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Flavio1997

Seriously guys, stop crying! !

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Supertest Coordinator
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Oh Flavio. Of course people aren't going to read that and stop crying :D

 

Good points though.

 

The next big complaints will be about the economy and how WG are evilly trying to get you to buy gold/premium...

 

Well DUH :D

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Beta Tester
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Text wall incoming!! ( yeah, another of mine)

 

Ok guys, seriously, sto yelling that wg staff is a bunch of [edited], they aren't.

ok

In the lasts time especially  I've seen an impressive number of complaints  against wg and how they balance and something is op and something else is up and this game is goint to fail like wowp and blablabla. I have seen also a lot of people screaming directly agaisnt Ectar and other wg devs. They are hearing us, but you are probably just to blind or to childish  to see.

ok

I will explain it better:

- child People yelling: Cv are op, yes they are ( and I'm  an cv player), because wg made initially this class too skill dipendent ( alpha and very early cbt) but with too high power, so only the real hardcore  player could manage great results, but that ended with almost noone playing them, so they made them easier to play, and now too many people  are scoring great results. BUT they are going to nerf rebalance them in 4.1! You get the fact that with this rebalance you will see the damage of ijn cvs drop by almost 50% and the usn ones of about 20%, bringing  them to the bbs level?

cv';s are op but not for there damage, its because of the silly ammount of fires they cause with HE spam

- ijn cv's  will have a cut of raw 30% less firepower, plus another drop in attack performance of 10-20% thanks  to the hugely  increased number of fighters+the fact that you will alwais have mirrored mm for cvs (that's will also be the reason for the 20% performance drop for us carriers) bringing  them roughly  to bbs   damage, that is reasonable 

without a nerf to the chance of fire this is pointless and unnessary

-people claiming: the CV mm is broken! Enemy had cv while we haven't!  WG is going to introduce  mirrored  cv's MM in 4.1,  so no more problems here!

ok

- people claiming: cv's  tier difference are imbalanced, especially for fighters, and there's  nothing  we could do: wg is going  to solve it, fighters will have a different dps distribution  trought the tiers  ( the shokaku  will have the best fighters dps of all the ijn cvs) and they are making the fighters manual, as dbs and tbs. 

And they are going to rebalance also tier 9 and 10 cvs,  don't  worry, they need just nore datas.

i have a bad feeling about this but im all for change as the power gap between the tiers is silly especialy even crusers AA is ineffective right now if the planes are higher tier

- player saying: Mm is broken, we have 1 dds and enemyes have 3 and we are in domination: wg is going to fix also that, if you go to the asian 4.1 patch notes ( EU ones are really lacking of infos) you  will see that they are rebalancing this "Finally, we improved  the distribution mechanichs for dd and cruisers in team for better balance. This change might not be global, but still very welcome"

fail platoons cause fail matchmakeing this is all i have seen the only outher thing i have seen is with the tier 10's and thats just a population issue it was the same at WoT launch

- people claiming: there aren't  enough maps and the ones that we have are also bad ( hotspot) : they are going to  add 2 new maps in 4.1( that also refer to historical theatres), they are going to add trees in the maps, they are going  to massively  change New dawn and Fault Line. AND finally, HOTSPOT has is "X" spawn and 5 bases domination mode removed....how you can say that they are not hearing  us?

no one cares just get rid of the terrble open sea map -_-

-bbs can't  hit anithing even at short ranges: they are going to buff it at less than 3 kms ( i know, is not too much, but 5 kms would have been the death  of US dds)

-claim ( that is one of the funniest/dumbest imho): I'm  alwais bottom tier, they  are going to fix it, if you have beed bottom tier for few battles in a row, you arrn going  to be placed top tiers for others. ( i think that tier in wows don't  matter too much).

u havent played BB's then, i practiacly 1 hit anny DD 7km away or closer. no problem with short range fireing,.. i dont see how anyone could have to be honest. at extreme ranges however a buff could be used however only verry slight

- us dds are up, yeah, they know that, and they are buffing them in alternatives ways  than buffing the torps reload time, because,  rightfully  imho, they don't  want world of torps spamm as it was in  alpha, even at high tier. As already  stated, wg want high tier dds to be a support unit, not major  damage  dealers 

cant say, have not played usa dd's but dd's cant realy be a support unit if they die in one BB salvo

-yubary and sims are up, they are working on that.

- we want less idiots in randoms: ranked battles are incoming!!

- futuraka is crap, it is! But hey ate going to give them massive buffs, while also other ships will have some rebalances: mutsuki, omaha and minekaze( and i agree with the changes  actually). You will say, what about trolorado and shitzumo? They are going to rebalance them both, we can bet on it, but they need more datas, especially for the latter, you need a big sample size, or you  could do done huge mistakes overbuffing it.

- map edge exploit problem, they are fixing it! Now the border huggers will became a shells magnet! Problem solved

- they are also improving client performance,  sound and interface...what else you want?

better border fix would be to just make the border behave like land

 

So, in the end,  how can you  claim that Wg is not hearing us? All the major  issue of they games are going  to be modified and hopefully fixed in the 4.1. I would hoped that also the wot staff would solve those problems that fast as they are doing  here.  They are going to bring us huge changes after just 2 months, and trust me, in 4.2 we'll  see the rebalance of tier 8-9-10 ships, as they will collect more data.

See you in the battlefield

[edited]

 

 

 

 

 

Edited by GASOVER
This post has been edited by a member of the Moderation Team, due to inappropriate content. An official notification has also been sent. GASOVER

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Alpha Tester
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- we want less idiots in randoms: ranked battles are incoming!!

 

Well you wont only have that amount of idiots, but at high rank battle rage will go up to sky when you lose becouse of afk/lemming players :bajan:

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Beta Tester
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Scilya, you're getting confused between CV (Carriers) and CA/CL (Heavy/Light cruisers) in your wall of quote.

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Beta Tester
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- us dds are up, yeah, they know that, and they are buffing them in alternatives ways  than buffing the torps reload time, because,  rightfully  imho, they don't  want world of torps spamm as it was in  alpha, even at high tier. As already  stated, wg want high tier dds to be a support unit, not major  damage  dealers 

 

CAs, BBs and CVs are mayor damage dealers, it's a freaking WAR GAME.

 

Who wants to play the "support" ship that gets low exp and makes not much damage?

 

Right - not many people.

 

That's why there are basically NO DDs in higher tier games atm.

 

And the patch won't change that.

 

If I want to kill planes with AA I play CAs and not DDs...

 

Also, IJN DDs tier VI, VII and VIII are UP too.

 

And Minekaze is NOT OP, Nicolas is just UP.

 

Minekaze is on tier 5 on 5th place of damage, 6th in exp (asia stats) = so damn OP it needs to be nerfed because DDs are not supposed to deal damage?

 

In a freaking WAR-GAME where CAs, BBs and CVs blow sh*t up all day, DDs are supposed to "scout" (and get no exp for it) and cap and engage other DDs + shoot 1-2 planes per game?

 

Good luck finding enough idiots who are going to play them in the future!

 

Rest seems fine and I'm looking forward to it, although I doubt that stripping IJN CVs of ONE TB squadron will "half their damage".

Edited by Trigger_Happy_Dad
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Beta Tester, Players
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Good summary +1

 

BUT I WANTZ NURFZ TO CVS NAO !1!!!

 

then play on the Open test server 

 

mang

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Beta Tester
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with respect the usual suspects are still going to continue their petty crusade and screaming that CVs are OP until they are nerfed to the point of uselessness or are removed from the game all together to cater to their demand that battleships should only be able to be sunk by another battleship.

Edited by AegeanGhost
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Supertest Coordinator
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And in the mean while the population continues to plummet.

 

Mostly because the initial influx was WoT players some of whom are not that interested in warships. 

 

However WoWs is now drawing its own fans. Like me :) 

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Beta Tester, Players
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CAs, BBs and CVs are mayor damage dealers, it's a freaking WAR GAME.

 

Who wants to play the "support" ship that gets low exp and makes not much damage?

 

Right - not many people.

 

That's why there are basically NO DDs in higher tier games atm.

 

And the patch won't change that.

 

If I want to kill planes with AA I play CAs and not DDs...

 

Also, IJN DDs tier VI, VII and VIII are UP too.

 

And Minekaze is NOT OP, Nicolas is just UP.

 

Minekaze is on tier 5 on 5th place of damage, 6th in exp (asia stats) = so damn OP it needs to be nerfed because DDs are not supposed to deal damage?

 

In a freaking WAR-GAME where CAs, BBs and CVs blow sh*t up all day, DDs are supposed to "scout" (and get no exp for it) and cap and engage other DDs + shoot 1-2 planes per game?

 

Good luck finding enough idiots who are going to play them in the future!

 

Rest seems fine and I'm looking forward to it, although I doubt that stripping IJN CVs of ONE TB squadron will "half their damage".

 

you know ..TF2 is all a war game .... and you are rewared really good as a support class .... 

 

maby need to look at TF2 to see how you can reward support classes

 

 

 

mang

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Beta Tester
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you know ..TF2 is all a war game .... and you are rewared really good as a support class .... 

 

maby need to look at TF2 to see how you can reward support classes

 

 

 

mang

 

In fact, if the game was well designed, the CVs should be the support class. They should have far less damage than they have currently.
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[DDLS]
Players
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Mostly because the initial influx was WoT players some of whom are not that interested in warships.

 

However WoWs is now drawing its own fans. Like me :)

 

 

There was a time when one could read such crap regarding WoWP too...

 

 

The numbers I see online now are a good 25% less than the stable numbers at "release".

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[OCTO]
Alpha Tester
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I've played on the PT server over the last days and as I said before I like the changes, CV gameplay is more balanced and more tactical with the different setups, ranked battles are a lot of fun to play, my favourite ship in ranked battles is actually the Mahan and not a CV or a CL and since it always is domination mode the DD's are very important in that game.
I haven't played much with cruisers or BB's because I don't think there are major changes there and it looks to me that the HE spam is still a bit over the top but all in all I do like what I've seen so far.

Little edit:

One thing I don't understand is why the haven't implemented the mirror CV MM yet, that's a no brainer and should be in the game straight away.

Edited by Broevaharo

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Beta Tester
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with respect the usual suspects are still going to continue their petty crusade and screaming that CVs are OP until they are nerfed to the point of uselessness or are removed from the game all together to cater to their demand that battleships should only be able to be sunk by another battleship.

 

And you have a 96% winrate after 431 games because?

 

Right, because you play division with some good CV player....:sceptic:

 

 

Edited by Trigger_Happy_Dad

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Players
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I'm actually sad for some of these changes. 

 

I lovery that sometimes you are up against the odds. And being the sole carrier vs 2 others isn't the end of the world it just needs some different tactics and care. 

 

I really hope they don't mirror the whole of matchmaking as for me it would make the game a bit stale. But I realise I'm the minority.

 

I love tough games where you still pull off an amazing win. Great feeling.

 

I think most children's problem is they want to win every game. They don't realise that's impossible in multi player (there are reAl people on the other side). Maybe it's something to do with schools now where no one loses anymore in sports lol.

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Beta Tester
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I find guys like the op somewhat funny.

 

Giving the blame to the people that cry while excusing wargaming for their failure without understanding that the CV issue was a fundamental discussion during alpha and cbt and that the current State of CVs was supported by the supertester Team and the other usuall suspects is imo one of the most shameless and wrong acusations made on the forums.

 

Good players have pointed out the issues with IJN and USN CVS only to be laughed at by the St Team or having their threads or Posts closed and deleted by that paragon of Moderation we have on the forums.

 

Get real op WG isnt addressing issues, it is doing some damage control to try and please a Part of the playerbase,

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[OCTO]
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until they remove manual dropping of torp bombers, then CV's will ALWAYS be OP, its that simple.

 

Have you played them on the PT server? They are not even remotely as important as they are now in the game on the PT server and removing manual drop is just silly if you do that you might as well let them being played by bots.

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Players
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until they remove manual dropping of torp bombers, then CV's will ALWAYS be OP, its that simple.

 

They actually just need to raise the arm distance a bit. Then they would be perfect.

 

The only problem with carriers is when someone who plays them EVERY DAY drops tops about 10 meters away. It's impossible to avoid. But most players don't do this. Oh that and the full strike carriers....

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[POLAR]
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Yes, many good fixes in the next patch.

 

Next to fix is the insane fire dmg system and then to reduce the huge RNG spread to get some more skill-dependant gameplay. Then we have a pretty good game.

Edited by mmmbeer

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Yes, many good fixes in the next patch.

 

Next to fix is the insane fire dmg system and then to reduce the huge RNG spread to get some more skill-dependant gameplay. Then we have a pretty good game.

 

lol I wish someone had never said rng it's a buzzword.

 

All good games have rng it mirrors real life and inconsistent things. Guns are inconsistent.  And having that shown in the game actually INCREASES skill ceilings as you have to account for it (getting the right position waiting for optimum shots, getting best ranges)

 

Also fire is manageable and again adds more skill. Use your repair wisely, engage carefully etc.

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