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Krogort

IJN Ibuki, Furutaka 2.0 ?

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Beta Tester
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Why do the Ibuki has less firepower than the Tier 7 Myoko ? let alone the Tier 8 Mogami with its ridiculous 155mm.

To add insult to injury, the Ibuki has less hitpoints than the Mogami.

 

What's the game design reason behind such strange choices ?

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Beta Tester
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Wasnt Ibuki with camo skill the one that could fire without being detected? So longer range? Dont get T9 up CA the repair skill of BBs too?Either way better gun placement and the Myoko RoF gets nerfed next patch anyway.

 

Cya

 

Spellfire40

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Weekend Tester
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Wasnt Ibuki with camo skill the one that could fire without being detected? So longer range? Dont get T9 up CA the repair skill of BBs too?Either way better gun placement and the Myoko RoF gets nerfed next patch anyway.

 

Cya

 

Spellfire40

 

Firing your gun adds 4-6 km to your detection range depending on the gun, if you get both the camo skill and the module your detection range is down to 10 km and if you get the range increasing module too you can fire out to over 18 km.

This means that you can fire un-detected as long as you stay 16 km away from your target (I'm actually pretty sure the Ibuki gets a low detection range penalty, so you might even be good at 14 km)

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The Ibuki has really nice guns. Pretty accurate and makes quite a boom, 

On the other hand, it is basically a hughe swimming citadel.

I also thought that it maneuvers quite well. 

About the camo....well, in the end, you have to fire......

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Beta Tester
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That's the point.It can stay undetected while fireing near max range.

 

Cya 

Spellfire40 

 

But by the time you unlock the lvl 5 skill, the Ibuki will have been sold for a Zao.

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Alpha Tester
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That's what is hurting most players. Unless you give much more credits that you'd need to buy a Zao on the Ibuki herself, acounting modules AND upgrades, Ibuki perform far less well than Mogami or Myoko. Not because she is worst (well she is, but only by a few %, like 5% less), but the tier 9 ships she have to face are from far more lethal and accurate.

 

A Myoko can deal with a colorado or Nagato due to their poor accuracy, but the accuracy on an Izumo and Iowa is another story. Not speaking about the overall damages that can two-shot you.

 

The armor of Ibuki is sure better than Myoko (100mm), but a 140mm can't compare against 203mm guns, even less from 410mm calibers whatever the angle of firing is. The bigger citadel doesn't help either.

 

Her good point though is not only the repair ability (act more like a placebo to me...) but her ravaging torpedoes and a really good AA compared to Myoko and Mogami. And she needs it facing Taiho or Essex.

 

IJN Cruisers gun firepower curve tend to stagnate while the torpedoe curve is raising steady, but torpedoes are just a situational weapon, and the 10km range get less and less prominent as the high tier engagements tend to be farther and farther away. Double the damage on a weapons used only 5% of the time, at this point it doesn't matter anymore.

 

It is really hard to gather some consistent though on the gameplay of Ibuki. Unlike Mogami and Myoko, she can't rely on guns only as they are just underpowered against other tier 9. It ask for a change of game style to use its awesome torps, but she don't have the combat capabilities to support such tactics. Way too fragile and slugish for this.

 

Zao got the answer to this thanks to its enormous rack of 12x203mm guns with a more than decent firerate, deadly torpedoes with a favorable angle to use them in an attack formation and her top notch long-range AA.

 

From some standpoint, Ibuki just feel like another Mogami made for another role. On World of Tanks, we had the same issue with the american T29, T30 and T34. Same conception, same flaws but different armaments. T29 and T34 were too much alike. The answer of WG was to replace T34 by the M103 and put T34 as a premium ship.

 

At this point, I feel a kind of deja-vue situation. The Mogami have an excellent armament for medium and long range engamgent (155 with tier 4 commander skills) so the bug citadel doesn't pose much concern. It is a totally different story for Ibuki with her sorter range guns, it makes her not really suited for a tier 9 gameplay. In any case, if I have to spend 20M on Ibuki, I'd rather spend them directly on Zao. :/ A good move would be to remove/refund Ibuki, and either give a ship closer to Zao (a prototype of a prototype?) or move down Zao to tier 9 and implement an even more top secret ship as tier 10.

Edited by Spidyy
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[GOFER]
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At this point, I feel a kind of deja-vue situation. The Mogami have an excellent armament for medium and long range engamgent (155 with tier 4 commander skills) so the bug citadel doesn't pose much concern. It is a totally different story for Ibuki with her sorter range guns, it makes her not really suited for a tier 9 gameplay. In any case, if I have to spend 20M on Ibuki, I'd rather spend them directly on Zao. :/ A good move would be to remove/refund Ibuki, and either give a ship closer to Zao (a prototype of a prototype?) or move down Zao to tier 9 and implement an even more top secret ship as tier 10.

 

you dont really have to spend 20m on ibuki, im just grinding her with stock hull/torps and +16% range/-20% magazine detonation chance modules, and i dont think ill use any more money on her until i get to zao - and with such setup it really is playable (then you can say the same about furutaka, right? :D ), still that is 17m iirc but without the 19km range ... i dont event want to think how much would i curse that ship

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Beta Tester
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I have just dought Ibuki and played 3 battles in stock without 3milion modul and it performed satisfactory. Much better AA then Mogami, turret traverse is worse but with skill on captain is OK. I have played it in CBT and I dont think is bad.

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[KLLCV]
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I have just dought Ibuki and played 3 battles in stock without 3milion modul and it performed satisfactory. Much better AA then Mogami, turret traverse is worse but with skill on captain is OK. I have played it in CBT and I dont think is bad.

 

The Ibuki isnt a bad ship, especially not when u compare it to its counterpart the Baltimore. 

 

What makes people think its bad is because people got used to the Myoko (and to some degree the furutaka) to play with 203mm guns, after which they suddenly get the awesome DPM of the Mogami. This resulted in people liking high RoF and a large amount of shells, making them forget that at tier 9 they need to play like a tier 6/7 IJN cruiser again with low HE dmg and high AP dmg & low RoF. 

 

In the end, the Ibuki is not a bad ship, and if u can imagine the Mogami not having the 155mm guns, the entire line would make a lot more sense (eventhough DPM increase is still dubious at best across almost every line of ship, no matter the nation). 

 

Do not forget that next patch the Mogami and the Myoko will be nerfed in terms of RoF, which should make the line more streamlined. 

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At this point, I feel a kind of deja-vue situation. The Mogami have an excellent armament for medium and long range engamgent (155 with tier 4 commander skills) so the bug citadel doesn't pose much concern. It is a totally different story for Ibuki with her sorter range guns, it makes her not really suited for a tier 9 gameplay. In any case, if I have to spend 20M on Ibuki, I'd rather spend them directly on Zao. :/ A good move would be to remove/refund Ibuki, and either give a ship closer to Zao (a prototype of a prototype?) or move down Zao to tier 9 and implement an even more top secret ship as tier 10.

 

On that note, does anyone play Mogami with 8" guns? I've just got this ship and I'm hating myself for becoming what is essentially an IJN version of Cleveland. But looking at the stats, if I don't go the 155 mm gun route, I will not get the benefit of two captain skills with a spill over benefit to AA and I will be stuck at 15 km range, which is 1 km less than the Myoko.

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[KLLCV]
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On that note, does anyone play Mogami with 8" guns? I've just got this ship and I'm hating myself for becoming what is essentially an IJN version of Cleveland. But looking at the stats, if I don't go the 155 mm gun route, I will not get the benefit of two captain skills with a spill over benefit to AA and I will be stuck at 15 km range, which is 1 km less than the Myoko.

 

Nobody uses the 203mm guns. The "OP"ness of the Mogami derives from a combination of using its 155mm guns along with captain skills which results, as u said, in a spillover in both superior AA capabilities and Main armament capabilities. Being a T8 IJN version of the Cleveland is not a big problem, the problem is that u get this ship at Tier 8, when u just got adjusted to the 203mm guns from tiers 5/6/7, where u think "omg, it just keeps getting better and better" only to be hit with a bitchslap that is called the Ibuki. The Cleveland is the last ship in the line of USN CA's with the 155mm guns and closes a type of gameplay which makes way for the 203mm guns/reloads, which makes transition onto the T7 Pepsicola a heartbreak, but restarts the DPM gain once again with different guns. 

 

The Mogami is a great ship, and i think it will still be a good ship once the 0.4.1 nerf hits. However, i believe that placing this ship at this tier with the capabilities of 155mm is a mistake, or at least take away its 155mm guns and buff its DPM with the 203mm guns, along with the buffing of the IJN and USN Tier 9 ships DPM. 

 

Overall, the DPM gains tier per tier is spiky at best, whereas people expect that once u go up a tier, u gain increased stats overall. This however is not the case which results in people being fond of 1 tier and completely dreading the next. Imo i think WG needs to rethink the overall statistical gain per tier per class as right of this moment, it almost feels like a rollercoaster. Ibuki and Baltimore are one of the few tiers where neither is really good at anything compared to previous tiers, especially the Ibuki as it is preceded by the infamous Mogami. 

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That's what is hurting most players. Unless you give much more credits that you'd need to buy a Zao on the Ibuki herself, acounting modules AND upgrades, Ibuki perform far less well than Mogami or Myoko. Not because she is worst (well she is, but only by a few %, like 5% less), but the tier 9 ships she have to face are from far more lethal and accurate.

 

A Myoko can deal with a colorado or Nagato due to their poor accuracy, but the accuracy on an Izumo and Iowa is another story. Not speaking about the overall damages that can two-shot you.

 

The armor of Ibuki is sure better than Myoko (100mm), but a 140mm can't compare against 203mm guns, even less from 410mm calibers whatever the angle of firing is. The bigger citadel doesn't help either.

 

Her good point though is not only the repair ability (act more like a placebo to me...) but her ravaging torpedoes and a really good AA compared to Myoko and Mogami. And she needs it facing Taiho or Essex.

 

IJN Cruisers gun firepower curve tend to stagnate while the torpedoe curve is raising steady, but torpedoes are just a situational weapon, and the 10km range get less and less prominent as the high tier engagements tend to be farther and farther away. Double the damage on a weapons used only 5% of the time, at this point it doesn't matter anymore.

 

It is really hard to gather some consistent though on the gameplay of Ibuki. Unlike Mogami and Myoko, she can't rely on guns only as they are just underpowered against other tier 9. It ask for a change of game style to use its awesome torps, but she don't have the combat capabilities to support such tactics. Way too fragile and slugish for this.

 

Zao got the answer to this thanks to its enormous rack of 12x203mm guns with a more than decent firerate, deadly torpedoes with a favorable angle to use them in an attack formation and her top notch long-range AA.

 

From some standpoint, Ibuki just feel like another Mogami made for another role. On World of Tanks, we had the same issue with the american T29, T30 and T34. Same conception, same flaws but different armaments. T29 and T34 were too much alike. The answer of WG was to replace T34 by the M103 and put T34 as a premium ship.

 

At this point, I feel a kind of deja-vue situation. The Mogami have an excellent armament for medium and long range engamgent (155 with tier 4 commander skills) so the bug citadel doesn't pose much concern. It is a totally different story for Ibuki with her sorter range guns, it makes her not really suited for a tier 9 gameplay. In any case, if I have to spend 20M on Ibuki, I'd rather spend them directly on Zao. :/ A good move would be to remove/refund Ibuki, and either give a ship closer to Zao (a prototype of a prototype?) or move down Zao to tier 9 and implement an even more top secret ship as tier 10.

 

totally agree the guns are weak in this tier you have the same as the tier 7 myoko they do not do enough damage to say battleships of the same and lower tier . had a game yesterday on tirpitz day lol 

as you can imagine lots about on ice map i hit 67 times he fired 16 torps missed all got hit by broadside while being angled lost over half my health died later. won game and still lost 52 grand silver lol

im struggling with the old girl

:honoring: 

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[PRAVD]
Weekend Tester
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On that note, does anyone play Mogami with 8" guns? I've just got this ship and I'm hating myself for becoming what is essentially an IJN version of Cleveland. But looking at the stats, if I don't go the 155 mm gun route, I will not get the benefit of two captain skills with a spill over benefit to AA and I will be stuck at 15 km range, which is 1 km less than the Myoko.

 

Back in CBT I did, when it was both tier 7 and 8, and I remember liking it way more than Myoukou (didn't like Myoukou all that much for some strange reason.. probably the turret turn rate). She was still good with 203mm, 

 

 

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Back in CBT I did, when it was both tier 7 and 8, and I remember liking it way more than Myoukou (didn't like Myoukou all that much for some strange reason.. probably the turret turn rate). She was still good with 203mm, 

 

 

 

15 km range at tier 8 is just the fastest way to get citadel'd in an IJN cruiser

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Main trouble is that BBs and CVs is every tier better. More HP, range, accuracy, but cruisers stay almost same from tier 7 to 9. Tier 9 got only heal. Thanks to those Tirpitzies I scored a lot of torpedo hits.

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Main trouble is that BBs and CVs is every tier better. More HP, range, accuracy, but cruisers stay almost same from tier 7 to 9. Tier 9 got only heal. Thanks to those Tirpitzies I scored a lot of torpedo hits.

 

BBs get better with every tier, i dare you to say that to colorado and nagato players

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[HAIFU]
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BBs get better with every tier, i dare you to say that to colorado and nagato players

 

They are just in a bad light because the preceding ones are so awesome. After having played the colorado for a bit I dont find it nearly as bad as people make it out to be. The only thing which IS a problem in it is that it SUCKS stock in its T7 environment with no AA and of course its low HP pool. Considering every goddamn cruiser T5+ can give you 3k damage just on HE shell hits not counting in BB and CV attacks or fires its just not enough for a T7.

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BBs get better with every tier, i dare you to say that to colorado and nagato players

 

I was killed a lot of times by those Colorados. When I was in wrong place in wrong time:-) I playd Nagato in CBT and I didnt found it bad. Relode is painfull when you missed but you can hit for lots of damage. Problem is that most players trying hit cruiser from long range instead going into a fray and destroy them. Everything is about teamplay!

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Beta Tester
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On that note, does anyone play Mogami with 8" guns? I've just got this ship and I'm hating myself for becoming what is essentially an IJN version of Cleveland. But looking at the stats, if I don't go the 155 mm gun route, I will not get the benefit of two captain skills with a spill over benefit to AA and I will be stuck at 15 km range, which is 1 km less than the Myoko.

 

Hey there,

 

I am playing my Mogami exclusively with 8-inch guns. Mainly because I do not want to spoil my experience from Tier V upwards with AP and citadel hits. And since the Mogami is the only exception from Tier V where you can spam HE it does not make sense at all to me to suddenly change my play style and acquired skill for just one ship in the line when Ibuki and Zao have 8-inch guns again.

 

I guess I am doing quite good with them and the satisfactory factor is much higher when you score those citadels as opposed to spamming HE all the time.

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you dont really have to spend 20m on ibuki, im just grinding her with stock hull/torps and +16% range/-20% magazine detonation chance modules, and i dont think ill use any more money on her until i get to zao - and with such setup it really is playable (then you can say the same about furutaka, right? :D ), still that is 17m iirc but without the 19km range ... i dont event want to think how much would i curse that ship

The Furutaka is a very good ship when maxed out in modules and with a good commander. Still use it today! A highly rewarding ship if you play it correctly in its tier.

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Players, Players, Sailing Hamster
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The Furutaka is a very good ship when maxed out in modules and with a good commander. Still use it today! A highly rewarding ship if you play it correctly in its tier.

 

>Enter thread

>Check OP date

>Check LP date

>Check patch in effect at given dates

>Use brain to determine if thread is relevant

>Check if what you're about to say has anything to do with state of the game at date

>If no, then continue browsing threads and don't necro old ones that are irrelevant because all four ships mentioned in the OP are now completely fucken different from what they were then.:angry:

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