Narkkz Players 8 posts 1,762 battles Report post #1 Posted September 7, 2015 I believe a cool addition to world of warships would be som sort of harcore MM. For example UI should be very limited. NO Minimap (Only compass) NO distance indicator to enemy ships. NO Ship model indicator of enemy ships ( This way its more rewarding and useful to know enemy ship types visual apperances.) NO Consumables. (Maybe?) NOT being able to lock onto target... (You constantly need to move mouse to keep the lead.) (creates bigger skillgap when it comes to aiming.) Secondarys always need to be manually appointed @ target to start firing... (Not automatically choosing target and starting to fire.) (CTRL plus mouse 1. ) NO torpedo lead indicator. (Once again creates bigger skillgap.) This is just a few of the ideas im having for some sort of harcore MM. What do u guys think? DISCUSS! WOWS Staff please consider this. =) 5 Share this post Link to post Share on other sites
Tiguurrr Players 119 posts 155 battles Report post #2 Posted September 7, 2015 You forgot " When ship destroyed, sell it ", part. Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #3 Posted September 7, 2015 Just, no... Its hard to hit some ships as it is, also I don't think anyone would play this, this is an arcade game, not simulation... Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #4 Posted September 7, 2015 Very interesting idea... and when you die, then you really..... lose your ship Share this post Link to post Share on other sites
[DAMNO] Seinta Beta Tester 857 posts 12,319 battles Report post #5 Posted September 7, 2015 Very interesting idea... and when you die, then you really..... lose your ship And knowing that every BB hid behind the CVs, sniping the whole game. Share this post Link to post Share on other sites
Narkkz Players 8 posts 1,762 battles Report post #6 Posted September 7, 2015 not the competetive type i guess ;) Share this post Link to post Share on other sites
[-RDE-] dash_lonestarr Players 35 posts 12,611 battles Report post #7 Posted September 7, 2015 Like the idea, but I think the mini-map would stay, ships must have had plotting charts or officers to keep you informed on who is doing what Share this post Link to post Share on other sites
Darky_007 Beta Tester 146 posts 2,199 battles Report post #8 Posted September 7, 2015 (edited) For Hard mode: 1. You must have preminum acc (well, WG need to live, right ? ) 2. No divisions 3. Limited Ammo, and Torpedoes (you must load ammo and torps before battle) 4. Not allowed any add-ons 5. Random weather (with mist, strong rain, and sun) 6. night battle map - you see silhouette only <5 km, for more you just see lighting from guns Rewards: 1. For hit 3x normal XP, and money 2. for AA, same points as guns hits 3. For team play bonus XP and money (what is team play) - if DD, CA, or BB spot target, another BB shot and hit, spotter get 5% bonus of DMG who is done - AA support (for every airplane who shot and rescue team-player, you got 50% bonus XP and money for plane - if airplane target you, no bonus) If you sunk 0<5 km from mission zone, 80% less repair cost If you sunk 5-10 km 50% repair cost If you sunk 10-20 km normal 100% repair cost If you sunk 20+ km from mission zone 200% repair cost Edited September 7, 2015 by Darky_007 3 Share this post Link to post Share on other sites
Narkkz Players 8 posts 1,762 battles Report post #9 Posted September 7, 2015 For Hard mode: 1. You must have preminum acc (well, WG need to live, right ? ) 2. No divisions 3. Limited Ammo, and Torpedoes (you must load ammo and torps before battle) 4. Not allowed any add-ons 5. Random weather (with mist, strong rain, and sun) 6. night battle map - you see silhouette only <5 km, for more you just see lighting from guns Rewards: 1. For hit 3x normal XP, and money 2. for AA, same points as guns hits 3. For team play bonus XP and money (what is team play) - if DD, CA, or BB spot target, another BB shot and hit, spotter get 5% bonus of DMG who is done - AA support (for every airplane who shot and rescue team-player, you got 50% bonus XP and money for plane - if airplane target you, no bonus) If you sunk 0<5 km from mission zone, 80% less repair cost If you sunk 5-10 km 50% repair cost If you sunk 10-20 km normal 100% repair cost If you sunk 20+ km from mission zone 200% repair cost i have to say i love some of your ideas! limited ammo and torpedos is something i had in mind myself. but loading it pre battle and paying credits in advance is just brilliant!!! Random weather and night battles is another great thing!!! i think we are getting somwhere now! keep the discussions going! and get Wargaming on this ASAP! Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #10 Posted September 7, 2015 Forget the hardcore, give us massive storms, hurricanes and lightnings!!! Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #11 Posted September 7, 2015 For Hard mode: 1. You must have preminum acc (well, WG need to live, right ? ) 2. No divisions 3. Limited Ammo, and Torpedoes (you must load ammo and torps before battle) 4. Not allowed any add-ons 5. Random weather (with mist, strong rain, and sun) 6. night battle map - you see silhouette only <5 km, for more you just see lighting from guns Rewards: 1. For hit 3x normal XP, and money 2. for AA, same points as guns hits 3. For team play bonus XP and money (what is team play) - if DD, CA, or BB spot target, another BB shot and hit, spotter get 5% bonus of DMG who is done - AA support (for every airplane who shot and rescue team-player, you got 50% bonus XP and money for plane - if airplane target you, no bonus) If you sunk 0<5 km from mission zone, 80% less repair cost If you sunk 5-10 km 50% repair cost If you sunk 10-20 km normal 100% repair cost If you sunk 20+ km from mission zone 200% repair cost Or instead of premium acc you need to pay 100€ (the entry to mod is worth around 20€, the other 80€ are for the flags and other stuff you probably won't even look at) Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #12 Posted September 7, 2015 So IJN destroyers will get 40km torpedoes with 1-shot-kill ability? You know 500kg explosive compared to yamato's 70kg explosive cant even be comparable. Yamato has 14.8k damage on a shell so torpedoes in hardcore mode should get 100k max damage. Share this post Link to post Share on other sites
ScratxNeko Players 453 posts Report post #13 Posted September 7, 2015 Don't forget to make sure that ships running aground take massive damage and definitely deal full damage on collisions with friendly ships. 1 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #14 Posted September 7, 2015 Dont forget that no unrealistic sniper view aim. You have to aim at stuff using your guess Share this post Link to post Share on other sites
Narkkz Players 8 posts 1,762 battles Report post #15 Posted September 7, 2015 Don't forget to make sure that ships running aground take massive damage and definitely deal full damage on collisions with friendly ships. this is a must in hardcore mode! ofc! Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #16 Posted September 7, 2015 rain... we need heavy rains... to blur the view... that is hardcore, when you can't see anything... ;) Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #17 Posted September 7, 2015 Press ctrl + g for hardcore realistic mode Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #18 Posted September 7, 2015 Guys, for a serious hardcore mode you must lose the ship and captain if they die. Fin, ende, game over - empty port slot. Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #19 Posted September 7, 2015 Guys, for a serious hardcore mode you must lose the ship and captain if they die. Fin, ende, game over - empty port slot. how can you have port slot if you die with the ship? You are your captain and if your captain dies your account should get wiped Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #20 Posted September 7, 2015 how can you have port slot if you die with the ship? You are your captain and if your captain dies your account should get wiped Wow, now that's a total hardcore. :-) Share this post Link to post Share on other sites
[BOTES] ShuggieHamster [BOTES] Players 807 posts 13,196 battles Report post #21 Posted September 7, 2015 how can you have port slot if you die with the ship? You are your captain and if your captain dies your account should get wiped ... and the pink slip/registration documents for your car! Share this post Link to post Share on other sites
Stribog2033 Alpha Tester 166 posts Report post #22 Posted September 8, 2015 Forget the hardcore, give us massive storms, hurricanes and lightnings!!! Yes! Implementing weather would be cool. Rain, snow, wind, waves... Not massive storms because fair amount of players couldn't play the game because of their slower PCs Share this post Link to post Share on other sites
Darky_007 Beta Tester 146 posts 2,199 battles Report post #23 Posted September 8, 2015 Guys, for a serious hardcore mode you must lose the ship and captain if they die. Fin, ende, game over - empty port slot. Captain die only if you don't have lifeboat (and if you look on ships, every ship have lifeboats) Yes! Implementing weather would be cool. Rain, snow, wind, waves... Not massive storms because fair amount of players couldn't play the game because of their slower PCs instead of big weaves (big VGA demand) you can do simply this emulation on speedFlank speed 4/4 - penalty 12% on aim 3/4 - penalty 9% 2/4 - penalty 6% 1/4 - penalty 3% Stop - penalty 0% Reverse - penalty 3% Then you will not have that all ship racing full speed all game. Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,433 battles Report post #24 Posted September 8, 2015 If you want hardcore just develop a mod with nude ladies on the beaches, no big deal Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #25 Posted September 8, 2015 All of you have missed the requirement of making the games 1 hour long to help compensate for the massive decreases in firing accuracy at any kind of range. Share this post Link to post Share on other sites