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mikenl

Izumo- the joke at tier 9

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I am still in my Amagi, close to the Izumo, and I am already saving up on free xp. It's not enough to skip the Izumo completely, but I should have enough to get all hulls at once...question is whether I play her with flags, special camo etc so that the grind should be very quick, or convert free xp (then I'd have to pay) and just skip it...

 

Thinking back on it, I should have skipped it, but not having skipped it, I would probably be left to wonder if it really is as bad.

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I am still in my Amagi, close to the Izumo, and I am already saving up on free xp. It's not enough to skip the Izumo completely, but I should have enough to get all hulls at once...question is whether I play her with flags, special camo etc so that the grind should be very quick, or convert free xp (then I'd have to pay) and just skip it...

 

Play it a least for a bit. It is still a good introduction to Yamato gameplay. I never managed to make it to work for me, but I'm sure it has some potential. Angled it's very resistant against AP, but it hates HE spamming. And you need at least the concealment upgrade to hope doing something with it. But guns aren't that bad, in facts they hurts quite a lot.

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I agree with ShinGetsu, you have to get used to this gameplay if you want to be successful with the yamato. I haven't played the yamato yet, but I had to learn how to play the izumo. Watching others play the Yamato, i think it's very similar. Now, I am actually going OK with the Izumo, she is definitely not my worst battleship, but I was very mad at that ship in the beginning.

 

It's all about facing your enemies and slowing down, standing still or moving backwards away from enemies while tanking salvos and shooting at targets of opportunity. I retrained my captain for the izumo with great success. I concentrated on survive-ability skills like fire prevention and concealment (additionally to the upgrades), fires only burn for 30 seconds now and can be completely absorbed by a repair party. Facing the enemy fleet I take little AP damage and may use my to forward turrets to dish out a few hits. Key is to ignore the third turret, if that turrent is able to fire at enemies you are showing too much side and risk taking massive punishment. Try to use islands to shield yourself from long range torpedo attacks.

 

Face forward, never rush, take it slow, ignore the third turret. 

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Good awareness of situations and angling izumo right makes her really good tank, my experience was that its hard to light up fire on izumo since its kinda empty deck compared to some other bbs + with upgrades it can eat torps like for supper. Basically i started to tank caps and be more front liner tank&dmg dealer + it has great 2ndries and it works well for me. Well i did use 100k something free xp and got my self yamato but izumo farm is not that bad at all, just like others have said, learn its tricks and strenghts and you will find out its powerboat!

 

LE: Dunno if i know how to upload pic but my first battle with izumo resulted quite snipe shots over 20km one salvo 2 hits got yamato sinked with 85k dmg https://s14.postimg.org/o1nmpu5q9/Untitled.png

Edited by Gypton

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Considering skipping the Izumo completely and going P2W and spending a shitload of free XP to go from the Amagi straight to the Yamato. Yamato is arguably better and they will usually get the same MM.

 

Just don't have the patience to grind through the Izumo and use that as a learning ship even if my BB WTR says I should try learning how to play T5 BB first..

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Considering skipping the Izumo completely and going P2W and spending a shitload of free XP to go from the Amagi straight to the Yamato. Yamato is arguably better and they will usually get the same MM.

 

Just don't have the patience to grind through the Izumo and use that as a learning ship even if my BB WTR says I should try learning how to play T5 BB first..

 

Still dont get it why you all spend all that money on free exping ship? Even yamato gets killed very easy in right situation or as screenshot provided 2hits =85k down from it. But what will you do at tier X if you wont like Yamato as much as you think? Ending with spent money on a useless ship and not much else to grind for...

 

That what happened in WOT for me, where i was free exping stock tanks and playing fully upgraded...ended up with no cash to buy new tank and kinda lost all fun to that game pretty easy as most tanks are unlocked(where in the end you still stuck with grind to get credits for new tank/ship)

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Izumo is hardly a bad ship.

 

It used to have terribly stock shells which gave her very poor AP performance until the hull was upgraded, but that's a thing of the past, you get the good shells in the stock hull too now. The guns are pretty good, decent turret traverse for a BB, very nice shell speed and the 410mm AP are quite punchy at all ranges, thugh it has quite the erratic dispersion. And nicely angled this ship can tank everything that isn't Yamato 460mm overmatching shells all damn day.

 

If you don't get a Yamato on the enemy team you can literally run amok in this ship if you just keep presenting your angled bow towards the enemy threats and just gun away at your leasure. CV strikes are a thing to watch out for since the Izumo has paltry AA and simply doesn't turn nearly good enough to avoid a drop.

 

Really the only things you have to watch out for in an Izumo is Yamatos and CV strikes. Everything else you can steamroll.

Edited by Aotearas

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Ive got the izumo, and to start with i loved it, i did really well, but as with literally every other ship ive had, once i started using it more, i began to just suck with it. one thing thats stayed the same, is that i genuinely find killing montana easier than killing iowa, although from what ive seen in those situations, its not a problem with the ship, its a problem with the person, since ive noticed tier 10s, especially bbs, tend to be quite arrogant at times, and forget that they arent unkillable, and because of that they make similar mistakes to what youd expect from a tier 5. but tbh, more recently i really dont like the izumo. then again, as of late ive just been sucking at literally every ship ive tried for any extended period of time, ive got the farragut, i suck at it, mutsuki, i suck at it, myoko, guess what, i suck at it (although from my experience with myoko and aoba, aoba would be a better tier 7 than myoko, because in aoba, i found fighting tier 8s with aoba easier than i find fighting tier 6s with myoko. hell in myoko ive been killed one on one by a fail divisioned phoenix ffs, its embaressing at this point), i have tirpitz, and i used to do really well in tirpitz, i suck with that now too. the biggest problem i have, is that no matter how hard i try, and no matter how much i practice, i cant hit a damn thing half the time... in tirpitz the other day for example, i literally missed a broadside new orleans, at 4km range...

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I hated my Nagato and Amagi. I know these ships are good and I've seen players do consistently well in them, but I could not manage to do that. After playing the KM BBs I was used to poor main battery accuracy, but those two took me to whole new levels and to this day I do not know why. They are supposed to be more accurate, but I could not manage to hit sh!t with them... It WAS obviously a problem on my side, but then I got the Izumo...

 

Everyone told me that it is a huge pain and sucks in every possible way. However, This was the first UJN ship that I felt was really tanky AND had very, very accurate guns. The penetration on those guns seemed a bit wonky - I managed to score 2 mid-range citadels on GK (!!!) in my second game and then I bounced a slightly angled Minotaur with most shells of 4 consecutive salvos in the very same match. After I went through it and got the Yama, I can say that it left me with somewhat mixed feelings. Here's my 2 cents on its good and bad sides:

 

Pros:

- Great secondaries (hull upgrades needed to get the best of them, along with a secondary build);

- Great main gun accuracy;

- Contrary to what most will say - great armor vs BB AP. Even with slight angling it is very hard to pen for all BBs, except Yama.

- Okay-ish turn radius.

 

Cons:

- Poor AA performance;

- Takes a lot of HE damage from CAs (and CLs with IFHE) due to the numerous places with thin external plating;

- Turret armor is BAD. Main battery gets damaged or destroyed very easily by BB shells;

- BAD rudder shift time. Not too painful, but you need to plan your turns and avoid brawling.

- Horrible concealment. Even with concealment build, it is very easy to detect. Proper use of cover is mandatory in order to survive.

 

It is great for mid-range sniping, killing UK CLs in smoke (very accurate guns + scout plane) and can get into brawls if needed (though this is more of a last-resort option). It used to be far worse, so I would say it is quite alright at the moment. Also don't forget that it leads to Yama - and it is just brutal ;)

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On 2017. 09. 12. at 2:13 PM, almitov said:

I hated my Nagato.

I'm started to hate Amagi...for some reasion, maybe just rng or i just become senile how to play, but my shots ether miss or bounce /shatter or overpen and very-very few hit where it should be.

On the other hand the armor not realy matters anymore, because huge target and easy to hit with He when you try angle, the turn rate and rudder shift not help ether to try avoid torps or just try to escape, and the secondary armament...lack of range+use ap instead of He like any other nation is just poop, i would say mid-long range maybe good, but the accuracy...

 

Question: Izumo have a different gun with similar caliber, is it better compare to Nagato's in terms of penetration?

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1 hour ago, swellgrim said:

Question: Izumo have a different gun with similar caliber, is it better compare to Nagato's in terms of penetration?

 

My impression is that they're more reliable, since at least I manage to get some decent damage done despite a crap hit rate. If there's one thing that's good, it's the guns.

 

Mostly I have trouble with switching from the fast and agile Amagi to the floating brick they call Izumo. That's the worst difference. It's just so awkward to get where you want, and you have to think a lot further ahead, so you have to also rethink your timing.

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1 hour ago, swellgrim said:

Question: Izumo have a different gun with similar caliber, is it better compare to Nagato's in terms of penetration?

The gun caliber is the same. Izumo has significantly better shell velocity and much better penetration as a result. Problem is that the shells are still relatively light so they dont have as good penetration at range compared to for example Iowa

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Am I the only one that find the guns horribly inaccurate ?

Shoot at anything above 10 km and shells land anywhere but the target. Like shooting stationary BB and getting 1 hit, that is a overpen. Often finishing games with 30 k damage because I CANT HIT A GODDAM THING.

And sailing closer to the targets is not a option, in a lot of games. I would love to do so, with my secondary build BUT....early game this gets you focused, and late game you would face two outcomes

- the game is already lost, and you and your inaccurate guns face 6+ ships, and you get focused

- the game is already won and you and 5 buddies shoot at one ship.

What I'm trying to say is that is hard to influence the game with that buckshot flying all over the place. So far I got the best results in just parking closer to the point and tank the damage while my team does the work....but that is hardly exciting gameplay. And often your team just runs away to surf at the border because screw you. 

 

Other then the guns the ship is adequate with other T9 vessels, cant say more, cant say less.

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The guns are ok for acuracy , but you kind of have only 6 . And now with all the HE flying the large size and crap maneuvrability make the  Izumo ANYTHING BUT TANKY . You are tanky only if enemy brings sub Yamato caliber battleship AP and only shoots it at you from your front ( and don't accidentally citadel hit your no2 barbette )  :P  . Play it like a chicken and pray for a good team .

  

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Loved my Izumo, taught me a hing or two about commanding such hge lumbering ship, came in handy in the Yamao afterwards.

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4 hours ago, Blixies said:

Loved my Izumo, taught me a hing or two about commanding such hge lumbering ship, came in handy in the Yamao afterwards.

That's her only "perk" as in Zumo teaches you lessons for when you get to the Yam.

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6 hours ago, Negativvv said:

That's her only "perk" as in Zumo teaches you lessons for when you get to the Yam.

At the same time it doesnt because Yamato is actually tanky with that 57mm deck.... Izumo has only 32 so it gets completely dunked by anything and its HP is also relatively low.... Not the case for Yamato

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4 minutes ago, Affeks said:

At the same time it doesnt because Yamato is actually tanky with that 57mm deck.... Izumo has only 32 so it gets completely dunked by anything and its HP is also relatively low.... Not the case for Yamato

lol... Well it prepares you to be a big huge fatty that everyone likes to shoot at and is visible from outer space.

 

Seriously, there are some who will defend the Zumo which I really can't work out and I've played "a lot" of BB. I've clicked GO! for them almost 3,400 in total and shes the only IJN BB after the Myogi I truly hate. 

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1 minute ago, Negativvv said:

lol... Well it prepares you to be a big huge fatty that everyone likes to shoot at and is visible from outer space.

 

Seriously, there are some who will defend the Zumo which I really can't work out and I've played "a lot" of BB. I've clicked GO! for them almost 3,400 in total and shes the only IJN BB after the Myogi I truly hate. 

I liked Izu more than Yama since the guns worked quite well for me.....of course US BBS still had a citadel when i leveled her that might have been a factor.

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Dunno. I can't truly hate her, as she performs on par against other bbs ect. tanky against BB-AP when angled, nice guns....

Then again put me in a match against any T10 cruiser spamming me all game and i'll want to do unmentionables to her for hours.

In short. Not the total pile of garbage some make her out to be, but definitely not a bb i'd keep.

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Honestly the first time I took her out I got flashbacks to my grind through pre-buff Colorado. Simply didn't enjoy playing her, couldn't even begin to imagine slogging through over a hundred battles to get to Yamato.

So I just gave it up after 3 battles.

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Izumo was the sole reason why I decided against grinding the IJN’s BB line. I don’t regret the decision, and plus I got to grind ze Germans instead.

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On 23/10/2017 at 7:01 AM, El2aZeR said:

Honestly the first time I took her out I got flashbacks to my grind through pre-buff Colorado

First two games in her i averaged above 120k and 4 kills completely stock.

But alas when the first love faded...

Maybe the trick is to play her very passively for the first few minutes till you know where all the HE-threats are.

Absolutely not my cup of tea, which is prolly why i suck massively in her.:cap_rambo:

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