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Klaskovilte

Please do something about the Bogue

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If playing any decent opponent you either HAVE to go full retard anti hair(this is the most boring gameplay in the history of boring gameplays) or go full on retard and get shot down because the opponent goes anti air(or plays japanese and HAS anti air planes AND usefull planes).

 

There is literally no [edited]way a US carrier in a battle liek this would either carry only bombers and anti air planes or usefull planes but no anti air, making it useless against decent opponents.

Having to play like 88 games(44k devided by around 500 points per match if going anti air) to get a the next ship is just completely off the rails. You play a game because its fun. And NO. Literally NOONE thinks playing with 2 anti air + and one semi useless bomber.

 

Its NOT fun

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Alpha Tester
50 posts
1,229 battles

Going full retard anti hair is the new meta...

 

And you know why? Because IJN planes got over nerfed and now they drop like flies before they get to drop their payload.

 

So basicly what IJN players are doing is they go fighter setup just to make sure USN CV players don't have fun either.

Edited by Wizzmann
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Players
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Going full retard anti hair is the new meta...

 

And you know why? Because IJN planes got over nerfed and now they drop like flies before they get to drop their payload.

 

So basicly what IJN players are doing is they go fighter setup just to make sure USN CV players don't have fun either.

 

The fun thing about Carriers is using torps on ships and to a minor extend using bombers on ships. If the meta is towards right clicking anti air planes on other anti air planes they might aswell remove the carrier alltogether
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Players
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Going full retard anti hair is the new meta...

 

And you know why? Because IJN planes got over nerfed and now they drop like flies before they get to drop their payload.

 

So basicly what IJN players are doing is they go fighter setup just to make sure USN CV players don't have fun either.

 

They did need to nerf the IJN planes but they have do it far to much now. Hell I taken out a two troper before I new there were any panes by me, before now. do not forget that most IJN plane are light on armour but fast.

I am guess the lower level IJN planes are crew by crews from the end of war that were next to no good at all.

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Beta Tester
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No fun for anyone = balanced game

 

you are seriously high on the top ten sour list, the CV's were OP and the stats showed it, deal with it.

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Beta Tester
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The fun thing about Carriers is using torps on ships and to a minor extend using bombers on ships. If the meta is towards right clicking anti air planes on other anti air planes they might aswell remove the carrier alltogether

 

So, ummm, maybe play a 'proper ship'? maybe?
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Alpha Tester
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Play with the stock setup your fighters are much better than zuihos. And if you face someone with fighter setup play smart take your chances and be patient and keep getting those enemy planes when they are close to friendlies but don't send your fighters tofar from AA support

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Supertester
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@OP - Well the Bogue is your best performing ship over tier 3 so you must be doing something right.

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@OP - Well the Bogue is your best performing ship over tier 3 so you must be doing something right.

 

I've been getting a lot of shoot down planes quests and so i go the Anti air route. I might do allright but its still boring as hell to play. 

 

Edit: Where can you see that?

 

So, ummm, maybe play a 'proper ship'? maybe?

What do you mean by that?

 

Carriers are proper ships?

Edited by Klaskovilte
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I personally think Bogue, Independence and Ranger could have one extra Divebomber fleet, to be in the same level with IJN carriers. (I have played both lines)

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Beta Tester
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Going full retard anti hair is the new meta...

 

And you know why? Because IJN planes got over nerfed and now they drop like flies before they get to drop their payload.

 

So basicly what IJN players are doing is they go fighter setup just to make sure USN CV players don't have fun either.

Only id*ots are using fighter setups. 2/2/2 is more than capable of doing good damage. You get little exp for shooting down planes and most importantly... It takes no skill to play fighters, just click and wait what happens. Trained monkey could be playing fighter deck...

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Beta Tester
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Bogue absolutely dominates Zuiho in the air, especially now that fighters have increased ammo loudouts. The only serious flaw is the speed of the ship itself. It cant keep up with the fleet so when they yolo off to the sides, leaving the middle open for a DD or cruiser to slip through you're screwed if you get caught there. Try to take steps to minimize this risk, including asking for ships to cover the approaches towards you (don't ask for AA cover as no tier 4-5 ships have any useful AA and it generally just pisses people off anyway).

 

If the strike from the Zuiho slips past your fighter, turn away from the incoming strike if there is time, otherwise turn into the bombers. This forces the enemy bombers to try and circle around your ship to the side to drop torpedoes, giving your AA lots of time to shoot them down. This works well at this tier because the bombers aren't fast enough to successfully circle around to the side to get most of the torpedoes to hit.

 

Using fighter setup on the Bogue isn't necessary to fight the Zuiho, only if you wish to dominate another Bogue with standard setup. However if just one torpedo bomber squadron gets through your fighters and successfully drops on a friendly ship you've "lost" the carrier battle even if you manage to shoot down the rest of the planes later on simply because you'll never be able to equal or better the damage done with a dive bomber squadron. There is another thread that explains this in more detail but essentially you cancel yourself out from the fight trying to cancel out the enemy carrier by going with a fighter setup on a US carrier.

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Beta Tester
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@OP - Well the Bogue is your best performing ship over tier 3 so you must be doing something right.

Definitely nothing wrong with Bogue if played well like in this case:

 

7 kills teamscore.jpg

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Players
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Only id*ots are using fighter setups. 2/2/2 is more than capable of doing good damage. You get little exp for shooting down planes and most importantly... It takes no skill to play fighters, just click and wait what happens. Trained monkey could be playing fighter deck...

 

2/2/2?

With a Bogue?

Definitely nothing wrong with Bogue if played well like in this case:

 

Your link doesnt work for me. I'm not saying you cant do well on a Bogue.

 

But if you are fighting an opponent the same skill as you, you wont ever do any good if he goes fighter setup and you go torpedo +2x bomber setup. The figher setup is extremely boring to play and shouldnt even be an option in the first place. make it Fighter/Bomber/Torpedo or fighter/torpedo/torpedo

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Beta Tester
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2/2/2?

With a Bogue?

Your link doesnt work for me. I'm not saying you cant do well on a Bogue.

 

But if you are fighting an opponent the same skill as you, you wont ever do any good if he goes fighter setup and you go torpedo +2x bomber setup. The figher setup is extremely boring to play and shouldnt even be an option in the first place. make it Fighter/Bomber/Torpedo or fighter/torpedo/torpedo

 

You should be able to do more damage than the Bogue with fighter setup however, before losing all your planes. But why would you go with strike setup on a T5/6 US carrier?!? And let me guess you also ask your team to provide AA support too right?

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Definitely nothing wrong with Bogue if played well like in this case:

 

 

That is exactly what is wrong with Bogue. Win gives only 1000 base xp, loss around 700xp, even when you shoot down 40-50 planes. Zuiho can easily do 150% that with bombers. That is why there should be option to play USN bombers and get proper results with it, like 1500xp games, if you play well. Adding 1 divebomber fleet to Bogue bomber configuration would solve this and they would be balanced with IJN.

 

Exactly same problem is with Independence and Ranger.

Edited by Kenliero

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You should be able to do more damage than the Bogue with fighter setup however, before losing all your planes. But why would you go with strike setup on a T5/6 US carrier?!? And let me guess you also ask your team to provide AA support too right?

 

I dont know how you play, but when i play with the fighter setup the opponents bogue always rages because they never get to launch a torpedo.

 

I dont ask for AA cover because most people know to dodge cruisers with their planes

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Players
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I was ok with Langley, worse with bogue but not too bad, terrible now I'm on the independence. Enjoy the bogue as it is because it doesn't get better soon. I'm not complaining here. None forced me to choose those ships or to play the game altogether. By the way, I go with 1/1/1 setup. Fighters are fun if you got another carrier to play against and you re not worried about grinding or XP

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I was ok with Langley, worse with bogue but not too bad, terrible now I'm on the independence. Enjoy the bogue as it is because it doesn't get better soon. I'm not complaining here. None forced me to choose those ships or to play the game altogether. By the way, I go with 1/1/1 setup. Fighters are fun if you got another carrier to play against and you re not worried about grinding or XP

Independence desperately needs 1/1/2 deck after that 1/1/1... I also use stock 1/1/1, because others are even worse..

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Alpha Tester
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Independence desperately needs 1/1/2 deck after that 1/1/1... I also use stock 1/1/1, because others are even worse..

 

Same goes for Ranger....

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Alpha Tester
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The most sound setup for an american CV with 4 squads would be 2/1/1 since that is close to the original setup (when on fighter heavy loadout).

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Alpha Tester
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they should change the setup for the bogue, indipendence and ranger.

-the bogue is actually the one who need less change, but they could give her the 1/1/1 lodout, maybe with weaken the fighters or the tbs

- the indipendence and above all THE RANGER need a 2/1/1 lodout ( like lexy) or 1/1/2, right now the ranger have to be played with the 1/1/1 lodout, were you are going to be fucked everyday from the hiru, that win on every signle aspect, the 2/0/2 is useless becuase you have't  attack power and neither that great edge over hiry planes, and with the 0/1/3 you are going to be fucked hard by hiru fighters....i sold my ranger with the 4.1, too boring and frustrating


 

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