dasilvor Beta Tester 2 posts 1,296 battles Report post #1 Posted September 7, 2015 I am having real problems with my battleships being out gunned and out ranged by cruisers. Is anybody else having this problem, please? At the moment for me having a battleship is a complete waste of time. Cruisers have a rate of fire twice or three times that of a battleships and six inch shells do as much damage to me and my 12/14/15 inch shells do to the cruisers. What is the point of having battleships? In RL cruisers would not have a chance against battleships. The Battle of the River Plate is a good example, two six inch gun cruisers and an 8 inch gun cruiser couldn't take out a 15,000 tonne heavy cruiser with six eleven inch guns. The two six inch gun cruisers had to close to point blank range to do any damage, but on world of warships a six inch gun cruiser can take out the Wyoming battleship by gunfire at maximum range. Either I'm doing something completely wrong, or World of Warships is really an arcade game and I'm wasting my time. 5 Share this post Link to post Share on other sites
[R-D] Last_Rites Players 209 posts 8,622 battles Report post #2 Posted September 7, 2015 World of Warships isn't going for realism. It's going for fun with some sort of misguided 'balance' in the mix. Early battleships are a lot weaker than higher ones (obviously) but you can easily penetrate and citadel a cruiser at those tiers which compensates for their high maneuverability and rate of fire. Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,972 battles Report post #3 Posted September 7, 2015 (edited) Have your tried using AP rounds on cruisers? Usually you should have a much easier time knocking out something essential on their ships and if you manage to score a citadel hit or two, the average cruiser might get sunk already. Edited September 7, 2015 by Takru Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #4 Posted September 7, 2015 If the game would be more realistic best BB captains couldnt pass over %5 hit ratio 1 Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #5 Posted September 7, 2015 Which battleships? At the same tier if you do it right battleships own cruisers. It's the only way I get kills lately! There are a few vids/guides floating around especially on YouTube on how BBs can deal with cruisers. It's all about patience and AP. Share this post Link to post Share on other sites
[SHAFT] viceadmiral123 Players 1,221 posts 29,485 battles Report post #6 Posted September 7, 2015 Cruisers until t6 get 20% bonus range from captain skill, even though its main and not secondary battery. Also, with AP and bad luck, you WILL lose to cruiser spam HE. Share this post Link to post Share on other sites
[BFT] basharran Beta Tester 260 posts 3,008 battles Report post #7 Posted September 7, 2015 Cruisers until t6 get 20% bonus range from captain skill, even though its main and not secondary battery. Also, with AP and bad luck, you WILL lose to cruiser spam HE. Only cruisers with 152 mm or smaller guns, so tier 5 IJN Furutaka with 200/203 mm doesn't have this boost anymore. Being outranged is only for the early battleships, from tier 5 and up it will not be the case anymore (maybe except on some stock configs). Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,972 battles Report post #8 Posted September 7, 2015 Only cruisers with 152 mm or smaller guns, so tier 5 IJN Furutaka with 200/203 mm doesn't have this boost anymore. Being outranged is only for the early battleships, from tier 5 and up it will not be the case anymore (maybe except on some stock configs). I think it was up to and including 155mm guns, which would include the stock Tier 8 IJN Mogami as well. 1 Share this post Link to post Share on other sites
[BLT] WhoopieMonster [BLT] Players 198 posts 5,648 battles Report post #9 Posted September 7, 2015 I regularly get dropped in matches’ vs cruisers 1 or 2 tiers higher than me. I play both the Wyoming IV and New York (stock) V. Dealing with a poor cruiser player is very, very easy. They don't use their range, speed or manoeuvrability particularly well and it is easy to citadel them as they often sail side on. A good cruiser play will present his front or back to you and wait for you to fire before using the remainder of his guns, presenting a much narrower profile which your large broadsides simply miss. I’m out ranged by most tier 6 cruisers which is problematic as I can’t close the gap to get in range and I can’t out run them either, although this seems to be a problem specific to the USN. When you factor in torpedoes getting into secondary gun range is a very bad idea. I’m currently working on getting the level 4 captain skill to increase secondary gun range by 20% so this may change. Last night I was dropped in a VIII match up. Needless to say I got destroyed, but I did manage a respectable 30k damage on a Tirpitz. Currently my experience of BB is one of frustration with the occasional thrill of a one volley kill. Share this post Link to post Share on other sites
dasilvor Beta Tester 2 posts 1,296 battles Report post #10 Posted September 7, 2015 I have also had this issue with the Warspite, which is still outranged by some cruisers. So, based on what you are saying it is a waste of time having a lower tier battleship because the way the games plays higher tier cruisers can and will sink them. To be honest unless they sort out the match making, this is making the game pointless for me. I wonder how many others have left the game because of it. Dave Share this post Link to post Share on other sites
[ISFC] Ebusus Beta Tester 258 posts 5,688 battles Report post #11 Posted September 7, 2015 Cruisers can give you some very flaming headaches, that is true. But on the other side a decently placed BB broadside can well one-shoot these pests. 2 Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #12 Posted September 7, 2015 World of Warships isn't going for realism. It's going for fun with some sort of misguided 'balance' in the mix. Early battleships are a lot weaker than higher ones (obviously) but you can easily penetrate and citadel a cruiser at those tiers which compensates for their high maneuverability and rate of fire. That is only IF the rng 'allows' you too. Remeber you have to contend with accuracy and penetration issues too, it's not simply point and click for all, although many people like me play it that way. Share this post Link to post Share on other sites
riulassher Beta Tester 55 posts 401 battles Report post #13 Posted September 7, 2015 BBs are possibly outgunned in 1 on 1 long range fight, where cruisers dance and wiggle near max range. Cruisers are dancers, carefully skirmishing and angling against their BB enemies. Add another BB or two and several cruisers to the area on all sides and it becomes difficult to maintain proper position against all possible threats all the time. Share this post Link to post Share on other sites
[PACOS] Eviscerador Weekend Tester 656 posts 6,004 battles Report post #14 Posted September 7, 2015 If you are outgunned by cruisers, you are doing it wrong. You can survive more than a hundred of HE shells easy, and fire only gets bad when you are on fire on more than 2 locations. A single location fire is just tickles, and two fires is a bit tricky, but you can use crew for that. Just hit the bugger with some AP shells and he will run away or just die. Of course, I'm talking about same level cruisers. Yet yesterday I broadsided a Myoko with my New York. Easy. Of course, if you are focused by 3 cruisers, you have a problem, but then think about why are you being focused then? Where are your cruisers? Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #15 Posted September 7, 2015 Read "Wyoming" and.. yeah. Lowtierproblem, nothing but a lowtierproblem. I too love slaughtering lowtier BBs in lowtier-cruisers with HE-firespam but this simply stopps working well on midtiers (lets say T6) and upwards. T3-4(-5) BBs are this games "scout-trap" if anyone remembers that from WoT. Quite a bit underpowered, with unfavourable matchmaking and generally very hard to play. Share this post Link to post Share on other sites
[PACOS] Eviscerador Weekend Tester 656 posts 6,004 battles Report post #16 Posted September 7, 2015 T3-4(-5) BBs are this games "scout-trap" if anyone remembers that from WoT. Quite a bit underpowered, with unfavourable matchmaking and generally very hard to play. Still the Wyoming is miles better than the PZ 38 Na... Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #17 Posted September 7, 2015 (edited) Game yesterday, Fuso killed 4 clevelands a New Mexico, a Gremachy and a Nagato..... yeah spent whole game on fire but if you use your Damage Control and HP repair 'intelligently' you can put up with fires for the whole game... 1) Always pick your target, never get in a position where more than 1 enemy Cruiser can spam you. 2) Use AP (always) and often you will take 90% of a Cruisers HP in one VOLLEY ! 3) Note above ^^^ VOLLEY NOT SALVO - always volley fire on cruisers NEVER salvo - and walk your shells while firing 4) Let your ship burn..... take the hits, take the fire just concentrate on your VOLLEYS 5) once he is dead fix fire and fix HP.... fire damage is 90% low level damage and is repairable by Healing.. 6) Once your repair has finished... back into the fray 7) Rinse and repeat Edited September 7, 2015 by cherry2blost 1 Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #18 Posted September 7, 2015 Still the Wyoming is miles better than the PZ 38 Na... True. But the Wyoming is easily the best out of the four T3 and 4 BBs. Kawachi, South Carolina and Myogi are not exactly the epitome of power. ;D Share this post Link to post Share on other sites
[BFT] basharran Beta Tester 260 posts 3,008 battles Report post #19 Posted September 7, 2015 True. But the Wyoming is easily the best out of the four T3 and 4 BBs. Kawachi, South Carolina and Myogi are not exactly the epitome of power. ;D Yea, I like the Wyoming too. Nice number of guns and once upgraded not too sluggish. Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #20 Posted September 7, 2015 (edited) True. But the Wyoming is easily the best out of the four T3 and 4 BBs. Kawachi, South Carolina and Myogi are not exactly the epitome of power. ;D No I have to disagree a bit there with you, the Myogi is a good ship - when played right, let me explain a little my meaning, YES it has long range guns, but as with most of the IJN Battlecruiser designs, you need to get in close and personal to make the most of the Myogi's strengths. Too many people play BB/BC class as long range snipers, this is NOT what they are for. They are out and out brawlers, USN excel in tanking damage, IJN BC's are more finessed nose on, wiggle out to release rear turrets, wiggle back in nose on to receive incoming fire... honestly it brings me close to tears seeing BB/BC itting back spamming HE all game.... then screaming NOOB!!! at game end when they are left alone with no one to sopt for them or support them.... get in and get dirty guys !! Edited September 7, 2015 by cherry2blost 2 Share this post Link to post Share on other sites
[HMSR] Rigimortis [HMSR] Players 35 posts 6,356 battles Report post #21 Posted September 7, 2015 I have also had this issue with the Warspite, which is still outranged by some cruisers. So, based on what you are saying it is a waste of time having a lower tier battleship because the way the games plays higher tier cruisers can and will sink them. To be honest unless they sort out the match making, this is making the game pointless for me. I wonder how many others have left the game because of it. Dave That is not what people are saying. If people where saying that then no one would play Battleships would they? It's like every ship in this game, if you play it badly, any ship will kill you. I have killed higher level cruisers with my T4 US BB and I have also been killed by them. It takes time to learn how to deal with each ship. Righting off the whole game because you are not able to do something is really going to restrict your enjoyment of games. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #22 Posted September 7, 2015 Well I had a go in my new South Carolina today. Didn't seem to have a problem nuking cruisers. And a destroyer! I think Karachi and myogi have problems but the U.S. BBs have no issue, and Kongo and above don't either. Share this post Link to post Share on other sites
[TOK] Varparn Players 12 posts 2,419 battles Report post #23 Posted September 7, 2015 Kongo and above don't either. This is my experience. With my Cleveland I can trade some volleys with a T6 BB ad maybe get out of it even, with my Furutaka against any BB above T4? No chance. Once you get past T5 the BBs get both better range and better accuracy at range, both which helps keep CAs at a respectable distance. Just remember that AP murders CAs, even without Citadels, while HE shells generally waste the higher caliber and shell weight. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #24 Posted September 7, 2015 Show your side to Fuso in a decent range and you're squished as a cruiser. Lower tier BBs have to play alongside cruisers to be effective. Especially myogi which can be penned and citadelled by AP on 8 inch guns. Share this post Link to post Share on other sites
devorrio Players 65 posts 2,005 battles Report post #25 Posted September 7, 2015 (edited) For the OP. I've been through the pain of USN BB untill tier 8, which I unlocked last night, North Carolina. I know what you are thinking and it took me a good while to figure it out - how to play Battleships in this game. 1 - when you are chased by a Cruiser don't run, he will outrun you, there's no point in running. If you are in that situation you are already dead (unless your team is close and you're running to them). They shots are very accurate but.... You are deadly under 10km, get into that range. 2 - when you are chased by 3 cruisers, well, you're dead, you shouldn't have been in that situation, now it's too late, as above, don't run, no point, turn back, get into close range, ravage them as much as posible. 3 - contrary to popular belief, HE shells are needed against BB's when looked from a Cruiser perspective (my advice is to play other classes and you will see that the game strives for a balance). They have no other chance to shoot you down, AP shells will bounce from your armor, so the only choice is HE. That means you'll die "slowly", add up the fact that they can outrun you and you're left with only one choice when encountering a cruiser 1v1, or more.Get into close range, blow him up. 4 - Don't play alone, the game is balanced like rock,paper,scissors. Get into a formation, stick around some Cruisers, talk in chat, ask for help, you are slow, ask them to escort you or match your speed. 5 - Don't take kills, do not shoot if he is under 5k hp or something like that, that isn't your job. You're recharging once at 30 sec, make them count, shoot at full hp targets when and if posible. Make them think twice if they enter in close range with you thinking that they can take you down. 6 - USN Cruisers are your best buddies for life! They have AA so no one will touch your phat [edited]ship and you can save them from other BBs or Cruisers (they won't be able to 1 shoot - 50% hp people, you do!). Maximize your strengths, protect your weaknesses, you need to play as a team. Strengths HP + Armor as a mountain You will blow anything that doesn't begin with "Battleship" out of the water You will be ... feared Jaw dropping looks That "fck yeah" feeling when you 1v1 another battleship at 5 km range (everyone who has played for a long time, knows what I am talking about). Battle of the giants! Weaknesses Slowwwwwwwwwwwwwww for days The fight is over until you arrive. If you do arrive somehow, all your team is dead or dying and every gun on the god damn map will be pointed at you. Your [edited]can be seen from the moon. Playing a battleship in a higher tier game is like waving a 50 m pole with the message "I am here" The second highest priority to take down from a Carrier / Destroyer perspective. You will shoot once at 30 seconds, you know that perfect shoot that you took on that Cleavland ? Well, he just pressed "D to dodge" 3 seconds and you've missed all your 12 shells. You have to plan many moves ahead if you want to be somewhat productive for the team (slow weap turn, slow speed or no speed, big ship, tight corners and so on). Dispersion, enough said.... Repair - heals most of the light damage done(fire), partial moderate damage, close to none of the heavy damage (torps) It is hard to play a Battleship, yes, but if you really like it, well, it's worth it once you get accommodated with the play style. If you don't want to go through the pain, it's not worth it buddy, we need cruisers too! Edited September 7, 2015 by devorrio 1 Share this post Link to post Share on other sites