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Beta Tester
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This game, holy moly it lets me rage, all the RNG that infested WoT is here in WoWs and holy cow its increased by the factor over ninethousand.

Im a well experienced WoT player ( feel free to check my profile and call me nub), and i looked forward to WoWs, because big sexy ships u know.

But as of now, the game "mechanics" lack everything, the mm is worse than in WoT, the balance is a joke and every game tends to be a hysteric search for RNG. 

Before anyone cries out BETA BETA BETA, its easy today for gaming companies to define their sperg as beta and try to get away with murder. Theres enough cash flowing into WGs pocket to fix stuff.

 

Balance and issues that piss me off the most:

 

BEEBS:

-  their accuracy is [edited]terrible. I do understand theres a thin line between op and useless but [edited]me theres something to do.

- Acc buff up to 3km? Useless if somebody comes close to you, its mostly a DD and youre fucked anyway at a range of 3km.

- Why not buff ACC up to 7 km vastly? Jap DDs are still invisi torping and youll have atleast some defense vs everyone else.

  from 7-15 km reduced acc, maybe like now, but let Beebs excel at ranges of 15km and way more, thats their historic range of fire. ( burn me, i said historic in a game)

 

CEVEES:

- Theres no explanation for the inbalace between jap and us cvs, fix it. simple as that.

- Manual drop torp activation range is way to close. Let them activate at 1km or more, THAT requires skill to torp. There is no skill involved in torpong someone 400m away.

- Buff fighters in A2A combat. Wow they can shoot down 5 planes at most before they are empty.WOOOOOOOW.

- in the same context, take away the fighters ability to spot ships and torps, that would prevent DDs to get salty and fix DD high tier gameplay a bit. Theres no explanation why a fighter would be looking for ships and torps. fighterz gona fite. not spot torps and harass DDs.

- They are huge AF give them a BB Style detection range, theres no sense in making them stealth at 10km. They are huge, they steam, they are loud, planes are starting and landing.

 

DEDEES:

- Imbalace between jap and us dds should be removed. why not an option for both trees to either take long or short range torps with different dmg and speed.

- Buff their short range AA up to 2km to a monster lvl. No more fighters hanging over them.

- fix the smokescreen, its outright broken.

- make them faaaaaaaaaster. im talking 45 knots fast. but take away a little bit of their agility. 

- give them hydroacustic search, so they can hunt effectively their own.

 

CAAAAAS:

- Buff short range AA, without pressing the superuber_aa_mode button its mostly outright useless. Maybe the US CA AA is somewhat okayish.

- Everyone know some crap like the clubland on t6. Can i have a happy KV1S AMEN in wows? You all know a decent player can wreck crap even in t7. fix this mess. You changed the mogami and the myoko so why not the pepsicola and the clubland. pepsi is overtiered and clubland undertiered, that change should be a no brainer.

 

SOMESPECIALISSUESYO:

 

No official site or display of pen values and cit/module positions. Thats a shame WG, you are like 300 years behind in user friendly programming. Even the other eastern boys from WT could find a way to implement it.

THAT [edited]FIRE. OMFG. everyone and his mother spams HE. why? because it is op as [edited]. Oh im set on fire and burning for 500 hp/2 secs, better extinguish is. OH NEVER MIND im on fire again. same goes for flooding. In this game right now HE is brokenly OP. Anyone denying that is a freaking liar and loves his HE spam bike.

I never understood the need for burning another minute after extinguishing it. 1 [edited]MINUNTE BURNING AGAIN. holy cow thats 1/20 of the battle time. Imagine a tank getting detracked for 1 minute in Wot with no repair crew in course of a average 7 minute battle. WG has to understand a 20 minute Wows battle is not a 7 minute Wot battle. this is a serious balance flaw.

And why the heck is there a mechanic to take out turrets permanently? So its not enough im burning for another minute, now 2 of my 4 turrets are knocked out and im officially fucked. THANKS VERY MUCH.

 

This game is such an RNG machine of doom holy cow, it could be sooooo good, the graphics are good, the models look nice, the performance is good, but [edited]me, the balance and the RNG of this game are hideous. 

 

Last but not least. Thanks for implementing a 40 buck ship for 60 bucks with crap we dont want to buy, just because you want to milk an extra 20 bucks of us. And im not even taking on the poor information politic. That was always WGs worst nightmare.

 

I dont know what to say anymore, this game could be so good, but right now its borderline crap.

 

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Beta Tester
5,342 posts
2,957 battles

TLDR-whaaaa whaaaa

 

just wanted to help you

 

 

 

I didnt read after you said BBs are too inaccurate

I am not sure if i should start grinding now from US or IJN OR if i should wait for worthy german battleships. My arkansas isnt inaccurate in my opinion. 

 

Edit:grammar fix

 

Edited by Userext
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I don't have very much experience with this game yet, I've only just gotten up my Kawachi battleship.

But uhm.. The only RNG I know of seems to be critical hits. I've never so far done any, but I got 3 criticals on my ship from two different ships firing at me. As for accuracy.. Well, I aim really good according to myself so I don't really have much of a problem with that. The only time my aim was really off was after having taken some damage so I assumed that my aft battery had been damaged. I had to aim for an ally in order to hit the enemy ( and hit the enemy I did, and they sank gloriously ).

 

I feel that your complaints about torpedos is unfounded though. It seems to me that you've been the target of hit and run torpedo attacks enough to get pissed about it.

If someone makes the opportunity to get that close to you, let them bask in the glory of having killed you up close. Salute them and go down with your ship as the Captain you are.

 

The rest.. I don't really know. I guess I'll keep my eyes open but I have a feeling I won't see it the same way as you do.

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[NAN0]
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I wish WoT players stayed in WoT and stopped trying to play warships like they've been playing their tanks.

 

Just because this game is by the same company doesn't automatically means that your l33t skillz will transfer over.

Some things i could agree on(cv's torp drop range) but everything else is just an inconvenience for you because you aren't seeing it as a different game.

 

This is my first WG game(but it's not my first naval combat game) and i don't share your grief.

Edited by kiteohatto
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I'm also a WoT player who has come here and I have to say I prefer this game and I'm really loving it so far. Just a few comments on your comments...

 

Yes, BB rounds do have a pretty big dispersion, but when they hit you they break you into tiny bits. They have the most powerful guns.

 

Aircraft are torping your BB? Don't fly alone, get an escort with decent AA cover.

 

You're on fire? Deal with it. Ignore it, and don't spam the repair consumable as soon as you catch fire. This isn't WoT where fire is going to catastrophically cripple you. Assess the situation and decide whether you're likely to get more critical hits before repairing.

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Beta Tester
8 posts
1,186 battles

The dispersion at large/extreme distances is something they could look at, most of the time the RNGesus doesn't mind a hit or two but they really like to land on another country...

 

But at medium distances the dispersion should stay, if BB's had the same dispersion as CA's we would be "citadeling" every ship out there and although that sounds fun in the mind of a BB player it would be completly broken and uber OP, so yeah, we need the dispersion to keep the things spicy.

 

Now, Aircraft and torps, this is just a extreme case of "git gud" and its really simple:

 

You see a DD closing in? Turn INTO him.

 

You see a squadron of torps bomber flying straight to your side?

 

Turn INTO them.

 

The best way to evade torpedos is to just sail into them.

 

Of course, there are some instances where the captain will use the tighter spread on the DD and the manual bombing on the CV and you will get hurt, the best thing on both cases is to minimize the damage using your torpedo bulkheads/torpedo belt to dish most of the damage, angle yourself to dish the damage, you will get hurt, but not as bad if you were hit full broadside... at least thats what I'm experiencing on the New Mexico tho, not sure about the rest of the BBs, might be worth it to check it out.

 

And the fire...well, you can tank 1 minute of damage with only 1 fire on your ship, if you have more than one use your repair party and then your health recovery thingy, same goes for floodings.

 

 

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[NOHE]
[NOHE]
Beta Tester
225 posts
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I wish WoT players stayed in WoT and stopped trying to play warships like they've been playing their tanks.

Yeah...peek-a-boo isn't really a valid tactic in this game. In WoT it works! But don't try to take a quick salvo behind an island, reverse back to "safety" and then repeat that until someone puts a nice 3 citadel salvo into you...

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[NAN0]
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Yeah...peek-a-boo isn't really a valid tactic in this game. In WoT it works! But don't try to take a quick salvo behind an island, reverse back to "safety" and then repeat that until someone puts a nice 3 citadel salvo into you...

 

Oh the amount of guys i see seriously slow their ship before coming out behind an island, then shooting a salvo(only some of the front guns actually go through with the others hitting the island) and then trying to reverse back lmao, it's priceless.

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This game, holy moly it lets me rage, all the RNG that infested WoT is here in WoWs and holy cow its increased by the factor over ninethousand.

Im a well experienced WoT player ( feel free to check my profile and call me nub), and i looked forward to WoWs, because big sexy ships u know.

But as of now, the game "mechanics" lack everything, the mm is worse than in WoT, the balance is a joke and every game tends to be a hysteric search for RNG. 

Before anyone cries out BETA BETA BETA, its easy today for gaming companies to define their sperg as beta and try to get away with murder. Theres enough cash flowing into WGs pocket to fix stuff.

 

Balance and issues that piss me off the most:

 

BEEBS:

-  their accuracy is [edited]terrible. I do understand theres a thin line between op and useless but [edited]me theres something to do.

- Acc buff up to 3km? Useless if somebody comes close to you, its mostly a DD and youre fucked anyway at a range of 3km.

- Why not buff ACC up to 7 km vastly? Jap DDs are still invisi torping and youll have atleast some defense vs everyone else.

  from 7-15 km reduced acc, maybe like now, but let Beebs excel at ranges of 15km and way more, thats their historic range of fire. ( burn me, i said historic in a game)

 

CEVEES:

- Theres no explanation for the inbalace between jap and us cvs, fix it. simple as that.

- Manual drop torp activation range is way to close. Let them activate at 1km or more, THAT requires skill to torp. There is no skill involved in torpong someone 400m away.

- Buff fighters in A2A combat. Wow they can shoot down 5 planes at most before they are empty.WOOOOOOOW.

- in the same context, take away the fighters ability to spot ships and torps, that would prevent DDs to get salty and fix DD high tier gameplay a bit. Theres no explanation why a fighter would be looking for ships and torps. fighterz gona fite. not spot torps and harass DDs.

- They are huge AF give them a BB Style detection range, theres no sense in making them stealth at 10km. They are huge, they steam, they are loud, planes are starting and landing.

 

DEDEES:

- Imbalace between jap and us dds should be removed. why not an option for both trees to either take long or short range torps with different dmg and speed.

- Buff their short range AA up to 2km to a monster lvl. No more fighters hanging over them.

- fix the smokescreen, its outright broken.

- make them faaaaaaaaaster. im talking 45 knots fast. but take away a little bit of their agility. 

- give them hydroacustic search, so they can hunt effectively their own.

 

CAAAAAS:

- Buff short range AA, without pressing the superuber_aa_mode button its mostly outright useless. Maybe the US CA AA is somewhat okayish.

- Everyone know some crap like the clubland on t6. Can i have a happy KV1S AMEN in wows? You all know a decent player can wreck crap even in t7. fix this mess. You changed the mogami and the myoko so why not the pepsicola and the clubland. pepsi is overtiered and clubland undertiered, that change should be a no brainer.

 

SOMESPECIALISSUESYO:

 

No official site or display of pen values and cit/module positions. Thats a shame WG, you are like 300 years behind in user friendly programming. Even the other eastern boys from WT could find a way to implement it.

THAT [edited]FIRE. OMFG. everyone and his mother spams HE. why? because it is op as [edited]. Oh im set on fire and burning for 500 hp/2 secs, better extinguish is. OH NEVER MIND im on fire again. same goes for flooding. In this game right now HE is brokenly OP. Anyone denying that is a freaking liar and loves his HE spam bike.

I never understood the need for burning another minute after extinguishing it. 1 [edited]MINUNTE BURNING AGAIN. holy cow thats 1/20 of the battle time. Imagine a tank getting detracked for 1 minute in Wot with no repair crew in course of a average 7 minute battle. WG has to understand a 20 minute Wows battle is not a 7 minute Wot battle. this is a serious balance flaw.

And why the heck is there a mechanic to take out turrets permanently? So its not enough im burning for another minute, now 2 of my 4 turrets are knocked out and im officially fucked. THANKS VERY MUCH.

 

This game is such an RNG machine of doom holy cow, it could be sooooo good, the graphics are good, the models look nice, the performance is good, but [edited]me, the balance and the RNG of this game are hideous. 

 

Last but not least. Thanks for implementing a 40 buck ship for 60 bucks with crap we dont want to buy, just because you want to milk an extra 20 bucks of us. And im not even taking on the poor information politic. That was always WGs worst nightmare.

 

I dont know what to say anymore, this game could be so good, but right now its borderline crap.

 

 

sadnstuff.jpg

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[LO1]
Alpha Tester
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I wish WoT players stayed in WoT and stopped trying to play warships like they've been playing their tanks.

 

Just because this game is by the same company doesn't automatically means that your l33t skillz will transfer over.

Some things i could agree on(cv's torp drop range) but everything else is just an inconvenience for you because you aren't seeing it as a different game.

 

This is my first WG game(but it's not my first naval combat game) and i don't share your grief.

 

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TLDR-whaaaa whaaaa

 

just wanted to help you

 

 

 

I didnt read after you said BBs are too inaccurate

I am not sure if i should start grinding now from US or IJN OR if i should wait for worthy german battleships. My arkansas isnt inaccurate in my opinion. 

 

Edit:grammar fix

 

 

If it isn't inaccurate why do you only do 33k in it? I do 30k in my Wyoming and yes it's quite innacurate.

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Beta Tester
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If it isn't inaccurate why do you only do 33k in it? I do 30k in my Wyoming and yes it's quite innacurate.

 

maybe because i dont like playing battleships? Do i have to do good in one class to know if its broken or not?

 

Edit: You know the fun thing is? You have more hit ratio than me but i ahve more damage ratio. Arkansas beta has a shotgun effect unlike your normal battleship

Anotehr fun thing is that you have %28 hit ratio in myogi with only devastating 20k damage. YOU DONT KNOW WHERE TO HIT. They arent too inaccurate. But they arent accurate enough to make people like you have good damage.

Edited by Userext

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I wish WoT players stayed in WoT and stopped trying to play warships like they've been playing their tanks.

 

Just because this game is by the same company doesn't automatically means that your l33t skillz will transfer over.

Some things i could agree on(cv's torp drop range) but everything else is just an inconvenience for you because you aren't seeing it as a different game.

 

This is my first WG game(but it's not my first naval combat game) and i don't share your grief.

 

If all WoT players stayed in WoT the game would be empty.

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maybe because i dont like playing battleships? Do i have to do good in one class to know if its broken or not?

 

If BBs were not that inaccurate them please tell me why you don't score more damage each game? I am just a mere noob trying to get to know the game and I do 30k as I said, while you have probably quite a bit of Beta experience, and you do 33k. I would not call that accuracy.

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Beta Tester
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If BBs were not that inaccurate them please tell me why you don't score more damage each game? I am just a mere noob trying to get to know the game and I do 30k as I said, while you have probably quite a bit of Beta experience, and you do 33k. I would not call that accuracy.

 

As i said in my edit you do 20k in your myogi with %28 hit ratio i do 33k damage with %21 hit ratio 

Also do you really think i am somehow a god like player because i was in CBT?

 

http://worldofwarships.eu/en/community/accounts/500007300-Sander93/#tab=pvp/account-tab-ships-pvp

 

Wyoming 77k average damage go figure

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As i said in my edit you do 20k in your myogi with %28 hit ratio i do 33k damage with %21 hit ratio 

Also do you really think i am somehow a god like player because i was in CBT?

 

http://worldofwarships.eu/en/community/accounts/500007300-Sander93/#tab=pvp/account-tab-ships-pvp

 

Wyoming 77k average damage go figure

 

I was comparing the Wyoming, I just got the Myogi today, it's all stock.

 

I am not trying to be smart here, just pointing out that the OP does have some valid points. I don't want BBs to dominate everything, but sometimes the RNG is too much

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I was comparing the Wyoming, I just got the Myogi today, it's all stock.

 

I am not trying to be smart here, just pointing out that the OP does have some valid points. I don't want BBs to dominate everything, but sometimes the RNG is too much

 

RNG isnt too much. You see this guy named Snader93 with his whooping 77k average damage at wyoming? RNG is keep you and me from getting that kind of stat Also arkansas beta is the stock wyoming so yeah

 

Edit: correction arkansas beta is wyoming upgraded without any AA also worse maneuverability 

Edited by Userext

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I wish WoT players stayed in WoT and stopped trying to play warships like they've been playing their tanks.

 

Just because this game is by the same company doesn't automatically means that your l33t skillz will transfer over.

Some things i could agree on(cv's torp drop range) but everything else is just an inconvenience for you because you aren't seeing it as a different game.

 

This is my first WG game(but it's not my first naval combat game) and i don't share your grief.

 

what.....you mean when plane drops Torps against BB so close theres nothin even Crusers can do to Avoid .....sort that mess out asap.....hydroacoustic search......what for.......lol.....well to late to avoid torp strike.
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RNG isnt too much. You see this guy named Snader93 with his whooping 77k average damage at wyoming? RNG is keep you and me from getting that kind of stat Also arkansas beta is the stock wyoming so yeah

 

I guess, as I said I am still a noob, not trying to complain here just saying that sometimes even at very close ranges the shots seem to go where they please, and that gets you in a bad spot quickly, especially against a DD. At long ranges yeah, the RNG is as of now reasonable I think. 

 

Still in the process of learning so if I spew BS don't hesitate to point it out :teethhappy:

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Beta Tester
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I guess, as I said I am still a noob, not trying to complain here just saying that sometimes even at very close ranges the shots seem to go where they please, and that gets you in a bad spot quickly, especially against a DD. At long ranges yeah, the RNG is as of now reasonable I think. 

 

Still in the process of learning so if I spew BS don't hesitate to point it out :teethhappy:

 

I am not having problems in my arkansas other than getting throwen into maps that i cant fire long range. The closest range i have been against a DD in my arkansas was 5km or something blown out of the water.(they are fixing 3km range accuracy)

 

I suggest you to try and hit the chimney part near waterline at these tiers ships have big chimneys so try not to miss them. 

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I am not having problems in my arkansas other than getting throwen into maps that i cant fire long range. The closest range i have been against a DD in my arkansas was 5km or something blown out of the water.(they are fixing 3km range accuracy)

 

I suggest you to try and hit the chimney part near waterline at these tiers ships have big chimneys so try not to miss them. 

 

I will try, thanks for the advice!

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[DDLS]
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TLDR-whaaaa whaaaa

 

just wanted to help you

 

 

 

I didnt read after you said BBs are too inaccurate

I am not sure if i should start grinding now from US or IJN OR if i should wait for worthy german battleships. My arkansas isnt inaccurate in my opinion.

 

Edit:grammar fix

 

 

 

For those that marvel at the stupidity at display here - check his stats - he doesn't play BBs at all...

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