Tilly042 Players 13 posts 329 battles Report post #1 Posted August 20, 2015 I was in a game earlier in a T3 Battleship (South Carolina) I still had full hp at this point. I was a couple of kms away from an enemy battleship (T5) on my right which I had hit several times. A Murmansk (my team) travelling in the same as me less than 1 km away on my left then launched a full torpedo salvo directly into my side taking virtually all my hp. I then died on my first hit from the enemy team. He must have seen me being so close and because of the view when firing torpedoes. Deliberate (if it wasn't I'd be surprised) or not I was rewarded with just 3111 silver for the team damage for pretty much my whole hp. My question is, is compensation the only punishment you get in this game for team damage or do you risk bans like in WoT? I'm sure mistakes happen but in my view 3111 silver for effectively taking 28000+ hp or thereabouts of 29000 seems insufficient. Clearly XP is also affected as when it happens you can't finish the game. Opinions/comments welcome. 4 Share this post Link to post Share on other sites
[F_D] Adwaenyth Alpha Tester 1,194 posts 6,218 battles Report post #2 Posted August 20, 2015 He pays several times for the damage he did to you. You only recieve half of your repair cost, so that you do not abuse the system and let people torp you for the compensation. Also I might add, that if done too often (like the Cleveland we had yesterday) you will instantly sink you own ship even if just one shell hits a team mate. The Cleveland spoken of shot once at one of our DDs and hit with one shell before instantly sinking himself. Share this post Link to post Share on other sites
Boold Players 21 posts 2,033 battles Report post #3 Posted August 20, 2015 From my experience Team killing is rare.I mostly play on T6-T7 and i see ppl shoot to teammates maybe once per day.I think it's just a new player thing mostly ;DJust like torpedo spamming and hitting own team with them.Or I'm just lucky one and my teammates have brain ... ... Most of the time ;D Share this post Link to post Share on other sites
Tilly042 Players 13 posts 329 battles Report post #4 Posted August 20, 2015 Thank you for the comments. I've played WoT quite a bit but I'm still pretty new to this (up to Tier IV) so learning the ropes. Thank you again, it really is appreciated. Share this post Link to post Share on other sites
MrB0mbast1c Beta Tester 65 posts 2,430 battles Report post #5 Posted August 20, 2015 I just think that one solution will be that if u get pink status u get banned from ranked play for a month since u got the pink Share this post Link to post Share on other sites
Aldramelech Beta Tester 1,753 posts Report post #6 Posted August 20, 2015 I just think that one solution will be that if u get pink status u get banned from ranked play for a month since u got the pink I'm not sure on how exactly the team damage works here, in that how much damage needs to be done to turn pink but it seems to me that anyone who is pink must be either a troll or very, very careless. This being the case I think they should be banned full stop for a month, not just from ranked play. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #7 Posted August 20, 2015 I had a similar situation just the other day to you OP. Full HP Warspite, about to come around the corner in Two Brothers to reset our cap on the south spawn, a Fubuki sailing towards me on a parallel course decided to chuck in a full salvo of torpedoes with only a kilometre between us. The whole salvo hit me in my front quarter leaving me with a slither of HP left and severe flooding. The worst part about it is that because he did it as I was coming into view of the enemy fleet to open fire I had no opportunity to abort my attack and come about. The first salvo from the enemy BB finished me off for what little HP I had (even after using my repair ability) to which point I admittedly completely lost it in chat and went full on rage at this idiot. You'd have thought that to reach tier eight in Destroyers you'd have learnt the golden rule of checking your firing arcs before setting torpedoes loose. Really ****ed me off! I think on top of the repair bill they should get reduced XP gains for the match in which they TK or do CONSIDERABLE damage, like in my case about 48-50,000 damage. Share this post Link to post Share on other sites
[L10NS] playarci Weekend Tester 415 posts 1,566 battles Report post #8 Posted August 20, 2015 I'm not sure on how exactly the team damage works here, in that how much damage needs to be done to turn pink but it seems to me that anyone who is pink must be either a troll or very, very careless. This being the case I think they should be banned full stop for a month, not just from ranked play. When the system was introduced WG said that once pink if the player carried on accumulating team damage they would get an automatic ban for a month and if continued after that ban a far longer one, at the same time as taking the same amount of HP off their ship as the team damage they are causing. Has this been changed? Share this post Link to post Share on other sites
Tilly042 Players 13 posts 329 battles Report post #9 Posted August 20, 2015 I had a similar situation just the other day to you OP. Full HP Warspite, about to come around the corner in Two Brothers to reset our cap on the south spawn, a Fubuki sailing towards me on a parallel course decided to chuck in a full salvo of torpedoes with only a kilometre between us. The whole salvo hit me in my front quarter leaving me with a slither of HP left and severe flooding. The worst part about it is that because he did it as I was coming into view of the enemy fleet to open fire I had no opportunity to abort my attack and come about. The first salvo from the enemy BB finished me off for what little HP I had (even after using my repair ability) to which point I admittedly completely lost it in chat and went full on rage at this idiot. You'd have thought that to reach tier eight in Destroyers you'd have learnt the golden rule of checking your firing arcs before setting torpedoes loose. Really ****ed me off! I think on top of the repair bill they should get reduced XP gains for the match in which they TK or do CONSIDERABLE damage, like in my case about 48-50,000 damage. I've got to be honest, I had a rant as well so I don't blame you. Sounds like your situation was pretty much the same as mine. I wish I'd bought the Warspite. Share this post Link to post Share on other sites
Balraw Players 1 post 788 battles Report post #10 Posted August 20, 2015 (edited) I imagine that most people who have played this game a lot have had a friendly fire situation usually with torpedoes. I know I have been on both sides of this equation. If I do hit someone I have always apologsed and I have never had anyone blow up with a full on rant at me yet as a result. Knowing I have made mistakes I don't go on a rant either if I am on the recieving end. I just politely explain that they should keep an eye out for friendlies and if in doubt never fire if there is a friendly between you and the target no matter how far out of the way they may appear. At that point I just /shrug, whats done is done and move onto the next battle. It is only a game after all and no one really dies so no worries Edited August 20, 2015 by Balraw Share this post Link to post Share on other sites
Tilly042 Players 13 posts 329 battles Report post #11 Posted August 20, 2015 I imagine that most people who have played this game a lot have had a friendly fire situation usually with torpedoes. I know I have been on both sides of this equation. If I do hit someone I have always apologsed and I have never had anyone blow up with a full on rant at me yet as a result. Knowing I have made mistakes I don't go on a rant either if I am on the recieving end. I just politely explain that they should keep an eye out for friendlies and if in doubt never fire if there is a friendly between you and the target no matter how far out of the way they may appear. At that point I just /shrug, whats done is done and move onto the next battle. It is only a game after all and no one really dies so no worries If I'd got an apology I expect I wouldn't have ranted but I didn't. It was silence from him followed by rant from me followed by being called a **** by him. I no doubt responded to a troll in the heat of the moment. 1 Share this post Link to post Share on other sites
Mr_Burke Players 261 posts 3,957 battles Report post #12 Posted August 20, 2015 Here is how it should be: - Pink colored players, recieves 40% extra damage from teammates - Pink colored players, does 40% less damage to teammates - Pink colored players, has an 10% increase chance off being spotted by the enemy - Shooting or killing an pink colored player, does not either tag yourself as being an pink colored player in your next match, nor does it reduces whatever xp it might would have done to you - Reduce non pink colored players that kills 1 teammate or more within the same match, with 50% less xp and credits Just my two cents. My approach is very unforgiving and hard. But that is how I would have done it. Then it can be discussed it is a good thing I do not control such things. But that is a whole different matter. 1 Share this post Link to post Share on other sites
Kurosawa Players 54 posts 1,733 battles Report post #13 Posted August 20, 2015 I had a similar situation just the other day to you OP. Full HP Warspite, about to come around the corner in Two Brothers to reset our cap on the south spawn, a Fubuki sailing towards me on a parallel course decided to chuck in a full salvo of torpedoes with only a kilometre between us. The whole salvo hit me in my front quarter leaving me with a slither of HP left and severe flooding. The worst part about it is that because he did it as I was coming into view of the enemy fleet to open fire I had no opportunity to abort my attack and come about. The first salvo from the enemy BB finished me off for what little HP I had (even after using my repair ability) to which point I admittedly completely lost it in chat and went full on rage at this idiot. You'd have thought that to reach tier eight in Destroyers you'd have learnt the golden rule of checking your firing arcs before setting torpedoes loose. Really ****ed me off! I think on top of the repair bill they should get reduced XP gains for the match in which they TK or do CONSIDERABLE damage, like in my case about 48-50,000 damage. You are to blame here as well, because you sail in between the cruiser that is already engage and the target Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #14 Posted August 20, 2015 You are to blame here as well, because you sail in between the cruiser that is already engage and the target Are you serious? I had no where else to go! I was stuck between the terrain on my right hand side and him sailing towards me on my left, so what was I supposed to do? Stop on the spot and do a 180 degree jump in a Battleship to avoid being hit because he was too stupid to check his arcs? Engage brain before typing in future please. Share this post Link to post Share on other sites
Gloris Beta Tester 9 posts 278 battles Report post #15 Posted August 20, 2015 An Omaha on my team just droped his 5,5Km range torpedos into the water, aimed at a enemy BB at 15km distance. He was so close to me while doing it i could not avoid all of them and died from 100 to 0. Meant i had to wait 20Min for my friends to finish their battle doing something else, just because some 46% donkey is too dumb to aim / read his torpedo descriptions. But hey i got 12.000 credits compensation, that makes it okay, and this guy can do it again next battle! Well WoT took 4 Years to get a TK penalty system that actually punishes people for TKing, let's see how long warships takes. Share this post Link to post Share on other sites
[UNICS] Crow_Eschatologist Players 124 posts 5,209 battles Report post #16 Posted August 21, 2015 The punishments need to be far, far more draconian - in particular careless torpedoing of allies needs to make you lose all xp and profit from the game. I've accidentally torpedoed an ally once ever after he spun into a full lock turn into them about 5 seconds after I launched - my bad though. I've been deliberately torpedoed twice by destroyers wanting to finish a carrier off (they said so in chat - that carrier is mine, etc. pretty unambiguous) I've been sunk or crippled by careless allies ~ 12 or 13 times now, sometimes at low tier where you can understand at least they might be nublets, but more frequently at t4 / t5 by hard-of-thinking captains torpedo sniping into a melee :| 1 Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #17 Posted August 21, 2015 253 games and I've been team killed once, by an Omaha who was trying to do the right thing (badly) It would be nice if you are tk'd to be asked at the end of the battle if you want to "save" your killer from penalties. I would have said "yes" in this case... 3 Share this post Link to post Share on other sites
[L10NS] playarci Weekend Tester 415 posts 1,566 battles Report post #18 Posted August 21, 2015 It would be nice if you are tk'd to be asked at the end of the battle if you want to "save" your killer from penalties. I would have said "yes" in this case... That has to be one of the better things I have ever heard said about how to improve an automated penalty system. Share this post Link to post Share on other sites
[UNICS] Crow_Eschatologist Players 124 posts 5,209 battles Report post #19 Posted August 21, 2015 253 games and I've been team killed once, by an Omaha who was trying to do the right thing (badly) It would be nice if you are tk'd to be asked at the end of the battle if you want to "save" your killer from penalties. I would have said "yes" in this case... Brilliant - would be a fantastic feature - automatic penalty with a 'Forgive' button. Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #20 Posted August 21, 2015 The punishments need to be far, far more draconian - in particular careless torpedoing of allies needs to make you lose all xp and profit from the game. Especially if torps are basically launched straight into face/back of friendly ship. Shouldn't be that hard for server to take a note if torps are launched into perfectly visible friendly from close range or is it hit from far away launched stray torp. And putting torpedo into friendly immediately in the start of match after torps are loaded first time should result automatic ban hammer hit to face. With enemy basically far away in first two minutes of the match (except in smallest maps) there just can't be any excuse for launching torpedo into direction anywhere near own ships. Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #21 Posted August 21, 2015 253 games and I've been team killed once, by an Omaha who was trying to do the right thing (badly) It would be nice if you are tk'd to be asked at the end of the battle if you want to "save" your killer from penalties. I would have said "yes" in this case... That could be used in determining severity of penalty. Really wouldn't be fair to automatically get similar punishment from long range stray torpedo hit as from deliberate/totally disregarding close range hit. And actually sometimes around islands torpedo launch can happen in major panic when your DD got suddenly spotted and you're getting fired at. In those situations double checking that torps can't hit friendly gets easily forgotten. Though there should be method for getting rid of those ones deliberately firing friendlies from the start of the match without them spoiling whole match. Maybe some kind vote system? I think such system is sometimes used in Counter Strike. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #22 Posted August 21, 2015 That was the idea behind the "forgive" button. You could easily have "forgive", "ignore" (penalised) and "report". The last one being for deliberate tk'ing. Share this post Link to post Share on other sites
simonmd Players 801 posts 1,673 battles Report post #23 Posted August 21, 2015 (edited) Are you serious? I had no where else to go! I was stuck between the terrain on my right hand side and him sailing towards me on my left, so what was I supposed to do? Stop on the spot and do a 180 degree jump in a Battleship to avoid being hit because he was too stupid to check his arcs? Engage brain before typing in future please. Agreed. If there is ANY risk of your torps hitting a teammate, ie, there is ANY teammate between you and the target (especially a BB who cant turn), you should not fire. Especially in the bloody Omaha where torps are not the primary weapon anyway! However, having said that, mistakes DO happen and the thing that annoys me most is people not giving a damn about the fact they just ruined your game. The other day I was in a DD and dueling with a cruiser among some islands when my 'teammate' thought it a good idea to fire ALL his torps behind me at the same guy. I had a choice, eat all 6 of his torps or turn hard, right into the line of fire! I avoided the torps but got blown up by the next salvo. On the chat, the other guy couldnt see the problem, all he said was "so? I never hit you....". The stupid thing was, he was in a Wicks and the guy he was firing at was 8km away!!! My game was ruined and he didnt even get a penalty (or hit the other guy of course). On the other side of the coin, I got torped the other day from close range, boom, cruiser blown to bits but my team mate was SO apologetic I felt bad for him and had to reassure him that 'stuff happens'. Moral, guys we all F***up, be a man and say sorry! Edited August 21, 2015 by simonmd Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #24 Posted August 21, 2015 ...especially a BB who cant turn... While having fast rudder shift time DDs actually have quite big turn radius because of high speed. (+long and narrow hull resisting turning more than wider hull) If torps are on collision course and you don't notice them before audible alarm it's basically impossible to avoid taking at least one if they come from side. And of course you don't expect torps come from opposite direction than where enemies are. Share this post Link to post Share on other sites
Armoured_Reaper Weekend Tester 12 posts 6,276 battles Report post #25 Posted August 26, 2015 (edited) He pays several times for the damage he did to you. You only recieve half of your repair cost, so that you do not abuse the system and let people torp you for the compensation. Also I might add, that if done too often (like the Cleveland we had yesterday) you will instantly sink you own ship even if just one shell hits a team mate. The Cleveland spoken of shot once at one of our DDs and hit with one shell before instantly sinking himself. Still a sour pill to take...Just got torpedoed in my Murmansk by a friendly at the start of my game, purely because I was a 'gold noob'. Now I resisted the temptation to fire back and left him alone, but he finished me off with his guns anyway...sorry but the game should detect when you are being consistently hit by a friendly.. And yes as already spoken about, I still also lose out as had no damage so the compensation doesn't cover my repair costs, so in the end I was penalized for funding this game. Reported him for playing poorly but I really have no faith in the reporting system...especially as there is no feedback.. Edited August 26, 2015 by Armoured_Reaper Share this post Link to post Share on other sites