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beani5003

0.4.1 Patch question

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Beta Tester
218 posts
4,196 battles

Ok, so having read the psuedo patch notes, and having read the . . . errr . . . "buff" . . . to BB's, i can only conclude that something is seriously amiss.

Who fights with a BB at less than THREE KILOMETERS!?? i mean, really? i've never even brought my BB within 4KM, its stupid, i mean, seriously stupid.

Can someone explain the logic behind this? is the short range buff going to have a knock on effect on the mid and long range accuracy? is it only going to effect shells fired at targets less than 3km away, and if a targets at 4km, your shells are still going to either try and hit the moon, or bury themselves in the drink?

Any and all advice is needed and welcome, as im seriously scratching my head at this.

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Beta Tester
5,342 posts
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kamikaze destroyer defend system? BB accuracy is fine. 

 

inb4 someone accuses me of being troll

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Beta Tester
218 posts
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[edited]
Edited by BigBadVuk
This post has been edited by a member of the Moderation Team, due to inappropriate content.
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[RONIN]
Beta Tester
6,377 posts
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[edited]

 

He is right. You never faced a DD kamikaze torp run in your BB?
Edited by BigBadVuk

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[ST-EU]
Supertester
3,404 posts
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[edited]

 

Plus 1 for the best kick in the nuts I have seen for ages.... :teethhappy:
Edited by BigBadVuk
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Beta Tester
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He is right. You never faced a DD kamikaze torp run in your BB?

 

not where my main batteries were of any use, they dont turn that fast to track them in time. Secondary batteries are for that kind of thing.
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Beta Tester
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If you get in 3km range with any ship it is going to be so much easier to get citadel hits. But you know nothing can be good for you guys. I am guessing you guys never fought that close. 

 

"According to the plan, which was described in a separate article , we greatly increases the accuracy of the main fire, estimated at a distance of three kilometers. At battleships, which this change has affected most of all, there was a reason for joy: though they do not become snipers, but in any case cease to shake the hands of the Gunners in the shootout on the dagger-range combat. "

 

https://translate.googleusercontent.com/translate_c?depth=1&hl=en&rurl=translate.google.com&sl=ru&tl=en&u=http://forum.worldofwarships.ru/index.php%3F/topic/23498-&usg=ALkJrhg9yGOfpCnqhggwParOTLaCaTv-bA

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Beta Tester
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Plus 1 for the best kick in the nuts I have seen for ages.... :teethhappy:

 

really? I expect these words from a whiner troll but a supertester coordinator? I dont know maybe insulting is against forum rules. I also dont think encouraging such act is welcomed in any forums.
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[PRAVD]
Weekend Tester
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The purpose of it wasn't to buff the accuracy because they were lacking.. it's because BBs, because of the range logarithm, made them unrealistically inaccurate at short range.. that made guns split shells even at point blank. I believe this buff was just to make the transition of accuracy as you increase the range you are firing at.. short: very accurate.. medium: slightly accurate. long: very inaccurate.

 

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Beta Tester
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If you get in 3km range with any ship it is going to be so much easier to get citadel hits. But you know nothing can be good for you guys. I am guessing you guys never fought that close. 

 

"According to the plan, which was described in a separate article , we greatly increases the accuracy of the main fire, estimated at a distance of three kilometers. At battleships, which this change has affected most of all, there was a reason for joy: though they do not become snipers, but in any case cease to shake the hands of the Gunners in the shootout on the dagger-range combat. "

 

https://translate.googleusercontent.com/translate_c?depth=1&hl=en&rurl=translate.google.com&sl=ru&tl=en&u=http://forum.worldofwarships.ru/index.php%3F/topic/23498-&usg=ALkJrhg9yGOfpCnqhggwParOTLaCaTv-bA

 

Only destroyers close to those kinds of ranges, and it is nae on impossible to hit destroyer citedels with any reliability. I'm sure, that you will regail us with your war stories of citadeling evey destroyer on grid, 30 seconds into the start of the match.

 

 

really? I expect these words from a whiner troll but a supertester coordinator? I dont know maybe insulting is against forum rules. I also dont think encouraging such act is welcomed in any forums.

 

maybe because you are a troll yourselve, from what i have read of your posts, so either, serious answers or go away.

 

 

 

now, enough for him, can someone provide a serious answer to this?

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Beta Tester
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The purpose of it wasn't to buff the accuracy because they were lacking.. it's because BBs, because of the range logarithm, made them unrealistically inaccurate at short range.. that made guns split shells even at point blank. I believe this buff was just to make the transition of accuracy as you increase the range you are firing at.. short: very accurate.. medium: slightly accurate. long: very inaccurate.

 

that makes sense, however, does it have any affect on the accuracy to shell fired at a target, say, 4 or 5km away, or is it how it was before?

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Beta Tester
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Only destroyers close to those kinds of ranges, and it is nae on impossible to hit destroyer citedels with any reliability. I'm sure, that you will regail us with your war stories of citadeling evey destroyer on grid, 30 seconds into the start of the match.

 

You did play low tier BBs right? You never got 3km close? ok

Every battleship can kill all destroyers in game with just loading HE. At that range with increased accuracy its kinda impsosible for you to miss.

 

now, enough for him, can someone provide a serious answer to this?

 

Apperantly posting the developer's words wasnt serious enough answer for it... Are you sure i am the so called "troll" here?

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Beta Tester
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If you get in 3km range with any ship it is going to be so much easier to get citadel hits. But you know nothing can be good for you guys. I am guessing you guys never fought that close. 

 

"According to the plan, which was described in a separate article , we greatly increases the accuracy of the main fire, estimated at a distance of three kilometers. At battleships, which this change has affected most of all, there was a reason for joy: though they do not become snipers, but in any case cease to shake the hands of the Gunners in the shootout on the dagger-range combat. "

 

https://translate.googleusercontent.com/translate_c?depth=1&hl=en&rurl=translate.google.com&sl=ru&tl=en&u=http://forum.worldofwarships.ru/index.php%3F/topic/23498-&usg=ALkJrhg9yGOfpCnqhggwParOTLaCaTv-bA

 

You ever track a DD at 3km with a BB? You practically can the guns don't track quick enough. Wait ofc you haven't, you only played like 4 games in a BB

Edited by ironhammer500

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Beta Tester
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You ever track a DD at 3km with a BB? You practically can the guns don't track quick enough. Wait ofc you haven't, you only played like 4 games in a BB

 

Was just looking at that myself.

 

http://worldofwarships.eu/en/community/accounts/500814746-Userext/

 

He has no right to talk about things he doesn't know about.

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[PRAVD]
Weekend Tester
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BBs at 4-5km are still more accurate than, say.. 10-15km.. but you still get that RNG that sometimes ruins your shots. Since BBs get massive firepower, making them accurate at that range might seem overdone. However, at 3km you should experience way less RNG in your shots. Note that it affects all ships, the difference is noted for BBs most because they are the most inaccurate of all ships.

 

Imo, I think of this change as a fix rather than a buff. Because when you do sometimes get in a point blank range, fire a salvo and it all misses, you know something is wrong.. and hopefully this change intended as a fix for that.

 

edit: Please, don't see it as way for BBs to snipe DDs, that wasn't what the change is for.

Edited by Takeda92

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Players
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Ok, so having read the psuedo patch notes, and having read the . . . errr . . . "buff" . . . to BB's, i can only conclude that something is seriously amiss.

Who fights with a BB at less than THREE KILOMETERS!?? i mean, really? i've never even brought my BB within 4KM, its stupid, i mean, seriously stupid.

Can someone explain the logic behind this? is the short range buff going to have a knock on effect on the mid and long range accuracy? is it only going to effect shells fired at targets less than 3km away, and if a targets at 4km, your shells are still going to either try and hit the moon, or bury themselves in the drink?

Any and all advice is needed and welcome, as im seriously scratching my head at this.

 

 

fail buff is fail.

 

Yeah so I actually do like to get close with my BB.

 

However, this "buff" is seriously flawed.

 

1. Anything within 3km of you will be moving so much faster than your turret traverse that your guns wont be able to track the target and fire anyway and,

 

2. Anything that close will either have already or be in the middle of launching unavoidable torpedoes and you will die or,

 

3. You will be long dead by the 3km mark anyway due to a combination of either 1. or 2. already having happened.

 

Imo, Dispersion on BBs should be buffed overall, but for close ranges, WG should be honest and call close range something like 6km. or at least your secondary range.

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Beta Tester
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You ever track a DD at 3km with a BB? You practically can the guns don't track quick enough. Wait ofc you haven't, you only played like 4 games in a BB

 

I played over 120 battles in CBT not needed anymore thank you

 

Although i will play the german line when they add it

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Beta Tester
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I played over 120 battles in CBT not needed anymore thank you

 

Although i will play the german line when they add it

 

oh, and i played over NINE THOUSAND battles in every nation, including the ones that aren't even in the game yet when it was the CBT, prove me wrong, you cant get the stats for the CBT test, can you? and if you haven't noticed, this isn't CBT, its OBT, and it is MASSIVELY different, although i wouldn't be surprised, with a whopping 97 battles fought, and over 1900 forum posts, you are clearly a forum warrior, and need to go away.
Edited by beani5003
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Beta Tester
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oh, and i played over NINE THOUSAND battles in every nation, including the ones that aren't even in the game yet. and if you haven't noticed, this isn't CBT, its OBT, and it is MASSIVELY different, although i wouldn't be surprised, with a whopping 97 battles fought, and over 1900 forum posts, you are clearly a forum warrior, and need to go away.

 

MASSIVELY DIFFRENT part was only towards DDs. There is no diffrence between CBT battleships and OBT battleships.

Dude shut up already. You DENIED a developer's word. And asked for a more serious explonation. Just stop this trolling already.

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Beta Tester
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[edited]
Edited by BigBadVuk
This post has been edited by a member of the Moderation Team, due to inappropriate content.
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Beta Tester
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now, enough for him, can someone provide a serious answer to this?

i never denied anything, i said it didn't make sense die to turret tracking. though you thinking im the troll is quite funny, who came into who's thread? now please, fcuk off, you mouth breather.

 

Nope you didnt deny it. You didnt find it serious enough to be a real explonation. Same thing actually.

Also i recommend you to check forum rules

 

http://forum.worldofwarships.eu/index.php?/forum-152/announcement-3-world-of-warships-forum-rules/

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Beta Tester
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Nope you didnt deny it. You didnt find it serious enough to be a real explonation. Same thing actually.

Also i recommend you to check forum rules

 

http://forum.worldofwarships.eu/index.php?/forum-152/announcement-3-world-of-warships-forum-rules/

 

no its not, but whatever, i'm going to go play some matches, you know, the game? that thing that you know SOOOO much about with less than 100 battles, keep on telling people that you know all about the game
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Beta Tester
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no its not, but whatever, i'm going to go play some matches, you know, the game? that thing that you know SOOOO much about with less than 100 battles, keep on telling people that you know all about the game

 

Yet i know more than you....

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Alpha Tester
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You guys really... in any case, a single BB HE explosive shell can easily take away halve the health of an enemy DD. You know those little guys that throw thenselves at you at the turn of an island corner? or that enemy CL or CA that points its bow to your ship and gallantly closes the distance to sink you with its torps? Well now you'll be able to not only turn away from then and make it as hard as possible to torp you but also you'll have the accuracy to blow then to bits once they are close enough with 2 or 3 shells in the case of destroyers.

 

And you guys aren't happy about it? Like, really?

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Beta Tester
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You guys really... in any case, a single BB HE explosive shell can easily take away halve the health of an enemy DD. You know those little guys that throw thenselves at you at the turn of an island corner? or that enemy CL or CA that points its bow to your ship and gallantly closes the distance to sink you with its torps? Well now you'll be able to not only turn away from then and make it as hard as possible to torp you but also you'll have the accuracy to blow then to bits once they are close enough with 2 or 3 shells in the case of destroyers.

 

And you guys aren't happy about it? Like, really?

 

And yet you can still miss even at 3km, but if ur 3km from a DD then ur dead anyways since u get torps launched at you.

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