Pawndemonium Weekend Tester 483 posts Report post #1 Posted August 28, 2015 Just tested it on the third iteration of the PTR (training room), and HE damage still gets completely negated after the Iowa's superstructure receives about 6000 damage. While fires still get triggered on all parts of the ship, it's sort of broken to not take any direct HE damage at all, giving the ship way more survivability than intended. AP damage does work, I know where this is going, but in the end it's about rage inducing fires. .p Share this post Link to post Share on other sites