[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #1 Posted August 14, 2015 Please give us the option to turn it off. That is all. Thank you. 5 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #2 Posted August 14, 2015 +1 for it , dont like that mode at all 1 Share this post Link to post Share on other sites
MetropolitaN Alpha Tester 97 posts 5,213 battles Report post #3 Posted August 14, 2015 *signed* +1 Don't like it either 1 Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #4 Posted August 14, 2015 The gamemode that doesnt make drawfests, that allows for interesting turns of the flow of battle, the mode which requires 5 instead of just 1 braincell, as it gives better players more chances to use their superior map-awareness, the only mode that allows for interesting moves (f.e. "save the last BB") the mode which makes even shitty DDs useful to some point. And you want to disable it. Why actually? 12 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #5 Posted August 14, 2015 The gamemode that doesnt make drawfests, that allows for interesting turns of the flow of battle, the mode which requires 5 instead of just 1 braincell, as it gives better players more chances to use their superior map-awareness, the only mode that allows for interesting moves (f.e. "save the last BB") the mode which makes even shitty DDs useful to some point. And you want to disable it. Why actually? lol the problem some players not know how play , they just camp 1 spot and dont even bother to cap 3 Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #6 Posted August 14, 2015 I don't mind the game mode itself. It's enjoyable when both teams play it like it should be played. The game is fast paced and you have to be on your toes all the time and the potential is there to personally have a good battle. Personally, the problem I have is the teams, friendly and enemy alike. More often than not their inner sheep will be fully unleashed and they'll all congregate around one cap area and just stay there, wondering what to do, fully fixated upon that one enemy in the distance that they just can't seem to hit until they've lost. I'd just rather not be a part of that kinda game tbh. Now might be a chance for WG to experiment with a 'no cap zone mode' with a slightly smaller, dynamic gameplay map like last man/team standing wins? Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #7 Posted August 14, 2015 Please give us the option to turn off standard battles as they are drawfests all along even if you have won the sea battle 11 to 0 and are just running out of time chasing the last remaining carrier. That is all. Thank you. P.S.: Honestly standard battles need a victory mechanic like Domination, e.g. if not won by capping or complete destruction of one side the numerically larger side wins. 5 Share this post Link to post Share on other sites
x00Starki Alpha Tester 540 posts 2,492 battles Report post #8 Posted August 14, 2015 It's the "kill-all-faction" that is trying to remove the last bit of teamplay that is left in the game. If you want to kill all, go and play WoWP. 1 Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #9 Posted August 14, 2015 The gamemode that doesnt make drawfests, that allows for interesting turns of the flow of battle, the mode which requires 5 instead of just 1 braincell, as it gives better players more chances to use their superior map-awareness, the only mode that allows for interesting moves (f.e. "save the last BB") the mode which makes even shitty DDs useful to some point. And you want to disable it. Why actually? This plus 1. We now have another thread that wants the other game mode to be disabled? Domination actually gives us winners and losers, I face palm with some of this community, I know we can't please all, all of the time but, oh never mind....... lol the problem some players not know how play , they just camp 1 spot and dont even bother to cap Some is the word, not a lot, just some. No matter what, you will always get those that really do not have a clue but to eliminate/disable a game mode purely because of an extreme minority? My face is sore with so many face palms this morning...... 1 Share this post Link to post Share on other sites
II_Nemesis_II Weekend Tester 916 posts 1,191 battles Report post #10 Posted August 14, 2015 This plus 1. We now have another thread that wants the other game mode to be disabled? Domination actually gives us winners and losers, I face palm with some of this community, I know we can't please all, all of the time but, oh never mind....... Well domination is good in that it always gives winners/loosers but when one team roflstomps the other, the game is just too fast and that can resolve in quite a lot of dissatisfaction on both teams. 1 Share this post Link to post Share on other sites
[MIMI] Kruzenstern Beta Tester 1,133 posts 5,975 battles Report post #11 Posted August 14, 2015 Some is the word, not a lot, just some. No matter what, you will always get those that really do not have a clue but to eliminate/disable a game mode purely because of an extreme minority? My face is sore with so many face palms this morning...... Are we playing the same game? Clueless players an extreme minority? This might not be as bad as WoT where it feels like 80% of the players are mentally overburdened with putting their pants on the right way, but my impression is that more than half the players are not able to understand whats important in Domination. Especially the mouthbreathing BB crowd... The mode all by itself is okay, but with the playerbase in a free-to-play game, it is more curse than blessing... 3 Share this post Link to post Share on other sites
[0031] Frank_F_B [0031] Beta Tester 359 posts Report post #12 Posted August 14, 2015 I do like domination, only prob is: it dominates the gameplay. ie got more domination game then other styles of gameplay. 1 Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #13 Posted August 14, 2015 (edited) It's the "kill-all-faction" that is trying to remove the last bit of teamplay that is left in the game. If you want to kill all, go and play WoWP. Lets try and be civil shall we? Just to get one thing straight pal, I'm not in the 'kill-all-faction' as you seem to suggest. There's a time to cap, a time to defend and a time to just obliterate everything. I'm not saying that the game mode should be removed, just give the players the choice of whether they play it or not. Perhaps giving the 'kill-all-faction' the option to not participate in the Domination mode would give you yourself, more of a chance to participate in the teamplay rich Domination arena....Perhaps your Domination experience would be enhanced by having eleven other people in your team who ALL want to be there? Edited August 14, 2015 by Hogwild_Gankhammer Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #14 Posted August 14, 2015 This plus 1. We now have another thread that wants the other game mode to be disabled? Domination actually gives us winners and losers, I face palm with some of this community, I know we can't please all, all of the time but, oh never mind....... Some is the word, not a lot, just some. No matter what, you will always get those that really do not have a clue but to eliminate/disable a game mode purely because of an extreme minority? My face is sore with so many face palms this morning...... I'm not saying that the Domination mode should be disabled buddy, I'm saying that the individual player should have the choice if they want to play the game mode or not, same as he or she has the choice in WoT. Each person has their own preferences. Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #15 Posted August 14, 2015 Perhaps giving the 'kill-all-faction' the option to not participate in the Domination mode would give you yourself, more of a chance to participate in the teamplay rich Domination arena....Perhaps your Domination experience would be enhanced by having eleven other people in your team who ALL want to be there? They already have the option to not have to play domination mode... 'cause there's sooooo many other games they can play Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #16 Posted August 14, 2015 They already have the option to not have to play domination mode... 'cause there's sooooo many other games they can play Can we not just try to keep this thread constructive?.. Share this post Link to post Share on other sites
daki Weekend Tester 1,677 posts 20,280 battles Report post #17 Posted August 14, 2015 Much better than the standard battle. I like domination very much. Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #18 Posted August 14, 2015 I like Domination mode a lot. However I support the OP to have the option to opt in/out. Simply because it's immensely frustrating to have to play with a team that clearly doesn't get it. I'd also like there to be more complicated game modes - I actually enjoyed the mode they trialled (where the scores ticked upwards, but stopped if you had someone in your base, and kills didn't count), but lost count of how many times I had to explain how it works. Given that it can be summed up by "putting a ship in their base = good, them putting a ship in our base = bad", but even then this concept seemed difficult to grasp which made me lose all hope of ever having anything more complicated (control points, landings, automated defences etc etc). I therefore would like to have lots of modes, but have them opt in. This way you can play the modes you like, (and avoid the ones you find boring) with others that want to play them. For those where the concept of doing more than shooting the red ships is a mental strain they won't be forced to play a game mode they don't understand 2 Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #19 Posted August 14, 2015 I like Domination mode a lot. However I support the OP to have the option to opt in/out. Simply because it's immensely frustrating to have to play with a team that clearly doesn't get it. I'd also like there to be more complicated game modes - I actually enjoyed the mode they trialled (where the scores ticked upwards, but stopped if you had someone in your base, and kills didn't count), but lost count of how many times I had to explain how it works. Given that it can be summed up by "putting a ship in their base = good, them putting a ship in our base = bad", but even then this concept seemed difficult to grasp which made me lose all hope of ever having anything more complicated (control points, landings, automated defences etc etc). I therefore would like to have lots of modes, but have them opt in. This way you can play the modes you like, (and avoid the ones you find boring) with others that want to play them. For those where the concept of doing more than shooting the red ships is a mental strain they won't be forced to play a game mode they don't understand +1 I'd like to see that game mode you mentioned. Share this post Link to post Share on other sites
Gleb_Reawer Players 220 posts 6,699 battles Report post #20 Posted August 14, 2015 I like the idea of being able to select/de-select game modes like WoT has. Maybe with a similar minimum tier requirement to be able to play them. If they add this option I only hope they make random battles de-selectable, too many draws in it. 1 Share this post Link to post Share on other sites
[SKIDZ] chazwozza Players 1,030 posts Report post #21 Posted August 14, 2015 All modes should be optional let us play the type we like 1 Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #22 Posted August 14, 2015 +1 I'd like to see that game mode you mentioned. The problem is, that I have yet failed to see how such a game mode (and this is partially also true for the Standard battle game mode) is not inherently leading to a big 'clusterf**k'. I know that the lemming train is strong and players will always be able to mess things up, the question is in how far does the map mode encourage them to do so? Also, do we want the game to be more arcade or more strategic? If you look at WoWP this is more arcade style, i.e. everybody and their mum clashes at a certain area (because of missing cover) and who wins big clash usually wins the game. This may be fun for some, but not for me. If looking at WoWs (which seems to be the slowest of the WG WWII games) I think the strategic approach works best, i.e. thinking of every battle as repeated 'battles of Midway' where your objective is to win the battle by sinking more enemies and/or staying alive yourselves. Screen the enemy with DD's and planes, bring up the CA's to counter DD's and repulse planes, bring your big BB guns to bear where it matters and rule the sky with your CV's. Fighting retreating battles here and there to delay/destroy the enemy and advance in other areas. Fixed capture points for standard battles or above idea usually lead to either a) a big clusterf**k or b) circular evasive maneuvering, aka fastcapper's delight. And in my opinion both options have nothing in common with naval warfare. 1 Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #23 Posted August 14, 2015 +1 I'd like to see that game mode you mentioned. It wasn't that complicated, but it got met with lots of confusion. Basically: You win by either killing everything (default victory), or by getting to 1000pts. Both teams have a base. Both teams start on 0pts and get 2pts (iirc) per second if their base is uncontested. Kills are worth 0pts. If a red ship enters a green base, the Green team stops accruing points for the duration of that ship being there. Same applies for a green ship entering a red base. If a green ship can stay in a red base for 3 mins then it "captures" that base, giving the green team +250 pts. Same applies for a red ship entering a green base. Not really that complicated - it boiled down to get a ship in their base for a bit and you could stop them getting points while your team still did, and stop the enemy doing the same to you. 1 Share this post Link to post Share on other sites
[HOGS] Hogwild_Gankhammer [HOGS] Players 30 posts 11,555 battles Report post #24 Posted August 14, 2015 Sounds good! Your average new player won't understand one bit of that though. Maybe an idea for higher tiers? 5/6+? Share this post Link to post Share on other sites
soulmask Beta Tester 88 posts 6,329 battles Report post #25 Posted August 14, 2015 well lets hope they start bring more game modes in, me i like domination, tho did have a funny one, someone shouted not to cap and kill all, was 3 ships left on the other team, we had all cap points anyway Share this post Link to post Share on other sites