[SEN] SENAdmiral Players 333 posts Report post #51 Posted September 15, 2015 (edited) IF a DD somehow gets 3km range with you then you deserved to die. This is not broken or anything. Fully agree, but this its NOT the question ! WHAT it is, in your opinion, the "fair" result with a dd hanging and hovering a bb almost 2 min under 1000m, making 2 1/2 circles, offering non-stop his belly at less then 1000 m ??? Its ok for you to see that dd walking away with only 5-6 k damage taken ??? And I do think we cant call "skilled" a dd skipper who need almost 2 min at less then 1000m and 2 1/2 circles & 3 full broadside torps to kill a bb ! A skipper like that sailing away almost intact its not a pleasant incentive... Edited September 15, 2015 by SENAdmiral Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #52 Posted September 15, 2015 Please, I will tell you again: I do NOT ask for " for secondary to kill a DD at 3km in half a min" BUT I DO ASK for a real punishment and a 99% kill for a dd at 500m circling the bb 3 time at 500-100m ! how is that even possible? I just told you i went near the kongo super close i didnt even turn around him only went from his side and i was down to %5-10 of my health. When people says stuff like this i give usual answer: Replay or didnt happen Share this post Link to post Share on other sites
[SEN] SENAdmiral Players 333 posts Report post #53 Posted September 15, 2015 (edited) how is that even possible? I just told you i went near the kongo super close i didnt even turn around him only went from his side and i was down to %5-10 of my health. When people says stuff like this i give usual answer: Replay or didnt happen I will tell you how this is possible, since you do not read Colorado things: take a Colorado with STOCK hull, try to recap on Island map the base since your lemmings train team its all on the opposite side of the map, the reds own ALL cap points, the score its near 900 for the reds, and a Mine guy pop-up on your face, right after an island, at less then 2 km. Then you will learn what I mean. And - maybe its just me - when peoples like OP here say things like that, and when that happen with me, even worst, I do trust the OP. I trust him cuz I know its possible. If you do not have such personal experience, I understand your skepticism. But, hey, not my fault . Edited September 15, 2015 by SENAdmiral Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #54 Posted September 15, 2015 I will tell you how this is possible, since you do not read Colorado things: take a Colorado with STOCK hull, try to recap on Island map the base since your lemmings train team its all on the opposite side of the map, the reds own ALL cap points, the score its near 900 for the reds, and a Mine guy pop-up on your face, right after an island, at less then 2 km. Then you will learn what I mean. Well he ambushed you so its a well deserved kill for the guy. Your secondaries must have been busted. HE knocks out secondaries like melting butter Share this post Link to post Share on other sites
[SEN] SENAdmiral Players 333 posts Report post #55 Posted September 15, 2015 Well he ambushed you so its a well deserved kill for the guy. Your secondaries must have been busted. HE knocks out secondaries like melting butter 1 - again, you just jump out of question ! I NEVER contested the fact he deserve the kill. I wrote here several times dd near 3 km = dead bb. You miss that ? please focus and read again ! 2 - "HE knocks out secondaries like melting butter" - nop, I was 100% full health, and my secondary shoot him non-stop: one shell fall at 1km ahead the target, other 1 km behind. Always like that. Again, take a Colorado with stock hull and sail near a dd - and you will learn how perfect your gunners will be able to miss that destroyer under 1000m, making circles and showing his belly, for almost 2 min... Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #56 Posted September 15, 2015 (edited) 1 - again, you just jump out of question ! I NEVER contested the fact he deserve the kill. I wrote here several times dd near 3 km = dead bb. You miss that ? please focus and read again ! 2 - "HE knocks out secondaries like melting butter" - nop, I was 100% full health, and my secondary shoot him non-stop: one shell fall at 1km ahead the target, other 1 km behind. Always like that. Again, take a Colorado with stock hull and sail near a dd - and you will learn how perfect your gunners will be able to miss that destroyer under 1000m, making circles and showing his belly, for almost 2 min... well mutsuki has 6km torpedoes with 6.2 km consealment range so i know that stock ships are failures. There is nothing i can say for a stock ship's failure Edit: search acheron's name at forum search you will find over 45 threads opened. Which is why i dont like him. Edited September 15, 2015 by Userext Share this post Link to post Share on other sites
[SEN] SENAdmiral Players 333 posts Report post #57 Posted September 15, 2015 well mutsuki has 6km torpedoes with 6.2 km consealment range so i know that stock ships are failures. There is nothing i can say for a stock ship's failure Edit: search acheron's name at forum search you will find over 45 threads opened. Which is why i dont like him. well, my friend, Mutsuki have 10 km torps, and with camo go down at 6 km spotting range, and that make him a nice killer, once upgraded. From what I read, and experiment myself, the fraking Colorado even with last hull its still a floating brick with useless secondary; Worst armor on all bb.s , slower speed, longer reload& traverse, crap secondary, all what you get after a painfully upgrade its just some serious AA - this and nothing more. I confess, passing on Colorado after Nagato ( I am leveling BOTH lines, US and IJN) , my frustration levels are sky rising.... Each game its just another punishment.... The road trough NC looks with no end... Share this post Link to post Share on other sites
Battledragon Beta Tester 615 posts 1,251 battles Report post #58 Posted September 16, 2015 (edited) If you think Colorado has the worst armour of any BB you clearly have never tried an Izumo. It is a bit odd though at tier 7 where the Nagato actually is a better brawler than its US equivalent. A Nagato will normally WRECK a Colorado up close, It has secondaries that actually WORK, and it's main guns do more damage per hit AND reload faster. On top of this Nagato has better armour and to top it all 14900 more health (upgraded, both the same stock). It's bizarre that the nagato has only 1000 less health than an upgraded North Carolina, and only 1300 less than an upgraded Amagi Why it's health is closer to tier 8 than tier 7 is one of the game's many mysteries. Edited September 16, 2015 by Battledragon Share this post Link to post Share on other sites
warlock07rox Beta Tester 358 posts Report post #59 Posted September 16, 2015 i attacked a kongo while i was full health he tried ramming me and i was able to kill him but i took %90 damage. I nearly failed that suicide attack i was in closer range than 500 meters. But you need to understand that they arent giving DDs realistic features too. USN torps were %50 duds. IJN torps were impossible to spot(long lance was impossible to spot and in game it has the longest detection range) If you people ask for secondary to kill a DD at 3km in half a min i request invisable torpedoes. Some long lance attacks was done at 40km ranges and USN forces searched for a sub because no one thought about long lance having 40km range. Why get invisible torps when you have invisible Dds don't u ever want to be seen? Share this post Link to post Share on other sites
G0rk1 Players 14 posts 1,364 battles Report post #60 Posted September 16, 2015 (edited) Of course NM is not the worst USN BB ;) that is false statement, Actually, I've killed most DDs in my New Mexico. Yes, you are slow, and yes, team usually does not wait for you, so chances are you will be facing at least one DD every game you play. You can't run obviously, so you have to be able to use this seemingly adverse condition in your favor. Salvo from triple turret kills every DD with AP, tried and tested multiple times (more than once in a single battle actually ;). Fun fact is that you are actually quite maneuverable, so use this to your advantage too. Use your rudder, do not broadside DD, and stay frosty, you have marvelous gun layout, and nobody in his/her right mind should take a chance and risk sailing close to you. You'll do well in New Mexico, it is simply too good a ship to fail in it ;)) Edited September 16, 2015 by G0rk1 Share this post Link to post Share on other sites