 other people in your team. Play together or fail together. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #23 Posted September 15, 2015 Oh was wondering when the uber stat padders who know everything would come along , it makes no sense that u can see small shells flying across the sea but cant see the bloody huge ship firing them and as for another ship spotting and relaying 100% accurate your position so the ship can land shells on you with great accuracy even the most advance optics and comms couldn't get those results hench why it makes no sense You know in real life shells don't have tracers so you wouldn't be able to see them coming until the last minute... Share this post Link to post Share on other sites
warlock07rox Beta Tester 358 posts Report post #24 Posted September 15, 2015 You know in real life shells don't have tracers so you wouldn't be able to see them coming until the last minute... Yea but you would see the massive ship firing them which is more logical Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #25 Posted September 15, 2015 Yea but you would see the massive ship firing them which is more logical put off all indicators with shift G or controll G or something and try indetifiying 15+km away ship without using scope. You cant? Thats what i thought Share this post Link to post Share on other sites