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pootle42

US Battleships line gets worse around New Mexico

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[ENOS]
Players
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I started down the battleships line and it went reasonably well till I got to New Mexico, now I'm in battles with 'ships with 5km or more range in their guns than I have, so in open water I'm dead before I can even fire a shot, I'm no use at all to my team, 'cos I can't fire, trying to get close enough to fire is just a form of suicide, and I can't keep up 'cos this ship only seemed to be fitted with 1/2 a propeller. Why do I get assigned to battles with such an unequal balance?

 

Oh yes, and this ship seems to have glass guns mounted. Every other incoming volley typically disables a turret, just to make the situation even more hopeless.

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[BLOBS]
Beta Tester
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The American battleships are not known for their long range, its true. This doesn't instantly make them worse than their long range counterparts. Now, if the MM is putting you in Tier 8 or even Tier 9 games in your New Mexico, I'm afraid that's the luck of the draw (and dependant how many people of equal tier are actually available).

 

I don't personally experience the 'glass guns' you describe. Considering the amount of RNG around, I wouldn't hasten to criticize after such a small pool of results (10 games is by no means enough to justify the ship. I've only put 26 games into it, yet it's still one of my top 3 performing ships.

 

Now, with the whole range thing; this is more like a stock New Mexico problem. Granted, the stock New Mexico is a bit 'meh'. However, just because you are out-ranged, doesn't mean it's an unfair fight. When an enemy is firing at such a long range, even a BB has enough time to manoeuvre to avoid incoming fire. Plus, long-range fire is hopelessly dependant on RNG. At the range you're at, your team's cruisers should also be at a similar range. If you are not supported with fellow team members then yes, prepare for a one-way trip to Davy Jones' locker! But I wouldn't hasten to criticise the ship, I believe it to be one of the gems of the American BB line. Ofcourse, that's just my opinion, take it as such. 

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[2DSF]
Beta Tester
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The New Mexico is one of the finest ships in the US BB line.

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[PKTZS]
Weekend Tester
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The New Mexico is one of the finest ships in the US BB line.

 

I keep reading statements like this, but my experience tells me that up to tier 7 (I have only reached Colorado) US battleships are all equally mediocre, including NM. I'm still a long way from North Carolina, but if that one doesn't substantially improve the previous ones, I'll be over and out with them.

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Alpha Tester
222 posts
554 battles

New Mexico is very good. Colorado on the other hand feels like easily the worst ship in BB line so far (not to mention that statistics does not reflect huge loss in firing accuracy for example).

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Beta Tester
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US BB line is ok. There is actualy only 1 ship weaker than the IJN counterpart and that is Colorado on tier VII. Until tier VIII the US BBs are slower, but all of them are heavily armoured with nice turning ability and reliable guns.  US BBs can equip module that imroves your maximal range by 17% which makes about 2km in range on New Mexico. Until tier VIII the US battleships are brawlers for mid-close range combat. They can take advantage of superior armour and turning agility. The only problem is when the IJN ship is kiting you. Then you have to disengage and go for another target.

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[ODIUM]
Players
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Love the new mexico

fully specced up its an agile killing machine, 

If in a battle against higer tier bb's that outrange you there are several things you can do to improve your chances

you can use the spotter aircraft to increase your own range for those vital first few mins whilst you race in on your target

you can use islands to shield yourself from the enemy whilst you close in

you don't need to lead the charge towards the enemy, hang back whilst the higher tier ships on your own side engage then move in when you see an opportunity to rapidly close with an enemy / assist a team mate

 

If you have problems with the new mex, then give up now, because you'll despair at the colorado (stock)

Edited by Synth_FG

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[ENOS]
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you can use the spotter aircraft to increase your own range for those vital first few mins whilst you race in on your target. 

Um small problem with "racing" anywhere in a ship that can't even do 18 knits :)

 

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[ENOS]
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I can see fully upgraded things should be significantly better - just looks like a long grind to get there.

 

I see different info about spotter planes, I assume I get better visibilty of enemies in the area, and destroyers and cruisers will show up when further away. Do I also get gun range increase?

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Players
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I can see fully upgraded things should be significantly better - just looks like a long grind to get there.

 

I see different info about spotter planes, I assume I get better visibilty of enemies in the area, and destroyers and cruisers will show up when further away. Do I also get gun range increase?

 

Here's some recommendations that helped me with the grind (I actually enjoyed this BB even as stock using this setup).

- Instantly upon unlocking it, I researched fire control upgrade (for 10% range). 

- I also instantly mounted the fire control module for another 16% range

- finally i mounted the steering gears modification 1 module for 20% increased rudder shift.

 

Altogether, these modules gave my NM something like 17 km range.

It also increased the horrible stock rudder shift time to something playable.

 

Now I dared to check your stats (:hiding:) in BBs and tbh they arn't very good :teethhappy: for some reason.

Maybe US BBs just dont fit your playstyle, but I can remember when I started out playing BBs.

Due to the low speed of US BBs, it takes a lot of prediction to be in the right places at the right times.

I actually gave up on them and played cruisers and destroyers for a long time, before finally taking them back up again.

 

I'm by no means a good player, but back in my stock NM, I did manage 40k damage for 1k XP on average (before daily x1,5 bonus) , so the Fire control and engine upgrades were very easy grinds. You may find it a bit harder, but if you like some advice feel free to look me up and add me in game for some divisioning :)

Edited by GulvkluderGuld

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Supertester
85 posts
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New Mexico is actually a great ship, when upgraded, and one of the ships I'm keeping. The next one, Colorado, is not one of my favourites but then you get the North Caroline and where the US BB line starts to really shine and makes the grind worth it, IMHO of course :)

 

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WG Staff
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1,295 battles

I believe it to be one of the gems of the American BB line. Ofcourse, that's just my opinion, take it as such. 

 

The New Mexico is one of the finest ships in the US BB line.

 

I have to agree with the guys above, the New Mexico is one of the best ships of the American BB line. I am currently at the North Carolina, but I still wish I would sail the NM instead.

Fully equipped it turns exceptionally well for a BB and has awesome guns for its tier. The only thing I didn't like about it , was its speed but you can't have everything right? :playing:

 

I would give it another chance if I were you, it may grow on you!

 

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Players
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I have to agree with the guys above, the New Mexico is one of the best ships of the American BB line. I am currently at the North Carolina, but I still wish I would sail the NM instead.

Fully equipped it turns exceptionally well for a BB and has awesome guns for its tier. The only thing I didn't like about it , was its speed but you can't have everything right? :playing:

 

I would give it another chance if I were you, it may grow on you!

 

 

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Beta Tester
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The New Mexico is a lovely ship but if you don't like that save up your XP because you will HATE the Colorado other than having larger cal guns(but less of them)its pretty much worse and alot worse in every way. It's so bad when you get the NC you will cry even stock it is such a major upgrade

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Players
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The question is why WG add Colorado instead of South Dakota Class. It supposed to be better than Colorado, its a New Mexico with 12 16" gun (4x3) and have 23kt max speed. Is it because of cenceled in 1920's and Colorado become the last dreadnought in the USN battleship, then why WG adding Montana that was cenceled too. South Dakota Class have 30% completed before it cenceled, but non of Montana Class have been laid down.

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Alpha Tester
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Guys above already said the pro's of NM so I will just add that if you think the opposite, you're simply playing it wrong way. Plan ahead, choose targets wisely and use your strong armor as advantage. Showing your side is not helping:)

 

New Mexico is first US BB I very enjoyed playing and compared with Fuso I would probably pick NM. Fuso is awesome, but when you're playing NM properly and meet Fuso, you force it to fight at your (or closer) range where you're superior. If not, simply pick another target.

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Guys above already said the pro's of NM so I will just add that if you think the opposite, you're simply playing it wrong way. Plan ahead, choose targets wisely and use your strong armor as advantage. Showing your side is not helping:)

 

New Mexico is first US BB I very enjoyed playing and compared with Fuso I would probably pick NM. Fuso is awesome, but when you're playing NM properly and meet Fuso, you force it to fight at your (or closer) range where you're superior. If not, simply pick another target.

 

Never tried Fuso yet, but yeah NM is my very first in love with USN BB.

 

I got New Mexico and upgrade the fire power, got 17km range, 20km with scout plane and the accuracy is very good for that range. Colorado with 16km range without fire power upgraded, meh the accuracy is a mess.

 

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[ENOS]
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getting better now that I have all the mods....

 

but interesting the commens about broadside.  I tend to try and get enough angle to let all guns play on target, maybe I should try and keep the angle at a minimum

 

Edited by pootle42

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Players
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getting better now that I have all the mods....

 

but interesting the commens about broadside.  I tend to try and get enough angle to let all guns play on target, maybe I should try and keep the angle at a minimum

 

 

yes thats good, but when the enemy is going to shoot and u r reloading, u can angle even more so he barely does any dmg!

then go back to all guns firing angle :)

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[BAD-A]
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Beta Tester
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Biggest problem with New Mexico is the players in it.... Now this is not a criticism, more an observation...

 

Let's take for example my Kongo...

 

See a New Mexico side on at any range, driving in straight line... Fire 1 second volley of AP guaranteed 2 or 3 decent hits... Maybe 8 to 10k at Max range... Often more due to citadels etc...

 

See a New Mexico dead straight on at any range, driving in a straight line... Results much same as above...

 

See a New Mexico at oblique angle 10 to 15 degrees... Ignore him and move onto more lucrative prey....

 

Middle range same as above. But now am in range of New Mexico guns.... Comment on TS to clan mates... Yep can hold him here.... Why am i so sure you may ask? The answer is simple, as soon as I am in range then 90% of New Mexico drivers spam HE shells at me, yeah for sure may burn a bit, may lose a plane or few secondaries, but that'd what the HP repair is for.. Burn then douse then repair... All the while I am hitting him with AP because I can almost guarantee that he is sitting at 1/2 throttle, broadside on to me while spamking HE rounds.... I take maybe 1/3 damage, which is repairable mainly,in exchange for a very dead New Mexico...

 

Moral here is twofold, angle, no straight lines for ages and LEARN TO AIM THEN USE AP AMMO....

 

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Players
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New Mexico's are a force to be reckoned with in my Kongo IF there is a captain behind the wheel who actually cares about dishing out damage and surviving.

 

As for one of the earliest comments about a lot of USN BB's being medicore. Every BB becomes a weapon of mass destruction in the right hands.

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Supertester
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getting better now that I have all the mods....

 

but interesting the commens about broadside.  I tend to try and get enough angle to let all guns play on target, maybe I should try and keep the angle at a minimum

 

 

What I try to do is to have the ship angled while reloading and turn the ship just enough enough to have all my guns pointing at my target when I fire and the turn back to angling more again. It also helps if you can wait for him to fire before showing more of yourself.

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