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Hannibal_ante

The grind ...!

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So I managed to get the required xp to finally move away from the abomination called Furutaka ( anyone saying that ship is actually good/AP play can get you kills  etc etc , either hasn't played the ship or really didn't get whats gong on while playing it).
Of course I immediately went to research Aoba and there came the surprise. Not enough xp as I had not researched the third hull of Furutaka!!!

Really WG ??? REALLY??? I have to research a hull that ads nothing to the gameplay of Furutaka NOTHING and waste at least 9-11 more games ( crappy teams, even crappier matchmaking , versus tier 7 for example.) playing that crap you call a ship

 

So here is the question, why do we have to grind the secondary hulls too  ????

Are you people so obsessed about money you need to make ppl grind even more?

 

Isn't the crappy matchmaking engine , which in the test server worked quite good, while here is its the same crap as before ( Kawachi in tier 6-7 games/ 2-3 tier difference between ships), enough for people to grind and want to buy premium?

I really thought this game would be good, but I'm beginning to see its just an other cash trap.

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Beta Tester
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i quite like the Furutaka, sure i hated it at first, but after i got used to its cautious playstyle, i loved it, its fast, its has excellent guns, and decent torpedoes, really you just have to be careful not to broadside unless you're sure of no return fire.

as for your rant regarding researching the new hull, its not illogical, the tech tree, reflects the evolution of ships, so you have to unlock all preceding techs, sure its frustrating, but it makes sense at least.

believe me the 'taka isn't that bad, and for better MM play in the afternoon, due to larger player online 

 

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Beta Tester
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i quite like the Furutaka, sure i hated it at first, but after i got used to its cautious playstyle, i loved it

 

Stockholm Syndrome at its finest.

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Alpha Tester
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I don't see what's wrong with the fact that you have to research all hulls... Researching hulls in this game is representation of the ships modernization processes that happened in their operational history. Well, at least for 85% of them. I am not sure if this is the case but it is logical explanation. Have you played anything above tier 5-6 ? If no then you will be surprised to see how expensive it is to buy hull as well as to research it :D You can check it out even if you haven't researched ships. And keep in mind that the game is still in development process so things may change :)

 

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Players
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It's to keep you playing the game for longer, which in turn increases the chance of you buying premium or converting free XP or buying wallet ships. It's the same in WoT too. WG don't care about you, they care about your wallet:trollface:

 

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Stockholm Syndrome at its finest.

 

You have me laughing so hard right now, bless you.

As for Needy_Game. I understand some people liking Furutaka, But let me tell you this. Lower fire rate than its US counterpart, while only slightly higher AP damage. turret turn time is ...a nightmare. At the time Omaha will launch 3 broadside salvos ,while having turned and changed direction once, Furutaka will only fire one broadside

As for ship progression and evolution. I'm terribly sorry but if they wanted to have reality elements in this game, then BB would hit 1 in 8 salvos, cruisers would do nothing more than scratch battleships at max distance ( instead of hitting citadels) etc etc. No in my opinion that's just a grind mechanic and a poor one at that.

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You have me laughing so hard right now, bless you.

As for Needy_Game. I understand some people liking Furutaka, But let me tell you this. Lower fire rate than its US counterpart, while only slightly higher AP damage. turret turn time is ...a nightmare. At the time Omaha will launch 3 broadside salvos ,while having turned and changed direction once, Furutaka will only fire one broadside

As for ship progression and evolution. I'm terribly sorry but if they wanted to have reality elements in this game, then BB would hit 1 in 8 salvos, cruisers would do nothing more than scratch battleships at max distance ( instead of hitting citadels) etc etc. No in my opinion that's just a grind mechanic and a poor one at that.

 

As stated earlier, it's to make you spend money to convert free xp to skip to the next ship.

It's part of the business model and it appears to be working really well so far.

 

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[POP]
Beta Tester
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I kind of liked her even that I just barely made it up to 50% winrate with her.
Good damage output (average 40K) and it took me only 22 battles to get to Aoba. And I am quite sure I did not spend freeXP on her, but I may be wrong here (what is the XP cost from stock Furry to Aoba? :D)

 

So I guess you are just playing her wrong?
She's not an HE spam machine with those 203 mm guns, but AP-citade-penetrating-monster with nice torps.

 

I used to go head on towards the enemy and only show my sides when I was ready to shoot.
Then, when close enough, wait for enemy salvo and then sharp turn, torps away and run for my life (which ... did not work that often, but got me the kills and damage).
 

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[SPUDS]
Players
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I fail to see the discussion. BTW, what is it with the use of mulitple puncutation marks? Do you think they increase the statement in any way? "Oh look, he used 3 of them in a row, then he must be really serious about it, doesnt he?"

 

Yes, the Furutaka is special. No doubt about it, but you can do things with her that you cant do with any other cruisers. I too found this out pretty late and was very frustrated at first. She forces you to think outside the box or you can just play her from the third row and be bored. Also, no one forces you to invest 1 cent. You can be happy with your 6 ship slots and have everything else for free. It your decision again.

Edited by JeBoTi
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[SKIDZ]
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Pretty sure you only need the extra hull to elite the ship also pretty sure I never bought the upgrade hull as I also saw it as a waste and skipped straight to the aoba

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Pretty sure you only need the extra hull to elite the ship also pretty sure I never bought the upgrade hull as I also saw it as a waste and skipped straight to the aoba

 

Me too, I never waste credit on buying Furutaka hull and module. Even I free xp her to get the wonderful Aoba.

 

FlDl8o7.png

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Welcome to the F2P game where microtransactions suck more $$ than usual buy-2-play model. Game where doubloon pack cost twice than current top AAA titles.

 

Honestly, what did you expected? That you get full title with unrestricted access to all features? That gameplay will be designed to bring enjoyment all the time? That there will be no things to slow you down / limit your performance or income? Man, what world are you living in? Games that are "free*" exist on the market for years already. And all rely on sucking small (but constantly) amounts of $$ just to ease/speed your progress. One do it good (vanity items, skins and other non-break-balance features), other do it wrong (infamous P2W).

 

IMHO WoWS do it rather right. Except hiding premium ships behind pay wall or GTFO this game grants you access to all features. You get all maps, all nations with all ships. All for free. No additional payment is required if you don't desire it. All you have to do is commit a little bit of time. The fact that you are impatient - your issue, not WGs.

 

Furutaka is a terrible ship? Grind requiring to get something that doesn't suck? Hull research requirement before getting into next tier? All are tricks that "encourage" you to skip it with your wallet. Or invest time into it. The choice is yours.

 

Coming to the forums and QQing about how it's bad simply shows that you don't understand the world around you and simply present your spoiled "I demand" attitude. Mark of time. I want it and I want it right now, right here, no effort included aspect.

 

Anyway, this game revolves around time committed into this title. This is your payment. Yu can speed it up but it requires real money. Simple as that. That's how F2P games work. You can't eat a cookie (play good game) and have a cookie (not pay for it). Or you can but bare in mind, tattoo on your forehead backwards so you can read it in the mirror:

 

In free-to-play games you pay either with time or money.

 

*- microtransactions applies.

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[BW-UK]
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I kind of liked her even that I just barely made it up to 50% winrate with her.

Good damage output (average 40K) and it took me only 22 battles to get to Aoba. And I am quite sure I did not spend freeXP on her, but I may be wrong here (what is the XP cost from stock Furry to Aoba? :D)

 

So I guess you are just playing her wrong?

She's not an HE spam machine with those 203 mm guns, but AP-citade-penetrating-monster with nice torps.

 

I used to go head on towards the enemy and only show my sides when I was ready to shoot.

Then, when close enough, wait for enemy salvo and then sharp turn, torps away and run for my life (which ... did not work that often, but got me the kills and damage).

 

 

this is good advice...its how I played her recently. In cbt I really struggled with the furry taco as I was using the same playstyle as Omaha/kuma etc. I would encourage folks to figure out a playstyle as the higher ijn CA's are closer to the furry taco with the possible exception of the mogami...

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when i was first grinding it i played 2 games with it, sold it and free xp my way to Aoba. now after the last patch she was buffed so i bought her back and i really enjoyed her and in 5 games my average dmg went double (now around 60k) and i have had some great games in her 135k dmg with 5 kills is my max. and even when i thought i had a crap game i did around 80k so i would say as she is right now she is great she just have a diffrent playstyle.

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[FIFO]
[FIFO]
Beta Tester
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The furutaka is a horror but I do my daily on it and leave it.  In fact, with x2 weekend I got some decent results in.  People will tell you that it is designed to be bad to frustrate you into converting XP... but I'm a yorkshireman so that doesn't work on me :p

 

@OP - in the image SISHIN has posted you can clearly see the arrow for the Aoba coming from the hull upgrade so you should have known that you needed it.  This works the same way as things like the Cleveland gun upgrade comes from the hull upgrade and not from the base guns.  Some things you don't need to research on ships but some things are essential.

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Weekend Tester
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Well... that last upgrade upgrades your DP guns from 76 mm to 120 mm, so it doesn't do "nothing"

 

BTW, what kind of resolution do you have to play at to not see that it had a 3rd hull?

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Yes, Furutaka is a huge "challenge". Compared to Kuma, it was a huge disappointment. Grinded thru it mostly using PvE, except for the last couple of dozen battles. And will never go back to her, she was just enormously painful experience. The only thing I liked about Furutaka was pressing "sell" button ;)

There are, however, couple of important learning points there: planning well in advance, learning to avoid exposing your broadside, and coordinating your game with the rest of the team. If you bought your way thru, you will be missing those skills later, which might cause some issues. Aoba is pure joy, and much of it comes from hard learning provided by Furutaka.  

 

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Yes, Furutaka is a huge "challenge". Compared to Kuma, it was a huge disappointment. Grinded thru it mostly using PvE, except for the last couple of dozen battles. And will never go back to her, she was just enormously painful experience. The only thing I liked about Furutaka was pressing "sell" button ;)

There are, however, couple of important learning points there: planning well in advance, learning to avoid exposing your broadside, and coordinating your game with the rest of the team. If you bought your way thru, you will be missing those skills later, which might cause some issues. Aoba is pure joy, and much of it comes from hard learning provided by Furutaka.  

 

well unless you already had those skills :P

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[PANEU]
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You guys who say the Furutaka is a bad (or the worst) ship clearly didn't play any world of tanks with low tier tanks, or higher tier stock tanks. This game is really easy to play even when your ship is stock compared to a freshly bought T29 with the 76mm gun, or any german medium tanks without engine and tracks :)

 

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You have me laughing so hard right now, bless you.

As for Needy_Game. I understand some people liking Furutaka, But let me tell you this. Lower fire rate than its US counterpart, while only slightly higher AP damage. turret turn time is ...a nightmare. At the time Omaha will launch 3 broadside salvos ,while having turned and changed direction once, Furutaka will only fire one broadside

As for ship progression and evolution. I'm terribly sorry but if they wanted to have reality elements in this game, then BB would hit 1 in 8 salvos, cruisers would do nothing more than scratch battleships at max distance ( instead of hitting citadels) etc etc. No in my opinion that's just a grind mechanic and a poor one at that.

 

i agree on the Omaha spamming you with HE, but a well placed salvo of AP will absolutely punish any same tier CA, thats why i didnt think it was as bad as people think it is, it prepares you for the future IJN CA playstyle, where you have to rely on your 203mm AP to survive and you're not spamming HE like  mad any more 

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Furutaka sucked donkey balls in CBT, and it still sucks donkey balls 2 weeks before release...

 

That ship is like a floating piece of turd shooting spagetti at players that may or may not hit with a terrible reload.

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Welcome to the F2P game where microtransactions suck more $$ than usual buy-2-play model. Game where doubloon pack cost twice than current top AAA titles.    Thank you captain obvious.

 

Honestly, what did you expected? That you get full title with unrestricted access to all features? That gameplay will be designed to bring enjoyment all the time?            NO to your first question, YES to the second

 

IMHO WoWS do it rather right.                                                   In my opinion they do it half right since there are  FTP games that actually do it completely right

 

 

Coming to the forums and QQing about how it's bad simply shows that you don't understand the world around you and simply present your spoiled "I demand" attitude. Mark of time. I want it and I want it right now, right here, no effort included aspect. I did not demand anything. I seriously advise you to try and understand what you are reading before commenting it ( even if it is a rant and you don't like it all). It will make you seem much more intelligent than you are.

 It is well within my rights though, to express my frustration as long as I don't offend anyone. Now I understand you don't get it, but that's because you are probably used to not thinking much nor expecting anything from your life aside what you are given and told. As a human being I like asking for more ( especially if it is within logic ), its what pushes the boundaries and makes for change and progress. Something you fanboy obviously are oblivious to as evidenced by your writing.

 

In free-to-play games you pay either with time or money.       Again thank you very much captain obvious

 

*- microtransactions applies.

 

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The XP from Ship #1 to Ship #2 is a fixed amount. Hulls are just ways of letting you upgrade while you wait for the XP for the next ship.

 

So basically you need 10.000 XP to the next ship. Either WG lets you grind 10.000 XP or they let you buy a hull at 1.500 XP, one at 2.500 XP and then let you grind 6.000 XP.

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Furutaka sucked donkey balls in CBT, and it still sucks donkey balls 2 weeks before release...

That ship is like a floating piece of turd shooting spagetti at players that may or may not hit with a terrible reload.

 

Furry was not in CBT.. You went straight from Kuma to Aoba.

Only time when she was in was at that weekend test week or two before OBT.

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