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Battledragon

Kongo class model inaccurate

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Beta Tester
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As far as I can make out, the model in game for Kongo's upgrade hull is actually the IJN Hiei.  Which had a tower bridge intended as a prototype for the design later made for Yamato.

ijn-hiei-battleship-2.png

gpm_hiei06.jpg

Kongo and the other members of the class, Haruna and Kirishima had a different style of pagoda built over and infront of a tripod mast.

ijn-battleship-kongo-0001.jpg

file.php?id=55843&sid=13691c9c1ec1de7d70

 

I could have

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Beta Tester
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Well, as the headline suggests already, it isn't about the Kongo itself, but the Kongo class, and if one of the ships in the class, the Hiei, is taken as a model for the in game ship I don't really see it as inaccurate.

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Weekend Tester
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I think that's why the Tenryuu was called Tastuta before

Because They've used the Tatsuta's model

 

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Alpha Tester
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it's like somebody said that he was driving a Fiat 500 and you were like "dude, but it's 1960's model". 2x Fiat 500 but somehow different.

OR

Allen M. Sumner and Gearing class destroyers - only a minor difference but completely new name for ship.

To be fair i don't care so much because these BB's were built based on one project and modified mid-war but why are you people so negative towards someone who wants game to be a bit more accurate ?

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Beta Tester
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I'm not negative at all. I'm all for historical accuracy as long as it doesn't screw with game balance. It's just that the model isn't really inaccurate as suggested, but instead one of several historical variants of ships of the class. 

 

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it's like somebody said that he was driving a Fiat 500 and you were like "dude, but it's 1960's model". 2x Fiat 500 but somehow different.

OR

Allen M. Sumner and Gearing class destroyers - only a minor difference but completely new name for ship.

 

To be fair i don't care so much because these BB's were built based on one project and modified mid-war but why are you people so negative towards someone who wants game to be a bit more accurate ?

 

It's called hardware fetishism. You may not care about the specifics, but hardware fetishists care. A lot. About the tiniest of details you may never notice.

 

They also tend to be among the more generous of customers, so they're worth pleasing.

 

That said, personally I don't care that much. To my kind of a player, gameplay always trumps historical accuracy.

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Beta Tester
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Lady Lex is really Saratoga (which I think we can all be happy with, or else there would be issues). And New York is Texas (or so I hear). I wouldn't be too bothered by these things, as long as it is a ship that is most commonly marked as being one of the same class.

Will be interesting with the Germans. Which Deutschland superstructure will they use? And might the Nürnberg really be Leipzig (doubtful as Leipzig was really just a modified Königsberg while Nürnberg was different from either)?

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Beta Tester
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Well it just irritates me that only 1 out of the 4 Kongo class ships had that bridge, and they've chosen to use that one, rather than the one all the others had.  And the ship's not called Kongo class, it's called Kongo, specifically.

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Well it just irritates me that only 1 out of the 4 Kongo class ships had that bridge, and they've chosen to use that one, rather than the one all the others had.  And the ship's not called Kongo class, it's called Kongo, specifically.

 

Somewhere (maybe RU-forums QA) WG said that names mean classes. So it's Kongo-class. And of course that makes sense, since many ships get upgrades not installed on lead ship.

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Old News. http://forum.worldofwarships.com/index.php?/topic/22590-kongo-isnt-kongo/

 

Scuttlebutt back in CBT was that when WG was still using historical AA configs, they chose specific ships that had the appropriate AA loadout of the tier. Hiei , being sunk in 42 had light enough AAA for T5. Either way, I don't mind having Hiei as the model for the modernized Kongo class. I much prefer the pagoda on the Hiei. 

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[MCMS]
Alpha Tester
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I'm all for historical accuracy as long as it doesn't screw with game balance.

 

 

Just wait until the Russian line arrives then we'll all be screwed. :hiding:

 

 

Andy XXXX

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Beta Tester
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As far as I can make out, the model in game for Kongo's upgrade hull is actually the IJN Hiei.  Which had a tower bridge intended as a prototype for the design later made for Yamato.

 

 

ijn-hiei-battleship-2.png

gpm_hiei06.jpg

Kongo and the other members of the class, Haruna and Kirishima had a different style of pagoda built over and infront of a tripod mast.

ijn-battleship-kongo-0001.jpg

file.php?id=55843&sid=13691c9c1ec1de7d70

 

 

I could have

 

That is because it is not _the_ Kongo herself, but the Kongo-class.

The names in the tech trees are the ship classes, not the individual class lead ships..

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Beta Tester
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The other issue is while the superstructure is Hiei, the Hull isn't, it has the more vertical bow and straight slope stern of the Kongo.  while Hiei's stern was more curved, and it's bows had been reworked.  So what we have is a strange kitbash of features that were NEVER seen together on the same ship.

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I want the Kongo's full historical AA-complement!   :D

 

118 x 25mm...  

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The other issue is while the superstructure is Hiei, the Hull isn't, it has the more vertical bow and straight slope stern of the Kongo.  while Hiei's stern was more curved, and it's bows had been reworked.  So what we have is a strange kitbash of features that were NEVER seen together on the same ship.

 

Again this applies to many other ships also. In order for some ships to be "competetive" upgrades needs to be gathered all around and put in same ship. This is arcade game so such things are just deal with it. There can not be 100% historical accuracy nor it is needed.

 

P.S. Although in this case pagoda might have not needed to be this one since performance wise it matters little. 

Edited by KPtja

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Weekend Tester
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Just wait until the Russian line arrives then we'll all be screwed. :hiding:

 

 

Andy XXXX

 

Would We be really?

Most Russian dreads are nothing special

Even the O-Mighty Sovetzky Soyuz is just a better armored Iowa.

Cruisers are nothing special either

Their most Opie stuff should be the destroyers, fast as hell with good guns.

Tashkent for example, Greg guns with good train rate, 2x3 torpedo tubes, 6 x 130 mm guns with 12 RPM and around 18 second traverse time, speed is 38+ knots(If devs feeling little patriotic 42)

That's at tier 9

But like

Their better stuff is coming from Italy, so technically Italy will be the Opie one not the Russians :D

Edited by Bl4ckh0g

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Beta Tester
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Tashkent for example, Greg guns with good train rate, 2x3 torpedo tubes, 6 x 130 mm guns with 12 RPM and around 18 second traverse time, speed is 38+ knots(If devs feeling little patriotic 42)

 

3x3 actually. You might be thinking of the Scipione Africano, which was quite similar.

Slide1.GIF

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Weekend Tester
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3x3 actually. You might be thinking of the Scipione Africano, which was quite similar.

Slide1.GIF

 

 

I remembered right then,

I checked the torpedo armament in Wikipedia and there said It was 2x3

'xcuse me for that

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Beta Tester
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Would We be really?

Most Russian dreads are nothing special

Oh, they will be... they will be...

 

For "balancing purposes" you will see entire trees of ships "designed" to be built in the 40:s-60:s but for some reason never left tha paper it was written on.

They will strangely enough be much better than the real ships of the other nations that were actually built.

Russian navy Stronk (for game balane obviously)

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[PKTZS]
Weekend Tester
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3x3 actually. You might be thinking of the Scipione Africano, which was quite similar.

Slide1.GIF

 

Scipione Africano and her sisters of the Capitani Romani class (whose ONI image is slightly wrong because it was created from air recce pics) had actually 2x4 torpedo launchers.

 

attilio_regolo1.jpg

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[MCMS]
Alpha Tester
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Would We be really?

Most Russian dreads are nothing special

Even the O-Mighty Sovetzky Soyuz is just a better armored Iowa.

Cruisers are nothing special either

Their most Opie stuff should be the destroyers, fast as hell with good guns.

Tashkent for example, Greg guns with good train rate, 2x3 torpedo tubes, 6 x 130 mm guns with 12 RPM and around 18 second traverse time, speed is 38+ knots(If devs feeling little patriotic 42)

That's at tier 9

But like

Their better stuff is coming from Italy, so technically Italy will be the Opie one not the Russians :D

 

I agree with you mate, but on past experiences they always make the Russian lines OP, WoT and WoWp are prime examples.

 

 

Andy XXXX

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