Humbug_1 Players 174 posts 863 battles Report post #1 Posted August 25, 2015 (edited) Seriously WTF? one on one with New York and a Small Cruiser, from full health to done in about 45 Seconds dead, despite scoring multiple hits on the Cruiser it was still at 80% by the time it completely ripped up my amour. This thing was hitting harder and 4 times faster, no chance in hell, he was taking 30% health off between my reloads and because it was so small i was getting 1 or 2 hit even at 6km because the salvo spread is so massive. I know its difficult to balance a game but bloody hell a 4'000 tone tin can with 4" guns should not be able to eat a Battleship as snack, its bad enough that half the Ships on the map are almost constantly invisible, even at 100 yards, what? Edited August 25, 2015 by Humbug_1 3 Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #2 Posted August 25, 2015 Battleships are getting accuracy buff In next patch which should be in the next 7 days Share this post Link to post Share on other sites
Humbug_1 Players 174 posts 863 battles Report post #3 Posted August 25, 2015 Battleships are getting accuracy buff In next patch which should be in the next 7 days Good. they really need it. Share this post Link to post Share on other sites
[AEIOU] PanZwu Beta Tester 70 posts 8,562 battles Report post #4 Posted August 25, 2015 Which is for ranges of 3km... 2 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #5 Posted August 25, 2015 What ammo were you using? What cruiser was shooting you? Share this post Link to post Share on other sites
MAD_3R_Marauder Beta Tester 296 posts 3,892 battles Report post #6 Posted August 25, 2015 CL at 6km = Food for Davy Jones One question: You _are_ using AP vs. the little bugger and you _are_ aiming at the waterline? Because that is what I do and a CL at 6km rarely survives the 2nd salvo (and I am _not_ a good player, rather mediocre, in fact) 3 Share this post Link to post Share on other sites
kamuka Beta Tester 337 posts 3,261 battles Report post #7 Posted August 25, 2015 Humbug is german for BS... which I am smelling. Bet it was either torps or he was shot by more than one guy. 2 Share this post Link to post Share on other sites
LetsRockAndRoll Players 720 posts 9,732 battles Report post #8 Posted August 25, 2015 Did the 'small' cruiser also hit you with torps? That might explain the rapid HP loss. Apart from that, how did the 'small' cruiser manage to isolate you from your team? Share this post Link to post Share on other sites
[CATCH] Addicus Beta Tester 181 posts 17,590 battles Report post #9 Posted August 25, 2015 1) Aim properly 2) Use the right type of ammo for your target 3) Keep situational awareness and don't get hit by torpedoes Do the above and it will be very very hard for a cruiser to beat a battleship on even tiers*. *Might not apply to St. Louis vs Kawachi - St. Louis isn't a tiny cruiser though. Share this post Link to post Share on other sites
Fi_8_8_8_8 Beta Tester 279 posts 2,318 battles Report post #10 Posted August 25, 2015 1) Aim properly 2) Use the right type of ammo for your target 3) Keep situational awareness and don't get hit by torpedoes Do the above and it will be very very hard for a cruiser to beat a battleship on even tiers*. *Might not apply to St. Louis vs Kawachi - St. Louis isn't a tiny cruiser though. Unless it's a Cleve facing off with the mighty Mexico..(and Mr. Cleve knows what he's doing) then the mighty BB is toast Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #11 Posted August 25, 2015 Replay or it didn't happen. No replay (because reasons) and you stick with your story: Learn to play 1 Share this post Link to post Share on other sites
inAbag Beta Tester 221 posts 676 battles Report post #12 Posted August 25, 2015 Battleships are getting accuracy buff In next patch which should be in the next 7 days An accuracy buff at a WHOPPING MAX OF 3 KM. Woah there take it easy WG! Wouldn't want to actually make BBs playable now would we! Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #13 Posted August 25, 2015 (edited) going down fast, but not immediately - check. complaining about invisibility - check. 4" guns - check. Im not even sure it was a cruiser ...... maybe it was a meeting with a USN DD who had the time and muse to hose him with both torps and guns. but alas, maybe I am overinterprating ... Mr. Humbug tells probably tells the exact same thing and got sunk by ..... well might even be a Furutaka - with guns. edit: well I dont care to much about stats ... but for cases like this I am glad they are not private or anything. I got all the info I need, you may make up your own mind. Edited August 25, 2015 by havaduck Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #14 Posted August 25, 2015 Looking at your profile it appears you are a 'passive' BB player, 6 battles in the New York with no kills to your name. Ok, kills are not everything but doing damage is and your average damage over those 6 battles is 8000. But, and a big but in 1 battle you actually caused 33000 damage leaving 15000 damage caused over the other 5 battles giving an average for those 5 battles as 3000. But, there is another twist in your stats, you have only survived in 1 out of those 6 battles. So, final conclusion would say you are over aggressive (read possibly suicidal) and rushing in firing and getting killed quickly, am I right? Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #15 Posted August 25, 2015 Unless it's a Cleve facing off with the mighty Mexico..(and Mr. Cleve knows what he's doing) then the mighty BB is toast uhm, at 6km? That cleve is dead. An Aoba or even an Omaha I would see winning that with torps, but a Cleveland? Never. He should die in two, three salvo's max due to three citadel hits and some extra small damage hits (potentialy including secondaries...) Share this post Link to post Share on other sites
Scilya Beta Tester 145 posts 937 battles Report post #16 Posted August 25, 2015 sorry dude but any cruser that comes closer to you than 10km and presents his broadside tro you should be almost instantly vaporised, and i mean boom 1 salvo (AP) and the cruser will melt. so satisfying however if the cruser is at like 16km he spamming you and dodgeing then yeah tough to kill -_- Share this post Link to post Share on other sites
GrazyC Players 51 posts 566 battles Report post #17 Posted August 25, 2015 Same problem here Tier IV Cruiser witch I sail lost from an Tier 1 Light Cruiser.... then he took down a battle ship so what happen we don't know if it happens again I'm sure to try to record this because most devs do not believe there are programs are being used, I believe otherwise, there are aim bots used there is NO other explanation for it one other is a bug is there otherwise it's impossible.... 1 Share this post Link to post Share on other sites
Fi_8_8_8_8 Beta Tester 279 posts 2,318 battles Report post #18 Posted August 25, 2015 uhm, at 6km? That cleve is dead. An Aoba or even an Omaha I would see winning that with torps, but a Cleveland? Never. He should die in two, three salvo's max due to three citadel hits and some extra small damage hits (potentialy including secondaries...) Agreed. Did not include the 6km range in my scenario But then again a capable Cleve captain will never get that close Share this post Link to post Share on other sites
lordofhavoc Beta Tester 886 posts 5,674 battles Report post #19 Posted August 25, 2015 6 Share this post Link to post Share on other sites
havaduck ∞ Players 2,989 posts 11,824 battles Report post #20 Posted August 25, 2015 (edited) Same problem here Tier IV Cruiser witch I sail lost from an Tier 1 Light Cruiser.... then he took down a battle ship so what happen we don't know if it happens again I'm sure to try to record this because most devs do not believe there are programs are being used, I believe otherwise, there are aim bots used there is NO other explanation for it one other is a bug is there otherwise it's impossible.... In the politest way possible: You should really go and spend some time in co-op battles, learn to aim, learn to play, before saying ANYTHING about whats possible and whats not. It starts with the Phoenix meeting an T1 Cruiser ...... It needs fail-divisioning for that, and still I have no problem imagining someone sinking your (prob. stock) Phoenix with one of the T 1 ships ... Edited August 25, 2015 by havaduck Share this post Link to post Share on other sites
_LordLucan Players 161 posts 6,266 battles Report post #21 Posted August 25, 2015 for use of the term rushing when referring to a stock NY Share this post Link to post Share on other sites
MAD_3R_Marauder Beta Tester 296 posts 3,892 battles Report post #22 Posted August 25, 2015 Same problem here Tier IV Cruiser witch I sail lost from an Tier 1 Light Cruiser.... then he took down a battle ship so what happen we don't know if it happens again I'm sure to try to record this because most devs do not believe there are programs are being used, I believe otherwise, there are aim bots used there is NO other explanation for it one other is a bug is there otherwise it's impossible.... Holy crap! 2600 avg DMG in the St. Louis and 3700 in the Phoenix. No wonder you get owned by a Tier-1 cruiser who knows what he is doing, ´cause, let´s face it, you sure don´t. The only advice I can give is: Practice, practice and more practice. 1 Share this post Link to post Share on other sites
lordofhavoc Beta Tester 886 posts 5,674 battles Report post #23 Posted August 25, 2015 (edited) Same problem here Tier IV Cruiser witch I sail lost from an Tier 1 Light Cruiser.... then he took down a battle ship so what happen we don't know if it happens again I'm sure to try to record this because most devs do not believe there are programs are being used, I believe otherwise, there are aim bots used there is NO other explanation for it one other is a bug is there otherwise it's impossible.... a 3% hit rate with the St.Louis? How and where the hell are you aiming at? Are you trying it blindfolded while a dog is licking your balls? Do you even sit in front of the computer screen while playing? 3%..... Edited August 25, 2015 by lordofhavoc 2 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #24 Posted August 25, 2015 GrazyC, you see the timer below your reticule and the marker in gunner mode? That's the travel time of the shell. The numbers on the gunsight relate to the travel time of the shell for a target moving at 20 knots. Try maths from there. 2 Share this post Link to post Share on other sites
[BOTZ] FlutterRage Beta Tester 225 posts 8,232 battles Report post #25 Posted August 25, 2015 198 exp average in pvp?!?!?!? That is actually amazing. Share this post Link to post Share on other sites